Wartortle
ffc4457991
On Win32 platform, there's now support for simulating the Accelerometer
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using the up/down/left/right/comma/period keys.
2012-02-06 11:29:28 +00:00
minggo
f0d22ae504
issue #879 : replase assert with CCAssert
2011-11-28 17:28:43 +08:00
minggo
50a2e2d5e9
Merge pull request #574 from minggo/iss854_pthread
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remove unneeded files
2011-11-17 18:59:03 -08:00
minggo
5d8043ce7e
issue854: remove unneeded files
2011-11-18 10:54:36 +08:00
minggo
a7d6c90adb
Merge pull request #571 from jbyu/master
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fix memory-leak for lua engine
2011-11-17 18:53:14 -08:00
minggo
522386a6b7
issue #854 : pthread work ok on iOS
2011-11-18 09:55:47 +08:00
Phenix Yu
786feb6a8d
Merge remote-tracking branch 'remotes/upstream/master'
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Conflicts:
HelloLua/Classes/AppDelegate.cpp
HelloLua/Resource/hello.lua
HelloLua/ios/HelloLua.xcodeproj/project.pbxproj
HelloLua/win32/HelloLua.win32.vcproj
HelloLua/win32/HelloLua.win32.vcxproj.filters
cocos2dx/include/ccMacros.h
cocos2dx/platform/ios/AccelerometerDelegateWrapper.mm
lua/cocos2dx_support/LuaCocos2d.cpp
lua/cocos2dx_support/LuaEngineImpl.cpp
template/xcode3/cocos2d-x_lua_app/___PROJECTNAME___.xcodeproj/project.pbxproj
template/xcode4/cocos2dx_lua.xctemplate/Resources/hello.lua
template/xcode4/cocos2dx_lua.xctemplate/TemplateInfo.plist
tests/test.win32/test.win32.vcxproj.filters
2011-11-15 14:43:55 +08:00
moadib
5feee662e7
More simple and correct way to detect language for win32 application, also added detection of all languages contained in ccLanguageType enumeration .
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Added support for detect russian language.
2011-10-12 09:32:59 +04:00
moadib
267cce29a9
Added testing ability for case when application enters background and returns in foreground on windows platform.
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When application minimized applicationDidEnterBackground() called, when restored applicationWillEnterForeground().
Also break; forgotten in WM_KEYDOWN.
2011-09-22 13:11:51 +04:00
moadib
0ad5ec3557
fixed typo for win32 keypad testing ability
2011-09-22 10:27:10 +04:00
moadib
5537ba7e9e
Added keypad testing ability for windows platform. Shift+F1 emulated Back key pressing, and Shift+F2 emulated Menu key pressing
2011-09-21 16:21:11 +04:00
minggo
f61fde764b
fixed #703 : refactor Accelerometer
2011-08-31 17:14:29 +08:00
Phenix Yu
ed42bc388c
fixed lua memory leak
2011-08-18 12:26:33 +08:00
liswei
70e19d7245
fixed #347 fixed 'AddFontResource' path error!
2011-08-08 10:32:21 +08:00
minggo
76da5f2e84
fixed #656 : remove unneeded methods & android can let user set resource path
2011-08-04 17:19:58 +08:00
liswei
bbc4bbeb6c
issue #347 lost [] in 'delete array'
2011-08-04 13:47:21 +08:00
liswei
897dd54b12
fixed #347 add ttf support in win32
2011-08-04 11:23:59 +08:00
yangws
59f37ddb5d
fixed #526 Wrap glScissor in CCEGLVIew::setScissorInPoints.
2011-06-27 10:55:45 +08:00
natural-law
49a4481473
fixed #323 , Remove the #include <map> in CCApplication_win32.cpp.
2011-06-21 12:01:59 +08:00
natural-law
960ef65f53
fixed #323 , Modify the implement of getCurrentLanguage method on win32.
2011-06-21 11:58:10 +08:00
natural-law
fae0498b3c
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
2011-06-17 10:49:25 +08:00
natural-law
cfee246959
fixed #323 , Add an interface to get the current language.
2011-06-17 10:49:02 +08:00
yangws
19eaefab72
CCImage_win32 hasn't release font resource in Destructor.
