halx99
b4549fd38c
Add children indexer map for fast getChildByTag & getChildByName support
2021-11-07 16:14:31 +08:00
榆柳松
e001ae7194
ScrollView sometimes shows incorrect position in vertical direction. ( #532 )
2021-11-04 17:08:33 +08:00
rh101
49fb6f7205
Fix code formatting
2021-10-29 00:09:03 +11:00
rh101
9b2b3de565
The releaseFontAtlas method will remove the font atlas from the cache if it has a reference count of 1, and will always call release on that atlas as expected by the calling code.
2021-10-29 00:07:46 +11:00
rh101
b60478ac90
Revert "Ensure font atlas is correctly released even if it does not exist in the atlas cache."
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This reverts commit 8b27fdb832
.
2021-10-29 00:05:52 +11:00
rh101
8b27fdb832
Ensure font atlas is correctly released even if it does not exist in the atlas cache.
2021-10-28 17:41:25 +11:00
halx99
af19d52d0e
Update CCConsole.cpp
2021-10-27 23:02:38 +08:00
halx99
d8ed219bc4
Update copyright notice [skip ci]
2021-10-25 23:30:03 +08:00
halx99
45607062bd
Fix ci
2021-10-25 20:29:40 +08:00
halx99
9183c664ce
Rename cocos2d.cpp to adxe.cpp
2021-10-25 18:06:45 +08:00
halx99
c67aabac1d
Update version indicator [skip ci]
2021-10-25 17:55:05 +08:00
halx99
85d5b99add
Add copyright notice [skip ci]
2021-10-24 23:27:17 +08:00
halx99
67ce72db58
Unify Tex2F to Vec2
2021-10-24 22:44:44 +08:00
halx99
f88a490173
Fix reviews [skip ci]
2021-10-24 22:06:13 +08:00
halx99
0ce675aa5a
Fix reviews
2021-10-24 21:55:48 +08:00
halx99
83618b7e23
Resolve reviews
2021-10-24 14:09:59 +08:00
halx99
43f80b4416
Fixup
2021-10-24 11:07:54 +08:00
halx99
cc2ba51ed6
Use struct `Vec2` instead `Size`
2021-10-23 23:27:14 +08:00
halx99
4fc5ee5840
Add HttpClient::setNameServers
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a. support set custom dns server list when c-ares enabled.
2021-10-23 21:57:36 +08:00
halx99
c38681bdd0
Code style
2021-10-11 12:15:41 +08:00
halx99
d51056935f
Put fps labels to safe origin
2021-10-09 14:45:49 +08:00
halx99
d9b73b9a72
Fix codacy issues
2021-10-09 14:05:32 +08:00
halx99
bc4cbddd50
Fix some warnings
2021-10-09 13:48:56 +08:00
halx99
bbd3a78ae4
Improve lua workflow on windows
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a. Use working directory as default resource root on windows
b. Don't copy res and scripts to build binary dir on windows
c. Always build plainlua as dll on windows for fast debug
d. Remove 64bit spec search path for lua script
2021-10-07 18:44:34 +08:00
rh101
46befe3fab
Use rapidjson for parsing webview json data
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Rename methods
2021-10-07 00:37:37 +11:00
halx99
92890788f8
Update copyright notice [skip ci]
2021-10-06 18:47:07 +08:00
halx99
52dff7c19b
Fix #518
2021-10-06 18:45:58 +08:00
rh101
5c7d116e5b
Avoid usage of strlen and terminate decoding on any null character.
2021-10-05 13:29:33 +11:00
rh101
5a2c050bbe
Move url encode and decode methods to ccUtils
2021-10-05 12:50:01 +11:00
rh101
012e9708b8
Download external tools to tools/external
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Ensure git ignores the tools/external folder
Update NuGet CLI exe path
2021-10-05 10:47:45 +11:00
rh101
def5da447c
Add comments, use SUCCEED macro to check for success on windows API calls.
2021-10-05 09:22:48 +11:00
rh101
55d4affcc1
Remove incorrect style settings on Windows control for webview
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Set focus to the webview control when it is created
2021-10-05 00:14:50 +11:00
rh101
7ddddf9bb7
Remove initialization of missing variable
2021-10-05 00:10:15 +11:00
rh101
3ef9148745
Support clean cache data before loading URL
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Remove unused class members
2021-10-05 00:04:30 +11:00
rh101
1d2ff2265f
Removed unused code and added invoke method comments to identify which ICoreWebView2 interface they belong to
2021-10-04 23:50:04 +11:00
rh101
f95774ae54
[skip ci] Fix copyright notice
2021-10-04 19:56:22 +11:00
rh101
fe991bbc1c
Fix typo
2021-10-04 19:34:10 +11:00
rh101
9857ea8732
[setup.py] Add download support. Add NuGet CLI download to tools folder.
