#ifndef _TESTS_H_ #define _TESTS_H_ #include "ActionsTest/ActionsTest.h" enum { TEST_TEXTURE2D = 0, TEST_SPRITE, TEST_LAYER, TEST_SCENE, TEST_FONT, TEST_MENU, TEST_ACTIONS, TEST_ACTIONS_MANAGER, TEST_INTERVAL, TEST_TOUCHES, TEST_PROGRESS_ACTIONS, TESTS_COUNT, }; const std::string g_aTestNames[TESTS_COUNT] = { "Texture2dTest", "SpriteTest", "LayerTest", "SceneTest", "FontTest", "MenuTest", "ActionsTest", "ActionManagerTest", "IntervalTest", "TouchesTest", "ProgressActionsTest", }; #endif