#include "SpritePolygonTest.h" #include "../testResource.h" #include "ui/CocosGUI.h" USING_NS_CC; SpritePolygonTest::SpritePolygonTest() { ADD_TEST_CASE(SpritePolygonTest1); ADD_TEST_CASE(SpritePolygonTest2); ADD_TEST_CASE(SpritePolygonTest3); ADD_TEST_CASE(SpritePolygonTest4); ADD_TEST_CASE(SpritePolygonTest5); ADD_TEST_CASE(SpritePolygonPerformanceTestDynamic); ADD_TEST_CASE(SpritePerformanceTestDynamic); } SpritePolygonTestCase::SpritePolygonTestCase() { _isDebugDraw = true; _isNeedDebugMenu = true; } SpritePolygonTestCase::~SpritePolygonTestCase() { _drawNodes.clear(); } void SpritePolygonTestCase::onEnter() { TestCase::onEnter(); Director::getInstance()->setClearColor(Color4F(102.0f/255.0f, 184.0f/255.0f, 204.0f/255.0f, 1.0f)); } void SpritePolygonTestCase::onExit() { Director::getInstance()->setClearColor(Color4F::BLACK); TestCase::onExit(); } bool SpritePolygonTestCase::init() { if(TestCase::init()) { if (_isNeedDebugMenu) { TTFConfig ttfConfig("fonts/arial.ttf", 10); auto label = Label::createWithTTF(ttfConfig,"DebugDraw OFF"); auto menuItem = MenuItemLabel::create(label, [=](Ref *ref){ if (_isDebugDraw){ _isDebugDraw = false; label->setString("DebugDraw ON"); for (int i = 0; i < _drawNodes.size(); i++) { _drawNodes.at(i)->setVisible(false); } }else{ _isDebugDraw = true; label->setString("DebugDraw OFF"); for (int i = 0; i < _drawNodes.size(); i++) { _drawNodes.at(i)->setVisible(true); updateDrawNode(); } } }); auto menu = Menu::create(menuItem, nullptr); menu->setPosition(Vec2::ZERO); menuItem->setAnchorPoint(Vec2::ANCHOR_TOP_LEFT); menuItem->setPosition( VisibleRect::leftBottom() + Vec2(0, VisibleRect::leftTop().y/4)); this->addChild(menu, 9999); } return true; } return false; } void SpritePolygonTestCase::updateDrawNode() { if (_isDebugDraw && _drawNodes.size() > 0) { for (int i = 0; i < _drawNodes.size(); i++) { auto drawnode = _drawNodes.at(i); auto sp = (Sprite*)drawnode->getParent(); if(!sp) return; auto polygoninfo = sp->getPolygonInfo(); drawnode->clear(); auto count = polygoninfo.triangles.indexCount/3; auto indices = polygoninfo.triangles.indices; auto verts = polygoninfo.triangles.verts; for(ssize_t i = 0; i < count; i++) { //draw 3 lines Vec3 from =verts[indices[i*3]].vertices; Vec3 to = verts[indices[i*3+1]].vertices; drawnode->drawLine(Vec2(from.x, from.y), Vec2(to.x,to.y), Color4F::GREEN); from =verts[indices[i*3+1]].vertices; to = verts[indices[i*3+2]].vertices; drawnode->drawLine(Vec2(from.x, from.y), Vec2(to.x,to.y), Color4F::GREEN); from =verts[indices[i*3+2]].vertices; to = verts[indices[i*3]].vertices; drawnode->drawLine(Vec2(from.x, from.y), Vec2(to.x,to.y), Color4F::GREEN); } } } } bool SpritePolygonTestDemo::init() { if (SpritePolygonTestCase::init()) { initSprites(); initTouches(); return true; } return false; } void SpritePolygonTestDemo::initTouches() { auto touchListener = EventListenerTouchOneByOne::create(); touchListener->onTouchBegan = [&](Touch* touch, Event* event){ return true; }; touchListener->onTouchMoved = [&](Touch* touch, Event* event){ auto pos = touch->getDelta(); float newScale = clampf(_polygonSprite->getScale() + pos.x * 0.01f, 0.1f, 2.f); _polygonSprite->setScale(newScale); _normalSprite->setScale(newScale); updateDrawNode(); }; _eventDispatcher->addEventListenerWithSceneGraphPriority(touchListener, this); } SpritePolygonTest1::SpritePolygonTest1() { _title = "SpritePolygon Creation"; _subtitle = "Sprite::create(AutoPolygon::generatePolygon(filename))"; } void SpritePolygonTest1::initSprites() { auto s = Director::getInstance()->getWinSize(); auto offset = Vec2(0.15*s.width,0); auto filename = s_pathGrossini; //Sprite auto pinfo = AutoPolygon::generatePolygon(filename); _polygonSprite = Sprite::create(pinfo); _polygonSprite->setTag(101); addChild(_polygonSprite); _polygonSprite->setPosition(Vec2(s)/2 + offset); _normalSprite = Sprite::create(filename); _normalSprite->setTag(100); addChild(_normalSprite); _normalSprite->setPosition(Vec2(s)/2 - offset); //DrawNode auto spDrawNode = DrawNode::create(); spDrawNode->setTag(_normalSprite->getTag()); spDrawNode->clear(); _normalSprite->addChild(spDrawNode); _drawNodes.pushBack(spDrawNode); auto sppDrawNode = DrawNode::create(); sppDrawNode->setTag(_polygonSprite->getTag()); sppDrawNode->clear(); _polygonSprite->addChild(sppDrawNode); _drawNodes.pushBack(sppDrawNode); //Label TTFConfig ttfConfig("fonts/arial.ttf", 8); std::string temp = "Sprite:\nPixels drawn: "; auto spSize = _normalSprite->getContentSize(); auto spArea = Label::createWithTTF(ttfConfig, temp+Value((int)spSize.width*(int)spSize.height).asString()); _normalSprite->addChild(spArea); spArea->setAnchorPoint(Vec2(0,1)); temp = "SpritePolygon:\nPixels drawn: "; auto vertCount = "\nverts:"+Value((int)pinfo.getVertCount()).asString(); auto sppArea = Label::createWithTTF(ttfConfig, temp+Value((int)pinfo.getArea()).asString()+vertCount); _polygonSprite->addChild(sppArea); sppArea->setAnchorPoint(Vec2(0,1)); updateDrawNode(); } SpritePolygonTest2::SpritePolygonTest2() { _title = "SpritePolygon Creation with a rect"; _subtitle = "Sprite::create(AutoPolygon::generatePolygon(filename, rect))"; } void SpritePolygonTest2::initSprites() { auto s = Director::getInstance()->getWinSize(); auto offset = Vec2(0.15*s.width,0); auto filename = s_pathGrossini; Rect head = Rect(30,25,25,25); //Sprite auto pinfo = AutoPolygon::generatePolygon(filename, head); _polygonSprite = Sprite::create(pinfo); _polygonSprite->setTag(101); addChild(_polygonSprite); _polygonSprite->setPosition(Vec2(s)/2 + offset); _normalSprite = Sprite::create(filename,head); _normalSprite->setTag(100); addChild(_normalSprite); _normalSprite->setPosition(Vec2(s)/2 - offset); //DrawNode auto spDrawNode = DrawNode::create(); _drawNodes.pushBack(spDrawNode); spDrawNode->setTag(_normalSprite->getTag()); spDrawNode->clear(); _normalSprite->addChild(spDrawNode); auto sppDrawNode = DrawNode::create(); _drawNodes.pushBack(sppDrawNode); sppDrawNode->setTag(_polygonSprite->getTag()); sppDrawNode->clear(); _polygonSprite->addChild(sppDrawNode); //Label TTFConfig ttfConfig("fonts/arial.ttf", 8); std::string temp = "Sprite:\nPixels drawn: "; auto spSize = _normalSprite->getContentSize(); auto spArea = Label::createWithTTF(ttfConfig, temp+Value((int)spSize.width*(int)spSize.height).asString()); _normalSprite->addChild(spArea); spArea->setAnchorPoint(Vec2(0,1)); temp = "SpritePolygon:\nPixels drawn: "; auto vertCount = "\nverts:"+Value((int)pinfo.getVertCount()).asString(); auto sppArea = Label::createWithTTF(ttfConfig, temp+Value((int)pinfo.getArea()).asString()+vertCount); _polygonSprite->addChild(sppArea); sppArea->setAnchorPoint(Vec2(0,1)); updateDrawNode(); } bool SpritePolygonTestSlider::init() { if(SpritePolygonTestCase::init()) { initSliders(); initSprites(); return true; } return