Commit Graph

48 Commits

Author SHA1 Message Date
DelinWorks fed10a0197 Add comment. [skip ci] 2022-06-17 17:16:39 +03:00
DelinWorks ae5d45a9c3 Fix enum class confliction & clean up types. 2022-06-16 18:48:53 +03:00
DelinWorks fd4bfb0fd5 Apply orthographic zoom values non-destructively. 2022-06-16 16:41:40 +03:00
涓€绾跨伒 c49442229e Merge: 7fd2fd6dac 2e3c84252d
Merge pull request #639 from DelinWorks/partical-system-animation

[PROPOSAL] Add Particle System Animations And Improvements
2022-06-16 21:18:57 +08:00
DelinWorks 5491ca8e6e Remove useless functions. 2022-06-16 16:16:19 +03:00
Turky Mohammed fc2ff5003f Update CCParticleSystem.h 2022-06-16 14:13:59 +03:00
halx99 51b6e5391f Fix ci, astc only support sse2 for x86 target 2022-06-16 12:22:39 +08:00
DelinWorks c5eb8db573 Fix fixed fps move stuttering. 2022-06-16 03:55:46 +03:00
DelinWorks ebbafbd938 Add function versioning. [skip ci] 2022-06-16 00:47:19 +03:00
DelinWorks 73b29e235e Add cpp_tests and improve system. 2022-06-15 23:04:08 +03:00
halx99 aa5d3b65e0 Improve code style 2022-06-13 09:26:10 +08:00
Turky Mohammed 11c21ddde4 Merge: 31dcd4eb25 bd2cff3dfd
Merge branch 'adxeproject:dev' into partical-system-animation
2022-06-13 00:10:42 +03:00
涓€绾跨伒 faf0038a53 Update install-deps-linux.sh 2022-06-13 01:13:08 +08:00
DelinWorks 237a3ccbad Improve emission shapes workflow.
`ps->addEmissionShape(ParticleSystem::createConeShape({ -2000, 0 }, 400, 90, 50));` is the new workflow.
2022-06-11 18:06:43 +03:00
涓€绾跨伒 4c18771e34 Merge: 6943fb9dce 3a3b899636
Merge pull request #637 from rh101/fix-screen-blank

Fix Android screen blank issue after unlocking device
2022-06-07 20:05:29 +08:00
DelinWorks d40192ef7c Fix indentations. 2022-06-06 19:23:11 +03:00
DelinWorks b97a097486 Optimize code. 2022-05-29 08:13:22 +03:00
DelinWorks 9b0dc23742 Improve performance. 2022-05-28 20:36:04 +03:00
DelinWorks 3d731e505c Fix HSV Blending bug. 2022-05-28 20:34:19 +03:00
DelinWorks c5b50eedfe Remove useless `_isHSV` 2022-05-27 14:08:25 +03:00
DelinWorks 47b6aad5e1 Make scale in smooth 馃構 2022-05-27 00:29:53 +03:00
DelinWorks e57f69483a Add spawn scale in feature. 2022-05-26 22:53:19 +03:00
DelinWorks 7eba4588d6 Add spawn fade in feature. 2022-05-26 19:59:48 +03:00
DelinWorks 5f361ff58b Conserve memory allocations & Improve animation system.
Use memory when we need it 馃槧
2022-05-26 15:56:56 +03:00
Turky Mohammed 96d41b83e9 Fix typo in HSV/HSL classes. (#647)
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-05-26 19:25:30 +08:00
DelinWorks 726f40cda8 Add HSV support and remove frame compensation. 2022-05-26 14:00:33 +03:00
涓€绾跨伒 1e2467e6dd Merge: c6bca8ef86 ced908a1bb
Merge pull request #646 from DelinWorks/hsv-hsl-cpp-tests

Add `cpp_tests` to HSV/HSL
2022-05-26 04:13:01 +08:00
Turky Mohammed 554ed444c1 Merge: f0d650c6ef c6bca8ef86
Merge branch 'adxeproject:dev' into partical-system-animation
2022-05-25 22:04:13 +03:00
涓€绾跨伒 b6790e40e4 Merge: 1cdbf8c273 d2e96534d2
Merge pull request #645 from aismann/patch-1 [skip ci]

Update readme.md
2022-05-25 18:17:43 +08:00
DelinWorks f23aefc182 Revert "Revert stashed changes temporarily."
This reverts commit c3ca96bcbc.
2022-05-25 10:46:54 +03:00
DelinWorks e6c13ac358 Revert stashed changes temporarily. 2022-05-25 10:20:35 +03:00
rh101 af0b18a54a Allow the forced reformatting of RichText contents 2022-05-25 11:42:12 +10:00
DelinWorks 84a52c519f Improve code and add frame animation independence and null indices. 2022-05-24 11:26:53 +03:00
Turky Mohammed 1bcf616d44 Merge: eb8404f1fe 18f58a1925
Merge branch 'adxeproject:dev' into partical-system-animation
2022-05-23 18:42:36 +03:00
涓€绾跨伒 ebb11194c1 Update CMakeLists.txt (#641) 2022-05-23 23:40:37 +08:00
Turky Mohammed fe65570561 Merge: 0704503186 843d127a95
Merge branch 'adxeproject:dev' into partical-system-animation
2022-05-23 17:54:08 +03:00
halx99 60457300b7 Fix ci 2022-05-23 22:06:28 +08:00
DelinWorks 5239256b13 Improve particle RNG and add useful functions
Replaced M11 RNG with KISS RNG which is better and fixes a problem with particle strafing, added the ability to pause the entire particle system (useful for pause menus) and ability to control particle system time speed multiplier 馃挭馃ザ
2022-05-23 16:04:09 +03:00
halx99 71c27f43d8 Fix ios device install problems
- lua template missing `CFBundleExecute`
- Use `_` instead tests project to avoid unknown error
2022-05-23 17:03:07 +08:00
DelinWorks 6f241e1967 Separate quad animation loop from color loop
This improves cache hit rate which in turn increases performance 馃ザ
Of course that's viable when you're using pure memory pointer arrays that use simple POD-like data types.
2022-05-23 11:32:54 +03:00
DelinWorks 752aa3df46 Reimplement atlas animation system
Reimplement atlas animations with an easier workflow and make it work with the new animation descriptor system 馃槏馃ザ馃コ
2022-05-22 15:58:36 +03:00
DelinWorks 4f7bbcdb48 Add TODO 2022-05-21 16:56:56 +03:00
halx99 38510615db Improve code style 2022-05-21 21:55:48 +08:00
DelinWorks 0a8035c12c Add sprite frame and animation descriptors support 2022-05-21 16:48:46 +03:00
halx99 6dfbe87c3b Fix parameter order 2022-05-20 17:03:26 +08:00
DelinWorks 3b3a870c12 Update 2022-05-20 01:15:39 +03:00
halx99 beb8606e16 Fix ci & update project url in sources 2022-01-04 12:36:20 +08:00
halx99 def5f9e2bc Rename core folder name 2021-12-31 14:39:08 +08:00