Nicolas Gramlich
227683bfa4
Cleaned up CCNodeLoaders by using the Marco instead of having a boilerplate createCCNode method in all the cpp files.
2012-06-18 13:33:19 -07:00
minggo
6d0608d0f1
fixed #1333 : add CCScrollView for iOS
2012-06-18 19:24:47 +08:00
James Chen
3cf0f3555c
issue #1330 : Removed virtual for callback functions.
2012-06-16 15:22:23 +08:00
James Chen
73c9707d5d
CCBIReader fixes + building and running flawless on iOS and Android.
...
Made it works on win32.
2012-06-16 12:48:20 +08:00
Nicolas Gramlich
13bcf2180c
Merge with gles20.
2012-06-15 16:26:10 -07:00
Nicolas Gramlich
c38bfd0a24
Updated xcode project file.
2012-06-15 16:16:08 -07:00
Nicolas Gramlich
d175884f79
Added ParticleSystemTest.
2012-06-15 14:48:36 -07:00
James Chen
cc572ab8e7
fixed #1329 : Moved all java files part of engine into a certain directory, then all projects refer to them.
2012-06-15 18:15:43 +08:00
James Chen
24cc0796b6
Merge branch 'cocos2dxandroidlibrary' of https://github.com/folecr/cocos2d-x into folecr_android
2012-06-15 17:47:04 +08:00
minggo
899022d107
fixed #1292:fix some bugs that caused by modify function name
2012-06-15 17:39:13 +08:00
James Chen
595a402c83
fixed #1292:make some function names more readable.
2012-06-15 16:47:30 +08:00
James Chen
0afdfe33da
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-06-15 15:25:37 +08:00
James Chen
c17091ac70
fixed #1310 : Updated vs2010 project configuration after synchronizing to rc2.
2012-06-15 15:24:22 +08:00
minggo
266a5e5e66
Merge pull request #1028 from minggo/iss1292_moidify_function_name
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issue #1292:make some function names more readable
2012-06-15 00:14:13 -07:00
minggo
d0f905992a
issue #1292:make some function names more readable
2012-06-15 15:10:40 +08:00
James Chen
159b91b6cd
Fixed a logic error in ActionScaleTest.
2012-06-15 13:56:27 +08:00
James Chen
bc150ea5a9
fixed #1327 : Exported 'create' method for lua bindings.
2012-06-15 11:46:51 +08:00
folecr
6fc2dc5ed9
Use Java code instead of XML to define layout
...
* Android layout for cocos apps are very simple (full screen)
* Avoids creation of R.java for loading the layout
* Can package entire library in jar
* Remove unused layout resource
2012-06-14 19:52:45 -07:00
minggo
c965c8d770
fixed 1181: synchronize latest codes
2012-06-15 10:27:52 +08:00
folecr
d651da6f0d
Tests : Ant build project files
2012-06-14 19:21:03 -07:00
folecr
d86e088e9f
Tests : Use cocos2dandroid library
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* Remove code and resources that are now in a library
* Add library as a dependency for HelloWorld
* Use cocos2dx_default_ resources
2012-06-14 19:21:03 -07:00
Nicolas Gramlich
8d7dce0999
Added glue macros to reduce boilerplate code when implementing CCBSelectorResolver and CCBMemberVariableAssigner. Added LabelTest, MenuTest and SpriteTest.
2012-06-14 18:16:54 -07:00
Nicolas Gramlich
a7ad34864f
CocosBuilderTest: Simplified the 'XYZLoader' classes to be header only, with nice and short macros to do the boilderplate stuff.
2012-06-14 14:23:53 -07:00
minggo
221be759c6
issue #1324 : merge James Chen's codes
2012-06-14 18:54:05 +08:00
minggo
9d9e2579e3
issue #1181 : save render texture when comming to background
2012-06-14 18:37:57 +08:00
James Chen
052d8ea931
fixed #1324 : Added some create methods. Compiling successfully on win32 by vs2008.
2012-06-14 18:32:44 +08:00
James Chen
3a410c14a1
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1324_create
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Conflicts:
cocos2dx/extensions/CCBReader/CCBReader_v2.cpp
cocos2dx/extensions/CCControlExtension/CCScale9Sprite.cpp
cocos2dx/label_nodes/CCLabelBMFont.cpp
cocos2dx/menu_nodes/CCMenuItem.cpp
cocos2dx/menu_nodes/CCMenuItem.h
cocos2dx/misc_nodes/CCRenderTexture.h
cocos2dx/tileMap_parallax_nodes/CCTileMapAtlas.cpp
tests/tests/ExtensionsTest/CocosBuilderTest/HelloCocosBuilder.cpp
tests/tests/LabelTest/LabelTest.cpp
2012-06-14 17:36:31 +08:00
Nicolas Gramlich
cc5eabeb28
ButtonTestLayer: Now showing the CCControlEvent information on screen. Fixed CCLOG -> CCLog (because CCLOG doesn't show up on Android.).
2012-06-14 01:32:52 -07:00
James Chen
23574172ff
issue #1324 : Added create() for static member functions that new an autorelease object, updated cocoa folder.
2012-06-14 16:05:58 +08:00
James Chen
3f7b44fc23
issue #1324 : Added create() for static member functions that new an autorelease object
2012-06-14 15:13:16 +08:00
Nicolas Gramlich
cdd1fb50ac
Moved from std::string to CCString *. Since the std::string utility methods in CCBReader were buggy on Android (for unknown reasons). Made string utility methods in CCBReader static. Android build now working equivalent to iOS build. *YAY*
2012-06-14 00:01:01 -07:00
Nicolas Gramlich
5550d9f2b0
Merge with gles20.
2012-06-13 15:56:52 -07:00
Nicolas Gramlich
3e61e1f014
Updated Android build files to new CCBReader. Fixed a bunch of compiler errors/warnings when building for Android.
2012-06-13 15:25:59 -07:00
Nicolas Gramlich
29b22adccc
Batch converted manual 'using namespace cocos2d(::extension);' to USING_NS_CC(_EXT);. CocosBuilderExample: Made HelloCococsBuilderLayer selectors work. Made ButtonTestLayer work.
2012-06-13 14:19:13 -07:00
minggo
9321a8d025
fixed #1322 : vertical alignment works ok on android
2012-06-13 18:33:44 +08:00
minggo
f80fd0c232
Merge pull request #1015 from minggo/gles20
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issue #1310:synchronize some codes
2012-06-12 19:46:45 -07:00
minggo
b282d52a65
issue #1310:synchronize some codes
2012-06-13 10:41:04 +08:00
Nicolas Gramlich
895604f42e
Unified Header Guards. Added CCNodeLoaderListener, simulating the didLoadFromCCB selector.
2012-06-12 11:59:49 -07:00
James Chen
d2a16c2b76
issue #1310 : Updated MotionStreakTest.
