// // SocketIOTest.cpp // TestCpp // // Created by Chris Hannon on 6/26/13. // // #include "SocketIOTest.h" #include "../ExtensionsTest.h" USING_NS_CC; USING_NS_CC_EXT; using namespace cocos2d::network; SocketIOTestLayer::SocketIOTestLayer(void) : _sioClient(nullptr) , _sioEndpoint(nullptr) { //set the clients to NULL until we are ready to connect Size winSize = Director::getInstance()->getWinSize(); const int MARGIN = 40; const int SPACE = 35; auto label = Label::createWithTTF("SocketIO Extension Test", "fonts/arial.ttf", 28); label->setPosition(Vector2(winSize.width / 2, winSize.height - MARGIN)); addChild(label, 0); auto menuRequest = Menu::create(); menuRequest->setPosition(Vector2::ZERO); addChild(menuRequest); // Test to create basic client in the default namespace auto labelSIOClient = Label::createWithTTF("Open SocketIO Client", "fonts/arial.ttf", 22); auto itemSIOClient = MenuItemLabel::create(labelSIOClient, CC_CALLBACK_1(SocketIOTestLayer::onMenuSIOClientClicked, this)); itemSIOClient->setPosition(Vector2(VisibleRect::left().x + labelSIOClient->getContentSize().width / 2 + 5, winSize.height - MARGIN - SPACE)); menuRequest->addChild(itemSIOClient); // Test to create a client at the endpoint '/testpoint' auto labelSIOEndpoint = Label::createWithTTF("Open SocketIO Endpoint", "fonts/arial.ttf", 22); auto itemSIOEndpoint = MenuItemLabel::create(labelSIOEndpoint, CC_CALLBACK_1(SocketIOTestLayer::onMenuSIOEndpointClicked, this)); itemSIOEndpoint->setPosition(Vector2(VisibleRect::right().x - labelSIOEndpoint->getContentSize().width / 2 - 5, winSize.height - MARGIN - SPACE)); menuRequest->addChild(itemSIOEndpoint); // Test sending message to default namespace auto labelTestMessage = Label::createWithTTF("Send Test Message", "fonts/arial.ttf", 22); auto itemTestMessage = MenuItemLabel::create(labelTestMessage, CC_CALLBACK_1(SocketIOTestLayer::onMenuTestMessageClicked, this)); itemTestMessage->setPosition(Vector2(VisibleRect::left().x + labelTestMessage->getContentSize().width / 2 + 5, winSize.height - MARGIN - 2 * SPACE)); menuRequest->addChild(itemTestMessage); // Test sending message to the endpoint '/testpoint' auto labelTestMessageEndpoint = Label::createWithTTF("Test Endpoint Message", "fonts/arial.ttf", 22); auto itemTestMessageEndpoint = MenuItemLabel::create(labelTestMessageEndpoint, CC_CALLBACK_1(SocketIOTestLayer::onMenuTestMessageEndpointClicked, this)); itemTestMessageEndpoint->setPosition(Vector2(VisibleRect::right().x - labelTestMessageEndpoint->getContentSize().width / 2 - 5, winSize.height - MARGIN - 2 * SPACE)); menuRequest->addChild(itemTestMessageEndpoint); // Test sending event 'echotest' to default namespace auto labelTestEvent = Label::createWithTTF("Send Test Event", "fonts/arial.ttf", 22); auto itemTestEvent = MenuItemLabel::create(labelTestEvent, CC_CALLBACK_1(SocketIOTestLayer::onMenuTestEventClicked, this)); itemTestEvent->setPosition(Vector2(VisibleRect::left().x + labelTestEvent->getContentSize().width / 2 + 5, winSize.height - MARGIN - 3 * SPACE)); menuRequest->addChild(itemTestEvent); // Test sending event 'echotest' to the endpoint '/testpoint' auto labelTestEventEndpoint = Label::createWithTTF("Test Endpoint Event", "fonts/arial.ttf", 22); auto itemTestEventEndpoint = MenuItemLabel::create(labelTestEventEndpoint, CC_CALLBACK_1(SocketIOTestLayer::onMenuTestEventEndpointClicked, this)); itemTestEventEndpoint->setPosition(Vector2(VisibleRect::right().x - labelTestEventEndpoint->getContentSize().width / 2 - 5, winSize.height - MARGIN - 3 * SPACE)); menuRequest->addChild(itemTestEventEndpoint); // Test disconnecting basic client auto labelTestClientDisconnect = Label::createWithTTF("Disconnect Socket", "fonts/arial.ttf", 22); auto itemClientDisconnect = MenuItemLabel::create(labelTestClientDisconnect, CC_CALLBACK_1(SocketIOTestLayer::onMenuTestClientDisconnectClicked, this)); itemClientDisconnect->setPosition(Vector2(VisibleRect::left().x + labelTestClientDisconnect->getContentSize().width / 2 + 5, winSize.height - MARGIN - 4 * SPACE)); menuRequest->addChild(itemClientDisconnect); // Test disconnecting the endpoint '/testpoint' auto labelTestEndpointDisconnect = Label::createWithTTF("Disconnect Endpoint", "fonts/arial.ttf", 22); auto itemTestEndpointDisconnect = MenuItemLabel::create(labelTestEndpointDisconnect, CC_CALLBACK_1(SocketIOTestLayer::onMenuTestEndpointDisconnectClicked, this)); itemTestEndpointDisconnect->setPosition(Vector2(VisibleRect::right().x - labelTestEndpointDisconnect->getContentSize().width / 2 - 5, winSize.height - MARGIN - 4 * SPACE)); menuRequest->addChild(itemTestEndpointDisconnect); // Sahred Status Label _sioClientStatus = Label::createWithTTF("Not connected...", "fonts/arial.ttf", 14, Size(320, 100), TextHAlignment::LEFT); _sioClientStatus->setAnchorPoint(Vector2(0, 0)); _sioClientStatus->setPosition(Vector2(VisibleRect::left().x, VisibleRect::rightBottom().y)); this->addChild(_sioClientStatus); // Back Menu auto itemBack = MenuItemFont::create("Back", CC_CALLBACK_1(SocketIOTestLayer::toExtensionsMainLayer, this)); itemBack->setPosition(Vector2(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25)); auto menuBack = Menu::create(itemBack, NULL); menuBack->setPosition(Vector2::ZERO); addChild(menuBack); } SocketIOTestLayer::~SocketIOTestLayer(void) { } //test event callback handlers, these will be registered with socket.io void SocketIOTestLayer::testevent(SIOClient *client, const std::string& data) { log("SocketIOTestLayer::testevent called with data: %s", data.c_str()); std::stringstream s; s << client->getTag() << " received event testevent with data: " << data.c_str(); _sioClientStatus->setString(s.str().c_str()); } void SocketIOTestLayer::echotest(SIOClient *client, const std::string& data) { log("SocketIOTestLayer::echotest called with data: %s", data.c_str()); std::stringstream s; s << client->getTag() << " received event echotest with data: " << data.c_str(); _sioClientStatus->setString(s.str().c_str()); } void SocketIOTestLayer::toExtensionsMainLayer(cocos2d::Ref *sender) { ExtensionsTestScene *scene = new ExtensionsTestScene(); scene->runThisTest(); scene->release(); if(_sioEndpoint) _sioEndpoint->disconnect(); if(_sioClient) _sioClient->disconnect(); } void SocketIOTestLayer::onMenuSIOClientClicked(cocos2d::Ref *sender) { //create a client by using this static method, url does not need to contain the protocol _sioClient = SocketIO::connect("ws://channon.us:3000", *this); //you may set a tag for the client for reference in callbacks _sioClient->setTag("Test Client"); //register event callbacks using the CC_CALLBACK_2() macro and passing the instance of the target class _sioClient->on("testevent", CC_CALLBACK_2(SocketIOTestLayer::testevent, this)); _sioClient->on("echotest", CC_CALLBACK_2(SocketIOTestLayer::echotest, this)); } void SocketIOTestLayer::onMenuSIOEndpointClicked(cocos2d::Ref *sender) { //repeat the same connection steps for the namespace "testpoint" _sioEndpoint = SocketIO::connect("ws://channon.us:3000/testpoint", *this); //a tag to differentiate in shared callbacks _sioEndpoint->setTag("Test Endpoint"); //demonstrating how callbacks can be shared within a delegate _sioEndpoint->on("testevent", CC_CALLBACK_2(SocketIOTestLayer::testevent, this)); _sioEndpoint->on("echotest", CC_CALLBACK_2(SocketIOTestLayer::echotest, this)); } void SocketIOTestLayer::onMenuTestMessageClicked(cocos2d::Ref *sender) { //check that the socket is != NULL before sending or emitting events //the client should be NULL either before initialization and connection or after disconnect if(_sioClient != NULL) _sioClient->send("Hello Socket.IO!"); } void SocketIOTestLayer::onMenuTestMessageEndpointClicked(cocos2d::Ref *sender) { if(_sioEndpoint != NULL) _sioEndpoint->send("Hello Socket.IO!"); } void SocketIOTestLayer::onMenuTestEventClicked(cocos2d::Ref *sender) { //check that the socket is != NULL before sending or emitting events //the client should be NULL either before initialization and connection or after disconnect if(_sioClient != NULL) _sioClient->emit("echotest","[{\"name\":\"myname\",\"type\":\"mytype\"}]"); } void SocketIOTestLayer::onMenuTestEventEndpointClicked(cocos2d::Ref *sender) { if(_sioEndpoint != NULL) _sioEndpoint->emit("echotest","[{\"name\":\"myname\",\"type\":\"mytype\"}]"); } void SocketIOTestLayer::onMenuTestClientDisconnectClicked(cocos2d::Ref *sender) { if(_sioClient != NULL) _sioClient->disconnect(); } void SocketIOTestLayer::onMenuTestEndpointDisconnectClicked(cocos2d::Ref *sender) { if(_sioEndpoint != NULL) _sioEndpoint->disconnect(); } // Delegate methods void SocketIOTestLayer::onConnect(network::SIOClient* client) { log("SocketIOTestLayer::onConnect called"); std::stringstream s; s << client->getTag() << " connected!"; _sioClientStatus->setString(s.str().c_str()); } void SocketIOTestLayer::onMessage(network::SIOClient* client, const std::string& data) { log("SocketIOTestLayer::onMessage received: %s", data.c_str()); std::stringstream s; s << client->getTag() << " received message with content: " << data.c_str(); _sioClientStatus->setString(s.str().c_str()); } void SocketIOTestLayer::onClose(network::SIOClient* client) { log("SocketIOTestLayer::onClose called"); std::stringstream s; s << client->getTag() << " closed!"; _sioClientStatus->setString(s.str().c_str()); //set the local pointer to NULL or connect to another client //the client object will be released on its own after this method completes if(client == _sioClient) { _sioClient = NULL; } else if(client == _sioEndpoint) { _sioEndpoint = NULL; } } void SocketIOTestLayer::onError(network::SIOClient* client, const std::string& data) { log("SocketIOTestLayer::onError received: %s", data.c_str()); std::stringstream s; s << client->getTag() << " received error with content: " << data.c_str(); _sioClientStatus->setString(s.str().c_str()); } void runSocketIOTest() { auto scene = Scene::create(); auto layer = new SocketIOTestLayer(); scene->addChild(layer); Director::getInstance()->replaceScene(scene); layer->release(); }