Commit Graph

366 Commits

Author SHA1 Message Date
James Chen b76798505c closed #2342: Fixing indention. 2013-06-29 15:04:43 +08:00
James Chen bb2f19535b closed #2342: Fixing compilation errors when CC_ENABLE_CACHE_TEXTURE_DATA is enabled. 2013-06-29 15:01:50 +08:00
Justin Hawkwood 37ca32e75c Corrected code to use textDefinition properties 2013-06-29 15:00:17 +08:00
minggo ca2966745e closed #2305: fix a running time error 2013-06-26 15:11:13 +08:00
minggo 9d44b52ebf issue #2305:use c++11 thread correctly 2013-06-26 14:48:19 +08:00
James Chen 62902ad212 Fixing compilation errors for Emscripten port. 2013-06-24 10:21:36 +08:00
minggo b434190a70 issue #2305: tab -> 4 spaces 2013-06-21 15:49:45 +08:00
minggo ef7fd16f76 issue #2305: tab -> 4 spaces 2013-06-21 15:43:17 +08:00
minggo 68559dfa00 issue #2305: use c++11 thread instead of pthread in CCTextureCache 2013-06-21 15:29:21 +08:00
James Chen 93b6328303 issue #2129: Removing CC prefix for cocos2dx module. 2013-06-20 14:13:12 +08:00
James Chen 136a9743d4 issue #2129: [Removing CC Prefix] Removing backward compatible macros, since they are conflict with no CC Prefix ones. 2013-06-20 12:56:51 +08:00
James Chen b7a33afc71 fixed #2303: float assignment fix. 2013-06-19 14:09:23 +08:00
James Chen f007819f74 Merge branch 'develop' of https://github.com/musikov/cocos2d-x into musikov-develop
Conflicts:
	cocos2dx/textures/CCTexture2D.cpp
2013-06-19 14:05:55 +08:00
James Chen b91e432258 Merge pull request #2924 from dumganhar/j4m3z0r-emscriptenate
fixed #2301: Asynchronous Image loading for Emscripten.
[emscripten] Merge PR https://github.com/cocos2d/cocos2d-x/pull/2919
2013-06-18 22:56:02 -07:00
James Chen 1eadcd8b38 fixed #2301: Merge branch 'emscriptenate' of https://github.com/j4m3z0r/cocos2d-x into j4m3z0r-emscriptenate
Conflicts:
	cocos2dx/proj.emscripten/cocos2dx.mk
2013-06-19 13:03:51 +08:00
Andrew Glass 9df6d1271b CCTexturePVR now sets its _format when unpacking from PVRv3 as well as PVRv2
When loading a PVRv3 the _format variable would not be set, always being the default value.
2013-06-18 16:16:17 +02:00
James Gregory ad90fe88a8 Merge remote-tracking branch 'origin/master' into emscriptenate 2013-06-17 20:30:36 -07:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
James Chen 7295551f0f Merge branch 'iss2284-merge-master' of https://github.com/minggo/cocos2d-x into minggo-iss2284-merge-master 2013-06-15 11:15:28 +08:00
minggo 47f4aee3cc issue #2284: use GLuint to fix compiling error 2013-06-14 16:48:18 +08:00
James Chen 82cd7bb01f Merge branch 'iss2284-merge-master' of https://github.com/minggo/cocos2d-x into minggo-iss2284-merge-master 2013-06-14 15:41:01 +08:00
Ricardo Quesada 98190a21c0 Actions with clone() pattern 1/3
This is the 1st patch of 3.

1)
Removes the copyWithZone() patterns.
Adds the clone() pattern instead (which is more C++ friendly)
Adds also "const" to getters.
2013-06-13 17:25:14 -07:00
Mykyta Usikov 28e8899089 fixed strokeColor and fontFillColor of CCLabelTTF 2013-06-13 14:16:33 +03:00
minggo cd5bcb87af issue #2284: merge master and fixed some conflicts 2013-06-13 17:54:05 +08:00
James Gregory 872be8e964 Initial commit of browser accelerated async image-loading code for Emscripten. 2013-06-12 14:46:32 -07:00
James Gregory cdb63898d9 Simplify AsyncStruct slightly -- make it a class, add a constructor. 2013-06-12 10:03:12 -07:00
minggo c84a071ae5 issue #2271: fixed memory leak of CCTextureCache::snapshotTextures() 2013-06-09 15:08:26 +08:00
minggo ec7bf7a9d6 issue #2271: fixed memory leak of CCTextureCache::snapshotTextures() 2013-06-09 15:03:38 +08:00
minggo 6eaa1f97ec Merge pull request #2828 from minggo/develop
fixed #2161: fixed crash of loading ETC file
2013-06-08 02:02:52 -07:00
minggo d5bfe10379 fixed #2161: fixed crash of loading ETC file 2013-06-08 17:01:45 +08:00
minggo 2b3f3b6744 fixed #2161: fixed crash of loading ETC file 2013-06-08 16:58:18 +08:00
Ricardo Quesada 428711482e Adds missing config files for CCConfiguration
...and add functionality on the Director to override the default values
from the config file.