2012-06-12 18:27:36 +08:00
James Chen
e943dbf2fd
issue #1310 : Updated TileMapTest, TransitionsTest, ZwoptexTest.
2012-06-12 18:22:48 +08:00
James Chen
2be8ba120c
issue #1310 : Updated vs2008 project setting.
2012-06-12 18:15:25 +08:00
James Chen
6d4b80a826
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-06-12 18:13:02 +08:00
James Chen
dab90107b9
issue #1310 : Updated SchedulerTest.
2012-06-12 18:12:45 +08:00
James Chen
92f0364dca
Merge pull request #1008 from dumganhar/gles20
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issue #1310 : Reverted floatr to CCTimer.
2012-06-12 02:09:10 -07:00
James Chen
08fc714a7f
issue #1310 : Reverted floatr to CCTimer.
2012-06-12 17:07:54 +08:00
minggo
1d77d53af3
Merge pull request #1007 from minggo/gles20
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issue #1310 : synchronize some codes
2012-06-12 01:57:24 -07:00
minggo
9fbe1fef96
issue #1310 : synchronize some codes
2012-06-12 16:56:34 +08:00
James Chen
c8b5ad0440
issue #1310 : Updated RotateWorldTest and SceneTest.
2012-06-12 16:22:25 +08:00
James Chen
23519ef85c
issue #1310 : Updated ParallaxTest and RenderTextureTest.
2012-06-12 15:55:23 +08:00
James Chen
1c0f391e03
issue #1310 : Updated ParticleTest.
2012-06-12 15:40:31 +08:00
James Chen
ae1ea76ca1
issue #1310 : Updated NodeTest.
2012-06-12 15:22:42 +08:00
James Chen
f5b2a5d33d
issue #1310 : Updated LayerTest.
2012-06-12 15:14:01 +08:00
James Chen
b770010c41
issue #1310 : Updated LabelTest. Added init method for CCLabelBMFont. Fixed a bug in CCLabelAtlas::initWithString.
...
In CCSpriteBatchNode::initWithTexture, when capacity is equal to 0, set it to default value.
2012-06-12 14:33:53 +08:00
James Chen
ef8ec1a941
issue #1310 : Added some resources for tests project.
2012-06-12 14:32:57 +08:00
James Chen
9185f771f1
issue #1310 : Added some resources for tests project.
2012-06-12 14:29:15 +08:00
minggo
916b276607
issue #1310 : synchronize CCTexturePVR
2012-06-12 12:02:15 +08:00
James Chen
974f0d714d
issue #1310 : Updated FontTest. And fixed a compilation error in FontTest.
2012-06-12 11:16:31 +08:00
Nicolas Gramlich
1f2652a8d7
Made CCBIReaderTest finally work completely. =) Also added support for having a root path when loading a ccb-file (i.e. when you have the two directories, one for the ccb files, one for the spritesheets. <- With a common ancestor.)
2012-06-11 18:31:11 -07:00
Nicolas Gramlich
4c8351f304
Removed Zombie files.
2012-06-11 15:00:11 -07:00
Nicolas Gramlich
342c65e293
Added CCBIReaderTest, which doesn't work since XCode sucks big time, not finding a simple file.
2012-06-11 14:57:30 -07:00
Nicolas Gramlich
58b53be708
Merge with gles20.
2012-06-11 11:50:32 -07:00
Nicolas Gramlich
4378731418
Merge with gles20.
2012-06-11 10:43:07 -07:00
minggo
ccbfd24c21
issue #1310 : synchronize ActionManagerTest ActionEaseTest ActionsProgressTest ActionsTest
2012-06-11 18:25:57 +08:00
James Chen
2ce7c86c50
fixed #1315 : TileMapTest can't be shown correctly in retina mode.
2012-06-11 14:44:32 +08:00
James Chen
33ea7905a5
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
...
Conflicts:
cocos2dx/platform/ios/CCFileUtils.mm
2012-06-11 11:01:36 +08:00
James Chen
c95cbb1774
issue #1310 : Used CCLabelAtlas instead of CCLabelBMFont to display FPS,SPF status.
...
Updated CCFileUtils, added some method, such as sharedFileUtils/purgeFileUtils/purgeCachedEntries.
Fixed a bug in CCDirector, made retina mode work correctly.
2012-06-11 10:59:57 +08:00
minggo
94235d3602
issue #1310 : make tests and HelloWorld work ok
2012-06-11 10:41:52 +08:00
James Chen
c9dc60b0f7
issue #1310 : fixed a bug in CCSpriteFrameCache.cpp. Disable retina mode for tests project.
2012-06-08 17:58:21 +08:00
James Chen
371b3f9938
issue #1310 : Tests project updated!.
2012-06-08 17:34:15 +08:00
minggo
cc16320445
issue #1310 : syncronize actions
2012-06-08 13:55:28 +08:00
minggo
6cf8ea283d
Merge pull request #973 from minggo/iss1278_effect_android
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fixed #1278 : stop effect when unloading effect
2012-06-06 00:41:26 -07:00
minggo
1ff04700b5
fixed #1278 : stop effect when unloading effect
2012-06-06 15:38:25 +08:00
James Chen
37aa196c73
Removed some unused codes.
2012-06-06 14:31:49 +08:00
James Chen
6bb2941ec9
fixed #1300 : Typo: CC_ENABLE_CACHE_TEXTTURE_DATA -> CC_ENABLE_CACHE_TEXTURE_DATA
2012-06-06 10:06:51 +08:00
minggo
dc24094b5f
fixed #1290:use Shaders folder in correct way
2012-06-04 11:41:03 +08:00
James Chen
cfbf29ccfc
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1282_ati
2012-06-01 13:47:23 +08:00
James Chen
ebcc78497f
fixed #1282 : Can not run samples on windows if the display card is ATI. Use opengl directly. Reverted all project configurations to Unicode characterset to avoid textinput error.
2012-06-01 13:44:28 +08:00
minggo
93b5fc37c7
typo fix
2012-06-01 12:04:04 +08:00
James Chen
9be586e4ec
Updated main.cpp for each project of android.
2012-05-31 10:13:05 +08:00
minggo
5ad2bec3d8
Merge pull request #946 from minggo/gles20
...
fix some bug
2012-05-30 03:33:19 -07:00
minggo
a698f9bf69
fix some bug
2012-05-30 18:31:20 +08:00
James Chen
922f7544ad
Updated TouchesTest.
2012-05-30 16:55:46 +08:00
James Chen
bd248b5ac0
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-05-30 16:09:52 +08:00
James Chen
7115a7f3c9
issue #1275 : Memory leaks in CCBReader and ActionsTest.
2012-05-30 16:09:19 +08:00
minggo
8203cf00ba
use fonts/fps_images.png
2012-05-30 13:37:36 +08:00
James Chen
ff0dde984c
fixed #1240 : Updated vs2008 project setting (release target).
