--Encapsulate opengl constants. gl = gl or {} gl.GCCSO_SHADER_BINARY_FJ = 0x9260 gl._3DC_XY_AMD = 0x87fa gl._3DC_X_AMD = 0x87f9 gl.ACTIVE_ATTRIBUTES = 0x8b89 gl.ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8b8a gl.ACTIVE_PROGRAM_EXT = 0x8259 gl.ACTIVE_TEXTURE = 0x84e0 gl.ACTIVE_UNIFORMS = 0x8b86 gl.ACTIVE_UNIFORM_MAX_LENGTH = 0x8b87 gl.ALIASED_LINE_WIDTH_RANGE = 0x846e gl.ALIASED_POINT_SIZE_RANGE = 0x846d gl.ALL_COMPLETED_NV = 0x84f2 gl.ALL_SHADER_BITS_EXT = 0xffffffff gl.ALPHA = 0x1906 gl.ALPHA16F_EXT = 0x881c gl.ALPHA32F_EXT = 0x8816 gl.ALPHA8_EXT = 0x803c gl.ALPHA8_OES = 0x803c gl.ALPHA_BITS = 0xd55 gl.ALPHA_TEST_FUNC_QCOM = 0xbc1 gl.ALPHA_TEST_QCOM = 0xbc0 gl.ALPHA_TEST_REF_QCOM = 0xbc2 gl.ALREADY_SIGNALED_APPLE = 0x911a gl.ALWAYS = 0x207 gl.AMD_compressed_3DC_texture = 0x1 gl.AMD_compressed_ATC_texture = 0x1 gl.AMD_performance_monitor = 0x1 gl.AMD_program_binary_Z400 = 0x1 gl.ANGLE_depth_texture = 0x1 gl.ANGLE_framebuffer_blit = 0x1 gl.ANGLE_framebuffer_multisample = 0x1 gl.ANGLE_instanced_arrays = 0x1 gl.ANGLE_pack_reverse_row_order = 0x1 gl.ANGLE_program_binary = 0x1 gl.ANGLE_texture_compression_dxt3 = 0x1 gl.ANGLE_texture_compression_dxt5 = 0x1 gl.ANGLE_texture_usage = 0x1 gl.ANGLE_translated_shader_source = 0x1 gl.ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8d6a gl.ANY_SAMPLES_PASSED_EXT = 0x8c2f gl.APPLE_copy_texture_levels = 0x1 gl.APPLE_framebuffer_multisample = 0x1 gl.APPLE_rgb_422 = 0x1 gl.APPLE_sync = 0x1 gl.APPLE_texture_format_BGRA8888 = 0x1 gl.APPLE_texture_max_level = 0x1 gl.ARM_mali_program_binary = 0x1 gl.ARM_mali_shader_binary = 0x1 gl.ARM_rgba8 = 0x1 gl.ARRAY_BUFFER = 0x8892 gl.ARRAY_BUFFER_BINDING = 0x8894 gl.ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8c93 gl.ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87ee gl.ATC_RGB_AMD = 0x8c92 gl.ATTACHED_SHADERS = 0x8b85 gl.BACK = 0x405 gl.BGRA8_EXT = 0x93a1 gl.BGRA_EXT = 0x80e1 gl.BGRA_IMG = 0x80e1 gl.BINNING_CONTROL_HINT_QCOM = 0x8fb0 gl.BLEND = 0xbe2 gl.BLEND_COLOR = 0x8005 gl.BLEND_DST_ALPHA = 0x80ca gl.BLEND_DST_RGB = 0x80c8 gl.BLEND_EQUATION = 0x8009 gl.BLEND_EQUATION_ALPHA = 0x883d gl.BLEND_EQUATION_RGB = 0x8009 gl.BLEND_SRC_ALPHA = 0x80cb gl.BLEND_SRC_RGB = 0x80c9 gl.BLUE_BITS = 0xd54 gl.BOOL = 0x8b56 gl.BOOL_VEC2 = 0x8b57 gl.BOOL_VEC3 = 0x8b58 gl.BOOL_VEC4 = 0x8b59 gl.BUFFER = 0x82e0 gl.BUFFER_ACCESS_OES = 0x88bb gl.BUFFER_MAPPED_OES = 0x88bc gl.BUFFER_MAP_POINTER_OES = 0x88bd gl.BUFFER_OBJECT_EXT = 0x9151 gl.BUFFER_SIZE = 0x8764 gl.BUFFER_USAGE = 0x8765 gl.BYTE = 0x1400 gl.CCW = 0x901 gl.CLAMP_TO_BORDER_NV = 0x812d gl.CLAMP_TO_EDGE = 0x812f gl.COLOR_ATTACHMENT0 = 0x8ce0 gl.COLOR_ATTACHMENT0_NV = 0x8ce0 gl.COLOR_ATTACHMENT10_NV = 0x8cea gl.COLOR_ATTACHMENT11_NV = 0x8ceb gl.COLOR_ATTACHMENT12_NV = 0x8cec gl.COLOR_ATTACHMENT13_NV = 0x8ced gl.COLOR_ATTACHMENT14_NV = 0x8cee gl.COLOR_ATTACHMENT15_NV = 0x8cef gl.COLOR_ATTACHMENT1_NV = 0x8ce1 gl.COLOR_ATTACHMENT2_NV = 0x8ce2 gl.COLOR_ATTACHMENT3_NV = 0x8ce3 gl.COLOR_ATTACHMENT4_NV = 0x8ce4 gl.COLOR_ATTACHMENT5_NV = 0x8ce5 gl.COLOR_ATTACHMENT6_NV = 0x8ce6 