############################################################################ # # Makefile for building : SimpleAudioEngine_Arm_uphone.TMK3 # Created by TMK3_V2.3, please do not modify. # ############################################################################# TO_PROJECT_ROOT = ../../PRJ_TG3 OUTPUT_FILENAME = libCocosDenshion.so include $(TO_PROJECT_ROOT)/MakeInclude/Makefile_Base_DynamicLib.ARM include $(TO_PROJECT_ROOT)/MakeInclude/Makefile_TOPS_Def.ARM DEFINES += -DCCX_UNDER_UPHONE \ -D__TG3_PURE_DLL__ \ -DUSE_FILE32API INCLUDE_PATH += -I../ \ -I../include CXX_FLAGS += -fvisibility=default LIBS += -lTSoundPlayer -lz OBJECTS_DIR = ./Debug-ARM DESTDIR = $(TO_PROJECT_ROOT)/$(BIN_OUTPUT_DIR) TARGET = $(DESTDIR)/$(OUTPUT_FILENAME) DEL_FILE = rm -f MKDIR = mkdir -p first: all OBJECTS = \ $(OBJECTS_DIR)/FileUtils.o \ $(OBJECTS_DIR)/ResourceHandle.o \ $(OBJECTS_DIR)/SimpleAudioEngine.o \ $(OBJECTS_DIR)/SoundDataManager.o \ $(OBJECTS_DIR)/SoundPlayer.o \ $(OBJECTS_DIR)/ioapi.o \ $(OBJECTS_DIR)/unzip.o ADD_OBJECTS += $(OBJECTS_DIR) : $(MKDIR) $(OBJECTS_DIR) $(DESTDIR) : $(MKDIR) $(DESTDIR) all : $(OBJECTS_DIR) $(DESTDIR) $(TARGET) $(TARGET) : $(OBJECTS) $(LINK) $(LINK_FLAGS) -o $(TARGET) $(SYS_OBJECTS) $(OBJECTS) $(ADD_OBJECTS) $(LIBS) $(SYS_LIBS) clean : -$(DEL_FILE) $(OBJECTS) -$(DEL_FILE) $(TARGET) $(OBJECTS_DIR)/FileUtils.o : ../uphone/FileUtils.cpp $(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/FileUtils.o ../uphone/FileUtils.cpp $(OBJECTS_DIR)/ResourceHandle.o : ../uphone/ResourceHandle.cpp $(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/ResourceHandle.o ../uphone/ResourceHandle.cpp $(OBJECTS_DIR)/SimpleAudioEngine.o : ../uphone/SimpleAudioEngine.cpp $(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/SimpleAudioEngine.o ../uphone/SimpleAudioEngine.cpp $(OBJECTS_DIR)/SoundDataManager.o : ../uphone/SoundDataManager.cpp $(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/SoundDataManager.o ../uphone/SoundDataManager.cpp $(OBJECTS_DIR)/SoundPlayer.o : ../uphone/SoundPlayer.cpp $(CXX) -c $(CXX_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/SoundPlayer.o ../uphone/SoundPlayer.cpp $(OBJECTS_DIR)/ioapi.o : ../uphone/zip_support/ioapi.c $(CC) -c $(CC_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/ioapi.o ../uphone/zip_support/ioapi.c $(OBJECTS_DIR)/unzip.o : ../uphone/zip_support/unzip.c $(CC) -c $(CC_FLAGS) $(INCLUDE_PATH) $(LAST_INCLUDE_PATH) -o $(OBJECTS_DIR)/unzip.o ../uphone/zip_support/unzip.c