2012-05-29 18:29:56 +08:00
James Chen
b4fad0bb2b
fixed #1240 : Updated vs2010 project setting (release target).
2012-05-29 18:06:52 +08:00
James Chen
1ddb5d51b5
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-05-29 17:13:21 +08:00
minggo
a09bbbd0ba
fixed #1177 : modify project setting, because CCStd.h is moved into platform/ios
2012-05-29 16:23:57 +08:00
James Chen
19c96632b5
fixed #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces.
2012-05-29 16:21:23 +08:00
James Chen
a00db6e072
fixed #1240 : Updated ios project configuration.
2012-05-25 17:00:33 +08:00
James Chen
c902e884f4
fixed #1240 : Moved particle files to Particle folder. Fixed a bug in tiff decoding. Refactored CCTextureCache::adddImage.
2012-05-25 16:52:47 +08:00
James Chen
6477a02022
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1240_tiff
2012-05-25 11:00:20 +08:00
James Chen
0b8a75e982
fixed #1240 : Used dynamic libtiff library for win32. Fixed some warnings. Added tiff test in Texture2dTest.
2012-05-25 10:58:28 +08:00
minggo
138de3171f
Merge pull request #912 from minggo/merge_nicolasgramlich
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Merge pull request by nicolasgramlich
2012-05-23 19:56:05 -07:00
minggo
0ba62c3854
issue #1246:use CCLabelBMFont instead of CCLabelTTF in CCDirector.cpp
2012-05-24 10:48:39 +08:00
James Chen
a5b63d8f6c
fixed #1251 : Added CocosBuilderTest to the test project for VS2008.
2012-05-23 11:41:42 +08:00
Nicolas Gramlich
a62e017977
Made MenuTest use a differently names labelatlas to avoid collision with fps_images.fnt/png.
2012-05-22 13:26:20 -07:00
Walzer
7dadd8128c
rename tests/Resource/CocosBuilder to CocosBuilder_v1
2012-05-11 21:22:50 +08:00
Walzer
dc18dc0942
test ccb v2 format, add relative-position support
2012-05-11 20:53:30 +08:00
Walzer
ae12434128
fixed #1205 , rename CCCustomClass to CCCustomClassProtocol, add windows support.
2012-05-08 11:30:08 +08:00
Walzer
f10b94fd15
issue #1205 , CCBReader works on both iOS & Android now; public APIs of CCBReader are reduced; ccb files in subfolder is supported.
2012-05-07 22:52:58 +08:00
Walzer
1a73064055
issue #1205 , refactor the tricky cpp reflection to easier approach, add cocos2d::extension namespace for CCBReader, add doxygen comments. Todo: CCB support on android
2012-05-07 18:14:15 +08:00
Walzer
c76e3c0936
remove CppReflection, add CCBCustomClass and CCBCustomClassFactory to implement reflection, leave some jobs to class HelloCocosBuilder: public CCBCustomClass. The approach is not so tricky, much easier to understand now.
2012-05-07 17:05:17 +08:00
Walzer
07276c3bba
Merge commit '184b31efa3aaa340621f5aa736d3b16e6ad97327' into gles20
2012-05-05 15:49:11 +08:00
Walzer
6b374881f0
Merge branch 'gles20' of http://github.com/cocos2d/cocos2d-x into gles20
2012-05-05 10:07:21 +08:00
Walzer
f70855e959
fixed #1229 , reduce the requirement of gles20 branch from NDK android-10 to android-8 level (official android 2.2 image, the lowest version which supports OpenGL ES 2.0), remove EGL dependency.
2012-05-05 10:06:41 +08:00
Walzer
be2fa353a7
Merge commit '1afd7f2701b5e9fec0d2a4fd514d1d4e069b3830' into gles20
2012-05-05 09:55:06 +08:00
minggo
1afd7f2701
Merge pull request #893 from minggo/iss1217_EaseAction_reverse
...
Iss1217 ease action reverse
2012-05-04 01:26:56 -07:00
minggo
14b923409a
fixed #1217 : implement reverse() for all subclass of CCEaseAction that missing it
2012-05-04 16:22:50 +08:00
James Chen
bf0da624b4
issue #1191 : Updated win32 templates, tested by vs2008 and vs2010. Updated win32 project configurations for VS2O10.
2012-05-04 11:16:57 +08:00
Walzer
ebaf1da460
issue 1205, CCBReader. Not perfect yet, I will use CCNotificationCenter to improve SET macro/assign var to parent.
2012-05-03 15:29:27 +08:00
Walzer
2fc1322cc8
update copyright and license declaration of CCCBReader relative files
2012-05-03 14:43:27 +08:00
Walzer
5faaab0d16
add CocosBuilderTest into extension test. fix a bug in CCLayerGradient::updateColor
2012-05-03 12:17:28 +08:00
Walzer
160b0aba88
Merge commit 'b7b21f3dc2e2c541a06fdd381b6b43d213a90093' into gles20
2012-05-03 12:02:13 +08:00
Walzer
9e62412ce9
issue #1205 , add CCBReader, CppReflection, CocosBuilderTestCase
2012-05-03 11:58:53 +08:00
James Chen
82439733c5
fixed #1204 : Made CCEGLView::Create(on win32) as a private function. Updated ExtensionsTest.
...
And updated the format of source files(changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces).
2012-05-03 10:12:00 +08:00
James Chen
136866bc12
issue #1204 : Updated tests/proj.win32/main.cpp
2012-05-02 18:56:03 +08:00
James Chen
395dbc90aa
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1204_initInstance
...
Conflicts:
lua/cocos2dx_support/LuaCocos2d.cpp
2012-05-02 18:23:16 +08:00
James Chen
5fc72581cb
issue #1204 : Removed CCApplication::initInstance.
2012-05-02 17:50:26 +08:00
minggo
c048fe77c6
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1201_android_build
2012-05-02 14:41:49 +08:00
James Chen
77d9b811be
issue #1194 : Updated ChipmunkAccelTouchTest.
2012-05-02 14:06:40 +08:00
James Chen
abdc94ae3c
Merge branch 'iss1194_tex_wat' of https://github.com/dumganhar/cocos2d-x into iss1194_tex_wat
2012-05-02 12:05:39 +08:00
James Chen
a998062c57
issue #1194 : Updated project configuration for android. Null pointer checking in CCNode::removeFromParentAndCleanup.
2012-05-02 12:04:27 +08:00
minggo
f37d3dd5d3
issue #1201 : simplify writing of Android.mk
2012-05-02 12:00:39 +08:00
James Chen
63a8bbf0d9
issue #1194 : Updated ios project configurations after adding CCTextureWatcher.
