#ifndef _RENDERTEXTURE_TEST_H_ #define _RENDERTEXTURE_TEST_H_ #include "cocos2d.h" #include "../testBasic.h" class RenderTextureTest : public CCLayer { public: RenderTextureTest(); ~RenderTextureTest(); virtual void ccTouchesMoved(NSSet* touches, UIEvent* event); private: CCRenderTexture* m_target; CCSprite* m_brush; }; class RenderTextureScene : public TestScene { public: virtual void runThisTest(); }; #endif