/* * JS Bindings: https://github.com/zynga/jsbindings * * Copyright (c) 2012 Zynga Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef JSB_INCLUDE_CHIPMUNK #define JSB_INCLUDE_CHIPMUNK #endif #include "js_bindings_config.h" #include "ScriptingCore.h" // chipmunk #include "js_bindings_chipmunk_auto_classes.h" #include "js_bindings_chipmunk_functions.h" #include "js_bindings_chipmunk_manual.h" void jsb_register_chipmunk(JSContext *_cx, JSObject *object) { // // Chipmunk // JSObject *chipmunk = JS_NewObject(_cx, NULL, NULL, NULL); jsval chipmunkVal = OBJECT_TO_JSVAL(chipmunk); JS_SetProperty(_cx, object, "cp", &chipmunkVal); JSB_cpBase_createClass(_cx, chipmunk, "Base"); // manual base class registration #include "js_bindings_chipmunk_auto_classes_registration.h" #include "js_bindings_chipmunk_functions_registration.h" // manual JS_DefineFunction(_cx, chipmunk, "spaceAddCollisionHandler", JSB_cpSpaceAddCollisionHandler, 8, JSPROP_READONLY | JSPROP_PERMANENT | JSPROP_ENUMERATE ); JS_DefineFunction(_cx, chipmunk, "spaceRemoveCollisionHandler", JSB_cpSpaceRemoveCollisionHandler, 3, JSPROP_READONLY | JSPROP_PERMANENT | JSPROP_ENUMERATE ); JS_DefineFunction(_cx, chipmunk, "arbiterGetBodies", JSB_cpArbiterGetBodies, 1, JSPROP_READONLY | JSPROP_PERMANENT | JSPROP_ENUMERATE ); JS_DefineFunction(_cx, chipmunk, "arbiterGetShapes", JSB_cpArbiterGetShapes, 1, JSPROP_READONLY | JSPROP_PERMANENT | JSPROP_ENUMERATE ); JS_DefineFunction(_cx, chipmunk, "bodyGetUserData", JSB_cpBodyGetUserData, 1, JSPROP_READONLY | JSPROP_PERMANENT | JSPROP_ENUMERATE ); JS_DefineFunction(_cx, chipmunk, "bodySetUserData", JSB_cpBodySetUserData, 2, JSPROP_READONLY | JSPROP_PERMANENT | JSPROP_ENUMERATE ); JS_DefineFunction(_cx, chipmunk, "areaForPoly", JSB_cpAreaForPoly, 1, JSPROP_READONLY | JSPROP_PERMANENT | JSPROP_ENUMERATE ); JS_DefineFunction(_cx, chipmunk, "momentForPoly", JSB_cpMomentForPoly, 3, JSPROP_READONLY | JSPROP_PERMANENT | JSPROP_ENUMERATE ); JS_DefineFunction(_cx, chipmunk, "centroidForPoly", JSB_cpCentroidForPoly, 1, JSPROP_READONLY | JSPROP_PERMANENT | JSPROP_ENUMERATE ); JS_DefineFunction(_cx, chipmunk, "recenterPoly", JSB_cpRecenterPoly, 1, JSPROP_READONLY | JSPROP_PERMANENT | JSPROP_ENUMERATE ); register_CCPhysicsSprite(_cx, object); register_CCPhysicsDebugNode(_cx, object); }