Commit Graph

4405 Commits

Author SHA1 Message Date
Nicolas Gramlich fea4401681 CCBReader: Named a whole bunch of parameters in the CCNodeLoader headers. 2012-06-18 13:41:48 -07:00
Nicolas Gramlich 227683bfa4 Cleaned up CCNodeLoaders by using the Marco instead of having a boilerplate createCCNode method in all the cpp files. 2012-06-18 13:33:19 -07:00
Nicolas Gramlich aa83408ba7 Addded virtual destructors to all classes in the CCBReader extension. CCBReader: named some parameters in the header. 2012-06-18 12:03:06 -07:00
Nicolas Gramlich 2f3fed2562 CCNodeLoader: Replaced manual deletes with 'safe' Macros. 2012-06-18 11:43:46 -07:00
minggo de18bbb103 Merge pull request #1040 from minggo/iss1333_scroll_view
Iss1333 scroll view
2012-06-18 04:25:32 -07:00
minggo 6d0608d0f1 fixed #1333: add CCScrollView for iOS 2012-06-18 19:24:47 +08:00
James Chen c3653f651a Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20-ccbi 2012-06-18 19:02:02 +08:00
James Chen f346d09449 issue #1333: Added CCScrollViewLoader. Not implement. 2012-06-18 19:00:26 +08:00
James Chen 579e6a1100 issue #1333: export CCTouch class. 2012-06-18 18:32:17 +08:00
James Chen b66be55156 issue #1333: Use CC_PROPERTY instead of CC_PROPERTY_PASS_BY_REF for m_tContenSize 2012-06-18 18:31:29 +08:00
James Chen 85ff705415 fixed #1333: added CCScrollView to extension. 2012-06-18 18:30:07 +08:00
minggo 341c9f5fbc Merge pull request #1037 from minggo/version
fixed #1332: add cocos2d version
2012-06-18 01:17:06 -07:00
minggo c1f5d173ef fixed #1332: add cocos2d version 2012-06-18 16:16:09 +08:00
minggo 7434804419 Merge pull request #1036 from minggo/gles20
modify xcode project setting for HelloWorld HelloLua and testjs
2012-06-17 20:50:08 -07:00
minggo d53a9fc06e modify xcode project setting for HelloWorld HelloLua and testjs 2012-06-18 11:48:03 +08:00
James Chen 62256a75d5 Merge pull request #1035 from dumganhar/gles20-ccbi
fixed #1330: merge PR#1034 and made it works on win32, android and ios.
2012-06-17 19:47:11 -07:00
James Chen 3cf0f3555c issue #1330: Removed virtual for callback functions. 2012-06-16 15:22:23 +08:00
James Chen 453a7c63d3 issue #1330: Some memory leaks fixes. 2012-06-16 14:31:57 +08:00
James Chen ec75695a4f issue #1330: Added virtual destructor for interfaces. 2012-06-16 13:04:23 +08:00
James Chen 73c9707d5d CCBIReader fixes + building and running flawless on iOS and Android.
Made it works on win32.
2012-06-16 12:48:20 +08:00
James Chen ab3dd66167 Merge branch 'gles20-ccbi' of https://github.com/nicolasgramlich/cocos2d-x into gles20-ccbi 2012-06-16 11:05:28 +08:00
James Chen 69283b7ee0 Merge pull request #1032 from folecr/android_matchrename
fixed #1329: Updated build scripts and Ant build file to match renamed directory.