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Download NuGet Microsoft.Web.WebView2 package version 1.0.992.28
Add support for WebView for Windows builds.
2021-10-04 18:55:01 +11:00
halx99
0eb2da0d14
Avoid OS_WINDOWS conflicit with system macro
2021-10-02 17:29:07 +08:00
halx99
f0bb34dc4f
Revert 'Remove callbackUniforms support"
2021-09-30 22:33:23 +08:00
halx99
986ffad3fa
Use more better typecast
2021-09-30 08:18:44 +08:00
halx99
8c86e7fe59
Remove unused callbackUniforms
2021-09-30 08:18:01 +08:00
halx99
aaa479cdfb
Fix #510
2021-09-30 08:16:33 +08:00
halx99
c4aedff539
Better spread for freetype sdf
2021-09-26 13:03:40 +08:00
halx99
8b71cf25fe
Fixup
2021-09-20 14:49:00 +08:00
halx99
6ebd14f72a
Fixup
2021-09-20 12:24:54 +08:00
halx99
5b53f005a5
Replace SDF implementation with freetype
2021-09-20 12:08:37 +08:00
halx99
352d57773e
Refine code
2021-09-18 14:06:52 +08:00
halx99
c48390c1d8
Fix #502 , avoid vector iterator damaged when remove child
2021-09-18 11:55:42 +08:00
halx99
14a295af52
Add HttpClient::getInternalService
2021-09-05 22:18:42 +08:00
榆柳松
ac1aa636ac
Merge remote-tracking branch 'upstream/dev' into dev
2021-09-05 20:45:32 +08:00
榆柳松
f5663f279c
[fix]ScrollView and ListView goes back to the front incorrectly after calling doLayout.
2021-09-05 20:44:14 +08:00
halx99
7cc2d34398
LayerMultiplex use Node* to store layers
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a. Layer no specificed functions
2021-09-03 11:13:15 +08:00
halx99
210999f9e7
Update some copyright notice
2021-09-03 10:59:08 +08:00
halx99
e11f489750
Fix #491
2021-09-03 10:49:44 +08:00
halx99
1401e61702
Merge pull request #488 from rh101/long-changes
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Usage of long and unsigned long changed to platform independent fixed-sized types where appropriate.
2021-09-02 23:12:25 +08:00
rh101
ea4b212d1f
Use %d for int32_t
2021-09-02 22:45:59 +10:00
rh101
ab2aa26242
Change %lu to %u
2021-09-02 22:43:10 +10:00
rh101
456d26628c
Change off_t to int64_t
2021-09-02 21:18:23 +10:00
rh101
9cfc16ee38
Support 64 bit versions of posix lseek
2021-09-02 20:43:37 +10:00
rh101
568e3612bd
Remove getLong() method
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Change %du to %u, and %lx to %x
Use "stdint.h" instead of <cstdint> for TGAlib.h
2021-09-02 20:30:20 +10:00
榆柳松
1548c75a3d
[fix]The problem of inaccurate maximum width limit when using system fonts.
2021-09-02 17:15:03 +08:00
rh101
de182c8360
Change %ld to %d for 32bit data types
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Regenerate LUA bindings
2021-09-02 17:46:22 +10:00
rh101
101eb89f4c
Revert to `long` for library usage
2021-09-02 16:20:16 +10:00
rh101
0b27d0980c
Add required include for uint32_t
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Fix code warning
2021-09-02 16:18:32 +10:00
rh101
737f0c39d7
Revert to usage of `long` type for external library methods that require it.
2021-09-02 16:08:57 +10:00
rh101
64695cfb48
Revert changes where `long` type is required.
2021-09-02 15:59:29 +10:00
rh101
aecfb8be47
FT_StreamRec expects specific method signature with `unsigned long`
2021-09-02 15:55:57 +10:00
rh101
4d1ff40736
Usage of long and unsigned long changed to platform independent fixed-sized types where appropriate.
