/* * CocosBuilder: http://www.cocosbuilder.com * * Copyright (c) 2012 Zynga Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #import "ServerController.h" #import "js_bindings_core.h" #import "CCBReader.h" #include "PlayerStatus.h" #include "AppDelegate.h" #import "CCBDirectoryComparer.h" #import "SSZipArchive.h" // Predefined messages NSString *kCCBNetworkStatusStringWaiting = @"Waiting for connections"; NSString *kCCBNetworkStatusStringTooMany = @"Too many connections"; NSString *kCCBNetworkStatusStringConnected = @"Connected"; NSString *kCCBNetworkStatusStringShutDown = @"Server shut down"; NSString *kCCBPlayerStatusStringNotConnected = @"Connect by running CocosBuilder on the same local wireless network as CocosPlayer.\nIf multiple instances of CocosBuilder is run on the same network, use a unique pairing code."; NSString *kCCBPlayerStatusStringIdle = @"Idle"; NSString *kCCBPlayerStatusStringUnzip = @"Action: Unzip game"; NSString *kCCBPlayerStatusStringStop = @"Action: Stop"; NSString *kCCBPlayerStatusStringPlay = @"Action: Run"; NSString *kCCBPlayerStatusStringScript = @"Action: Executing script"; @implementation ServerController @synthesize networkStatus, playerStatus, playerWindowDisplayed, isRetina, isIPhone; #pragma mark Initializers and setup - (NSString*) protocolIdentifier { NSString* pairing = [[NSUserDefaults standardUserDefaults] objectForKey:@"pairing"]; if (pairing) { return [NSString stringWithFormat:@"CocosP-%@",pairing]; } else { return @"CocosPlayer"; } } - (id) init { self = [super init]; if (!self) return NULL; connectedClients = [[NSMutableSet alloc] init]; server = [[ThoMoServerStub alloc] initWithProtocolIdentifier:[self protocolIdentifier]]; [server setDelegate:self]; networkStatus = kCCBNetworkUninitialized; playerStatus = kCCBPlayerStatuskUninitialized; playerWindowDisplayed = YES; return self; } #pragma mark Redirection of std out - (void) redirectStdErr { NSPipe* pipe = [NSPipe pipe]; pipeReadHandle = [pipe fileHandleForReading]; [pipeReadHandle readInBackgroundAndNotify]; int err = dup2([[pipe fileHandleForWriting] fileDescriptor], STDERR_FILENO); if (!err) NSLog(@"ConsoleWindow: Failed to redirect stderr"); [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(readData:) name:NSFileHandleReadCompletionNotification object:pipeReadHandle]; [pipeReadHandle retain]; } - (void) readData:(NSNotification*)notification { [pipeReadHandle readInBackgroundAndNotify] ; NSString *str = [[NSString alloc] initWithData: [[notification userInfo] objectForKey: NSFileHandleNotificationDataItem] encoding: NSASCIIStringEncoding] ; [self sendLog:str]; } #pragma mark Control methods - (void) start { if (server) { [server start]; // Redirect std out [self redirectStdErr]; } } - (void) startIfNotStarted { if (!server) { server = [[ThoMoServerStub alloc] initWithProtocolIdentifier:[self protocolIdentifier]]; [server setDelegate:self]; [server start]; self.networkStatus = kCCBNetworkStatusWaiting; } } - (void) stop { if (server) { self.networkStatus = kCCBNetworkStatusShutDown; //[[[PlayerStatusLayer sharedInstance] lblInstructions] setString:kCCBPlayerStatusStringStop]; handle_ccb_stop(); [server stop]; [server release]; server = NULL; [connectedClients removeAllObjects]; } } - (void) updatePairing { // Stop old server [server stop]; [server release]; server = NULL; [connectedClients removeAllObjects]; // Start new server server = [[ThoMoServerStub alloc] initWithProtocolIdentifier:[self protocolIdentifier]]; [server setDelegate:self]; [server start]; self.networkStatus = kCCBNetworkStatusWaiting; } #pragma mark Helper methods - (void) executeJavaScript:(NSString*)script { self.playerStatus = kCCBPlayerStatusExecuteScript; // NSThread *cocos2dThread = [[CCDirector sharedDirector] runningThread]; // // [cocos2dThread performBlock:^(void) { // NSString * string = @"None\n"; // jsval out; // BOOL success = [[JSBCore sharedInstance] evalString:script outVal:&out]; // // if(success) // { // /* // if(JSVAL_IS_BOOLEAN(out)) // { // string = [NSString stringWithFormat:@"Result(bool): %@.