2012-06-15 20:01:40 -07:00
Nicolas Gramlich 13bcf2180c Merge with gles20. 2012-06-15 16:26:10 -07:00
Nicolas Gramlich c38bfd0a24 Updated xcode project file. 2012-06-15 16:16:08 -07:00
Nicolas Gramlich 54944ab1f9 Fixed a comment. 2012-06-15 16:06:54 -07:00
Nicolas Gramlich d175884f79 Added ParticleSystemTest. 2012-06-15 14:48:36 -07:00
Nicolas Gramlich f0c1a4001c Removed CC_FONT_LABEL_SUPPORT since it wasn't defined anywhere and now custom TTF fonts work. 2012-06-15 14:06:01 -07:00
Nicolas Gramlich 420d9ef41b Fixed fntFile and fontTTF properties not having the full path prexifed, if they are non system fonts. 2012-06-15 14:01:57 -07:00
folecr 90a6a65404 Modify source.dir to match updated directory name 2012-06-15 09:24:10 -07:00
folecr 06f941b8c0 Script uses updated directory name when copying files 2012-06-15 09:17:42 -07:00
James Chen 06f41b8982 Merge pull request #1031 from dumganhar/folecr_android
fixed #1329: Moved all java files part of engine into a certain directory, then all projects refer to them.
2012-06-15 03:30:32 -07:00
James Chen cc572ab8e7 fixed #1329: Moved all java files part of engine into a certain directory, then all projects refer to them. 2012-06-15 18:15:43 +08:00
James Chen 24cc0796b6 Merge branch 'cocos2dxandroidlibrary' of https://github.com/folecr/cocos2d-x into folecr_android 2012-06-15 17:47:04 +08:00
minggo d0e308444d Merge pull request #1030 from minggo/gles20
fixed #1292:fix some bugs that caused by modify function name
2012-06-15 02:41:44 -07:00
minggo 899022d107 fixed #1292:fix some bugs that caused by modify function name 2012-06-15 17:39:13 +08:00
James Chen daf93df610 Merge pull request #1029 from dumganhar/gles20
fixed #1310: Updated vs2010 project configuration after synchronizing to rc2.
2012-06-15 02:28:54 -07:00
James Chen 1d0fa4a9aa fixed #1292: Updated lua bindings. 2012-06-15 17:26:11 +08:00
James Chen 61719d813e fixed #1292:make some function names more readable. 2012-06-15 16:47:54 +08:00
James Chen 595a402c83 fixed #1292:make some function names more readable. 2012-06-15 16:47:30 +08:00
James Chen e7628de857 fixed a warning in CCScale9Sprite::initWithBatchNode. 2012-06-15 15:36:36 +08:00
James Chen 0afdfe33da Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-06-15 15:25:37 +08:00
James Chen c17091ac70 fixed #1310: Updated vs2010 project configuration after synchronizing to rc2. 2012-06-15 15:24:22 +08:00
minggo 266a5e5e66 Merge pull request #1028 from minggo/iss1292_moidify_function_name
issue #1292:make some function names more readable
2012-06-15 00:14:13 -07:00
minggo d0f905992a issue #1292:make some function names more readable 2012-06-15 15:10:40 +08:00
James Chen ec6573c461 Merge pull request #1027 from dumganhar/gles20
Fixed a logic error in ActionScaleTest.
2012-06-14 22:57:30 -07:00
James Chen 159b91b6cd Fixed a logic error in ActionScaleTest. 2012-06-15 13:56:27 +08:00
James Chen 22959a2a0f Merge pull request #1026 from dumganhar/gles20
fixed #1327: Exported 'create' method for lua bindings.
2012-06-14 20:49:08 -07:00
James Chen bc150ea5a9 fixed #1327: Exported 'create' method for lua bindings. 2012-06-15 11:46:51 +08:00
James Chen 77d7f44b3f Merge pull request #1025 from dumganhar/gles20
fixed #1326: The compilation of Hellolua and testjs project was broken after synchronizing to rc2.
2012-06-14 19:58:50 -07:00
folecr 6fc2dc5ed9 Use Java code instead of XML to define layout
* Android layout for cocos apps are very simple (full screen)
 * Avoids creation of R.java for loading the layout
 * Can package entire library in jar
 * Remove unused layout resource
2012-06-14 19:52:45 -07:00