leeda
edee97278f
V3 android cmake support, add mac/ios support ( #18646 )
...
* CMake build improvements
* android cmake support
* Enable proguard for cocos2d
* examples & test cmake support
* add android build type param to gradle.properties file
* less warnings
* update all android configs to recomended settings
* fix network cmake error
* fix js-tests cmake error
* android build config, add cmake
* android build config, add cmake
* add lua share lib
* android lua cmake build fix
* fix
* luajit test
* run fail, still
* fix js-warning
* correct lua main include
* lua test project cmake support android
* try to add lua-template cmake support
* lua template fix
* js_tests support cmake on android
* js-tests improve
* cmake support js-template
* test to realise prebuild
* cmake improve, no feature
* improve templates cmake
* refactor cmake struct
* correct cpp-tests cmake
* cpp-templates cmake improve
* typo fix
* cmake struct refator
* change default option
* adapt new project struct
* uniform cmake test style
* add_dependencies to support make -j
* little struct improve
* little fix
* adapt cmake bin dir
* little improve about cmake version
* change build all tests condition
* add source_group for Xcode
* add mark source files
* add more mark source code
* add template project to test
* add macos info.plist template
* add pak macos for all project
* lua test icon fix
* not consider lua project for now
* modify pak method
* add another ios toolchain
* add ios system library
* update ios toolchain, and reduce ios compile errors
* reduce error
* make ios engine lib compile pass
* cpp-empty-test ios bundle
* cpp-tests ios support
* js-tests ios support
* templates project support ios
* fix the way of lua-tests package
* try to fix lua-template on macOS
* comment lua-template sim file
* improve display on xcode
* update cmake readme
* check android compile again
* fix android compile error
* fix linux cmake res error
* update deps version, for cmake
* fix lua_template linux compile error
* close android cmake support for now
* review template android share library name
* change PROP_BUILD_TOOLS_VERSION version to 27.0.1
* change android compile version
* make `PROP_APP_PLATFORM` back, add comments for android native build
* Revert "make `PROP_APP_PLATFORM` back, add comments for android native build"
This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
leeda
18a6d8241d
update Copyright. might need manual fix later ( #18659 )
...
* Copyright use python script updated. might be fix by manual later
* Revert "Copyright use python script updated. might be fix by manual later"
This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.
* re modify copyright, consider utf-8-sig encoding
* another situation, add Copyright before "Permission is hereby granted"
* Revert "another situation, add Copyright before "Permission is hereby granted""
This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.
* another situation, add Copyright before Permission is hereby granted
* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."
* script modify copyright, consider is cocos copyright or not
* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."
* manual fix, not fix audio related
* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
newnon
5d006192aa
V3 multisampling support ( #18632 )
...
* Multisampling support
* fix opengl initialization with multisampling
* fix merge conflict
* reverted default attributes
2018-01-19 09:28:22 +08:00
leeda
ca46b062fd
spine res name update, because files name changed before ( #18586 )
2017-12-26 09:10:24 +08:00
minggo
5151dfd6f9
Remove ant projects ( #18532 )
...
* remove proj.android
* remove ant building and rename proj.android-studio to proj.android
* not pass --android-studio
2017-12-04 18:00:45 +08:00
minggo
9c67dcab9d
remove proj.android ( #18529 )
2017-12-04 11:26:43 +08:00
minggo
a7a61e6a83
travis build android studio projects ( #18515 )
2017-12-01 17:29:34 +08:00
James Chen
b191318e15
Auto hide home indicator for iPhoneX. ( #18514 )
2017-11-27 17:08:34 +08:00
minggo
dacd8e664f
fix issue that can not generate archieve file with Xcode9 ( #18498 )
2017-11-24 10:38:41 +08:00
Mozart Louis
bb479e4f6d
Android Studio 3.0 + Switching to libc++ (c++_static) + Simplify PROP_* values + Adding default Proguard Config for cocos ( #18470 )
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* Updated android build process to use c++_static
* Comment out org.gradle.jvmargs
* Updated all project in test directory
* Update C++ Template
* Update js and lua projects
* Update Proguard + Lower minSdkVersion to 14
* Added All PROP_* values + updated build.gradle
* Updated versions
2017-11-23 09:08:50 +08:00
James Chen
69e5a056e6
Uses Images.xcassets instead of several icon png files. ( #18485 )
...
* Uses Images.xcassets instead of several icon png files.
* Renames AppIcon.
* Sets AppIcon from Images.xcassets
* Uses Images.xcassets instead of several icon png files for template projects.
* Modify permission to 644
2017-11-21 15:31:29 +08:00
minggo
cfaa77be28
Update spine ( #18427 )
2017-11-02 09:06:13 +08:00
minggo
496de07633
don't have to set NDK_MODULE_PATH manually
2017-10-26 13:40:27 +08:00
minggo
b275a3e2f0
fix conflict
2017-09-20 09:11:35 +08:00
James Chen
0c5ba220b1
Supports full screen for iPhone X and uses Storyboard for launch screen. ( #18276 )
...
* Supports full screen for iPhone X and uses Storyboard for launch screen.
cpp-empty-tests done.
* Supports full screen for iPhone X and uses Storyboard for launch screen.
cpp-tests, js-tests, lua-empty-test, lua-tests done.
* Removes unused UILaunchImages for test projects.
* Removes unused UILaunchImages for template projects.
* Adds LaunchScreen.storyboard / LaunchScreenBackground for template projects.
* Fixes lua template.
2017-09-19 15:01:19 +08:00
minggo
186e05f7c5
adjust z order ( #18284 )
2017-09-18 17:18:20 +08:00
James Chen
a73d5893b4
[android] Fixes AppAcitivity (Sub class of Cocos2dxActivity) is re-created which causes crash if launching app first time and re-opening from icon. ( #18271 )
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* [android] Fixes AppAcitivity (Sub class of Cocos2dxActivity) is re-created which causes crash if launching app first time and re-opening from icon.
* Update AppActivity.java
* Update AppActivity.java
2017-09-18 15:12:30 +08:00
minggo
c4042c220b
[ci skip]fix issue that can not change position style, can not add new emitter ( #18272 )
2017-09-15 10:49:04 +08:00
minggo
19962a3b59
[ci skip]don't clean layer when switch to another layer ( #18267 )
2017-09-14 17:42:56 +08:00
minggo
36f7f3c37e
Merge branch 'v3.16' of github.com:cocos2d/cocos2d-x into syn-v316
2017-09-13 11:18:39 +08:00
James Chen
ec83cc99cc
[ci skip] [lua-tests] fix wrong position of 'save' button in renderTextureTest. ( #18244 )
2017-09-08 16:42:12 +08:00
James Chen
5cf8db85d4
Fixes crash of lua particle test while building lua-tests in release mode. ( #18221 )
2017-09-06 15:06:21 +08:00
James Chen
30266b4ddd
[ci skip]Fixes crash of lua particle test while building lua-tests in release mode. ( #18222 )
2017-09-06 15:05:47 +08:00
James Chen
afe7ddcad3
Updates EventDispatcherTest for js-tests and lua-tests. ( #18211 )
...
Fixes http://punchbox.info:3000/issues/26293
Uses removeFromParent(false) for not cleaning up EventListener associated with node.
2017-09-06 15:05:03 +08:00
minggo
c89e35e22a
Merge pull request #18216 from cocos2d/v3.16
...