gl.COLOR_ATTACHMENT7_NV = 0x8ce7 gl.COLOR_ATTACHMENT8_NV = 0x8ce8 gl.COLOR_ATTACHMENT9_NV = 0x8ce9 gl.COLOR_ATTACHMENT_EXT = 0x90f0 gl.COLOR_BUFFER_BIT = 0x4000 gl.COLOR_BUFFER_BIT0_QCOM = 0x1 gl.COLOR_BUFFER_BIT1_QCOM = 0x2 gl.COLOR_BUFFER_BIT2_QCOM = 0x4 gl.COLOR_BUFFER_BIT3_QCOM = 0x8 gl.COLOR_BUFFER_BIT4_QCOM = 0x10 gl.COLOR_BUFFER_BIT5_QCOM = 0x20 gl.COLOR_BUFFER_BIT6_QCOM = 0x40 gl.COLOR_BUFFER_BIT7_QCOM = 0x80 gl.COLOR_CLEAR_VALUE = 0xc22 gl.COLOR_EXT = 0x1800 gl.COLOR_WRITEMASK = 0xc23 gl.COMPARE_REF_TO_TEXTURE_EXT = 0x884e gl.COMPILE_STATUS = 0x8b81 gl.COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93bb gl.COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93b8 gl.COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93b9 gl.COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93ba gl.COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93bc gl.COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93bd gl.COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93b0 gl.COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93b1 gl.COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93b2 gl.COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93b3 gl.COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93b4 gl.COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93b5 gl.COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93b6 gl.COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93b7 gl.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8c03 gl.COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137 gl.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8c02 gl.COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138 gl.COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83f1 gl.COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83f2 gl.COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83f3 gl.COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8c01 gl.COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8c00 gl.COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83f0 gl.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93db gl.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93d8 gl.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93d9 gl.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93da gl.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93dc gl.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93dd gl.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93d0 gl.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93d1 gl.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93d2 gl.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93d3 gl.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93d4 gl.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93d5 gl.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93d6 gl.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93d7 gl.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8c4d gl.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8c4e gl.