/* * Copyright (c) 2012 Zynga Inc. * Copyright (c) 2013-2014 Chukong Technologies Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef __js_bindings_chipmunk_manual #define __js_bindings_chipmunk_manual #include "jsapi.h" #include "js_bindings_config.h" #include "js_manual_conversions.h" #include "ScriptingCore.h" #ifdef JSB_INCLUDE_CHIPMUNK #include "chipmunk/chipmunk_private.h" #include "js_bindings_chipmunk_auto_classes.h" // Free Functions bool JSB_cpSpaceAddCollisionHandler(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpSpaceRemoveCollisionHandler(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpArbiterGetBodies(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpArbiterGetShapes(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpBodyGetUserData(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpBodySetUserData(JSContext *cx, uint32_t argc, jsval *vp); // poly related bool JSB_cpAreaForPoly(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpMomentForPoly(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpCentroidForPoly(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpRecenterPoly(JSContext *cx, uint32_t argc, jsval *vp); // "Methods" from the OO API bool JSB_cpSpace_setDefaultCollisionHandler(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpSpace_addCollisionHandler(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpSpace_removeCollisionHandler(JSContext *cx, uint32_t argc, jsval *vp); // manually wrapped for rooting/unrooting purposes bool JSB_cpSpace_addBody(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpSpace_addConstraint(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpSpace_addShape(JSContext *cx, uint32_t argc, jsval *vp); /* FIXME: removed in Chipmunk v7.0: bool JSB_cpSpace_addStaticShape(JSContext *cx, uint32_t argc, jsval *vp); */ bool JSB_cpSpace_removeBody(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpSpace_removeConstraint(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpSpace_removeShape(JSContext *cx, uint32_t argc, jsval *vp); /* FIXME: removed in Chipmunk v7.0: bool JSB_cpSpace_removeStaticShape(JSContext *cx, uint32_t argc, jsval *vp); */ bool JSB_cpSpace_segmentQueryFirst(JSContext *cx, uint32_t argc, jsval *vp); /* FIXME: removed in Chipmunk 7.0: bool JSB_cpSpace_nearestPointQueryNearest(JSContext *cx, uint32_t argc, jsval *vp); */ bool JSB_cpSpace_eachShape(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpSpace_eachBody(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpSpace_eachConstraint(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpSpace_pointQuery(JSContext *cx, uint32_t argc, jsval *vp); /* FIXME: renamed in chipmunk v7.0: bool JSB_cpSpace_nearestPointQuery(JSContext *cx, uint32_t argc, jsval *vp); */ /* FIXME: New in Chipmunk 7.0*/ bool JSB_cpSpace_pointQueryNearest(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpSpace_segmentQuery(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpSpace_bbQuery(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpSpace_addPostStepCallback(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpShape_pointQuery(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpShape_segmentQuery(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpArbiter_getBodies(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpArbiter_getShapes(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpBody_constructor(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpBody_getUserData(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpBody_setUserData(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpBody_eachShape(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpBody_eachConstraint(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpBody_eachArbiter(JSContext *cx, uint32_t argc, jsval *vp); // Chipmunk v6.2 / 7.0 compatibility bool JSB_cpMomentForSegment(JSContext *cx, uint32_t argc, jsval *vp); bool JSB_cpPolyShape_getVerts(JSContext *cx, uint32_t argc, jsval *vp); // conversions jsval cpBB_to_jsval(JSContext *cx, cpBB bb ); bool jsval_to_cpBB( JSContext *cx, jsval vp, cpBB *ret ); bool jsval_to_array_of_cpvect( JSContext *cx, jsval vp, cpVect**verts, int *numVerts); bool jsval_to_cpVect( JSContext *cx, jsval vp, cpVect *out ); jsval cpVect_to_jsval( JSContext *cx, cpVect p ); bool jsval_to_cpShapeFilter( JSContext *cx, jsval vp, cpShapeFilter *out ); jsval cpShapeFilter_to_jsval( JSContext *cx, cpShapeFilter filter); bool jsval_to_cpTransform( JSContext *cx, jsval vp, cpTransform *transform); jsval cpTransform_to_jsval( JSContext *cx, cpTransform transform); jsval cpPointQueryInfo_to_jsval(JSContext *cx, cpPointQueryInfo pointQueryInfo); jsval cpSegmentQueryInfo_to_jsval(JSContext *cx, cpSegmentQueryInfo segmentQueryInfo); // Object Oriented Chipmunk void JSB_cpBase_createClass(JSContext* cx, JS::HandleObject globalObj, const char * name ); extern JSObject* JSB_cpBase_object; extern JSClass* JSB_cpBase_class; extern void register_CCPhysicsSprite(JSContext *cx, JS::HandleObject obj); extern void register_CCPhysicsDebugNode(JSContext *cx, JS::HandleObject obj); // Manual constructor / destructors bool JSB_cpPolyShape_constructor(JSContext *cx, uint32_t argc, jsval *vp); void JSB_cpSpace_finalize(JSFreeOp *fop, JSObject *obj); #endif // JSB_INCLUDE_CHIPMUNK #endif // __js_bindings_chipmunk_manual