V3.16
2017-09-06 14:59:36 +08:00
minggo
15b43659c2
update to use Android Studio 2.3.3 ( #18214 )
2017-09-01 17:46:26 +08:00
minggo
4a0b9b1fd3
[ci skip]remove tizen projects ( #18196 )
2017-08-28 14:33:01 +08:00
Valera
03635ecc4a
Improved Cocos2dxLuaLoader.cpp ( #18171 )
...
* Improved Cocos2dxLuaLoader.cpp
* Added testcase for new LuaLoader
2017-08-25 09:32:02 +08:00
jett_yu
d11674fd9c
[ci skip]implementation conversion lua table to ObjC Dictionary ( #18134 )
2017-08-24 14:17:21 +08:00
minggo
8fcf0d7fd9
fix gradle setting ( #17896 )
2017-06-05 11:35:48 +08:00
minggo
ee84d9f12e
update v3.15
2017-04-14 13:45:32 +08:00
James Chen
e5e87311b6
[lua-tests] Check the validity of label instance before setString. ( #17664 )
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* [lua-tests] Check the validity of label instance before setString.
fixed http://punchbox.info:3000/issues/26233
* Minor fix: Adds missing test case in NewAudioEngineTest.
2017-04-10 10:14:06 +08:00
minggo
513092bd88
fix error ( #17656 )
2017-04-06 16:18:28 +08:00
minggo
8a587a3681
[ci skip]fix some error for Android Studio project ( #17655 )
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* use '/' for path separator on windows
* enable short commands
it is useful on windows because windows has length limitation of commands
2017-04-06 15:41:38 +08:00
minggo
9ed5127edc
synchronize v3.15
2017-04-01 17:16:45 +08:00
minggo
d2a5c194cc
adjust position ( #17622 )
2017-03-31 10:20:08 +08:00
minggo
b6d42e0b42
fix error effect ( #17612 )
2017-03-29 17:20:01 +08:00
minggo
9d81f16bc5
[ci skip]make android studio work for release mode ( #17610 )
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* release mode of lua test case work with Android Studio
* add missing file
* fix error for debug mode
* make android studio work
2017-03-29 15:56:46 +08:00
minggo
c5140f7af2
remove unneeded test case ( #17609 )
2017-03-29 14:24:11 +08:00
minggo
c8af3fe0bd
fix crash in release mode ( #17592 )
2017-03-27 15:19:24 +08:00
minggo
db837ebdae
remove unneeded test cases and fix parameter length limitation on windows
...
* delete unnneded test case on windows
* delete unneeded test cases
* avoid parameter length limit when building android on windows
* adjust project setting to delete unneeded test cases
* remove unneeded test cases for windows10
* remove unneeded test cases for tizen
* remove unnedded test case for android
2017-03-22 13:43:12 +08:00
James Chen
3bd09ae286
[win32] Fixes cpp-tests/FileUtilsTest crash. ( #17551 )
2017-03-22 11:17:52 +08:00
mogemimi
f90691eb63
Fix spelling: billborad -> billboard ( #17560 )
2017-03-22 09:21:34 +08:00
rh101
f8eccb9608
Added VS2017 support in project files ( #17548 )
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* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entries for non-existent files that were causing "Build is out of date" issues in Visual Studio
[project.pbxproj] Removed entries for non-existent file
* [libcocos2d.vcxproj.filters] Renamed CCStencilStateManager.h extension to .hpp.
* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entry for file CCDownloaderImpl.h which does not exist.
* Changed extension of CCStencilStateManager.hpp to .h
* Added support for VS2017 in project files.
2017-03-20 09:36:07 +08:00
minggo
ebdae8c2da
use different separator on different platforms and make path length short ( #17542 )
2017-03-17 11:54:36 +08:00
mogemimi
8be22ce55c
Fix typos in comments and strings ( #17534 )
2017-03-17 10:44:38 +08:00
Bin Zhang
010a724149
Solve the error when building Android Studio project. ( #17504 )
2017-03-15 15:45:50 +08:00
minggo
7d3b9de866
update gradle version and build tool version ( #17496 )
2017-03-14 18:13:47 +08:00
Bin Zhang
769f7830f0
Improve the AndroidStudio configurations of tests & templates ( #17495 )
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* Improve the AndroidStudio configuration of test projects to fit the new implementation of cocos compile.
* Improve the AndroidStudio configuration of templates to fit the new implementation of cocos compile.
2017-03-14 13:41:28 +08:00
James Chen
b04fcbcd30
fix the broken of lua-tests after PR #17445 was merged. ( #17454 )
...
repeat is a keyword in lua.
2017-03-07 10:14:55 +08:00
mogemimi
e293520057
Fix some local variable names in tests ( #17445 )
2017-03-06 10:01:53 +08:00
mogemimi
cfbbc65c71
Fix various typos in comments and strings ( #17410 )
2017-02-27 11:12:29 +08:00
mogemimi
454fd8518b
Fix minor typos in tests ( #17404 )
2017-02-24 12:45:41 +08:00
mogemimi
48cbc890c6
Typo fix: Rename `MutiTouchTest` to `MultiTouchTest` ( #17399 )
2017-02-23 17:05:08 +08:00
minggo
5ae8a95c6f
[ci skip]make all tests and template support Android Studio ( #17389 )
...
* make all tests and template support Android Studio
* use grable 2.2.3
2017-02-21 17:58:30 +08:00
James Chen
619e012d9b
[WebSocket] Adds support for getting url and server selected protocol ( #17381 )
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* [WebSocket] Adds support for getting url and server selected protocol
* Adds const keyword for getter methods, and make LOGE also works in release mode.
2017-02-20 09:44:20 +08:00
CocosRobot
d07794052f
Update license to 2017 ( #17362 )
...
* Typo: CopyRight -> Copyright
* Copyright update: chukong-inc.com -> Chukong Technologies Inc.
* [js files] Copyright update: 2014 -> 2014-2017
* [cpp files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2015 -> 2015-2017
* [js files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2016 -> 2016-2017
* Copyright update: 2013 -> 2013-2017
* Copyright update: 201?-201? -> 201?-2017
* License year fixes.
* Liscene year fix in CCRay.cpp
* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
子龙山人
1baad6b962
Fix tizen compilation issue ( #17341 )
...
* fix tizen compile issue
* enable websocket test on tizen
* change application id of tizen projects
* improve cpp-tests websockets
* update template app id of tizen
* fix tizen cpp-tests in release mode
* update 3rd deps version
* bump external version to 123
2017-02-13 17:59:48 +08:00
minggo
c61cd9afe7
fix spine binding codes and test case ( #17335 )
2017-02-10 11:58:23 +08:00
minggo
8825a091bb
update spine to 3.5.35 ( #17331 )
...
* update spine to 3.5.35
* fix jsb compiling error
* fix lua compiling error
2017-02-09 16:57:42 +08:00
James Chen
b1f2a056b2
Refactor WebSocket to support SSL (wss) ( #17172 )
...
* Refactors WebSocket:
1. Supports wss protocol
2. Uses only one libwebsockets context, multiple wsi instances to avoid multi-thread issues
3. Uses lws_create_vhost to create multiple virtual host, different protocols works
* Adds openssl include path to xcode project configuration.
* mac doesn’t depend on curl
* ca file path should be full path.
