Commit Graph

611 Commits

Author SHA1 Message Date
CocosRobot 78c99e33e9 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-02-26 02:11:26 +00:00
dongtao.han 34b1c1bc18 exported js_get_type_from_native for cocos2d::Node type. 2016-02-25 09:47:19 +08:00
dongtao.han 7955721cb9 exported api. 2016-02-25 09:46:34 +08:00
Ricardo Quesada 37db8407f1 Merge pull request #14867 from dumganhar/refactor-websocket
WebSocket refactoring, bug fixes, improvements, and passes most Autobahn Test (The most standard WebSocket Protocol Test).
2016-02-21 06:59:59 -08:00
CocosRobot b2fd4b0c32 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-02-19 02:19:55 +00:00
mogemimi 1d9e688707 Fix typos in documentation 2016-02-18 16:16:36 +09:00
James Chen 7d43e35741 Merge branch 'v3' of git://github.com/cocos2d/cocos2d-x into refactor-websocket 2016-02-17 14:56:32 +08:00
pandamicro 6e7c9ab8db Cleanup log 2016-02-15 17:19:37 +08:00
pandamicro 94c62bed53 Remove ScriptingCore::retainCount 2016-02-15 16:32:00 +08:00
CocosRobot f1f0a7130f [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-02-14 06:53:19 +00:00
pandamicro cb4d24e1ee Merge pull request #14759 from pandamicro/hbmemory
Implement Full GC Relied memory model
2016-02-14 14:48:01 +08:00
CocosRobot 89c0c801b0 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-02-11 13:40:35 +00:00
Ricardo Quesada 4a318c0048 Renderer improvments: TriangleCommand and QuadCommand merged
- more options for batching (faster)
- less flushing in between commands (faster)
- less renderer code (easier to maintain)
- less VBO/VAO (less memory)
- uses temporary buffer for faster rendering (more memory)
  - QuadCommand is just a subclass of TriangleCommand (simpler)
  - but statically it allocates indices internally (like any TriangleCommand) (more
    memory, but not that much)
- adds more tests for SpritePolygon
- adds test for batching Tri + Quad command
- and fixes some other bugs

Squashed commit of the following:

commit cce893a9114da5dda91a895e4e661894f365e2c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Feb 8 06:56:57 2016 -0800

    QuadCommand: indices are static

    thanks @Darinex

commit e5fd1c14e93d2f07b8266bfec03cf7206d348f59
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun Feb 7 19:18:42 2016 -0800

    little improvements in xcode proj management

commit 6cd29764e01ad300f4e89e62aa6b399f73e94f01
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun Feb 7 19:05:52 2016 -0800

    Renderer improvments: TriangleCommand and QuadCommand merged

    - more options for batching (faster)
    - less flushing in between commands (faster)
    - less renderer code (easier to maintain)
    - less VBO/VAO (less memory)
    - uses temporary buffer for faster rendering (more memory)

    and fixes some other bugs

    Squashed commit of the following:

    commit af7a209435c5f2430c31ab3ebcc7f45051eacb1a
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 18:55:27 2016 -0800

        adds test for batching quads and tris

    commit 25816e3eaeffd4b0cfe5fa15e97ff84e9013b8be
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 18:40:15 2016 -0800

        cleanup renderer

    commit 7f9785056681756c865d603516c7e14c46040e82
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 15:34:48 2016 -0800

        clean up docs

    commit 92a8b679dd404e4ca2839d85e2bd925195b12996
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 15:18:52 2016 -0800

        QuadCommand converted to Triangles command

    commit 7e21ec12d3781f6964b4d639cfa4bdc79eb8ae80
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 5 16:17:29 2016 -0800

        adds missing files... new test as well

    commit d1bd4391785515bdc2e1bebbeb3f321f983b51f2
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 5 14:35:41 2016 -0800

        more tests for poly sprites

    commit 5775a25b1046671bd0f5af4c5ab52b308b34bb39
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 5 00:30:13 2016 -0800

        malloc instead of std::vector

    commit 14a5d45cc978c55a182c03f181ca2bc603776561
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 21:40:46 2016 -0800

        little optimization

    commit 5667cb2b62416f8a439a54c3973d5841fbe1b68b
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 19:13:13 2016 -0800

        quad works as expected

    commit 462aef05baa6586591882faa366839bead4be068
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 15:22:59 2016 -0800

        works

    commit c789e6c42811278563c7682b5620296ae8d84aeb
    Merge: d6c3729 de62924
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 14:08:49 2016 -0800

        Merge branch 'v3' into uniform_matrix_auto

    commit d6c37297954af752ebf42ec5f71e5e2fe28c9cc2
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 13:54:07 2016 -0800

        works ok...

    commit 45c288631989ea735cc31ec5aa683d9d41aacab3
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 12:58:34 2016 -0800

        quad works!

    commit 7137cff51df09adee7129738cea2b69da090756e
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Feb 3 16:19:34 2016 -0800

        more optimizations... WIP... doesn't work yet

    commit a8324c1a9acb6b82102e05eee6e5e5f341306c7b
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 2 21:59:42 2016 -0800

        compiles in release mode

        more tests... better threshold

    commit 884ffc756e7520fcbb9252260181538ec81b8368
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 2 17:21:32 2016 -0800

        initial uniform_auto_matrix commit

        Changes the CC_matrix uniform in runtime depending on whether the command can be batched or not.

