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-- @module Sprite3D
-- @extend Node,BlendProtocol
-- @parent_module cc

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-- @overload self, cc.Texture2D         
-- @overload self, string         
-- @function [parent=#Sprite3D] setTexture
-- @param self
-- @param #string str

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-- @function [parent=#Sprite3D] getMesh 
-- @param self
-- @return Mesh#Mesh ret (return value: cc.Mesh)
        
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-- @function [parent=#Sprite3D] getBlendFunc 
-- @param self
-- @return BlendFunc#BlendFunc ret (return value: cc.BlendFunc)
        
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-- @function [parent=#Sprite3D] setBlendFunc 
-- @param self
-- @param #cc.BlendFunc blendfunc
        
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-- @overload self, string, string         
-- @overload self, string         
-- @function [parent=#Sprite3D] create
-- @param self
-- @param #string str
-- @param #string str
-- @return Sprite3D#Sprite3D ret (retunr value: cc.Sprite3D)

return nil