* More bug fixes like which in https://github.com/cocos2d/cocos2d-x/pull/6986
* Remove curl dependence for mac
* Updates Andorid.mk
* [win32] Adds wss support for win32, and updates openssl, libcurl, libwebsockets libraries.
* Updates external/config.json to 118.
* [win32] Updates cocos/2d/libcocos2d.vcxproj to fix compilation error while building in release mode.
* Linux support websocket ssl connection.
* Updates external/config.json
* Updates install-deps-linux.sh
* Adds dependence of binutils, print ld version
* Updates travis scripts.
* Updates travis scripts.
* Updates travis script, don’t output log while extracting.
* update before-install.sh
* updates before-install.sh
* updates before-install.sh
* don’t output log for installing software.
* Updates config.json to 120.
2017-01-19 13:55:14 +08:00
minggo
1b6c8cc5c1
bind FileUtils:getDataFromFile() to lua ( #17182 )
2017-01-13 13:39:58 +08:00
minggo
20d8ef9584
make it work with release mode on arm64 bit ( #17057 )
2016-12-23 16:44:29 +08:00
minggo
de670c1913
Lua tests ( #17005 )
...
* fix conflict effect
* set index to 1 before running a test case
2016-12-14 09:28:19 +08:00
minggo
ba7c977111
use no border policy ( #17004 )
2016-12-13 16:31:31 +08:00
James Chen
91daa7a12a
Fixes NewEventDispatcherTest. ( #16983 )
...
fixed http://punchbox.info:3000/issues/26036
2016-12-12 09:39:20 +08:00
James Chen
951b5174db
[lua-tests] Fixes PhysicsDemoBug5482 crashes. ( #16979 )
...
Fixed http://punchbox.info:3000/issues/26011
2016-12-09 14:12:57 +08:00
minggo
fb3055e98c
remove duplicated codes to fix crash in release mode ( #16978 )
2016-12-09 13:42:16 +08:00
James Chen
e6aa2ace3e
[lua] Fixes AssetsManagerEx test crashes. ( #16977 )
2016-12-09 12:04:38 +08:00
James Chen
a0b67fc99a
Fixes lua action test ‘Issue 1305’ crashes. ( #16974 )
...
* Fixes lua action test ‘Issue 1305’ crashes.
* Removes an unused log.
2016-12-09 10:39:34 +08:00
James Chen
fb89672fff
Updates lua CCControlSliderTest. ( #16968 )
...
* Updates lua CCControlSliderTest.
fixed http://punchbox.info:3000/issues/26029
* [lua-tests] Fix the display position of CCControlSilderTest on win32.
2016-12-07 14:55:43 +08:00
minggo
3db39a27ea
Vibrate test ( #16966 )
...
* only show vibrate test on iOS and Android device
* vibrate no matter it is silient or not
2016-12-07 11:12:38 +08:00
子龙山人
1b0a6c2c5c
Sync editbox improvement from cocos creator ( #16965 )
...
* sync the changes from creator
* fix editbox vertical alignment
* improve android editbox multiline text vertical alignment
2016-12-07 09:21:17 +08:00
minggo
77fb210b3a
fix wrong codes and simplify codes ( #16964 )
2016-12-06 17:38:06 +08:00
minggo
84a6ab312c
use correct downloader implementation on mac ( #16955 )
2016-12-05 09:36:35 +08:00
James Chen
babced8b7c
Fixes lua-tests/keypad test case. ( #16954 )
...
* Fixes lua-tests/keypad test case.
* Updates string
2016-12-02 15:50:53 +08:00
minggo
8f9b096792
fix url and use https protocol ( #16940 )
2016-11-30 17:51:57 +08:00
minggo
7e100135b6
disable menu item according different angle of view ( #16937 )
2016-11-30 16:49:50 +08:00
minggo
28e48c0af8
remove unneeded test case ( #16936 )
2016-11-30 16:21:33 +08:00
James Chen
df13bc8856
Allows Arbitrary Loads for cpp-tests, js-tests, lua-tests project. removes exception dictionary. ( #16934 )
2016-11-30 15:29:48 +08:00
James Chen
8f7d5cfc01
Updates ios project configuration, allows http connection to `httpbin.org` for cpp-tests,lua-tests. ( #16925 )
2016-11-30 11:17:24 +08:00
Bin Zhang
3b87e46280
Support compile & run project on Tizen by cocos command. ( #16783 )
...
* Add config files for build engine source code on tizen.
* Add config files for cpp-empty-test on tizen.
* Add missing files.
* Add config files for cpp-tests on tizen.
* Add Tizen config files for lua-bindings.
* Add Tizen config files for lua-empty-test.
* Solve the error when build lua-empty-test for Tizen.
* Add Tizen config files for lua-tests.
* Solve the error when build lua-tests for Tizen.
* Add tizen config files for templates.
* Update submodule cocos2d-console.
2016-11-02 17:41:26 +08:00
Paul Gardiner
6b27f014fc
Correct the Skybox fov ( #16655 )
...
* Remove undrawn quads from the skybox mesh
CCSkybox had been implemented using a combination of two
inconsistent techniques. The rendering was being achieved via use of
the vertex shader's inherent support for cubemaps. That technique requires
only a single screen-covering quad, but the implemtation defined a cube.
Defining a cube mesh would be appropriate if one were simply mapping the
cubemap's 6 textures to faces, but is unnecessary if using the shader's
cubemap feature.
Not only was the use of a cube mesh unnecessary, but the particular way
the cube was defined and used meant that only one face would ever
contribute to the rendering. One of the other faces would always be culled
and the other four would be viewed edge on, mapping the the infinitesimally
thin lines defining the edges of the screen.
This commit simply removes the never-rendered faces, and adds comments
explaining the technique.
* Within test code, remove setScale calls applied to skyboxes.
A Skybox is defined in such a way that it's position, rotation and
scaling has no effect on it's rendering, so setScale has no effect.
The calls are removed from test code to avoid confusing anyone using
it as a template for their own programs.
* Make the Skybox correctly account for the camera's fov
The Skybox does not use the model/view and projection matricies. Instead
a single quad that maps exactly to the screen is rendered and the camera's
world matrix is passed into a shader that renders using cubemap lookups.
The way that works hardwires the fov to 90deg in both the horizontal and
vertical. That shows up particularly badly when the camera is pointed
directly downwards and rotated: the image deforms as it rotates.
This commit corrects the problem by using scaling factors from the
camera's projection matrix to prescale the matrix passed into the shader.
2016-10-17 13:46:26 +08:00
Paul Gardiner
875cf45d1d
Lua: add cc.vec3 functions - add, sub, mul and dot ( #16706 )
...
Also update the lua test to use these functions.
2016-10-17 10:39:40 +08:00
minggo
56e0e6f741
correct search path ( #16660 )
2016-10-08 14:44:18 +08:00
Paul Gardiner
1c0602e130
Remove unnecessary arguments from some lua cc.mat4 methods ( #16658 )
...
* Lua: remove unused 3rd argument from cc.mat4.transformVector
cc.mat4.transformVector takes a mat4 and a 4vector and returns the result
of applying the mat4 to the vector. Strangely it had been made to also
require a third argument called dst which it doesn't use but did check
was a vec4. This commit allows cc.mat4.transformVector to be called
without the unnecessary argument. We still permit calling with it for
backward compatibility.
