#ifndef _KEYPAD_TEST_H_ #define _KEYPAD_TEST_H_ #include "cocos2d.h" #include "../testBasic.h" class KeypadTest : public Layer { public: KeypadTest(); ~KeypadTest(); void onKeyReleased(EventKeyboard::KeyCode keycode, Event* event); private: Label* _label; }; class KeypadTestScene : public TestScene { public: virtual void runThisTest(); }; #endif