2012-05-02 10:39:39 +08:00
James Chen
de35aaa101
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1194_tex_wat
2012-05-02 09:49:12 +08:00
James Chen
c5f7f15090
issue #1194 : Added extension namespace, all extension classes are in cocos2d::extension namespace, added CCTextureWatcher and CCListView.
2012-04-27 18:47:49 +08:00
minggo
a4e8c9ad17
fixed #931 : refactor CCImage and CCTexture2D
2012-04-27 18:37:11 +08:00
minggo
a1570e931f
issue #931:make convert to rgb565 and A8 correct
2012-04-27 15:53:29 +08:00
James Chen
1d94ba05a0
fixed #1189 : updated linebreak and tab(4 space) for all source files.
2012-04-25 18:17:04 +08:00
James Chen
568bdce6c1
fixed #1188 : Removed some unused files.
2012-04-25 17:46:29 +08:00
James Chen
8e5668472f
issue #1188 : Updated project configuration for ios platform.
2012-04-25 17:33:28 +08:00
James Chen
0f36a89c7e
issue #1188 : Refactor directory. Compile successfully on android and win32(vs2008 debug).
2012-04-25 16:18:04 +08:00
James Chen
c1bc4fd65a
fixed #1177 : Updated ios project configuration.
2012-04-24 17:42:06 +08:00
James Chen
26763c200b
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform
...
Conflicts:
tests/proj.ios/test.xcodeproj/project.pbxproj
2012-04-24 15:44:53 +08:00
minggo
1e20f2b6db
fixed #1185 : reload image data and recreate buffer of object when backing to foreground
2012-04-24 15:02:18 +08:00
James Chen
af86a52f27
issue #1177:Updated some files for ios port.
2012-04-23 15:40:46 +08:00
James Chen
521155e9e2
issue #1177 : Added some common methods for CCPoint,CCSize,CCRect. Added MutiTouchTest demo.
2012-04-23 14:30:38 +08:00
James Chen
0c6d21c0f9
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1177_platform
2012-04-20 17:34:47 +08:00
James Chen
909a759ff6
issue #1177 : Updated android project configuration.
2012-04-20 17:33:28 +08:00
minggo
f3d97bd9b6
fixed #1180 : synchronize CCConfiguration
2012-04-20 11:39:12 +08:00
minggo
cbfca9d763
add execution permission
2012-04-20 10:54:58 +08:00
James Chen
dbeb7423ad
Merge branch 'iss1176_refactor' of https://github.com/dumganhar/cocos2d-x into iss1176_refactor
2012-04-19 17:53:15 +08:00
James Chen
f619c3e006
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1176_refactor
...
Conflicts:
cocos2dx/misc_nodes/CCRenderTexture.cpp
2012-04-19 17:51:58 +08:00
minggo
4e4a26a2db
Merge pull request #855 from minggo/iss1150_rendertexture_crash
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use texture format kCCTexture2DPixelFormat_RGBA8888 to save image
2012-04-19 02:05:04 -07:00
minggo
92043b4db3
fixed #1150 : use texture format kCCTexture2DPixelFormat_RGBA8888 to save image
2012-04-19 17:01:24 +08:00
James Chen
e28c77b574
issue #1176 : Updated ios project configuration.
2012-04-19 15:26:24 +08:00
James Chen
5b50baffd4
issue #1176 : Updated ios project.
2012-04-19 15:03:41 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
4068be84e9
Refactored project folders.
2012-04-19 11:46:08 +08:00
James Chen
32b53623c7
Removed some unused folders regard to WOPHONE.
2012-04-19 10:52:53 +08:00
James Chen
783b2fe79b
Removed some unused codes regard to WOPHONE.
2012-04-19 10:46:37 +08:00
James Chen
42007ea71c
deleted some unused codes.
2012-04-18 14:15:11 +08:00
James Chen
e673bfae90
fixed #1114 : Updated SchedulerTest and ShaderTest. Used CCControlSlider instead of UISlider. Added some resources.
2012-04-18 13:58:24 +08:00
James Chen
c501255a7a
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1114_CCControlExt
2012-04-18 09:40:08 +08:00
James Chen
f8dfe1fca0
issue #1114 : Updated ShaderTest.Added ShaderBlur.
2012-04-17 18:31:31 +08:00
minggo
cfdc5edf87
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1139_screen_black
2012-04-17 17:55:59 +08:00
minggo
04c0d794af
fixed #1139 : fix the bug that screen becomes black when backing to foreground on Android
2012-04-17 17:55:26 +08:00
James Chen
14c10a470a
Updated project configuration for android platform.
2012-04-17 16:41:07 +08:00
James Chen
92e44f1c78
Updated ios project configuration.
2012-04-17 16:14:32 +08:00
James Chen
413bc3c343
Finished CCControlSwitch.Added CCActionTween.
2012-04-17 16:00:18 +08:00
James Chen
d4f1dcfc44
finished CControlColourPickerTest.
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moved extension resources to 'extensions' folder.
2012-04-17 11:12:05 +08:00
James Chen
044729dab9
Updated CCControlExtension
2012-04-16 23:16:03 +08:00
James Chen
959acd556f
first commit CCControlExtension.
2012-04-16 18:58:43 +08:00
James Chen
be129913a8
issue #1166 : Updated the project configuration for VS2010, android, ios port.
2012-04-16 13:02:44 +08:00
James Chen
a71e5be0d8
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20_optimize_data
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Conflicts:
cocos2dx/shaders/CCGLProgram.cpp
2012-04-16 12:45:47 +08:00
James Chen
9ace0d2fdc
Fixed memory leaks in CCString and CCDictionary, Updated CCFileUtils_ios.mm.Remove inline prefix for some member function of CCString, so that make it compiled successfully on android and ios.
2012-04-16 10:57:37 +08:00
Phenix Yu
e623cd6357
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
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Conflicts:
cocos2dx/include/CCTexture2D.h
cocos2dx/include/ccMacros.h
cocos2dx/textures/CCTexture2D.cpp
lua/cocos2dx_support/LuaCocos2d.cpp
2012-04-15 15:46:01 +08:00
James Chen
d01f1277af
optimize data struct.
2012-04-14 19:11:57 +08:00
minggo
34c805590f
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1156_director
2012-04-13 14:11:58 +08:00
minggo
b43d5aa654
fixed #1156 syn CCDirector
2012-04-13 14:11:35 +08:00
James Chen
e9e6256815
Merge pull request #839 from dumganhar/gles20
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fixed #1160 : Renamed 'CGFloat' to 'CCFloat'.
2012-04-12 23:10:57 -07:00
James Chen
94e056d964
fixed #1160 : Renamed 'CGFloat' to 'CCFloat'.
2012-04-13 14:09:02 +08:00
James Chen
91b4d52c31
Merge pull request #838 from dumganhar/gles20
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fixed #1159 : Updated "CallFuncND + auto remove" test demo.