Also changed is the wrapper in Cocos2d.lua so that a second form of
cc.mat4.transformVector can be used where the vector is supplied as
4 separate numbers.
Changed the test files to call without the unnecessary argument.
* Lua: remove unused argument from cc.mat4.createTranslation/Rotation
Both these functions have an extra unnecessary argument called dst,
although neither use it either to pass in or out a value. This
commit removes the extra argument and updates the test programs
correspondingly.
Also, within Cocos2d.lua, remove some definitions that are later
overwritten by new ones
2016-10-08 14:33:50 +08:00
Paul Gardiner
68ec773f39
lua: generate bindings for Sprite3DMaterial ( #16609 )
...
Add Sprite3DMaterial to the list of classes for autogeneration of
lua bindings.
Add a new test case to the end of Sprite3DTest.lua showing the
use of outline.material.
2016-09-30 09:34:16 +08:00
minggo
a6f3773aef
Luajit ( #16620 )
...
* update console
* load lua according architecture
* install android-13 in travis
2016-09-28 16:19:20 +08:00
minggo
84a102edf8
merge v3.13.1 back to v3
2016-09-15 10:08:28 +08:00
minggo
937525a4de
prevent restarting activity on some events ( #16525 )
2016-09-06 16:12:49 +08:00
minggo
04fd2b16b2
merge v3.13 back to v3
2016-08-29 11:57:13 +08:00
minggo
e9a5a4e2bd
Revert luajit ( #16397 )
...
* revert to use lua
* comment lua bytecode test
* update release note
2016-08-19 11:49:19 +08:00
minggo
3ce4134ab3
use java reflection to avoid API level dependent, use app-abi 10 ( #16371 )
...
* use java reflection to avoid API level dependent, use app-abi 10
* add license header
2016-08-17 13:55:26 +08:00
James Chen
86b8a633f3
Android arm64-v8a also uses Luajit. ( #16352 )
...
* Android arm64-v8a also uses Luajit.
* Updates external/config.json
2016-08-15 14:57:04 +08:00
James Chen
12d022d6ea
[lua-tests] Reverts uniform after GetUniformTest. ( #16357 )
2016-08-15 09:41:18 +08:00
Greg Rynkowski
14b8fc0a71
Remove AppDelegate memory leak in Android projects ( #16333 )
...
* Remove AppDelegate memory leak from Android projects
AppDelegate object and all its members are never released.
As a solution I propose to use static unique_ptr that could destroy it
at the end of the application.
Issue:
https://github.com/cocos2d/cocos2d-x/issues/14110
* Correct code style in Android main.cpp files
- removed redundant headers (reduced dependencies)
- removed redundant code
- corrected code style
2016-08-08 10:53:04 +08:00
minggo
7131451f1b
change to use api 19 ( #16248 )
...
* change to use api 19
* update deps version
2016-07-29 13:57:01 +08:00
Ricardo Quesada
2945968614
Upgrades to Spine v3.4 ( #16242 )
...
* Upgrades to Spine v3.4
Github issue #16115
* compiles and works on windows
tested on:
* win32
* win10
* win8.1
* include-linter: don't test spine files
we need them unmodified
* spine bindings fixes
also, doesn't use goblins-ffd. instead it uses goblins.
goblins-ffd is no longer present in spine v3.4
2016-07-28 07:25:50 -07:00
minggo
5f2c1df448
use android 21 to fix compiling error
2016-07-22 10:53:56 +08:00
mogemimi
5bd2d74078
Fix spelling for `getPolygonCenter` function
2016-07-19 08:24:22 +09:00
Ricardo Quesada
05a772115e
fixes issue #15566
...
lua and javascript for arm64 is not compiled
version 103
uses JPEG 9b for android
using armeabi
uses Lua, and not LuaJIT for Android ARM64
2016-07-12 19:03:53 -07:00
minggo
4e125d84a4
fix compiling and linking error with ndk r12b
2016-07-08 15:29:35 +08:00
Ricardo Quesada
afe36e4a00
feat: upgrades to GLFW v3.2
...
Inclues Mac and Win32 binaries
Includes udpated downlaod+compile Linux script
fixes github issue #11748
uses WINAPI instead of APIENTRY
it seems that it is being redefined somewhere... but I couldn't find
exactly where
2016-06-29 16:11:30 -07:00
minggo
4dfa9d1719
[ci skip]Lua test case issue ( #15970 )
...
* modify title and replace or with BitOr
* remove unneeded codes
2016-06-27 18:44:09 +08:00
子龙山人
bac1870d16
fix android editbox custom font file ( #15924 )
...
* fix android editbox custom font file
* simplify get real font name on Android
2016-06-23 11:26:32 +08:00
minggo
9fd190d283
Merge pull request #15916 from dumganhar/fix/AssetsManager
...
fix AssetsManager could not work after Pull Request #13893 was merged.
2016-06-22 15:25:18 +08:00
James Chen
8e19db7d26
fix AssetsManager could not work after Pull Request #13893 was merged.
2016-06-22 14:31:26 +08:00
minggo
359fdb92f2
remove studio related test cases
2016-06-22 14:05:58 +08:00
PooperPig
7214173e98
Added Particle Emitter Pause option, and tests ( #15836 )
...
* Added Particle Emitter Pause option, and tests
* private field emitter => _emitter
isPaused changed to const
removed erroneously added spaces
renamed unPauseEmissions => resumeEmissions
2016-06-15 18:31:10 +08:00
BQ
93ed59bfb3
English grammar corrections.
2016-05-25 15:25:38 +01:00
BQ
6097c3abd1
English grammar corrections.
...
Make brackets consistent.
2016-05-25 15:18:57 +01:00
Wilson E. Alvarez
f0343bf219
Fixed APP_NAME for cpp, cpp-empty, js, and lua tests.
2016-05-13 22:13:05 -04:00
minggo
2a712a0c3b
set correct package name
2016-05-09 18:14:53 +08:00
zilongshanren
482788c933
Add tizen support ( #15518 )
...
* add Tizen Support
* fix linter error
* fix tizen audio engine lua bindings config
2016-04-28 09:49:55 +08:00
minggo
1de5141473
update label string every 0.1s
2016-03-29 15:25:18 +08:00
Xpol Wan
e7864cdb89
Removed unnecessary search paths.