2011-06-16 10:55:57 +08:00
liswei
1591c7edc8
fixed #512 fix warnings in /Wall flag
2011-06-10 17:51:37 +08:00
unknown
97142d4a59
Use GetCurrentDirectory instead GetModuleName in CCFileUitls_win32.cpp and compile OK on vs2010
2011-05-19 21:11:29 +08:00
unknown
b940676cab
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into 489
2011-05-19 20:55:39 +08:00
natural-law
0466166935
[win32] fixed #492 , Consider the path separated by '\' in function CCFileUtils::fullPathFromRelativeFile().
2011-05-16 17:13:15 +08:00
yangws
aba77f4cae
issue #489 modified for vs2008.
2011-05-13 14:13:30 +08:00
minggo
e14040730b
fixed #455 : release CCUserDefault at end & fix a bug when the user delete CCUserDefault carelessly
2011-05-06 17:46:19 +08:00
minggo
2c0bd49513
issue #455 : CCUserDefault ok on win32 & Android
2011-05-06 15:31:51 +08:00
yangws
f8dc140840
change CCLabelTTF accept string from gb2312 to utf8.
2011-04-27 18:19:47 +08:00
yangws
e895d9d073
TextInputTest compile ok on android and merge last master code.
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Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into input
Conflicts:
HelloWorld/android/src/org/cocos2dx/lib/Cocos2dxGLSurfaceView.java
HelloWorld/android/src/org/cocos2dx/lib/Cocos2dxRenderer.java
HelloWorld/ios/HelloWorld.xcodeproj/project.pbxproj
cocos2dx/platform/android/Cocos2dJni.cpp
tests/test.android/src/org/cocos2dx/lib/Cocos2dxGLSurfaceView.java
tests/test.android/src/org/cocos2dx/lib/Cocos2dxRenderer.java
tests/test.ios/test.xcodeproj/project.pbxproj
tests/test.win32/test.win32.vcproj
2011-04-26 18:04:07 +08:00
Walzer
b3f76a81a4
[win32] issue #471 , CCFileUtils::fullPathFromRelativeFile mustn't calculate realtive path twice
2011-04-26 14:53:57 +08:00
natural-law
7337119501
issue #466 , Modify the interface to fit the refactor of CCFileUtils.
2011-04-25 09:40:10 +08:00
yangws
252f3efe1a
CCIMEDispatcher works on android.
2011-04-22 16:33:41 +08:00
yangws
d11bd85d00
CCTextFieldTTF works on win32.
2011-04-19 09:32:33 +08:00
yangws
b1ab937ec3
fix MouseEvent bug
2011-04-07 11:05:44 +08:00
yangws
7e81c56231
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into 439
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Conflicts:
cocos2dx/platform/ios/CCFileUtils_ios.mm
2011-03-30 11:05:23 +08:00
yangws
6c5cf577b7
issue #439 wophone and android modified.
2011-03-29 15:05:53 +08:00
yangws
041953151a
issue #439 CCFileData and imageWithImageFile modified on win32.
2011-03-29 11:41:44 +08:00
natural-law
1991a65b0b
Merge branch 'master' into iss391
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Conflicts:
HelloWorld/ios/HelloWorld.xcodeproj/project.pbxproj
cocos2dx/proj.win32/cocos2d-win32.vcproj
cocos2dx/proj.wophone/Makefile.ARM
cocos2dx/proj.wophone/cocos2d-wophone.vcproj
template/xcode3/cocos2d-x_app/___PROJECTNAME___.xcodeproj/project.pbxproj
template/xcode3/cocos2d-x_box2d_app/___PROJECTNAME___.xcodeproj/project.pbxproj
template/xcode3/cocos2d-x_chipmunk_app/___PROJECTNAME___.xcodeproj/project.pbxproj
tests/test.ios/test.xcodeproj/project.pbxproj
2011-03-29 10:20:57 +08:00
walzer
6cc09aa4dc
Merge branch '396' of https://github.com/yangws/cocos2d-x into yangws-396
2011-03-28 21:08:56 +08:00
natural-law
e38d3a2277
Merge branch 'master' into iss434
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Conflicts:
cocos2dx/platform/airplay/CCFileUtils_airplay.h
template/xcode3/cocos2d-x_app/___PROJECTNAME___.xcodeproj/project.pbxproj
template/xcode3/cocos2d-x_box2d_app/___PROJECTNAME___.xcodeproj/project.pbxproj
template/xcode3/cocos2d-x_chipmunk_app/___PROJECTNAME___.xcodeproj/project.pbxproj
2011-03-28 17:06:32 +08:00
yangws
dceff2d179
issue #396 android modified.
