-------------------------------- -- @module Layout -- @extend Widget,LayoutProtocol -- @parent_module ccui -------------------------------- -- @function [parent=#Layout] setBackGroundColorVector -- @param self -- @param #vec2_table vec2 -------------------------------- -- @function [parent=#Layout] setClippingType -- @param self -- @param #int clippingtype -------------------------------- -- @function [parent=#Layout] setBackGroundColorType -- @param self -- @param #int backgroundcolortype -------------------------------- -- @function [parent=#Layout] setLoopFocus -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#Layout] setBackGroundImageColor -- @param self -- @param #color3b_table color3b -------------------------------- -- @function [parent=#Layout] getBackGroundColorVector -- @param self -- @return vec2_table#vec2_table ret (return value: vec2_table) -------------------------------- -- @function [parent=#Layout] getClippingType -- @param self -- @return int#int ret (return value: int) -------------------------------- -- @function [parent=#Layout] isLoopFocus -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#Layout] removeBackGroundImage -- @param self -------------------------------- -- @function [parent=#Layout] getBackGroundColorOpacity -- @param self -- @return unsigned char#unsigned char ret (return value: unsigned char) -------------------------------- -- @function [parent=#Layout] isClippingEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#Layout] setBackGroundImageOpacity -- @param self -- @param #unsigned char char -------------------------------- -- @function [parent=#Layout] setBackGroundImage -- @param self -- @param #string str -- @param #int texturerestype -------------------------------- -- @overload self, color3b_table, color3b_table -- @overload self, color3b_table -- @function [parent=#Layout] setBackGroundColor -- @param self -- @param #color3b_table color3b -- @param #color3b_table color3b -------------------------------- -- @function [parent=#Layout] requestDoLayout -- @param self -------------------------------- -- @function [parent=#Layout] getBackGroundImageCapInsets -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- -- @function [parent=#Layout] getBackGroundColor -- @param self -- @return color3b_table#color3b_table ret (return value: color3b_table) -------------------------------- -- @function [parent=#Layout] setClippingEnabled -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#Layout] getBackGroundImageColor -- @param self -- @return color3b_table#color3b_table ret (return value: color3b_table) -------------------------------- -- @function [parent=#Layout] isBackGroundImageScale9Enabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#Layout] getBackGroundColorType -- @param self -- @return int#int ret (return value: int) -------------------------------- -- @function [parent=#Layout] getBackGroundEndColor -- @param self -- @return color3b_table#color3b_table ret (return value: color3b_table) -------------------------------- -- @function [parent=#Layout] setBackGroundColorOpacity -- @param self -- @param #unsigned char char -------------------------------- -- @function [parent=#Layout] getBackGroundImageOpacity -- @param self -- @return unsigned char#unsigned char ret (return value: unsigned char) -------------------------------- -- @function [parent=#Layout] isPassFocusToChild -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @function [parent=#Layout] setBackGroundImageCapInsets -- @param self -- @param #rect_table rect -------------------------------- -- @function [parent=#Layout] getBackGroundImageTextureSize -- @param self -- @return size_table#size_table ret (return value: size_table) -------------------------------- -- @function [parent=#Layout] getLayoutType -- @param self -- @return int#int ret (return value: int) -------------------------------- -- @function [parent=#Layout] setPassFocusToChild -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#Layout] getBackGroundStartColor -- @param self -- @return color3b_table#color3b_table ret (return value: color3b_table) -------------------------------- -- @function [parent=#Layout] setBackGroundImageScale9Enabled -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#Layout] setLayoutType -- @param self -- @param #int type -------------------------------- -- @function [parent=#Layout] create -- @param self -- @return Layout#Layout ret (return value: ccui.Layout) -------------------------------- -- @function [parent=#Layout] createInstance -- @param self -- @return Ref#Ref ret (return value: cc.Ref) -------------------------------- -- @overload self, cc.Node, int -- @overload self, cc.Node -- @overload self, cc.Node, int, int -- @overload self, cc.Node, int, string -- @function [parent=#Layout] addChild -- @param self -- @param #cc.Node node -- @param #int int -- @param #string str -------------------------------- -- @function [parent=#Layout] getDescription -- @param self -- @return string#string ret (return value: string) -------------------------------- -- @function [parent=#Layout] removeAllChildrenWithCleanup -- @param self -- @param #bool bool -------------------------------- -- @function [parent=#Layout] removeAllChildren -- @param self -------------------------------- -- @function [parent=#Layout] findNextFocusedWidget -- @param self -- @param #int focusdirection -- @param #ccui.Widget widget -- @return Widget#Widget ret (return value: ccui.Widget) -------------------------------- -- @function [parent=#Layout] removeChild -- @param self -- @param #cc.Node node -- @param #bool bool -------------------------------- -- @function [parent=#Layout] Layout -- @param self return nil