2016-03-22 16:04:12 +08:00
zilongshanren
589d7e47bf
fix polygon api typo
2016-03-17 17:16:56 +08:00
zilongshanren
a1b4cd845f
Revert "Fix incorrect function name of getTrianglesCount"
2016-03-17 16:38:17 +08:00
mogemimi
23a05ddab2
Fix incorrect function name of getTrianglesCount
2016-03-15 07:39:42 +09:00
Ricardo Quesada
028f8c28e1
Squashed commit of the following:
...
commit 59e43a3c80f4af8998e4a14f6463bd7a91617d5f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 15:19:48 2016 -0800
uses new naming convention for projects
uses _ instead of -
commit f97ba56608d48b17909649c8617ba9047b566196
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 14:49:22 2016 -0800
fooling cmake for real
commit 20c2560f75eab952e5131b484284bf20cb07fe07
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 14:43:05 2016 -0800
fooling cmake
commit a0ada44bc82941830f6c71219a1492d28c28c306
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 14:26:59 2016 -0800
makes CMake for Mac happy
commit 656b4f5e2dd741215a4699db979fe1b0dce60298
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 13:50:15 2016 -0800
linux fix
commit fa98aeac8505c764f4a69f15c8a8ff1123fad2a3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 11:18:18 2016 -0800
links correctly!
commit 9c56ce7143d3a35b44d33f246cec093ca9eaa7d9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Mar 1 17:44:58 2016 -0800
Squashed commit of the following:
commit 2ef52723dae44204c047cb177d5a5670fb659c79
Merge: 8a5c998 25cf1f1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Mar 1 16:54:04 2016 -0800
Merge branch 'v3' into cmake_android
commit 8a5c9981192e344fffc9f14be5cb14f66eccfa24
Author: Chaoren Lin <chaorenl@google.com>
Date: Thu Feb 11 18:34:46 2016 -0800
Fix module name in Android template to match CMake project.
commit be85e19e852a9d5fbd6c58cea60c75fe47a5a576
Author: Chaoren Lin <chaorenl@google.com>
Date: Thu Feb 11 18:27:45 2016 -0800
Add missing platform specific source file to CMake project.
commit 705389ac6582107a381d0cbc56268eaa98ffc5c3
Author: Chaoren Lin <chaorenl@google.com>
Date: Wed Feb 10 19:21:12 2016 -0800
Find AndroidNdkModules.cmake relative to android.toolchain.cmake.
commit a10075e2cb30af2e1f9a30da99efac880658ad6b
Author: Chaoren Lin <chaorenl@google.com>
Date: Wed Feb 10 19:03:11 2016 -0800
Remove cpp-empty-test from project templates.
commit e070fcbf210b8628f75785e738202a80a95ac0ff
Author: WenhaiLin <wenhai.lin@chukong-inc.com>
Date: Mon Aug 31 09:56:03 2015 +0800
Fix CMake for Android Target
2016-03-02 16:51:54 -08:00
Ricardo Quesada
bc11e24019
Squashed commit of the following:
...
commit 36c2807d07848448c1fed86f4b119205048691bf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 13:11:40 2016 -0800
binary file 82
commit 9b7cd003b12faefd0522d12f765c027efb001ab2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 12:56:39 2016 -0800
fore multiple in windows phone 8.1 too
commit daea8a3ef8d69915e7a9d962fd745a1103011bab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 12:50:45 2016 -0800
force multiple
commit 0fbabdbf99974e95de083d79c7d6ae7cf735e4b6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 10:44:40 2016 -0800
compiles
commit f817766afcd0ffc4ca93f628d55fabc4b5a96ba5
Merge: 7b2cea3 8bf3d33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 09:37:24 2016 -0800
Merge branch 'v3' into chipmunk_v7_2
commit 7b2cea329a56ae2786428d39a499bc12ba3860e6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Feb 27 01:11:13 2016 -0800
correct paths for win8.1
commit dcf1f046eb1e18474d6f94b2d7dc31fbf1b06cea
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 26 22:46:58 2016 -0800
projects works on win32
commit ab5b14c25ef0fdf224480302f9cb3cc01d5c360c
Merge: 04377cc 9af2f4e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 26 21:57:10 2016 -0800
Merge branch 'v3' into chipmunk_v7_2
commit 04377cce7f46b2c2016ccc3855fc479c4f6aa516
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 26 21:26:55 2016 -0800
trying to make it compile on win32
commit 7703946d99e1cdc6a57f2ccb2a868818c1367291
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 24 10:28:12 2016 -0800
quick hack to make it compile...
...autogenerated files will fix it.
commit ea35bf3a5894cb80b09ecd0a4a5408dcc19785f5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 24 09:20:59 2016 -0800
Squashed commit of the following:
commit 487e52a7af7cdb40135fd3bd83b2efba0dfe6265
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 20:10:13 2016 -0800
compiles.. sort of
commit a7990e2888d5ef1e43b811148b23c0b899105ab3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:55:24 2016 -0800
more chipmunk fixes
commit 1174f6ec8201324161d7946af0f493b136a56690
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:36:15 2016 -0800
more chipmunk fixes
commit 00ac2449ca0c35bd9184310d58e74aaa05bd1323
Merge: f942c5a 0594d3c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:29:27 2016 -0800
Merge branch 'chipmunk_v7_squashed' of github.com:ricardoquesada/cocos2d-x into chipmunk_v7_squashed
commit f942c5a3cc7b24f3ac211d781be1b9c9d4ec0fd7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:28:51 2016 -0800
correct path for chipmunk
commit 0594d3c4141d390b2566ea76101e383f15ebcaaf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 18:44:05 2016 -0800
compiles on ios
commit 379503399c384ad77d25d68a2f83b71a829b1c04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 17:51:36 2016 -0800
chipmunk include fixes
commit 95839fb7b406a32255853294b016d8c15aec1ed6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 17:09:04 2016 -0800
fixes for cmake + mac
commit 39449ea3b7efccae2946785c1c11433d964ee480
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 16:51:25 2016 -0800
correct includes
commit 98e97d7d2f00e6a78d040dcaf17e5a077e9a88c3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 16:35:40 2016 -0800
fixes chipmunk with cmake
commit 337f21f9466703722847635301d841ace9b757cb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 14:42:01 2016 -0800
updates android and linux projects
commit 7111a9993b97f78cf73206804b25665c21a59ca8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 14:18:26 2016 -0800
cosmetic changes
commit ce15038b8d2c0c7ebe31b4e1efe92646b7c70d1b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 06:53:41 2016 -0800
chipmunk autogenerated files
commit 66c71bfa3aaab04abf25f284e2e76ce2a74a98de
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 06:47:41 2016 -0800
compatibility both in JS (to reduce space)
and in C for (C++ users)
commit 0f9ffa0a8ab23a19e1f10b04e6987c2288764b1f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 06:10:02 2016 -0800
mooooore fixes
commit 9ab23014093677e8eda69b105f50410b8c792aa3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 05:30:58 2016 -0800
doesn't crash with collision handler
commit 69275a16817a038244bbaaff9e82a011b6729cb2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 05:16:29 2016 -0800
adds missing space functions
commit a6b97bbc76cb9ab293356bb7451cfa858353f589
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 22:22:27 2016 -0800
queries... better
commit 3442bceca64f5a0ddbbbb1a288146a2a61d87632
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 19:48:41 2016 -0800
adds more missing functions
fixes other chipmunk JS issues
commit 3797a033896d059da58a05ce0de832ed9c150eff
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 18:30:21 2016 -0800
yep... poly works ok
commit d1bb57776891605b9d3e4fb90736c6869d96b944
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 17:28:29 2016 -0800
neede compat files
commit 39ec518d4e089124d9a53fe3a8dce3aa0474c233
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 17:28:04 2016 -0800
query working!
commit 71a8001fd6bc03ac674621f5da38a3f8778430b4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 21:57:03 2016 -0800
almost there
commit 9272fdcd06ba188db2fe5701fb2ac21476d54883
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 21:18:46 2016 -0800
fixes return values
commit 7218778da846e1e36a510c0a19a5ee76f91db032
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 20:36:14 2016 -0800
cpMomentForSegment is manual since parameter 4 is optional
in chipmunk 6, but not in 7
commit 98d5d3e23c2cdb941cc0b1f3ce8275990356e88d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 17:29:28 2016 -0800
yeah... process the arguments correctly
works both for functions and auto_classes
commit ce6a4fe3593b4f3b0fcdf11d12e297d789e0d96b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 16:49:00 2016 -0800
compiles and links
fixes some issues with the queries.
returns shapes instad of the queryInfo
commit 3f879482dc6db86e45e4319bc802ccf19b52a46c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 15:03:18 2016 -0800
adds removeCollisionHandler and other fixes
commit 32d825fc7bd323e144db6a1badc4a62420b6ea44
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 18 20:59:24 2016 -0800
compiles... doesn't work yet
commit bd64de81713fb2d7652a538d667d73f05f5d9320
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 17 18:17:39 2016 -0800
WIP: chipmunk bindings
2016-02-29 13:53:00 -08:00
XiaoFeng
9224a9d03b
Remove test/lua-tests/project/Classes/lua_module_register.h, use the one in libluacocos2d instead.