false; } void SpritePolygonTestSlider::initSliders() { auto vsize =Director::getInstance()->getVisibleSize(); cocos2d::ui::Slider* slider = cocos2d::ui::Slider::create(); slider->loadBarTexture("cocosui/sliderTrack.png"); slider->loadSlidBallTextures("cocosui/sliderThumb.png", "cocosui/sliderThumb.png", ""); slider->loadProgressBarTexture("cocosui/sliderProgress.png"); slider->setPosition(Vec2(vsize.width/2, vsize.height/4)); slider->addEventListener(CC_CALLBACK_2(SpritePolygonTestSlider::changeEpsilon, this)); slider->setPercent((int)(sqrtf(1.0f/19.0f)*100)); auto ttfConfig = TTFConfig("fonts/arial.ttf", 8); _epsilonLabel = Label::createWithTTF(ttfConfig, "Epsilon: 2.0"); addChild(_epsilonLabel); _epsilonLabel->setPosition(Vec2(vsize.width/2, vsize.height/4 + 15)); addChild(slider); } void SpritePolygonTestSlider::makeSprites(const std::string* list, const int count, const float y) { auto vsize =Director::getInstance()->getVisibleSize(); float offset = (vsize.width-100)/(count-1); for(int i = 0; i < count; i++) { auto sp = makeSprite(list[i], Vec2(50+offset*i, y)); addChild(sp); } } void SpritePolygonTestSlider::changeEpsilon(cocos2d::Ref *pSender, cocos2d::ui::Slider::EventType type) { if (type == cocos2d::ui::Slider::EventType::ON_PERCENTAGE_CHANGED) { cocos2d::ui::Slider* slider = dynamic_cast(pSender); float epsilon = powf(slider->getPercent()/100.0,2)*19.0f + 1.0f; for(auto child : _children) { if(child->getName().size()) { Sprite *sp = (Sprite*)child; auto file = sp->getName(); auto pinfo = AutoPolygon::generatePolygon(file, Rect::ZERO, epsilon); sp->setPolygonInfo(pinfo); updateLabel(sp, pinfo); } } _epsilonLabel->setString("Epsilon: "+ Value(epsilon).asString()); updateDrawNode(); } } void SpritePolygonTestSlider::updateLabel(const cocos2d::Sprite *sp, const PolygonInfo &pinfo) { Label *label = (Label*)(sp->getChildByName(sp->getName())); auto filename = sp->getName(); auto size = pinfo.rect.size/Director::getInstance()->getContentScaleFactor(); label->setString(filename+"\nVerts: "+Value((int)pinfo.getVertCount()).asString()+ "\nPixels: "+Value((int)(pinfo.getArea()/(size.width*size.height)*100)).asString()+"%"); } Sprite* SpritePolygonTestSlider::makeSprite(const std::string &filename, const Vec2 &pos) { //Sprite auto quadSize = Sprite::create(filename)->getContentSize(); int originalSize = quadSize.width * quadSize.height; auto pinfo = AutoPolygon::generatePolygon(filename); auto ret = Sprite::create(pinfo); ret->setName(filename); ret->setTag(_tagIndex); _tagIndex++; ret->setPosition(pos); //DrawNode auto drawNode = DrawNode::create(); _drawNodes.pushBack(drawNode); drawNode->setTag(ret->getTag()); drawNode->clear(); ret->addChild(drawNode); //Label auto ttfConfig = TTFConfig("fonts/arial.ttf", 8); auto spArea = Label::createWithTTF(ttfConfig, filename+"\nVerts: "+Value((int)pinfo.getVertCount()).asString()+ "\nPixels: "+Value((int)(pinfo.getArea()/originalSize*100)).asString()+"%"); ret->addChild(spArea); spArea->setAnchorPoint(Vec2(0,1)); spArea->setName(filename); ret->setAnchorPoint(Vec2(0.5, 0)); updateDrawNode(); return ret; } SpritePolygonTest3::SpritePolygonTest3() { _title = "Optimization Value (default:2.0)"; _subtitle = ""; _tagIndex = 100; } void SpritePolygonTest3::initSprites() { auto vsize =Director::getInstance()->getVisibleSize(); std::string list[] = { "Images/arrows.png", "Images/CyanTriangle.png", s_pathB2, "Images/elephant1_Diffuse.png" }; int