Supported values:

 - cocos2d.x.fps
 - cocos2d.x.display_fps
 - cocos2d.x.gl.projection
 - cocos2d.x.texture.pixel_format_for_png
 - cocos2d.x.texture.pvrv2_has_alpha_premultiplied

If the "config.plist" file is not present, or some keys are not present,
the default values are going to be used

IMPORTANT:
 The folder "samples/Cpp/TestCpp/Resources/configs" needs to be added
 in the Android, Linux, Win32 projects.
 Already added in OS X and iOS Xcode projects.
2013-06-06 12:23:44 -07:00
Ricardo Quesada 479062fdb7 on dealloc, log "this" with %p, not %x.
Also adds %p where it was missing.
And make a few fixes on the iOS project
2013-06-05 18:21:05 -07:00
minggo 809b020de5 Merge pull request #2652 from liuyq/memcpy
CCTextureAtlas::updateQuad modify for the memcpy hot spot
2013-05-29 22:58:17 -07:00
Yongqin Liu 56037a4939 CCTextureAtlas::updateQuad modify for the memcpy hot spot
change the place that call CCTextureAtlas::updateQuad method to
update the quads with pointer reference directly.

Signed-off-by: Yongqin Liu<liuyq0307@thundersoft.com>
2013-05-28 10:23:47 +08:00
minggo beef61fc90 issue #2161: android supports ETC format now 2013-05-27 14:42:22 +08:00
minggo cc2b00e9fe Merge pull request #2573 from j4m3z0r/emscriptenate
Use browser font rendering instead of FreeType
2013-05-20 22:50:28 -07:00
silverscania 1d23f1a2b4 The real cause of the problem for the texture corruption was when using textures with no alpha.
The function bitsPerPixelForFormat returns the wrong number for RGB_888.
2013-05-19 18:53:59 +03:00
silverscania 5adb4bc895 For some non power of two textures, even if the row alignment was 8, 4 or 2, setting this resulted in corruption.
See ddafa42850 (commitcomment-3243089) for texture example.
Fix by setting alignment to 1 for ALL non-PO2 textures.
2013-05-19 15:17:48 +03:00
silverscania 1973a52fbe Revert "Try to fix bugs that came up but just keeping the old parameters for row alignment: 4 or 1"
This was not the correct fix.
This reverts commit 110ea5a501.
2013-05-19 15:12:39 +03:00
silverscania 110ea5a501 Try to fix bugs that came up but just keeping the old parameters for row alignment: 4 or 1 2013-05-19 13:55:20 +03:00
James Gregory ae5454cffc Remove SDL code from texture cache, and move all image loading code to CCImage. 2013-05-17 17:09:28 -07:00
flamingo 3686107313 Update CCTexture2D.cpp
Fixed compilation error on MSVC compiler
2013-05-16 12:58:35 +04:00
James Gregory d1922b6086 Add experimental (and currently disabled) code for using SDL to load texture data. If I can iron out the kinks, it should be a lot faster. 2013-05-15 20:22:43 -07:00
carlo morgantini 4d3ed48905 initWithStringShadowStroke() renamed to initWithString() 2013-05-15 16:37:08 -07:00
carlo morgantini 04c890522d class renamed and moved to ccTypes.h 2013-05-15 16:35:25 -07:00
carlo morgantini ed981aee7e ccTextDefinition becomes CCTextDefinition 2013-05-15 16:29:33 -07:00
carlo morgantini d9a53b3eb1 CCLabelTTF new interface for ccBuilder 2013-05-15 16:29:33 -07:00
carlo morgantini 9ba489bba4 new assert() added on unsupported platforms for CCLabelTTF and CCTexture2D 2013-05-15 16:29:33 -07:00
carlo morgantini 74441203cb stroke and shadow are implemented and supported only on iOS and Android for now 2013-05-15 16:29:33 -07:00