2021-09-02 15:39:28 +10:00
halx99
d197e8b245
Fix part of #487
2021-09-02 11:43:27 +08:00
halx99
a4ac70ee5f
Remove deprecated stubs
2021-09-02 11:16:36 +08:00
halx99
857243ac21
Make override function default parameter same with parent
2021-09-01 11:13:17 +08:00
halx99
9abe2c38cf
Revert unexpected layer changes
2021-09-01 11:11:32 +08:00
halx99
a2346d5e1f
Merge branch 'dev' of https://github.com/adxeproject/adxe into dev
2021-09-01 10:10:46 +08:00
halx99
b7f391cbff
HttpClient: clear channel ud when it been recycle
2021-08-31 15:53:46 +08:00
halx99
c354461982
Enum compatible [skip ci]
2021-08-31 15:50:18 +08:00
halx99
cb81a61530
Refactor layer
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Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
2021-08-30 19:47:53 +08:00
halx99
8e1d7bd85d
Reimplement LayerColor and LayerGradient for auto batch draw
2021-08-29 18:59:09 +08:00
halx99
89f0e21508
Revert last commit
2021-08-29 08:06:38 +08:00
halx99
f16748f735
Set Sprite rect properly when create with empty texture.
2021-08-28 22:11:25 +08:00
halx99
beb593a22a
Fix comment typo and do clang-format [skip ci]
2021-08-28 20:22:01 +08:00
halx99
56067f5acc
Fix crash problem when load a non-truetype .ttf file.
2021-08-28 18:24:17 +08:00
halx99
7dd7422abd
Macro compatible
2021-08-27 13:54:05 +08:00
halx99
bd436ae078
Fix lua build for win64 and 1 warning
2021-08-27 11:41:11 +08:00
halx99
f9ac34c20f
Fix byteorder detect error for win64 and some warnings
2021-08-27 11:27:33 +08:00
halx99
d7e590b513
Fix win64 build
2021-08-27 08:33:17 +08:00
halx99
74a1ac7cfe
Delete unused sources
2021-08-25 16:14:15 +08:00
halx99
141c5991f1
Merge pull request #471 from rh101/dynamic-lib-fix
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Fix for dynamic library issue
2021-08-20 14:22:52 +08:00
rh101
219c253c84
Fix for dynamic library issue
2021-08-20 14:43:19 +10:00
halx99
ce5ecfcdbe
Update version id [skip ci]
2021-08-20 12:19:26 +08:00
rh101
0266d332e5
Update FileStream seek, tell and size to support files greater than 4GB, and max size is 2^63.
2021-08-20 00:53:02 +10:00
aismann
780d4e6294
cleanup and improvement
2021-08-18 04:16:21 +02:00
rh101
b420a33b68
Revert check for reference count, since it was correct. [skip ci]
2021-08-17 18:49:14 +10:00
rh101
188345e42a
Fix incorrect reference count check in SpriteFrameCache::removeUnusedSpriteFrames
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[BaseTest] Ensure unused frames are released before attempting to free unused textures
2021-08-17 15:26:44 +10:00
rh101
b3e045b387
Use integer identifier for sprite sheet format.
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Revert method name addSpriteFramesWithFileAndTexture back to addSpriteFramesWithFile
2021-08-17 14:04:45 +10:00
rh101
5199bb087a
Update sprite sheet API to allow custom sprite sheet texture filename to be used
2021-08-17 09:04:51 +10:00
aismann
9f2ab0ef28
More improvements ( #455 )
2021-08-14 10:28:28 +08:00
RH
4716456e33
Support custom texture atlas formats ( #284 )
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* Allow support for custom texture atlas formats other than PLIST.
* Revert usage of emplace_back to push_back to ensure support for older compilers.
* Update test to support SpriteFrameCache::addSpriteFramesWithFile
* Re-add SpriteFrameCache::addSpriteFramesWithFileContent
* Change order of SpriteFramesFromFileContent test back to what it previously was
* Remove sprite sheet and all frames associated with it correctly
* Move sprite loader classes into their own files to clean up CCSpriteFrameCache
* Remove redundant line and update comment
* Fix formatting to match adxe code style
* Fix typo
* Add custom sprite sheet loader test using JSON-array sprite atlas format.
Simplify sprite sheet loader interface by adding identifier to the custom sprite sheet loader implementation.
* Add newline at the end of the file
2021-08-13 14:52:58 +08:00
halx99
39eb09daad
Fix xcode ci
2021-08-12 11:25:01 +08:00
halx99
5e88382a93
Fix #443
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a. HttpClient: improve request header processing
2021-08-05 14:56:40 +08:00