2016-02-17 14:54:15 +08:00
zilongshanren
b43764fc92
fix lua deprecated function bindings
2016-01-25 14:48:17 +08:00
Ricardo Quesada
692c0f8a0e
adds tvOS support
...
Ported tests:
- js-tests
- cpp-tsts
- lua-tests
- game-controller tests
all of them working, but most of the tests can't be navigated
since they expect a controller.
2015-12-28 15:59:36 -08:00
fanli
ffbac99dc5
fix script samples error with controlButton
2015-12-19 22:22:41 +08:00
zilongshanren
ac4f66fff2
fix lua focus test
2015-12-19 18:32:43 +08:00
XiaoFeng
f6021d502d
Fix pageViewTest Horizontal scroll won't work in Lua-test
2015-12-19 13:12:32 +08:00
Ricardo Quesada
0e34a864b2
Merge pull request #14528 from xiaofeng11/v3_3dtouch
...
Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-03 22:21:48 -08:00
pandamicro
b6fd2e9449
Permit http access to cocos2d-x.org in test projects
2015-12-03 18:00:48 +08:00
yangxiao
ebd5c1cca7
resolve conflict and fix checktexture bug
2015-12-02 11:26:05 +08:00
肖峰
bb832f8d60
Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-01 13:02:53 +08:00
songchengjiang
dcfdfd3a78
LUA tests: add Sprite3DNormalMappingTest
2015-11-26 11:27:33 +08:00
XiaoFeng
668558b99f
Fix when leave "ComponentTest" scene, background music still go on playing in lua-test under Android system
2015-11-06 11:38:41 +08:00
XiaoFeng
80b2def648
Fix "PhysicsTest->Fixed Update Test" under lua-test perform in wrong status.
2015-10-28 14:12:24 +08:00
songchengjiang
29c5ca6ea9
fix the #23309 bug
2015-10-14 11:23:11 +08:00
XiaoFeng
aee3244ad3
Fix test cocostudio test->cocostudio GUItest->MoveBy vertical direction under lua test project can not scroll back to page 1 from page 2
2015-10-10 17:50:48 +08:00
XiaoFeng
4df211fa0b
Fix particle test under lua test project display different in different platform
...
Fix cocostudio 3d test under lua test project crash bug
2015-10-10 14:51:14 +08:00
pandamicro
a1bbd43f9f
Add component test to lua-tests and remove it from lua empty test
2015-09-26 19:43:36 +08:00
pandamicro
3fc1349561
Merge pull request #13945 from WenhaiLin/v3-physics-testcase-fix
...
[ci skip]Lua-tests:Fixed physical test cases.
2015-09-19 00:05:26 +08:00
WenhaiLin
db102f2030
[ci skip]Lua-tests:Fixed physical test cases.
2015-09-19 00:03:21 +08:00
pandamicro
0cbc1e5f40
Merge pull request #13923 from WenhaiLin/v3-physics-refine
...
Refine components to improve physics performance
2015-09-18 21:56:36 +08:00
hanxi
b1ed1a8a51
add UIEditBox support linux platform.
2015-09-18 17:11:58 +08:00
WenhaiLin
a17a702cd1
Refine components to improve performance
2015-09-18 14:34:02 +08:00
James Chen
10e45ee744
Updates XMLHttpRequestTest.lua
2015-09-12 19:11:32 +08:00
zhangbin
8e9928ad99
Remove performance tests from lua-tests & js-tests.
2015-09-11 10:53:17 +08:00
minggo
8326ed6535
add physics component
2015-09-08 09:54:01 +08:00
andyque
15156a015a
add RadioButton and RadioButtonGroup event type
2015-08-20 22:49:42 +08:00
andyque
72496ae426
add missing ui test in Lua
2015-08-20 15:25:09 +08:00
子龙山人
1f735b4f0e
Merge pull request #13437 from fusijie/fix_lua_testcase_setPointer_error
...
Fixed setVertexAttribPointer luabinding and Test case.
2015-08-19 11:43:18 +08:00
子龙山人
e3c88533fe
Merge pull request #13447 from WenhaiLin/v3.8-refine-testcases
...
Test cases:improve small problems.
2015-08-19 09:46:13 +08:00
WenhaiLin
5cdfdf8497
[ci skip][Android Studio Projects]Update Gradle Plugin from 1.2.3 to 1.3.0
2015-08-18 22:37:00 +08:00
WenhaiLin
5dd6d94c17
Test cases:improve small problems.
2015-08-18 22:19:24 +08:00
fusijie
f671d36e31
Fixed lua testacase setPointer error.
2015-08-18 11:19:32 +08:00
Ricardo Quesada
d2cf4bfc79
Squashed commit of the following:
...
commit 2c810a8e931e07b06498c07db37cbf20a2bcfc92
Merge: 61788a0 082caaf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Aug 13 00:13:38 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 61788a0b34188fed5367cab121817db97198bcd8
Merge: 8c1e211 5e21580
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 12 20:45:12 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 8c1e2119a5c671c00da5ce1fb244029f2bfab09f
Merge: 2ea66af 8d73883
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 12 20:42:04 2015 -0700
Merge pull request #6 from minggo/downloader_decouple
fix js binding error
commit 8d7388302ff1d8da575b277e47a3f8ceb1017e98
Author: minggo <ming@cocos2d-x.org>
Date: Thu Aug 13 11:09:58 2015 +0800
fix js binding error
commit 2ea66af7684f5ec8a20067b1a49347920dbbbb40
Merge: 8cdb0b6 bc964e8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 12 09:14:22 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 8cdb0b6e4b83210b1f68b4568c74ccb36f504806
Merge: 9272765 08eeca9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 11 20:11:46 2015 -0700
Merge pull request #5 from minggo/downloader_decouple
fix lua-binding error
commit 08eeca9d99b5160c48bac1bfecf03b459d05ed15
Author: minggo <ming@cocos2d-x.org>
Date: Wed Aug 12 10:34:05 2015 +0800
fix lua-binding error
commit 927276589d57432477f8ffc033e19a21a215b246
Merge: 8252464 6f4ed8a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 11 10:39:22 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 8252464020dbe86da4e5e5aa6e4e45f6997f6b9b
Merge: 5dddbb6 138df42
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 11 06:53:48 2015 -0700
Merge pull request #4 from minggo/downloader_decouple
fix linking error in lua-tests on Android
commit 138df42a3acfdcfae29eeab1b03ef5dd062f0145
Author: minggo <ming@cocos2d-x.org>
Date: Tue Aug 11 16:23:53 2015 +0800
fix link error in lua-tests
commit 5dddbb61a1bcda96aa93bfcbe78f42c639eb6247
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 23:22:50 2015 -0700
works for real on win32
commit ddadaf82231b60c8e343718561c0d78657afe7c2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 22:26:59 2015 -0700
compiles on win32
commit 733f1d4c2e4f8382ff19f1793f7f09950774fe78
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 21:57:49 2015 -0700
compiles on iOS!!
commit f706f97962eb393bf7dfec79739ff8dfdec103d5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 21:27:03 2015 -0700
compiles and runs Ok on windows.