2011-03-28 11:09:49 +08:00
yangws
4b86cec4be
issue #396 win32 modifyed.
2011-03-28 10:44:14 +08:00
natural-law
28a940ab57
issue #434,refactor class CCFileUtils on win32 and wophone.
2011-03-26 13:52:33 +08:00
yangws
2015e468ca
fixed #417 When mouse pressed, capture it in EGLView.
2011-03-26 11:34:18 +08:00
natural-law
55143e3b9e
issue #391,implement functions:CCRectFromString, CCPointFromString and CCSizeFromString.
2011-03-24 10:38:08 +08:00
yangws
f0661a2679
fix 4 bugs:
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1 call CCTextureCache::purgeSharedTextureCache() to release cached texture when enableRetinaDisplay is called.
2 enableRetinaDisplay performence correctly.
3 Modify libcocos2d project pre-link event performence corretly when the source in the path which contain white blacks.
4 Modify HiResTest, that can switch resouce dynamicly now.
2011-03-11 11:04:22 +08:00
minggo
15368e6169
Merge branch 'issue373' of https://github.com/yangws/cocos2d-x into yangws-issue373
2011-03-09 14:53:51 +08:00
minggo
63d283d3e8
delete ccxString.h
2011-03-09 12:00:04 +08:00
minggo
7aaf4be85f
move platform_support into cocos2dx/platform
2011-03-09 11:38:36 +08:00
yangws
151a0096fa
fixed #373 Hide PVRFrame window on win32.
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Modify the PVR registry "hide_gui" false in CCApplication_win32.cpp.
2011-03-09 10:39:08 +08:00
minggo
1aafd4fc56
issue #375 : fix some compile error
2011-03-09 10:21:29 +08:00
minggo
b5a99f90df
issue #375 : rename file names and object names
2011-03-07 17:11:57 +08:00
minggo
4379a1c96f
Move ccxApplication to cocos2dx/platform on ios.
2011-03-02 17:05:22 +08:00
yangws
7bc7d32001
fixed #366 [win32] Move Application from Application code to Cocos2dx/platform/ccxApplication
2011-03-01 12:41:57 +08:00
yangws
85b9c9ae21
Retina display support and scale with keep w/h rate ok on win32.
2011-02-18 18:30:22 +08:00
yangws
bc9bfdc30c
Move win32/CCXApplication to platform_support
2011-01-22 16:24:54 +08:00
yangws
333f0b5574
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into upto-0.99.5
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Conflicts:
HelloWorld/AppDelegate.cpp
cocos2dx/particle_nodes/CCParticleSystem.cpp
cocos2dx/proj.win32/cocos2d-win32.vcproj
tests/AppDelegate.cpp
2011-01-20 11:18:35 +08:00
walzer
9347fadc71
[win32] fixed #322 , FPS control on win32
2011-01-19 18:23:42 +08:00
yangws
d627608ff4
win32 platform fps limitation support.
2011-01-19 17:59:20 +08:00
yangws
804dc4ef7c
Merge branch 'upto-0.99.5' of https://github.com/cocos2d/cocos2d-x into upto-0.99.5
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Conflicts:
cocos2dx/platform/CCArchOptimalParticleSystem.h
cocos2dx/platform/win32/CCXBitmapDC.cpp
cocos2dx/proj.win32/cocos2d-win32.vcproj
2011-01-19 15:29:08 +08:00
yangws
79b711a758
move CCXBitmapDC from cocos2d/platform to platform_support.
2011-01-19 14:23:26 +08:00
yangws
67c0ad6332
add platform support project on win32.
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Move macros, CCXUIImage, ccxCommon, CCXCocos2dDefine, 3rd party libraries, glu, NSLock, ccxConfig from platform/win32 to platform_support.
2011-01-15 18:05:35 +08:00
natural-law
d1c6c466d3
fixed #312,fix the bug of CCXBitmapDC in cocos2d-win32.
2011-01-12 15:48:36 +08:00
minggo
7e30615d02
issue #304 Remove codes for controlling frame rate.
2011-01-10 15:13:30 +08:00
minggo
a391c8ef99
fixed some errors for iphone platform
2011-01-07 10:25:32 +08:00
natural-law
e0570d43ad
Fix bugs.Run HelloWorld and tests in cocos2d-win32 successful.