2012-04-12 20:56:05 -07:00
James Chen
47af0886d3
fixed #1159 : Updated "CallFuncND + auto remove" test demo.
2012-04-13 11:54:29 +08:00
minggo
028cf7874e
issue #1156 : remove unneeded macros and functions
2012-04-13 11:22:17 +08:00
minggo
7cf16dbb32
Merge pull request #836 from minggo/touch_case
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fix TouchesTest crashed on Android and iOS
2012-04-12 18:47:41 -07:00
minggo
3fbfeeb7e8
fixed #1142 : fix TouchesTest crashed on Android and iOS
2012-04-13 09:45:31 +08:00
James Chen
2b5af66974
updated win32 projects configuration release version.
2012-04-10 23:09:58 +08:00
James Chen
ba37e0e42f
Merge pull request #834 from dumganhar/gles20
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fixed #1138 : Fixed a memory leak in CCTextureCache::addPVRImage.
2012-04-10 03:45:27 -07:00
James Chen
b6cc0658f3
invalid pointer check in void TexturePVRRGB888::onEnter().
2012-04-10 18:43:00 +08:00
James Chen
429e0bcb46
Merge pull request #832 from dumganhar/gles20
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fixed #1136 : Fixed some bugs as follows:
1. Using std::string parameter as the key of CCDictionary
2. Deep copy for CCDictionary and CCArray, the classes of elements's type must implement copyWithZone.
3. Added toBool() function to CCString.
4. Retina support for all platforms.
5. Include "CCString.h" and "cocoa/CCNS.h" in cocos2d.h.
6. Added a new constructor(CCArray::CCArray(unsigned int capacity)) for CCArray. And fixed a bug in CCArray.
7. Fixed a memory leak in CCLabelBMFont.cpp.
8. Fixed an error in strings.xml.
2012-04-10 02:46:38 -07:00
James Chen
675f2b5dd0
Updated strings.xml
2012-04-10 16:21:23 +08:00
minggo
c9b1943559
create folder for shader
2012-04-10 15:30:11 +08:00
James Chen
6cd69523c8
Merge pull request #829 from dumganhar/iss1094_gles20_particlebat
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issue #1094 : Make ParticleBatchNode works on win32 and fixed some issues as follows:
1. renamed CCPoolManager::getInstance() to CCPoolManager::sharedPoolManager(), and added CCPoolManager::purgePoolManager() method. Using pointer rather than global variable to make a singleton.
2.fixed a memory leak in CCParticleSystem.
3.init CCSprite::m_pobBatchNode at the beginning of CCSprite::initWithTexture.
4.Add CCAssert in ccArrayRemoveObjectAtIndex.
5.Use new method to allocate CCDirector.
2012-04-08 19:45:38 -07:00
James Chen
b4d74700e4
Merge branch 'iss1094_gles20_particlebat' of https://github.com/dumganhar/cocos2d-x into new_ipad
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Conflicts:
tests/tests/ParticleTest/ParticleTest.cpp
2012-04-09 10:28:21 +08:00
James Chen
3d601048c6
Merge pull request #831 from dumganhar/new_ipad
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fixed #1095 : IOS screen resolution(iphone, iphone-retina, ipad, ipad-retina) support.
2012-04-08 19:02:16 -07:00
Phenix Yu
a05757f741
update for msvc2010
2012-04-09 00:10:12 +08:00
minggo
355e27dada
merge commit 928a28e37d3469fcd41aff14cb136b1415f2fc86
2012-04-08 14:16:29 +08:00
Walzer
203f40a00d
add shader files correctly in test.xcodeproj, fix a warning in CCLabelBMFont.cpp,
2012-04-06 23:33:42 +08:00
James Chen
931c42a621
Updated some files.
2012-04-04 21:58:04 +08:00
James Chen
c759f29d76
Merge branch 'gles20' of https://github.com/dumganhar/cocos2d-x into gles20
2012-03-29 10:11:42 +08:00
James Chen
c6457dfed8
issue #1056 : Updated ios project configuration.
2012-03-29 10:09:41 +08:00
James Chen
bb7485621e
issue #1056 : Updated ParticleTest, CCParticleSystem, CCParticleSystemQuad.
2012-03-28 21:44:28 +08:00
James Chen
0f1ab7ab37
issue #1056 : Updated SpriteTest, reverted the last parameter of glDrawElement in CCTextureAtlas.cpp and CCParticleSystemQuad.cpp.
2012-03-27 10:55:13 +08:00
James Chen
d36933d542
issue #1056 : Update ios project.
2012-03-26 20:29:50 +08:00
James Chen
d67ea955f2
Delete some shader files.
2012-03-26 20:03:54 +08:00
James Chen
85c13998ee
issue #1056 : Added CCTransitionProgress class, Updated Texture2dTest, TileMapTest, TransitionsTest.
2012-03-26 16:46:23 +08:00
James Chen
6f5603cfe6
issue #1056 : Updated CCTexture2dTest. Added CCTextureAsyncTest.
2012-03-23 18:16:47 +08:00
James Chen
9c9230a43f
#issue #1056 : Updated SpriteTest.
2012-03-23 17:31:28 +08:00
James Chen
2a459e23a6
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-23 10:27:35 +08:00
James Chen
0ef65d1ed5
issue #1056 : Renamed CC_COCOSNODE_RENDER_SUBPIXEL to CC_NODE_RENDER_SUBPIXEL in CCNode.cpp
2012-03-23 10:26:36 +08:00
minggo
728835c77b
Merge pull request #806 from minggo/SpriteTest
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Sprite test
2012-03-22 19:25:24 -07:00
minggo
ad8d7cdeff
SpriteTest
2012-03-23 10:23:02 +08:00
James Chen
900de7328a
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-22 18:29:26 +08:00
James Chen
c5d0b1ca6f
issue #1056 : Updated ParticleTest.
2012-03-22 18:29:07 +08:00
minggo
a8eaf85cfb
Merge pull request #804 from minggo/RenderTextureTest
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Rendertexturetest
2012-03-22 01:37:58 -07:00
minggo
39ba6b4618
issue #1506 : RenderTextureTest
2012-03-22 16:36:03 +08:00
minggo
56f27c495b
Merge pull request #803 from minggo/MotionStreak
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issue #1506 : MotionStreakTest
2012-03-21 23:33:03 -07:00
minggo
6b7716770e
issue #1506 : MotionStreakTest
2012-03-22 14:32:32 +08:00
James Chen
3a50022399
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-22 14:24:08 +08:00
James Chen
b1f293e089
issue #1056 : Updated MenuTest. Added CCArray::arrayWithObject function.
2012-03-22 14:22:06 +08:00
minggo
2aa61bf798
issue #1506 : LyaerTest
2012-03-22 13:59:47 +08:00
minggo
85de198511
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into test_sync
2012-03-22 11:49:04 +08:00
minggo
3d10006d6f
issue #1506 : implement CCLabelTest
2012-03-22 11:48:37 +08:00
James Chen
925fee4820
issue #1056 : Added kazmath license file. Used CCCallFuncN instead of CCCallBlock and updated ActionsTest.