        Lot of things missing, though... like performance tests.
2016-02-08 11:25:37 -08:00
pandamicro c03d2c57d7 Made console.log writable 2016-02-05 15:13:07 +08:00
Wenhai Lin 4992037c5c Avoid creating temporary string objects 2016-02-03 23:12:37 +08:00
pandamicro 72be9a3966 Fix other issues 2016-02-02 23:39:18 +08:00
pandamicro 3c550853bc Fix restart game issue and windows crash issue 2016-02-02 23:38:37 +08:00
pandamicro 08056b7b02 Fix debugger issue 2016-02-02 16:45:17 +08:00
CocosRobot 4ab9ffff4f [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-02-01 06:34:11 +00:00
pandamicro 01f41921d1 Fix enableDebugger issue 2016-01-28 01:55:10 +08:00
pandamicro e2568b3a6f Merge branch 'v3' of github.com:cocos2d/cocos2d-x into hbmemory
Conflicts:
	tests/js-memory-gc-tests/src/tests-main.js
2016-01-28 01:12:49 +08:00
pandamicro de9b51c0cf Fix other GC issues 2016-01-28 01:03:50 +08:00
pandamicro 554523a201 Use JS::Heap instead of Mozilla::maybe to improve stability 2016-01-28 01:03:13 +08:00
pandamicro 93987c7848 Remove PersistentRooted as much as possible and use pure JS references 2016-01-26 19:33:35 +08:00
zilongshanren bc44769b8b add more deprecated functions 2016-01-25 18:14:48 +08:00
zilongshanren 00ad5bd620 fix jsb deprecated constants 2016-01-25 15:40:51 +08:00
pandamicro d6cedb88ec Remove JS::Persistent and move js object reference into JS scope 2016-01-24 19:47:26 +08:00
pandamicro 0daa846020 Improve gc test case and add cycle reference tests
t

Improve gc test case and add action cycle reference test
2016-01-24 19:47:24 +08:00
CocosRobot 039286f814 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-01-22 14:25:59 +00:00
James Chen ed9ed6c92f Don't change the behavior of WebSocket::close method. WebSocket::close is an synchronous method before, adds a WebSocket::closeAsync method for asynchronous closing. 2016-01-22 14:22:33 +08:00
Ricardo Quesada ec2d29ed16 Merge pull request #14930 from ricardoquesada/rich_text_fixes
adds JS tests for RichText
2016-01-20 22:47:35 -08:00
zilongshanren 8fda08abcd Merge pull request #14755 from mogemimi/fix-redefinition-warning
Fix OpenGL macro redefinition warning in JS bindings/Mac
2016-01-21 10:46:58 +08:00
CocosRobot 4dab20b715 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-01-21 02:37:23 +00:00
Ricardo Quesada 7735a75651 adds JS tests for RichText 2016-01-20 17:59:13 -08:00
mogemimi 73793a8317 Fix macro redefinition warning in JS bindings/Mac 2016-01-20 23:17:24 +09:00
CocosRobot b340e48cb1 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-01-20 10:21:41 +00:00
pandamicro 39ab445f7d Merge pull request #14904 from pandamicro/v3
[ci skip]Add more test case to jsb memory test
2016-01-20 11:43:49 +08:00
pandamicro fc19435123 Merge branch 'v3' of github.com:pandamicro/cocos2d-x into hbmemory
Conflicts:
	cocos/base/ccConfig.h
	cocos/scripting/js-bindings/manual/ScriptingCore.cpp
	cocos/scripting/js-bindings/manual/ScriptingCore.h
	cocos/scripting/js-bindings/script/jsb_prepare.js
2016-01-18 16:40:00 +08:00
pandamicro f8016978ff Fix an improper macro syntax for windows platform 2016-01-18 14:28:39 +08:00
pandamicro 8bc9f712ea Merge pull request #14895 from minggo/firefox-remote-debug
web console supports for JSB projects
2016-01-15 21:27:27 +08:00
minggo 5f9bd06bee support webconsole 2016-01-15 18:05:59 +08:00
minggo e062ade514 make require() returns the value of last statement 2016-01-15 18:02:11 +08:00
pandamicro 2640396822 Merge pull request #14890 from minggo/firefox-remote-debug
can use new firefox version to debug cocos2d-x jsb projects
2016-01-15 12:48:46 +08:00
minggo 299a56d52e can use new firefox version to debug cocos2d-x jsb projects 2016-01-15 11:39:17 +08:00
Ricardo Quesada d589e44b0a Merge pull request #14692 from CodeAndWeb/spriteframe-anchor-from-plist
Load anchor points from plist files
2016-01-13 15:58:02 -08:00
James Chen f9e8ae0f09 WebSocket refactoring, bug fixes, improvements, and passes most Autobahn Test (The most standard WebSocket Protocol Test). 2016-01-13 21:14:38 +08:00
mogemimi 41dd44c75d Fix some typos in docs 2016-01-11 19:23:05 +09:00
XiaoFeng ab0efd933a Merge branch 'v3.10' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	CHANGELOG
	cocos/scripting/js-bindings/manual/cocos2d_specifics.cpp
	tests/js-tests/src/RenderTextureTest/RenderTextureTest.js
2016-01-09 18:01:56 +08:00
XiaoFeng 0fcfb359d2 Fix more js parser font setting error 2016-01-06 20:42:27 +08:00
XiaoFeng d82b6b6f1c Fix js parser use resource path name for font name when font name is blank in BMFontLoader and ButtonLoader 2016-01-06 19:36:32 +08:00