#pragma once #include "app.g.h" #include "OpenGLES.h" #include "openglespage.xaml.h" namespace cocos2d { ref class App sealed { public: App(); virtual void OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs^ e) override; private: OpenGLESPage^ mPage; OpenGLES mOpenGLES; }; }