2012-03-22 11:26:39 +08:00
James Chen
3a287db954
issue #1056 : Update ActionsTest.
2012-03-22 10:27:28 +08:00
minggo
b1607b2106
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into test_sync
2012-03-22 09:41:03 +08:00
minggo
e8b7bc7c7e
issue #1056 : LabelTest
2012-03-22 09:40:32 +08:00
James Chen
2e8bae8ebf
issue #1056 : Update Android.mk. Make tests project being compiled successfully.
2012-03-21 22:49:58 +08:00
James Chen
6f4a01f454
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-21 17:35:39 +08:00
James Chen
f529bcd659
issue #1056 : Move some singletons to CCDirector. It is easily managed by CCDirector.
2012-03-21 17:35:20 +08:00
minggo
e75e35b23f
issue #1506 : add ShaderTest source code
2012-03-21 17:27:13 +08:00
minggo
6242656049
issue #1506 : fix a confict
2012-03-21 17:23:33 +08:00
minggo
92c30a328e
issue #1506 : implement ShaderTest
2012-03-21 17:02:52 +08:00
James Chen
159b677dc0
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-21 16:09:26 +08:00
James Chen
8ad598241f
issue #1056 : Update Tests project for ios platform.
2012-03-21 16:05:24 +08:00
James Chen
9b4a42c494
issue #1056 : Update Box2dTest and ChipmunkAccelTouchTest.
2012-03-21 15:54:48 +08:00
James Chen
2ac2da9c97
issue #1056 : 1. Removed ChipmunkTest, added ChipmunkAccelTouchTest.
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2. Added Box2DTest and Box2DTestBed.
Tested on win32.
2012-03-21 15:43:35 +08:00
minggo
bb908f5a5e
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into ActionsEaseTest
2012-03-21 13:36:51 +08:00
minggo
f6c113993a
issue #1506 : rename CocosNodeTest to NodeTest and SC
2012-03-21 13:36:24 +08:00
James Chen
8ef5e4ae3b
issue #1056 : Update the configuration of ios project.Sort the the project folder.
2012-03-21 11:07:31 +08:00
James Chen
321771a7ea
issue #1056 : Added gles2.0 support for ios platform.
2012-03-21 10:05:23 +08:00
minggo
a3441a39e7
issue #1056 : rename EaseTatinosTest to ActionsEaseTest and SC
2012-03-20 18:07:42 +08:00
minggo
7ccb38556e
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into android_gles20
2012-03-20 16:10:53 +08:00
minggo
74aaf4c6ca
issue #1056:gles20 runs ok on android
2012-03-20 16:10:12 +08:00
James Chen
ae2b3307fa
Merge pull request #779 from dumganhar/iss1056_CCDict
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issue #1056 : Removed CCMutableArray and CCMutableDictionary template, offered CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 00:07:58 -07:00
James Chen
6ce06bd906
issue #1056 : Remove CCMutableArray and CCMutableDictionary template, offer CCDictionary to improve the performance of dictionary by 60%, it means that CCDictionary can save about 2/3 time cost.
2012-03-20 15:04:53 +08:00
minggo
39738e4270
issue #1056 : implement ActionsProgressTest and run ok on win32
2012-03-19 18:20:32 +08:00
minggo
68809fd5ed
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-19 13:54:34 +08:00
James Chen
e021ae9821
#1056 : issue #1056 : synchronise cocos2d-iphone-2.0-rc0a, update some files.
2012-03-16 17:56:19 +08:00
James Chen
275891dfb0
issue #1056 : synchronise cocos2d-iphone-2.0-rc0a
2012-03-16 13:42:53 +08:00
minggo
41fad74017
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-03-15 10:05:42 +08:00
James Chen
8aa3f7f9ae
issue #1056 : TestCases works ok except Box2dTest and ChipmunkTest.
2012-03-14 18:11:25 +08:00
folecr
6336df4024
Fix test to match newer API
2012-03-13 23:07:42 -07:00
Wartortle
7321d33aaf
Added support files for Accelerometer Simulation for iPhone Simulator and
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Unimotion
Ref: http://code.google.com/p/accelerometer-simulator/wiki/Home
Ref: https://github.com/gmarik/unimotion
2012-03-08 11:23:47 +00:00
minggo
645d561276
fixed #737 : remove view id
2012-03-08 12:40:27 +08:00
minggo
7890333505
fixed #721 : cocosdenshion can play local file on android
2012-03-06 16:56:30 +08:00
James Chen
d3dedd19f2
fixed #995 : Modify project configure for marmalade port after adding extension support and refactor resource folder.
2012-03-01 17:38:31 +08:00
James Chen
dfd5adb3bd
fixed #994 : add support for bbndk2.0 on blackberry platform.
2012-03-01 16:52:17 +08:00
James Chen
7daeb5cd86
fixed #984 : Use static library for cocos2dx project on platforms(bada and qnx) that use gcc compiler. Because dynamic_cast may fail if you use a gcc compiler.
2012-02-28 14:59:46 +08:00
James Chen
6d97e3e381
fixed #972 : update ios project configures.
2012-02-16 11:48:09 +08:00
James Chen
2c599d31b5
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss972_CCNotificationCenter
2012-02-15 17:02:47 +08:00
James Chen
ac98d22367
update ios project configures for ios, and modify xcode4's template
2012-02-15 16:59:47 +08:00
James Chen
e1413dff5e
update linux project configure
2012-02-15 15:57:09 +08:00
James Chen
a2a5af3348
update bada and qnx project settings
2012-02-15 13:52:41 +08:00
James Chen
3422696145
1.modify some project setting for bada
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2.rename some files
2012-02-14 22:35:51 +08:00
James Chen
abefe50ef7
modify marmalade project setting
2012-02-14 18:25:20 +08:00
James Chen
f8ff388e8d
rename Resource(in HelloLua and HelloWorld project) and Res(in tests project) to Resources.
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test ok on win32 and android
2012-02-14 18:04:56 +08:00
minggo
e75dbf2bd9
Merge pull request #724 from minggo/iss957_text_input
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fixed #957 : avoid to go to background when inputting test
2012-02-14 00:07:51 -08:00
minggo
fd9f73f43e
fixed #957 : avoid to go to background when inputting test
2012-02-14 16:02:41 +08:00
James Chen
c3d23a7923
issue #972 : Modify project setting for all platforms. Use new icons for ios template.
2012-02-14 15:13:54 +08:00
James Chen
65b1b20c8d
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss972_CCNotificationCenter
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Conflicts:
cocos2dx/proj.win32/cocos2d-win32.vcxproj.filters
tests/test.win32/test.win32.vcxproj.filters
2012-02-14 11:43:04 +08:00
James Chen
4b9ee55145
issue #972 : modify project settings for linux and marmalade.