Tested all downloadertests + assetmanagertest
commit 5e333f4407952d9c2e71e18cb9393d8b6cd170b4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 20:24:28 2015 -0700
updates windows projects
commit e77fd8a278594fefc24ff13cbee038508429294d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 19:56:10 2015 -0700
compiles on Android
commit 5f515e3519a0688d11476ea6ef235007e8378c96
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 18:34:33 2015 -0700
trying to fix a compile issue on iOS
WIP
commit b144ea67dfe7a06e7bfb515adf16f536ba2ead98
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 18:25:11 2015 -0700
make bug fixes
adds public `getHeader`
commit a228799ba74eb8642c43d215a802f811a576a4aa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 17:42:19 2015 -0700
some linux fixes
commit 2cab23d87acc138823ebe9dcec9d42f827690d99
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 16:58:53 2015 -0700
Squashed commit of the following:
commit 86227e9138c1fb523bd28186d355de65cc64c588
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 16:55:17 2015 -0700
works %100
and uses less memory than before
commit a9cafa6f2fe7847e279934d2c162287680760dda
Merge: 0bbc62e 0cbd71f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 15:49:33 2015 -0700
Merge branch 'v3' into cocos_net
commit 0bbc62ee1fbfd107a935131d5d93994e87865afa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 15:46:55 2015 -0700
more tests... and works
but there is huge bug.
ProgData <vector> needs the position of DownloadUnits <unordered_map>
but <unordered_map> does not guaranty the order.
So in my next commit I"ll merge DownloadUnit with ProgressData
commit 389ed8639a1942f628773616a8e340bc66a0c1d7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 13:47:07 2015 -0700
debugging info
commit af0dc45bb9c4705934ced2c1d67e5afc06b6f317
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 11:47:31 2015 -0700
sync and async tests working ok
commit 999fa7a7bfb28565492f47b39caef7f1a079c183
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 11:38:38 2015 -0700
adding tests
commit 91ee294942510718400edc0d00d3c744d00339ee
Merge: 76ab703 7f215e9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 10:03:50 2015 -0700
Merge branch 'v3' into cocos_net
commit 76ab7032d3a21156f05395a021391a16649f755a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 00:22:20 2015 -0700
Downloader tests
commit b65c4dad7089660bfe697c0dab3e9290d1a6d013
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Aug 6 21:34:54 2015 -0700
compiles on Xcode 7
commit ec0d66340b8daf0b042d36333dff759cd424f465
Merge: 878e4b5 0d77838
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Aug 6 11:02:24 2015 -0700
Merge branch 'v3' into cocos_net
commit 878e4b5d0f87bc6d5d6e507102ab15e2c24a1c8f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 18:07:02 2015 -0700
working, yeah!
commit ad1e7637a5ac2e6bff44d35429f5556ea1cb8a4c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 17:49:59 2015 -0700
code is more thread-safe friendly
commit 8c6baaee6b898d4b90e5d8988a174d8a33702f60
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 16:39:02 2015 -0700
fixes callbacks
commit ddab4d753106c6ff11304c1c69739c5611e3f20a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 15:43:51 2015 -0700
cleaner code
runs callbacks in cocos2d thread only if needed
commit ef75844aaa010633e6e27ae6e69460174460d5c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 11:58:04 2015 -0700
removed weak_ptr<> from ProgressData
that logic of the code is added in the callbacks
commit d9c7436cbadc611592b3c80ca2a3a9edeaa00853
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 11:54:07 2015 -0700
checks whether or not the callbacks are in the cocos2d thread
commit ae6594a6f866f6b5015ba293db23343887063d2f
Merge: 4c61069 6831e24
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 10:48:34 2015 -0700
Merge branch 'v3' into cocos_net
commit 4c61069a7e0e33fa0332df700cc8df4807178caf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 21:36:50 2015 -0700
almost there...
Downloader has std::vector<FILE*> instead of FileDescriptors
code cleaner...
commit c34d04a8218d2be5c316e0487e5ac46792bbed76
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 20:38:44 2015 -0700
passes progressData to batch
no need to alloc memory for each ProgressData
commit f7e8bbd8b85f214b919bce6118d4158dd6d26368
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 17:47:23 2015 -0700
tidier code and more optimizations
commit a486dc78aedcf9c6178e490292edd572f8a7b374
Merge: 4178327 a06421b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 14:03:22 2015 -0700
Merge branch 'v3' into cocos_net
commit 417832705910a6ebd16a876cd98064ea16f0f45c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Aug 3 18:13:13 2015 -0700
not finished yet...
...but trying to have a common inteface with batched and non-batched
downloads
commit 1d0e4652763c2e1511ac102a62defae6c6a89220
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Aug 3 16:29:39 2015 -0700
ErrorCallback compiles
starting the batching code
commit 6645a287c47dc01cbf1f2d80e9c0fdd2b16e3e18
Merge: c180425 8d836da
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Aug 3 10:28:51 2015 -0700
Merge branch 'v3' into cocos_net
commit c180425d8181b8e6f53be766d8d2b94f908ae168
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 15:35:53 2015 -0700
More progress on migrating multiple-file downloader
to the implementation file
commit 5fa273e265963af3c0cb6338bf49dc5e1b54173b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 14:00:02 2015 -0700
Dowloader moved to `cocos2d::network`
commit 14b1d0825106701b5435a266b255f09291b6486b
Merge: 13cfc8d f744383
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 11:13:55 2015 -0700
Merge branch 'v3' into cocos_net
commit 13cfc8de4eb4835ffb8f8d671d3d070c411b0a2e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 11:11:45 2015 -0700
DownloadUnits belong to network
commit e6e17564ead1fb7f6f7df343b0627a104cd756f8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jul 30 12:23:36 2015 -0700
adds `check for option`
commit 5cb76dfaaed42011a0c536d01b82a0a94487d6aa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jul 30 10:37:51 2015 -0700
Downloader: using URLDownload in one case.
3 more to go. Not tested yet
commit 9b26e9cfac425635027189ccab835054b68bc83d
Merge: 20fe063 253d9c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jul 30 08:35:53 2015 -0700
Merge branch 'v3' into cocos_net
commit 20fe0636e36ae7f1da048545b3345f526d5b64de
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 17:36:07 2015 -0700
URLDownload: initial commit
HttpAsyncConnection -> HttpAsyncConnection-apple: follows the cocos2d
guidelines
Adds `CCIRULDownload` interface.
Adds `CCURLDownload` implementation based on libcurl. Not working yet.
`Downloader` uses `URLDownload` for some of its functions.
