-------------------------------- -- @module PhysicsJointLimit -- @extend PhysicsJoint -- @parent_module cc -------------------------------- -- -- @function [parent=#PhysicsJointLimit] setAnchr2 -- @param self -- @param #vec2_table anchr2 -------------------------------- -- -- @function [parent=#PhysicsJointLimit] setAnchr1 -- @param self -- @param #vec2_table anchr1 -------------------------------- -- -- @function [parent=#PhysicsJointLimit] setMax -- @param self -- @param #float max -------------------------------- -- -- @function [parent=#PhysicsJointLimit] getAnchr2 -- @param self -- @return vec2_table#vec2_table ret (return value: vec2_table) -------------------------------- -- -- @function [parent=#PhysicsJointLimit] getAnchr1 -- @param self -- @return vec2_table#vec2_table ret (return value: vec2_table) -------------------------------- -- -- @function [parent=#PhysicsJointLimit] getMin -- @param self -- @return float#float ret (return value: float) -------------------------------- -- -- @function [parent=#PhysicsJointLimit] getMax -- @param self -- @return float#float ret (return value: float) -------------------------------- -- -- @function [parent=#PhysicsJointLimit] setMin -- @param self -- @param #float min -------------------------------- -- @overload self, cc.PhysicsBody, cc.PhysicsBody, vec2_table, vec2_table, float, float -- @overload self, cc.PhysicsBody, cc.PhysicsBody, vec2_table, vec2_table -- @function [parent=#PhysicsJointLimit] construct -- @param self -- @param #cc.PhysicsBody a -- @param #cc.PhysicsBody b -- @param #vec2_table anchr1 -- @param #vec2_table anchr2 -- @param #float min -- @param #float max -- @return PhysicsJointLimit#PhysicsJointLimit ret (retunr value: cc.PhysicsJointLimit) return nil