2012-02-10 13:39:39 +08:00
minggo
8b855a917f
issue #973 : refactor lua support
2012-02-10 12:02:46 +08:00
James Chen
81ec2c8586
issue #972 : add support for CCNotificationCenter, and add the test demo for it.
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modify the project setting for VS2008 and VS2010
2012-02-10 11:48:33 +08:00
minggo
3c41164b23
Merge pull request #716 from minggo/iss971_rtti
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build cocos2dx as static lib and remove some unneeded codes
2012-02-09 18:35:28 -08:00
minggo
6ae40fc12f
fixed #971 : build cocos2dx as static lib
2012-02-10 10:31:56 +08:00
minggo
481f1c2532
fix a typo error
2012-02-09 18:17:25 +08:00
minggo
357c825fa5
issue #971 : set JavaVM at JNI_Onload()
2012-02-09 16:27:15 +08:00
minggo
153d2b8192
issue #971 : build cocos2dx as static lib and remove some unneeded codes
2012-02-09 15:49:14 +08:00
minggo
ee08c4629e
Merge pull request #714 from minggo/ndk_module
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fixed #970 : use modules in the android ndk build
2012-02-07 19:16:01 -08:00
minggo
52de292e20
fixed #970 : use modules in the android ndk build
2012-02-08 11:14:47 +08:00
minggo
29c18c67ca
Merge pull request #712 from minggo/ndk_module
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Use modules in the Android NDK build
2012-02-06 22:36:45 -08:00
minggo
9249328afb
fixed #970 : use modules in the Android NDK build
2012-02-07 14:34:30 +08:00
dumganhar
ee2139023a
Merge pull request #708 from Wartortle/master
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fixed #969 : Addition of Accelerometer Simulation for Win32.
2012-02-06 18:57:41 -08:00
minggo
a7c96b5371
fixed #954 : correct accelerometer data when set orientation to portrait in tablet
2012-02-07 10:19:40 +08:00
Wartortle
aa06de2fb3
Second half of commit for adding Accelerometer simulation to Win32.
2012-02-06 11:38:53 +00:00
minggo
591b7d0619
fixed #933 : profile CCUserDefault
2012-02-02 14:18:13 +08:00
minggo
1ae8f001b8
Merge pull request #702 from minggo/iss947_closed_loop
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fixed #947 : fixed a closed loop
2012-02-01 02:22:02 -08:00
minggo
5e39489c71
fixed #947 : fixed a closed loop
2012-02-01 18:18:31 +08:00
minggo
56677be235
Merge pull request #701 from minggo/iss964_label
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fixed #964 : compute correct height of a charactor
2012-02-01 02:05:50 -08:00
minggo
7b67c04f2f
fixed #964 : compute correct height of a charactor
2012-02-01 18:04:12 +08:00
dumganhar
64c892de79
Merge pull request #697 from dducharme/dalebranch
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fixed #962 : Updating the following:
CocosDenshion - now using OpenAL exclusively for audio, added ogg/vorbis support there
Accelerometer - fixing the accelerometer for different initial orientations of the device
Application - paying attention to the locale of the device and setting the current language accordingly
CCEGLView - paying attention to navigator events (menu, application go to background, application enters foreground), fixed up orientation code, fixed up screen event pointer code
2012-01-31 18:44:09 -08:00
minggo
a2efab73a0
fixed #959 : make touch id correct on android
2012-01-31 14:49:02 +08:00
Dale Ducharme
32e4cc1af2
Updating the following:
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CocosDenshion - now using OpenAL exclusively for audio, added ogg/vorbis support there
Accelerometer - fixing the accelerometer for different initial orientations of the device
Application - paying attention to the locale of the device and setting the current language accordingly
CCEGLView - paying attention to navigator events (menu, application go to background, application enters foreground), fixed up orientation code, fixed up screen event pointer code
2012-01-30 20:27:58 -05:00
minggo
6c2277757a
fixed #958 : delete SelectorProtocol and implement it in CCObject
2012-01-30 17:47:47 +08:00
gzito
fe79a2c5d2
Merge branch 'master' of git://github.com/cocos2d/cocos2d-x
2012-01-28 10:54:31 +01:00
dumganhar
a23893507d
fixed 952: make CCLabelBMFont support other language, such as chinese, korean, japanese.
2012-01-18 18:43:41 +08:00
gzito
9e180e9c01
Added true type fonts file for Marmalade version
2012-01-17 10:53:47 +01:00
gzito
c87881ff94
Added Marmalade support to TextInputTest and HelloLua samples
2012-01-15 15:57:10 +01:00
dumganhar
3f7ab5a58f
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into modify_linux_port
2012-01-12 19:17:31 +08:00
dumganhar
ef753afb6b
modify eclipse project setting for linux port
2012-01-12 19:15:23 +08:00
minggo
df668c9785
Merge pull request #675 from minggo/test
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fixed #930 : linux supports jpg format file
2012-01-12 01:51:16 -08:00
minggo
0e03c8ca21
fixed #930 : linux supports jpg format file
2012-01-12 17:46:53 +08:00
minggo
3905e5a47b
Merge pull request #670 from minggo/test
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fixed #941 : limit background music volume in [0, 1.0]
2012-01-11 01:57:27 -08:00
minggo
40b1798f41
fixed #941 : limit background music volume in [0, 1.0]
2012-01-11 17:56:11 +08:00
dumganhar
4848dc9c46
fix a bug in SimpleAudioEngine.cpp on bada platform
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use float value to change volume
2012-01-11 17:24:46 +08:00
minggo
86997d6709
fixed #940 : replace icons and background pictures
2012-01-10 16:45:49 +08:00
dumganhar
317f23f498
fixed #939 : Add create_qnx_project.vbs and add project references
2012-01-09 19:06:49 +08:00
minggo
1bd3601b11
fixed #937 : use gnustl_static instead of stlport_static to resolve compiling error on android x86 platform
2012-01-04 18:02:32 +08:00
minggo
08e0be754b
fixed #926 : retain/release in Paddle
2011-12-28 15:13:02 +08:00
minggo
d82471478d
add run permition
2011-12-23 11:17:20 +08:00
minggo
edbbe25a98
issue #888 : remove the setting for android building
2011-12-23 10:40:02 +08:00
minggo
b7fbd4fc13
issue #919 : supporting global variable
2011-12-20 16:50:39 +08:00
minggo
857ce1d505
fixed #921 : fix a bug that accelerometer axes inverted in android tablet
2011-12-19 16:29:26 +08:00
dumganhar
af221f8710
fixed #918 : modify filter of airplay to marmalade.
