Valera
d1597a0e3e
Fix iCCP profile using mogrify ( #18908 )
2018-06-29 11:14:13 +08:00
leeda
18a6d8241d
update Copyright. might need manual fix later ( #18659 )
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* Copyright use python script updated. might be fix by manual later
* Revert "Copyright use python script updated. might be fix by manual later"
This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.
* re modify copyright, consider utf-8-sig encoding
* another situation, add Copyright before "Permission is hereby granted"
* Revert "another situation, add Copyright before "Permission is hereby granted""
This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.
* another situation, add Copyright before Permission is hereby granted
* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."
* script modify copyright, consider is cocos copyright or not
* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."
* manual fix, not fix audio related
* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
newnon
5d006192aa
V3 multisampling support ( #18632 )
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* Multisampling support
* fix opengl initialization with multisampling
* fix merge conflict
* reverted default attributes
2018-01-19 09:28:22 +08:00
James Chen
b191318e15
Auto hide home indicator for iPhoneX. ( #18514 )
2017-11-27 17:08:34 +08:00
pyrosphere
5ce38d14fe
On XCode projects, removed specific SDK versions from framework paths. ( #17929 )
2017-06-15 09:53:32 +08:00
CocosRobot
d07794052f
Update license to 2017 ( #17362 )
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* Typo: CopyRight -> Copyright
* Copyright update: chukong-inc.com -> Chukong Technologies Inc.
* [js files] Copyright update: 2014 -> 2014-2017
* [cpp files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2015 -> 2015-2017
* [js files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2016 -> 2016-2017
* Copyright update: 2013 -> 2013-2017
* Copyright update: 201?-201? -> 201?-2017
* License year fixes.
* Liscene year fix in CCRay.cpp
* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
James Chen
b135d512d2
Update copyright to 2016. ( #16311 )
2016-08-05 09:42:15 +08:00
minggo
147fe4336c
Merge pull request #16104 from natural-law/v3
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Solve the error in command gen-templates & gen-simulator.
2016-07-13 09:45:29 +08:00
mogemimi
905bd36e32
Bump simulator version number to 3.12
2016-07-13 00:41:27 +09:00
zhangbin
4408f28480
Solve the error in simulator project.
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Remove unused files.
2016-07-12 17:33:43 +08:00
minggo
826b142096
remove ide-support in framework project
2016-07-08 18:07:57 +08:00
Adrien de Sentenac
eafceb38b7
Fixed simulator project files to add tinyxml2 to the include paths
2016-06-21 11:13:10 -04:00
pandamicro
817f4f4871
Update engine version
2016-04-07 22:36:29 +08:00
XiaoFeng
1554b6e676
Fix pre-compiled framework js project will crash if use "Force Quit" to terminate program.
2016-01-07 10:42:47 +08:00
肖峰
0c0f241c5e
Fix pre-compiled frame work js project will crash when exit on MacOS
2015-12-30 19:42:19 +08:00
XiaoFeng
4815ec8b9a
Update version number to v3.10
2015-12-14 10:32:29 +08:00
肖峰
3aeb5e0389
Fix when start simulator in CocoStudio to run a scene, can not read the correct config.json on MacOSX
2015-11-09 23:30:03 +08:00
XiaoFeng
c0c35c603e
Update version number & RELEASE_NOTES.md, prepare 3.9 release
2015-11-06 18:38:09 +08:00
XiaoFeng
218b5625bf
Fix can not start js project with simulator in CodeIDE
2015-11-02 17:36:47 +08:00
pandamicro
d3504a9216
Update versions and html5 engine
2015-09-22 02:31:21 +08:00
XiaoFeng
4cd3683e5b
Use solution path as root path
2015-08-31 18:14:38 +08:00
XiaoFeng
be2be30162
Fix missing config.json notice when simulator start to run a cocostudio project
2015-08-31 16:16:10 +08:00
pandamicro
6ee33499b4
Update changelog and versions for v3.8 rc0
2015-08-22 11:56:25 +08:00
andyque
9a83ed9b28
remove unneeded protocol in AppController.h.
2015-08-12 13:55:36 +08:00
pandamicro
3c2e66e425
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
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# Conflicts:
# .travis.yml
# build/cocos2d_js_tests.xcodeproj/project.pbxproj
# build/cocos2d_tests.xcodeproj/project.pbxproj
# cocos/2d/CCFont.h
# cocos/2d/CCFontAtlas.cpp
# cocos/2d/CCFontAtlas.h
# cocos/2d/CCFontFreeType.cpp
# cocos/2d/CCFontFreeType.h
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
# cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
# cocos/cocos2d.cpp
# cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
# cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
# templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
# templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
# tools/bindings-generator
# tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
# tools/travis-scripts/generate-bindings.sh
# tools/travis-scripts/generate-cocosfiles.sh
# tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
Wenhai Lin
70628c9dec
Fixed link errors on iOS/Mac
2015-07-29 13:59:58 +08:00
pandamicro
a2a32ef58c
Release docs for v3.7.1
2015-07-25 15:16:39 +08:00
Vincent Yang
e4a8aeee45
Fixed #12962 : Scene can't have std::vector member.
2015-07-24 11:16:45 +08:00
Bin Zhang
0a6186d68f
Solve the error in Xcode project of simulator.
2015-07-22 13:44:34 +08:00
Vincent Yang
3addf38134
Fixed #12906 : Can't add custom member to cocos2d::Scene subclass.
2015-07-22 12:01:34 +08:00
Bin Zhang
9b45a9ee6f
Add preprocessor CC_ENABLE_BULLET_INTEGRATION=1 in simulator.
2015-06-30 16:14:25 +08:00
yinjimmy
06bd26cb63
Fixed: app crash when console ui trace nil string on mac platform #11211
2015-05-15 15:08:42 +08:00
yinjimmy
5cfa5ad8b8
add simulator
2015-05-14 14:11:40 +08:00
SunLightJuly
ff8c0dac2b
removed framework of simulator
2015-03-10 10:51:16 +08:00
SunLightJuly
10a60bb9da
removed pbxproj of simulator
2015-03-10 02:28:27 +08:00
zhangbin
b1f9fb4b8e
Rename the Xcode target of libsimulator.
2015-01-16 14:29:48 +08:00
yinjimmy
0978a88b7f
Merge branch 'v3' into combine
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Conflicts:
templates/lua-template-default/frameworks/runtime-src/proj.android/jni/Android.mk
templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj
templates/lua-template-runtime/frameworks/runtime-src/Classes/AppDelegate.cpp
templates/lua-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
tools/simulator/frameworks/runtime-src/proj.android/jni/Android.mk
tools/simulator/frameworks/runtime-src/proj.win32/simulator.vcxproj
2015-01-12 17:54:58 +08:00
yinjimmy
dea3cf9863
move runtime source to libsimulator project
2015-01-12 12:52:44 +08:00
yinjimmy
d2a3a6a8c0
merge lua-template-default with lua-template-runtime
2015-01-09 04:08:41 +08:00
yinjimmy
650b398419
move files
2015-01-08 21:12:44 +08:00
yinjimmy
82f37fcf72
add libsimulator
2015-01-08 14:10:28 +08:00
yinjimmy
dee536def2
support win32
2015-01-08 13:36:59 +08:00
yinjimmy
f1f4e5f3c2
support android
2015-01-07 22:19:46 +08:00
yinjimmy
9122e15f2c
move simulator
2015-01-07 17:50:15 +08:00