#ifndef __CC_APPLICATION_WOPHONE_H__ #define __CC_APPLICATION_WOPHONE_H__ #include "TG3.h" #include "CCDirector.h" #include "CCCommon.h" NS_CC_BEGIN; class CC_DLL CCApplication : public TApplication { public: CCApplication(); virtual ~CCApplication(); virtual Boolean EventHandler(EventType * pEvent); public: /** @brief Implement for initialize OpenGL instance, set source path, etc... */ virtual bool initInstance() = 0; /** @brief Implement CCDirector and CCScene init code here. @return true Initialize success, app continue. @return false Initialize failed, app terminate. */ virtual bool applicationDidFinishLaunching() = 0; /** @brief The function be called when the application enter background @param the pointer of the application */ virtual void applicationDidEnterBackground() = 0; /** @brief The function be called when the application enter foreground @param the pointer of the application */ virtual void applicationWillEnterForeground() = 0; /** @brief Callback by CCDirector for limit FPS. @interval The time, which expressed in second in second, between current frame and next. */ void setAnimationInterval(double interval); typedef enum { /// Device oriented vertically, home button on the bottom kOrientationPortrait = 0, /// Device oriented vertically, home button on the top kOrientationPortraitUpsideDown = 1, /// Device oriented horizontally, home button on the right kOrientationLandscapeLeft = 2, /// Device oriented horizontally, home button on the left kOrientationLandscapeRight = 3, } Orientation; /** @brief Callback by CCDirector for change device orientation. @orientation The defination of orientation which CCDirector want change to. @return The actual orientation of the application. */ Orientation setOrientation(Orientation orientation); /** @brief Get status bar rectangle in EGLView window. */ void statusBarFrame(CCRect * rect); /** @brief Get current applicaiton instance. @return Current application instance pointer. */ static CCApplication& sharedApplication(); /** @brief Get current language config @return Current language config */ static ccLanguageType getCurrentLanguage(); /** @brief Get the data path of the Application. @return If the app is installed,the return value is the "Const" path of the application, else the return value is "/NEWPLUS/TG3/ConstData/" */ const char* getAppDataPath(); /** @brief Get the writable path for the Application. @return If the app is installed,the return value is the "Data" path of the application. else the return value is "/NEWPLUS/TG3/TDA_DATA/Data/Data/" */ const char* getAppWritablePath(); void switchNotify(int nTurnOn); /** @brief Wophone hasn't support window rotate orientation with EGL, so use orientation table instead. */ static void setDesignOrientation(UInt32 uOrientation); static UInt32 getDesignOrientation(); protected: bool isInBackground(); void StartMainLoop(); void StopMainLoop(); protected: static Int32 _OnAppIdle(MESSAGE_t * pMsg, UInt32 uData); MESSAGE_t m_tMsg; bool m_bRunning; bool m_bNeedStop; bool m_bInBackground; bool m_bEnterBackgroundCalled; char m_AppDataPath[EOS_FILE_MAX_PATH]; char m_AppWritablePath[EOS_FILE_MAX_PATH]; static CCApplication * sm_pSharedApplication; static UInt32 sm_uDesignOrientation; static const Orientation * const sm_OrientationTable[]; }; NS_CC_END; #endif // __CC_APPLICATION_WOPHONE_H__