2011-12-16 11:08:37 +08:00
dumganhar
8298e0b6ff
Merge branch 'master' of https://github.com/styck/cocos2d-x into pullrequest#611
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Conflicts:
tests/test.marmalade/test.mkb
2011-12-15 13:03:07 +08:00
dumganhar
265558d9c7
Merge branch 'dev' of https://github.com/guavagames/cocos2d-x into pullrequest#619
2011-12-15 11:36:42 +08:00
Didiet Noor
0f8da500c2
Restored Accidentally removed marmalade line from CocosDenshion Test
2011-12-15 02:05:25 +08:00
Didiet Noor
8c69c70fc3
Fixed Path Issues on QNX, CocosDenshion Test back to original
2011-12-15 00:31:17 +08:00
Didiet Noor
f5d41d21b2
Added CDT Project and Modifying CocosDenshion for QNX
2011-12-14 21:26:47 +08:00
Walzer
7d01aa0c74
HelloWorld, Test and HelloLua can succefully compiled by xcodebuild commenline with -sdk iphonesimulator4.3 now. The key is GCC_VERSION="", you can not skip this null value, otherwise the commendline will use GCC4.2 as default, can generate tons of errors.
2011-12-13 22:25:51 +08:00
dumganhar
4b9cbb85ff
#issue 908: Merge marmalade to latest cocos2d-x source
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Merge branch 'master' of https://github.com/gzito/cocos2d-x into marmalade
Conflicts:
cocos2dx/platform/CCFileUtils.cpp
cocos2dx/platform/CCPlatformConfig.h
cocos2dx/support/zip_support/ioapi.cpp
2011-12-12 17:46:21 +08:00
dumganhar
baf3755142
remove some '__QNX__' macros
2011-12-12 16:14:12 +08:00
dumganhar
dea2713f51
fixed #907 : add blackberry port
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Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into blackberry
Conflicts:
cocos2dx/platform/CCSAXParser.h
2011-12-12 11:49:49 +08:00
minggo
95b43ac563
Merge pull request #614 from minggo/issue892_RTTI
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Use RTTI to simplify codes
2011-12-11 19:40:34 -08:00
minggo
8c5c3300aa
Merge pull request #612 from dumganhar/issue904
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Issue904
2011-12-11 19:33:07 -08:00
styck
b1cdb6543d
Updated ccLanguageType CCApplication::getCurrentLanguage() to return the current language
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Added tests for Marmalade and enabled language and font testing
2011-12-11 17:18:01 -08:00
gzito
47e108a8c5
Added marmalade support, removed airplay
2011-12-11 10:19:41 +01:00
styck
bcf63d0e96
Merged from gitbub.gom/gzito, marmalade support, remove airplay
2011-12-10 20:59:48 -08:00
gzito
f27f9180ff
Merge remote-tracking branch 'remotes/styck/master'
2011-12-10 11:10:59 +01:00
Giovanni Zito
287f480c97
Added initWithString (TTF) and jpeg support
2011-12-09 22:05:12 +01:00
dumganhar
1c9ecabd89
modify all projects config
2011-12-09 17:03:11 +08:00
dumganhar
5dea9b8205
fix a crash bug in SimpleAudioEngine.cpp
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update helloworld and tests main.cpp and AppDelegate.cpp files
2011-12-09 15:54:35 +08:00
styck
34759f4411
Enabled the CCUserDefault for Marmalade - works now that libxml2 is being used.
2011-12-08 20:47:42 -08:00
styck
7350fa9bb5
Updated based on G.Zito feedback
2011-12-08 19:51:19 -08:00
dumganhar
b398d75e21
modify tests 'Res' link to 'Resource', remove the coupling between CocosDenshion and Cocos2dx
2011-12-09 10:32:00 +08:00
Giovanni Zito
c5b0a76742
Added support to play more than one sound fx at once
2011-12-08 19:27:20 +01:00
Giovanni Zito
0a7a000c2d
Changed symbols from "airplay" to "marmalade", added files and folders for marmalade
2011-12-08 12:21:48 +01:00
dumganhar
b11bcacea8
modify Device-Debug project setting, finished running on device!
2011-12-08 18:22:06 +08:00
Giovanni Zito
1eb8ba656e
Added marmalade folder
2011-12-08 11:15:20 +01:00
dumganhar
fa07d16f73
switch to WVGA
2011-12-08 11:07:17 +08:00
dumganhar
de7754697f
fixed #904 : use relative path for bada 2.0 projects
2011-12-07 18:26:38 +08:00
minggo
a3986a9e21
issue 892: add cpp flag to support rtti on android
2011-12-07 16:51:54 +08:00
styck
96d400d918
Replace expat with libxml2, added libxml2 libraries and header files. Library built from: https://github.com/marmalade/marmalade-libxml2
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Refactored Accelerometer to match other platforms
Updated SimpleAudioEngine.cpp with new functions. (NOT tested).
Updated app.icf for latest Marmalade
Update deprecated function calls.
Removed CCSAXParser_aiplay.cpp - not used, uses default in platform.
2011-12-06 18:32:36 -08:00
dumganhar
520e3365c1
modify some project settings
2011-12-06 16:17:49 +08:00
dumganhar
dfbf2c0cdb
add tests project for blackberry
2011-12-06 15:03:14 +08:00
minggo
2f6fb5b189
Merge pull request #602 from minggo/master
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change file structure in xcode view
2011-12-01 00:28:17 -08:00
minggo
d92bdcc40d
change file structure in xcode view
2011-12-01 16:27:11 +08:00
dumganhar
6973525319
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into master_base
2011-12-01 14:19:07 +08:00
dumganhar
ef8e34f9a1
fix a bug in ZwoptexTest.
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step: click ZwoptexTest, back to mainmenu, enter SpriteTest, next to 'SpriteFrame Alias Name' will cause assert.
2011-12-01 14:15:10 +08:00
minggo
ec70d1d240
Merge pull request #600 from dumganhar/master_base
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fix a bug in IntervalTest
2011-11-30 22:05:07 -08:00
dumganhar
f02ce4b15a
fix a bug in IntervalTest
2011-12-01 13:56:20 +08:00
minggo
34d10fb3db
Merge pull request #598 from dumganhar/master_base
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DemoModernArt test crash on bada
2011-11-30 20:45:36 -08:00
minggo
cddaa3fea2
fixed #885 : make SimpleAudioEngine::setEffectVolume() take effect immediately on android
2011-12-01 12:12:14 +08:00
dumganhar
bdddc188aa
fix a bug that DemoModernArt crash on bada
2011-12-01 12:04:43 +08:00
dumganhar
0ae54cc0fd
comment setIsAccelerometerEnabled( true ); in Box2dView.cpp, Box2dTestBed do not use Accelerometer.
2011-11-30 17:37:09 +08:00
dumganhar
262d5969c3
fixed #883 : fix a bug in SpriteTest.
2011-11-30 17:29:16 +08:00