set(LUABINDING_SRC auto/lua_cocos2dx_auto.cpp auto/lua_cocos2dx_extension_auto.cpp auto/lua_cocos2dx_studio_auto.cpp auto/lua_cocos2dx_ui_auto.cpp auto/lua_cocos2dx_spine_auto.cpp auto/lua_cocos2dx_physics_auto.cpp manual/tolua_fix.cpp manual/CCLuaBridge.cpp manual/CCLuaEngine.cpp manual/CCLuaStack.cpp manual/CCLuaValue.cpp manual/Cocos2dxLuaLoader.cpp manual/CCBProxy.cpp manual/LuaOpengl.cpp manual/LuaScriptHandlerMgr.cpp manual/LuaBasicConversions.cpp manual/lua_cocos2dx_manual.cpp manual/lua_cocos2dx_extension_manual.cpp manual/lua_cocos2dx_coco_studio_manual.cpp manual/lua_cocos2dx_ui_manual.cpp manual/lua_cocos2dx_spine_manual.cpp manual/lua_cocos2dx_physics_manual.cpp manual/lua_cocos2dx_deprecated.cpp manual/lua_xml_http_request.cpp manual/LuaSkeletonAnimation.cpp ) include_directories( auto manual ../../editor-support/cocosbuilder ../../editor-support/cocostudio ../../editor-support/spine ../../ui ../../../external/lua/lua ../../../external/lua/tolua ) add_library(luabinding STATIC ${LUABINDING_SRC} ) target_link_libraries(luabinding tolua lua spine ) set_target_properties(luabinding PROPERTIES ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib" LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib" )