count = 4; makeSprites(list, count, vsize.height/2); } SpritePolygonTest4::SpritePolygonTest4() { _title = "Optimization Value (default:2.0)"; _subtitle = ""; _tagIndex = 100; } void SpritePolygonTest4::initSprites() { auto vsize =Director::getInstance()->getVisibleSize(); int count = 3; std::string list[] = { s_pathGrossini, "Images/grossinis_sister1.png", "Images/grossinis_sister2.png" }; makeSprites(list, count, vsize.height/5*2); } SpritePolygonTest5::SpritePolygonTest5() { _title = "SpritePolygon Actions"; _subtitle = "Touch screen to add sprite with random action."; _tagIndex = 100; } bool SpritePolygonTest5::init() { if (SpritePolygonTestCase::init()) { _polygonInfo = AutoPolygon::generatePolygon(s_pathGrossini); loadDefaultSprites(); initTouch(); scheduleUpdate(); return true; } return false; } void SpritePolygonTest5::initTouch() { auto touchListener = EventListenerTouchOneByOne::create(); touchListener->onTouchBegan = [&](Touch* touch, Event* event){ return true; }; touchListener->onTouchEnded = [&](Touch* touch, Event* event){ auto pos = touch->getLocation(); addSpritePolygon(pos); }; _eventDispatcher->addEventListenerWithSceneGraphPriority(touchListener, this); } void SpritePolygonTest5::loadDefaultSprites() { auto s = Director::getInstance()->getVisibleSize(); const int DEFAULT_SPRITEPOLYGON_COUNT = 8; Sprite* sprites[DEFAULT_SPRITEPOLYGON_COUNT]; for (int i = 0; i < DEFAULT_SPRITEPOLYGON_COUNT; i++) { sprites[i] = Sprite::create(_polygonInfo); sprites[i]->setTag(_tagIndex); _tagIndex++; sprites[i]->setPosition(s.width * CCRANDOM_0_1(), s.height * CCRANDOM_0_1()); this->addChild(sprites[i]); auto drawNode = DrawNode::create(); _drawNodes.pushBack(drawNode); drawNode->setTag(sprites[i]->getTag()); drawNode->clear(); sprites[i]->addChild(drawNode); } sprites[0]->setColor(Color3B::RED); sprites[1]->setOpacity(100); sprites[2]->setTexture(Director::getInstance()->getTextureCache()->addImage("Images/grossinis_sister1.png")); sprites[3]->setTextureRect(Rect(0,0,100,30)); sprites[4]->setScale(0.5f, 2.0f); sprites[5]->setFlippedY(true); sprites[6]->setSkewX(60); sprites[7]->setRotation(90); updateDrawNode(); } void SpritePolygonTest5::addSpritePolygon(const Vec2& pos) { auto sprite = Sprite::create(_polygonInfo); sprite->setTag(_tagIndex); _tagIndex++; sprite->setPosition(pos); this->addChild(sprite); auto drawNode = DrawNode::create(); _drawNodes.pushBack(drawNode); drawNode->setTag(sprite->getTag()); drawNode->clear(); sprite->addChild(drawNode); ActionInterval* action; float random = CCRANDOM_0_1(); if( random < 0.20 ) action = ScaleBy::create(3, 2); else if(random < 0.40) action = RotateBy::create(3, 360); else if( random < 0.60) action = Blink::create(1, 3); else if( random < 0.8 ) action = TintBy::create(2, 0, -255, -255); else action = FadeOut::create(2); auto seq = Sequence::create( action, action->reverse(), nullptr ); sprite->runAction(RepeatForever::create(seq)); } void SpritePolygonTest5::update(float dt) { updateDrawNode(); } SpritePolygonPerformance::SpritePolygonPerformance() { TTFConfig ttfConfig("fonts/arial.ttf", 10); _perfLabel = Label::createWithTTF(ttfConfig, "performance test"); addChild(_perfLabel); _perfLabel->setPosition(Director::getInstance()->getVisibleSize().width/2, 80); _spriteCount = _vertCount = _triCount = _pixelCount = _continuousLowDt =0; auto size = Director::getInstance()->getVisibleSize(); _elapsedTime = 0; _posX = _leftX = size.width*0.15; _rightX = size.width*0.85; _posY = size.height/2; prevDt = 0.016f; goRight = true; ended = false; _continuousHighDtTime = 0.0; _waitingTime = 0.0; _isNeedDebugMenu = false; } bool SpritePolygonPerformance::init() { if (SpritePolygonTestCase::init()) { initIncrementStats(); scheduleUpdate(); return true; } return false; } void SpritePolygonPerformance::updateLabel() { std::string temp = "Nodes: " + Value(_spriteCount).asString() + " Triangles: " + Value(_triCount).asString() + "\nPixels: " + Value(_pixelCount).asString() + " Vertices: " + Value(_vertCount).asString(); if(!ended) _perfLabel->setString("Nodes: " + Value(_spriteCount).asString() + " Triangles: " + Value(_triCount).asString() + "\nPixels: " + Value(_pixelCount).asString() + " Vertices: " + Value(_vertCount).asString()); } Node *SpritePolygonPerformance::makeSprite() { return nullptr; } void SpritePolygonPerformance::update(float dt) { dt = dt*0.3 + prevDt*0.7; prevDt = dt; _elapsedTime += dt; int loops = (0.025-dt)*1000; if(dt < 0.025 && loops>0) { _continuousHighDtTime = clampf(_continuousHighDtTime-dt*2, 0.0, 1.0); _waitingTime = clampf(_waitingTime-dt, 0.0, 5.0); _continuousLowDt++; } else { _continuousHighDtTime+=dt; _continuousLowDt = 0; } if (_continuousLowDt >= 5 && loops > 0) { for(int i = 0; i < loops; i++) { if(_posX >= _rightX) { goRight = false; } else if(_posX <= _leftX) { goRight = true; } auto s = makeSprite(); addChild(s); s->setPosition(_posX, _posY); if(goRight) _posX++; else _posX--; incrementStats(); } updateLabel(); } //if we have 10 continuous low dt, then we will start to create more sprites else if(_continuousHighDtTime >= .5 || _waitingTime > 3.0){ // its now 1 seconds with high DT time, time to end ended = true; unscheduleUpdate(); _perfLabel->setString("Test ended in " + Value(_elapsedTime).asString() + " seconds\nNodes: " + Value(_spriteCount).asString() + " Triangles: " + Value(_triCount).asString() + "\nPixels: " + Value(_pixelCount).asString() + " Vertices: " + Value(_vertCount).asString()); _subtitleLabel->setString("Test ended"); } else{ _waitingTime += dt; } } void SpritePolygonPerformance::incrementStats() { _spriteCount ++; _vertCount += _incVert; _triCount += _incTri; _pixelCount += _incPix; } void SpritePolygonPerformanceTestDynamic::initIncrementStats() { _pinfo = AutoPolygon::generatePolygon(s_pathGrossini); _incVert = _pinfo.getVertCount(); _incTri = _pinfo.getTrianglesCount(); _incPix = _pinfo.getArea(); } SpritePolygonPerformanceTestDynamic::SpritePolygonPerformanceTestDynamic() { _title = "Dynamic SpritePolygon Performance"; _subtitle = "Test running, please wait until it ends"; } Sprite* SpritePolygonPerformanceTestDynamic::makeSprite() { auto ret = Sprite::create(_pinfo); ret->runAction(RepeatForever::create(RotateBy::create(1.0,360.0))); return ret; } SpritePerformanceTestDynamic::SpritePerformanceTestDynamic() { _title = "Dynamic Sprite Performance"; _subtitle = "Test running, please wait until it ends"; } void SpritePerformanceTestDynamic::initIncrementStats() { auto t = Sprite::create(s_pathGrossini); _incVert = 4; _incTri = 2; _incPix = t->getContentSize().width * t->getContentSize().height; } Sprite* SpritePerformanceTestDynamic::makeSprite() { auto ret = Sprite::create(s_pathGrossini); ret->runAction(RepeatForever::create(RotateBy::create(1.0,360.0))); return ret; }