WIP
commit 3a5d3b83838bee53e3bbea182f3ad09d7bec32d0
Merge: e408fe0 642ccac
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 14:00:43 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into cocos_net
commit e408fe0b9303813d20bab2f7bf548f3b7af416a6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 13:59:46 2015 -0700
Adds more files to Xcode project
...even if they are not being compiled. Much easier to add missing
functionality to the rest of the platforms
commit 11d86acebeb61348e4ccf7e6af9a2eaf1b6bb534
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 11:36:57 2015 -0700
removes unneeded headers
2015-08-13 00:14:10 -07:00
andyque
9a83ed9b28
remove unneeded protocol in AppController.h.
2015-08-12 13:55:36 +08:00
pandamicro
6644b06643
Merge pull request #13271 from WenhaiLin/v3.8-minorproblem-fix
...
Fixed minor problems in test cases.
2015-08-08 12:04:30 +08:00
肖峰
4575587cf7
Fix cocostudio 3d test crash on mobile platform
2015-08-08 11:57:40 +08:00
WenhaiLin
772dab2002
Fixed minor problems in test cases.
2015-08-07 23:08:49 +08:00
pandamicro
3c2e66e425
Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
...
# Conflicts:
# .travis.yml
# build/cocos2d_js_tests.xcodeproj/project.pbxproj
# build/cocos2d_tests.xcodeproj/project.pbxproj
# cocos/2d/CCFont.h
# cocos/2d/CCFontAtlas.cpp
# cocos/2d/CCFontAtlas.h
# cocos/2d/CCFontFreeType.cpp
# cocos/2d/CCFontFreeType.h
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
# cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
# cocos/cocos2d.cpp
# cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
# cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
# templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
# templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
# templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
# tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
# tools/bindings-generator
# tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
# tools/travis-scripts/generate-bindings.sh
# tools/travis-scripts/generate-cocosfiles.sh
# tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
WenhaiLin
875d01573a
[Android Studio Projects]Update Gradle from 2.2.1 to 2.4
2015-07-31 21:20:42 +08:00
dualface
ea594b92b4
add ActionTime lua test
2015-07-29 17:50:50 +08:00
dualface
184225519e
add ActionTime lua test
2015-07-29 17:36:54 +08:00
Vincent Yang
e4a8aeee45
Fixed #12962 : Scene can't have std::vector member.
2015-07-24 11:16:45 +08:00
Vincent Yang
3addf38134
Fixed #12906 : Can't add custom member to cocos2d::Scene subclass.
2015-07-22 12:01:34 +08:00
子龙山人
29cccf631e
Merge pull request #12550 from kompjoefriek/v3-vibrate
...
Vibrate support in v3
2015-06-30 10:28:59 +08:00
WenhaiLin
24eca337ca
[ci-skip][lua-tests/lua-empty-test]Fixed can't run successfully by console on WIN32.
2015-06-26 17:12:39 +08:00
kompjoefriek
6eca03fdd2
Merged changes from "Vibrate support in v4" into v3 branch.
2015-06-26 01:02:44 +02:00
samuele3hu
ad4f5b8ec0
Fix the some lua tests case bug
2015-06-25 15:13:01 +08:00
Bin Zhang
c9c212d0e1
Solve the error when run tests projects with `cocos run`.
2015-06-24 15:33:13 +08:00
samuele3hu
5c5f3dcc79
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_test
2015-06-23 20:03:14 +08:00
samuele3hu
e2aa669b8d
Fix the LayerTest error about Lua
2015-06-23 20:02:26 +08:00
WenhaiLin
f95245312a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-37alpha0
2015-06-23 17:08:25 +08:00
WenhaiLin
cbb073e905
Fixed Application may be created more than once on Android.
2015-06-23 16:58:38 +08:00
Vincent Yang
27d011dd50
Fixbug: LabelTestNew New Label + CharMap's effect is wrong.
2015-06-23 16:02:38 +08:00
pandamicro
b08325dd5b
Merge pull request #12475 from samuele3hu/v3_7_test
...
[ci skip]Fix the some test cases error about Lua
2015-06-23 13:15:21 +08:00
samuele3hu
3b766e5236
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_test
2015-06-23 10:20:05 +08:00
samuele3hu
683c5b4cb2
Fix the LabeLTestNew error.
2015-06-22 22:32:21 +08:00
samuele3hu
bc964c96da
Fix the error about the Camera3D Test
2015-06-22 09:28:18 +08:00
samuele3hu
0181a84883
Fix the bugs about the particle3DTest
2015-06-22 09:27:34 +08:00
Bin Zhang
85fe9e8816
Solve the error when build tests projects with cocos command on win32.
2015-06-19 18:32:32 +08:00
pandamicro
000be8316b
Merge pull request #12415 from samuele3hu/v3_7_ui
...
[ci skip]issue #12414:Add UIS9NinePatchTest for Lua and js
2015-06-18 12:30:28 +08:00
samuele3hu
6c749a77f2
Fix the bugs about the Physics3DTest for Lua.
2015-06-18 11:17:08 +08:00
samuele3hu
31aae38fac
issue #12414:Add UIS9NinePatchTest for Lua and js
2015-06-18 09:41:16 +08:00
子龙山人
dc33a8d66e
Merge pull request #12243 from Wu-Hao/fix_spritepolygon2
...
Fix spritepolygon
2015-06-17 14:40:30 +08:00
samuele3hu
9c550e0a11
Update the Physics3DTest for js and Lua by synchronizing the API.
2015-06-17 13:58:05 +08:00
Jacky
3c5ab4f518
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix_spritepolygon2
...
# Conflicts:
# cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-06-17 13:04:24 +08:00
samuele3hu
2da760b655
Update the NavMesh test case
2015-06-17 09:49:31 +08:00
samuele3hu
1b20e463d8
Update the Lua binding about the Polygon and update the test case.
2015-06-11 14:38:38 +08:00
samuele3hu
0cccd6e765
Fix compile error on the Linux and update the test cases
2015-06-03 18:12:21 +08:00
samuele3hu
a20681aa21
Add Lua-bindings for NavMesh
2015-06-02 18:37:57 +08:00
samuele3hu
9934d73548
issue #12046 : Add Lua bindings for material systems and related test cases.
2015-05-27 15:37:59 +08:00
Bin Zhang
c491b6a5c1
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
2015-05-25 17:01:29 +08:00
samuele3hu
074216bef9
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
...
Conflicts:
templates/lua-template-default/frameworks/runtime-src/Classes/lua_module_register.h
tests/lua-tests/src/mainMenu.lua
2015-05-24 22:46:05 +08:00
andyque
07eb116fb6
fix lua tests release mode linker issue
2015-05-23 08:48:53 +08:00
andyque
73902a4063
fix simulator vs2015 support
2015-05-22 17:47:48 +08:00
Bin Zhang
3d0c716ee9
Add script in build.gradle for sign the release apk.
2015-05-22 15:52:41 +08:00
Bin Zhang
94e2e1cb00
Modify the configuration for android studio support in console.
2015-05-21 18:27:30 +08:00
Bin Zhang
41792caa6b
Add files & configuration for android studio support in console.
2015-05-21 16:34:03 +08:00
Bin Zhang
78d4089215
Add the project.properties for the ndk-build of proj.android-studio.
2015-05-21 15:43:01 +08:00
Bin Zhang
37dddf9b15
Add execute permission for the gradlew in proj.android-studio.
2015-05-21 15:31:18 +08:00