\n", (JSVAL_TO_BOOLEAN(out)) ? @"true" : @"false"]; // } // else if(JSVAL_IS_INT(out)) // { // string = [NSString stringWithFormat:@"Result(int): %i.\n", JSVAL_TO_INT(out)]; // } // else if(JSVAL_IS_DOUBLE(out)) // { // string = [NSString stringWithFormat:@"Result(double): %d.\n", JSVAL_TO_DOUBLE(out)]; // } // else if(JSVAL_IS_STRING(out)) { // NSString *tmp; // jsval_to_nsstring( [[ScriptingCore sharedInstance] globalContext], out, &tmp ); // string = [NSString stringWithFormat:@"Result(string): %d.\n", tmp]; // } // else if (JSVAL_IS_VOID(out) ) // string = @"Result(void):\n"; // else if (JSVAL_IS_OBJECT(out) ) // string = @"Result(object):\n"; // */ // string = @"Success\n"; // } // else // { // string = [NSString stringWithFormat:@"Error evaluating script:\n#############################\n%@\n#############################\n", script]; // } // // //[self sendResultString:string]; // } // waitUntilDone:NO]; } - (void) listDirectory:(NSString*)dir prefix:(NSString*)prefix { NSArray* files = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:dir error:NULL]; for (NSString* file in files) { NSLog(@"%@%@", prefix, file); BOOL isDir = NO; if ([[NSFileManager defaultManager] fileExistsAtPath:[dir stringByAppendingPathComponent:file] isDirectory:&isDir] && isDir) { [self listDirectory:[dir stringByAppendingPathComponent:file] prefix:[prefix stringByAppendingString:@" "]]; } } } - (void) extractZipData:(NSData*)data { self.playerStatus = kCCBPlayerStatusUnzip; id runBlock = ^(void) { std::string path = cocos2d::CCFileUtils::sharedFileUtils()->getWritablePath(); NSString *writeablePath = [NSString stringWithCString:path.c_str() encoding:NSASCIIStringEncoding]; // NSArray *searchPaths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); NSString* dirPath = [writeablePath stringByAppendingPathComponent:@"ccb"]; NSString* zipPath = [dirPath stringByAppendingPathComponent:@"ccb.zip"]; BOOL isDirectory = NO; if (![[NSFileManager defaultManager] fileExistsAtPath:dirPath isDirectory:&isDirectory]) { [[NSFileManager defaultManager] createDirectoryAtPath:dirPath withIntermediateDirectories:YES attributes:NULL error:NULL]; } if(![data writeToFile:zipPath atomically:YES]) { NSLog(@"CocosPlayer: Failed to write zip file"); return; } if(![SSZipArchive unzipFileAtPath:zipPath toDestination:dirPath overwrite:YES password:NULL error:NULL]) { NSLog(@"CocosPlayer: Failed to unzip resources"); } [self listDirectory:dirPath prefix:@""]; // Send updated list of files on device [self sendFileList]; }; double delayInSeconds = 0.01; dispatch_time_t popTime = dispatch_time(DISPATCH_TIME_NOW, delayInSeconds * NSEC_PER_SEC); dispatch_after(popTime, dispatch_get_main_queue(), runBlock); } -(void) stopJSApp { if( ! playerWindowDisplayed ) { //[[AppController appController] stopJSApp]; playerWindowDisplayed = YES; } } -(void) runJSApp { handle_ccb_run(); //[[AppController appController] runJSApp]; playerWindowDisplayed = NO; } - (void) stopMain { if( ! playerWindowDisplayed ) { self.playerStatus = kCCBPlayerStatusStop; // NSThread *cocos2dThread = [[CCDirector sharedDirector] runningThread]; // // [cocos2dThread performBlock:^(void) { // [self stopJSApp]; // } waitUntilDone:YES]; // // Force update network status handle_ccb_stop(); CCBNetworkStatus tmp = networkStatus; networkStatus = kCCBNetworkUninitialized; self.networkStatus = tmp; } } - (void) runMain { double delayInSeconds = 0.05; dispatch_time_t popTime = dispatch_time(DISPATCH_TIME_NOW, delayInSeconds * NSEC_PER_SEC); dispatch_after(popTime, dispatch_get_main_queue(), ^(void){ self.playerStatus = kCCBPlayerStatusPlay; [self runJSApp]; }); } #pragma mark Server callbacks - (void) server:(ThoMoServerStub *)theServer acceptedConnectionFromClient:(NSString *)aClientIdString { [connectedClients addObject:aClientIdString]; if (connectedClients.count == 1) { self.networkStatus = kCCBNetworkStatusConnected; [self sendDeviceName]; [self sendFileList]; } else { self.networkStatus = kCCBNetworkStatusTooMany; } } - (void)server:(ThoMoServerStub *)theServer lostConnectionToClient:(NSString *)aClientIdString errorMessage:(NSString *)errorMessage { [connectedClients removeObject:aClientIdString]; if (connectedClients.count == 0) { self.networkStatus = kCCBNetworkStatusWaiting; } else if (connectedClients.count == 1) { self.networkStatus = kCCBNetworkStatusConnected; } else { self.networkStatus = kCCBNetworkStatusTooMany; } } - (void)serverDidShutDown:(ThoMoServerStub *)theServer { self.networkStatus = kCCBNetworkStatusWaiting; if( server == theServer || !server) { [server release]; server = NULL; [connectedClients removeAllObjects]; [self startIfNotStarted]; } } - (void)netServiceProblemEncountered:(NSString *)errorMessage onServer:(ThoMoServerStub *)theServer { if( server == theServer ) { [server stop]; [server release]; server = NULL; [connectedClients removeAllObjects]; } } - (void) server:(ThoMoServerStub *)theServer didReceiveData:(id)theData fromClient:(NSString *)aClientIdString { if (connectedClients.count != 1) return; NSDictionary* msg = theData; NSString* cmd = [msg objectForKey:@"cmd"]; if ([cmd isEqualToString:@"script"]) { NSString* script = [msg objectForKey:@"script"]; [self executeJavaScript:script]; } else if ([cmd isEqualToString:@"run"]) { [self runMain]; } else if ([cmd isEqualToString:@"stop"]) { [self stopMain]; } else if ([cmd isEqualToString:@"zip"]) { NSData* zipData = [msg objectForKey:@"data"]; // Extract zip file received from CocosBuilder [self extractZipData:zipData]; } else if ([cmd isEqualToString:@"settings"]) { NSArray* arr = [msg objectForKey:@"orientations"]; NSUInteger orientations = 0; if ([[arr objectAtIndex:0] boolValue]) orientations |= UIInterfaceOrientationMaskPortrait; if ([[arr objectAtIndex:1] boolValue]) orientations |= UIInterfaceOrientationMaskPortraitUpsideDown; if ([[arr objectAtIndex:2] boolValue]) orientations |= UIInterfaceOrientationMaskLandscapeLeft; if ([[arr objectAtIndex:3] boolValue]) orientations |= UIInterfaceOrientationMaskLandscapeRight; //[AppController appController].deviceOrientations = orientations; } } #pragma mark Server/Player status -(void) setNetworkStatus:(CCBNetworkStatus)aNetworkStatus { if( networkStatus != aNetworkStatus ) { networkStatus = aNetworkStatus; //PlayerStatusLayer *statusLayer = [PlayerStatusLayer sharedInstance]; switch (networkStatus) { case kCCBNetworkStatusConnected: if( playerWindowDisplayed) handle_set_status((const char *)[kCCBNetworkStatusStringConnected cStringUsingEncoding:NSASCIIStringEncoding]); self.playerStatus = kCCBPlayerStatusIdle; break; case kCCBNetworkStatusShutDown: if( playerWindowDisplayed) handle_set_status((const char *)[kCCBNetworkStatusStringShutDown cStringUsingEncoding:NSASCIIStringEncoding]); self.playerStatus = kCCBPlayerStatusNotConnected; break; case kCCBNetworkStatusTooMany: if( playerWindowDisplayed) handle_set_status((const char *)[kCCBNetworkStatusStringWaiting cStringUsingEncoding:NSASCIIStringEncoding]); [self stopJSApp]; self.playerStatus = kCCBPlayerStatusNotConnected; break; case kCCBNetworkStatusWaiting: if( playerWindowDisplayed) handle_set_status((const char *)[kCCBNetworkStatusStringWaiting cStringUsingEncoding:NSASCIIStringEncoding]); self.playerStatus = kCCBPlayerStatusNotConnected; [self stopJSApp]; break; default: break; } } } -(void) setPlayerStatus:(CCBPlayerStatus)aPlayerStatus { if( playerStatus != aPlayerStatus) { playerStatus = aPlayerStatus; //PlayerStatusLayer *statusLayer = [PlayerStatusLayer sharedInstance]; switch (playerStatus) { case kCCBPlayerStatusExecuteScript: if( playerWindowDisplayed) { handle_set_message((const char *)[kCCBPlayerStatusStringScript cStringUsingEncoding:NSASCIIStringEncoding]); } break; case kCCBPlayerStatusPlay: if( playerWindowDisplayed) handle_set_message((const char *)[kCCBPlayerStatusStringPlay cStringUsingEncoding:NSASCIIStringEncoding]); break; case kCCBPlayerStatusStop: if( playerWindowDisplayed) handle_set_message((const char *)[kCCBPlayerStatusStringStop cStringUsingEncoding:NSASCIIStringEncoding]); break; case kCCBPlayerStatusUnzip: if( playerWindowDisplayed) handle_set_message((const char *)[kCCBPlayerStatusStringUnzip cStringUsingEncoding:NSASCIIStringEncoding]); break; case kCCBPlayerStatusIdle: if( playerWindowDisplayed) handle_set_message((const char *)[kCCBPlayerStatusStringIdle cStringUsingEncoding:NSASCIIStringEncoding]); break; case kCCBPlayerStatusNotConnected: if( playerWindowDisplayed) handle_set_message((const char *)[kCCBPlayerStatusStringNotConnected cStringUsingEncoding:NSASCIIStringEncoding]); break; default: break; } } } #pragma mark Sending messages - (void) sendMessage:(NSDictionary*) msg { if (connectedClients.count == 1) { [server sendToAllClients:msg]; } } - (NSString*) getUUID { // Check user defaults NSString* uuid = [[NSUserDefaults standardUserDefaults] objectForKey:@"uuid"]; if (uuid) return uuid; // Generate UUID CFUUIDRef uuidObject = CFUUIDCreate(kCFAllocatorDefault); uuid = (NSString *)CFUUIDCreateString(kCFAllocatorDefault, uuidObject); CFRelease(uuidObject); // Store generated id [[NSUserDefaults standardUserDefaults] setObject:uuid forKey:@"uuid"]; return uuid; } - (void) sendDeviceName { NSMutableDictionary* msg = [NSMutableDictionary dictionary]; [msg setObject:@"deviceinfo" forKey:@"cmd"]; [msg setObject:[[UIDevice currentDevice] name] forKey:@"devicename"]; //[msg setObject:[AppController appController].deviceType forKey:@"devicetype"]; if(self.isIPhone) { [msg setObject:@"iPhone" forKey:@"devicetype"]; } else { [msg setObject:@"iPad" forKey:@"devicetype"]; } [msg setObject:[NSNumber numberWithBool:self.isRetina] forKey:@"retinadisplay"]; [msg setObject:[self getUUID] forKey:@"uuid"]; [self sendMessage:msg]; } - (void) sendResultString:(NSString*) str { NSMutableDictionary* msg = [NSMutableDictionary dictionary]; [msg setObject:@"result" forKey:@"cmd"]; [msg setObject:str forKey:@"result"]; [self sendMessage:msg]; } - (void) sendLog:(NSString*)log { NSMutableDictionary* msg = [NSMutableDictionary dictionary]; [msg setObject:@"log" forKey:@"cmd"]; [msg setObject:log forKey:@"string"]; [self sendMessage:msg]; } - (void) sendFileList { // Get the contents of the CCB working directory, with files CCBDirectoryComparer* dc = [[[CCBDirectoryComparer alloc] init] autorelease]; std::string path = cocos2d::CCFileUtils::sharedFileUtils()->getWritablePath(); NSString *writeablePath = [NSString stringWithCString:path.c_str() encoding:NSASCIIStringEncoding]; // NSArray *searchPaths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); NSString* dirPath = [writeablePath stringByAppendingPathComponent:@"ccb"]; // NSArray *searchPaths = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES); // NSString* dirPath = [[searchPaths objectAtIndex:0] stringByAppendingPathComponent:@"ccb"]; [dc loadDirectory:dirPath]; NSDictionary* dirFiles = dc.files; // Send message NSMutableDictionary* msg = [NSMutableDictionary dictionary]; [msg setObject:@"filelist" forKey:@"cmd"]; [msg setObject:dirFiles forKey:@"filelist"]; [self sendMessage:msg]; for (id key in msg) { NSLog(@"key: %@, value: %@", key, [msg objectForKey:key]); } } #pragma mark Common - (void) dealloc { [server release]; [connectedClients release]; [super dealloc]; } @end