2011-01-06 14:04:03 +08:00
minggo
b2b8591b26
fixed #279
2010-12-28 10:23:14 +08:00
yangws
6d71a5b0f2
if defined COCOS2D_DEBUG, show messagebox when UIImage can't find resource file on disk.
2010-12-18 15:00:26 +08:00
yangws
53bc90f634
fix UImage Constructor error
2010-12-17 18:16:31 +08:00
unknown
31951603a4
Fixed a memory leak in the Win32 version of the PNG reading code.
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The png_info struct wasn't being properly free'd (leaving behind row data).
(looks like it might also apply to the 'uphone' version but I have no way of testing)
2010-12-16 12:23:27 +00:00
natural-law
b8b5c2e8cd
fixed #258 Modify the files which include FileUtils.h.
2010-12-14 14:05:35 +08:00
natural-law
4d98faabc5
fixed #226 add support read resource file from zip file in cocos2d-uphone
2010-11-29 10:49:43 +08:00
yangws
852c57d2c6
add CCLOG support on win32 and uphone
2010-11-23 18:20:46 +08:00
yangws
de97900b6c
CCLOG support for cocos2d-win32
2010-11-23 11:23:29 +08:00
natural-law
fc745a6a70
debug
2010-11-19 01:21:47 +00:00
Walzer
820c2f0714
issue #211 cocos2d-x back to cocos2dx
2010-11-18 15:01:42 +00:00
Walzer
b4328354af
issue #211 cocos2dx -> cocos2d-x
2010-11-18 14:07:17 +00:00
yangws
0618af9711
change win32 project name
2010-11-17 02:16:21 +00:00
Walzer
fb25984f12
rename getShared methods to shared
2010-11-16 07:12:09 +00:00
yangws
2e6f7c0623
issue #205 vs2008 run tests win32 OK.
2010-11-15 02:57:15 +00:00
yangws
278fc00906
issue #205 update third_party's libraries to the latest release version.
2010-11-13 10:19:08 +00:00
natural-law
a0930a2991
debug
2010-11-13 09:01:35 +00:00
Ming
416a319344
fixed #203
2010-11-13 03:34:49 +00:00
Walzer
916b620259
fixed #201 when load image fails, it will jump a MessageBox now, and return a transparent sprite
2010-11-12 07:55:28 +00:00
Walzer
d842a47e10
fix win32 version to sync with uphone-0.9.0-stable
2010-11-11 07:26:16 +00:00
natural-law
000bdeeb42
issue #189
...
add support of Accelerometer sensor
2010-11-10 08:29:52 +00:00
yangws
c792daec63
update PowerVR OGLES lib to version 2.0.27.0484
2010-11-04 03:59:29 +00:00
yangws
d630996bd0
fixed #187 The reason is call preMailLoop too many times in short time in message loop, use sleep(0) to resolve this problem.
2010-11-04 03:51:57 +00:00
Walzer
f80ea71066
fix #188 , for win32 version, make glDeleteTextrues before eglDestroyContext
2010-11-03 08:00:39 +00:00
Ming
b06f84d332
2010-11-03 06:13:40 +00:00
Ming
6853385c8d
resolve compile error for android
2010-11-03 02:59:07 +00:00
yangws
2ba7ba409b
fixed #184 support deviceOrientation on win32 now.
2010-10-15 08:06:05 +00:00
yangws
fb0987ae6c
fixed #183 add zlib1.dll for win32
2010-10-14 07:05:44 +00:00
yangws
c1225b9396
fixed #183 run test ok.
2010-10-13 06:46:06 +00:00
yangws
83ac66091d
2010-10-13 06:18:39 +00:00
yangws
3317280984
2010-10-13 06:15:11 +00:00
yangws
ebb4ae2aa7
issue #183 add iconv libjpeg libpng libxml2 zlib to win32/third_party
2010-10-13 06:12:23 +00:00
yangws
23808af094
win32 window close button enable.
2010-10-13 05:16:17 +00:00
yangws
c4e53c54e4
fixed #176 test_win32 OK.
2010-10-13 05:09:39 +00:00
yangws
e7502ad66f
Add PowerVR Lib to platform/win32/third_party.
2010-10-10 13:03:11 +00:00
yangws
8900e0644c
helloworld-win32 vertical screen ok.
2010-10-09 09:41:42 +00:00
yangws
cf0a2c5665
add cocos2dx-win32 framework, can't work yet.
2010-10-08 09:53:04 +00:00