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8c4f gl.COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8c4c gl.COMPRESSED_TEXTURE_FORMATS = 0x86a3 gl.CONDITION_SATISFIED_APPLE = 0x911c gl.CONSTANT_ALPHA = 0x8003 gl.CONSTANT_COLOR = 0x8001 gl.CONTEXT_FLAG_DEBUG_BIT = 0x2 gl.CONTEXT_ROBUST_ACCESS_EXT = 0x90f3 gl.COUNTER_RANGE_AMD = 0x8bc1 gl.COUNTER_TYPE_AMD = 0x8bc0 gl.COVERAGE_ALL_FRAGMENTS_NV = 0x8ed5 gl.COVERAGE_ATTACHMENT_NV = 0x8ed2 gl.COVERAGE_AUTOMATIC_NV = 0x8ed7 gl.COVERAGE_BUFFERS_NV = 0x8ed3 gl.COVERAGE_BUFFER_BIT_NV = 0x8000 gl.COVERAGE_COMPONENT4_NV = 0x8ed1 gl.COVERAGE_COMPONENT_NV = 0x8ed0 gl.COVERAGE_EDGE_FRAGMENTS_NV = 0x8ed6 gl.COVERAGE_SAMPLES_NV = 0x8ed4 gl.CPU_OPTIMIZED_QCOM = 0x8fb1 gl.CULL_FACE = 0xb44 gl.CULL_FACE_MODE = 0xb45 gl.CURRENT_PROGRAM = 0x8b8d gl.CURRENT_QUERY_EXT = 0x8865 gl.CURRENT_VERTEX_ATTRIB = 0x8626 gl.CW = 0x900 gl.DEBUG_CALLBACK_FUNCTION = 0x8244 gl.DEBUG_CALLBACK_USER_PARAM = 0x8245 gl.DEBUG_GROUP_STACK_DEPTH = 0x826d gl.DEBUG_LOGGED_MESSAGES = 0x9145 gl.DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 gl.DEBUG_OUTPUT = 0x92e0 gl.DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 gl.DEBUG_SEVERITY_HIGH = 0x9146 gl.DEBUG_SEVERITY_LOW = 0x9148 gl.DEBUG_SEVERITY_MEDIUM = 0x9147 gl.DEBUG_SEVERITY_NOTIFICATION = 0x826b gl.DEBUG_SOURCE_API = 0x8246 gl.DEBUG_SOURCE_APPLICATION = 0x824a gl.DEBUG_SOURCE_OTHER = 0x824b gl.DEBUG_SOURCE_SHADER_COMPILER = 0x8248 gl.DEBUG_SOURCE_THIRD_PARTY = 0x8249 gl.DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 gl.DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824d gl.DEBUG_TYPE_ERROR = 0x824c gl.DEBUG_TYPE_MARKER = 0x8268 gl.DEBUG_TYPE_OTHER = 0x8251 gl.DEBUG_TYPE_PERFORMANCE = 0x8250 gl.DEBUG_TYPE_POP_GROUP = 0x826a gl.DEBUG_TYPE_PORTABILITY = 0x824f gl.DEBUG_TYPE_PUSH_GROUP = 0x8269 gl.DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824e gl.DECR = 0x1e03 gl.DECR_WRAP = 0x8508 gl.DELETE_STATUS = 0x8b80 gl.DEPTH24_STENCIL8_OES = 0x88f0 gl.DEPTH_ATTACHMENT = 0x8d00 gl.DEPTH_BITS = 0xd56 gl.DEPTH_BUFFER_BIT = 0x100 gl.DEPTH_BUFFER_BIT0_QCOM = 0x100 gl.DEPTH_BUFFER_BIT1_QCOM = 0x200 gl.DEPTH_BUFFER_BIT2_QCOM = 0x400 gl.DEPTH_BUFFER_BIT3_QCOM = 0x800 gl.DEPTH_BUFFER_BIT4_QCOM = 0x1000 gl.DEPTH_BUFFER_BIT5_QCOM = 0x2000 gl.DEPTH_BUFFER_BIT6_QCOM = 0x4000 gl.DEPTH_BUFFER_BIT7_QCOM = 0x8000 gl.DEPTH_CLEAR_VALUE = 0xb73 gl.DEPTH_COMPONENT = 0x1902 gl.DEPTH_COMPONENT16 = 0x81a5 gl.DEPTH_COMPONENT16_NONLINEAR_NV = 0x8e2c gl.DEPTH_COMPONENT16_OES = 0x81a5 gl.DEPTH_COMPONENT24_OES = 0x81a6 gl.DEPTH_COMPONENT32_OES = 0x81a7 gl.DEPTH_EXT = 0x1801 gl.DEPTH_FUNC = 0xb74 gl.DEPTH_RANGE = 0xb70 gl.DEPTH_STENCIL_OES = 0x84f9 gl.DEPTH_TEST = 0xb71 gl.DEPTH_WRITEMASK = 0xb72 gl.DITHER = 0xbd0 gl.DMP_shader_binary = 0x1 gl.DONT_CARE = 0x1100 gl.DRAW_BUFFER0_NV = 0x8825 gl.DRAW_BUFFER10_NV = 0x882f gl.DRAW_BUFFER11_NV = 0x8830 gl.DRAW_BUFFER12_NV = 0x8831 gl.DRAW_BUFFER13_NV = 0x8832 gl.DRAW_BUFFER14_NV = 0x8833 gl.DRAW_BUFFER15_NV = 0x8834 gl.DRAW_BUFFER1_NV = 0x8826 gl.DRAW_BUFFER2_NV = 0x8827 gl.DRAW_BUFFER3_NV = 0x8828 gl.DRAW_BUFFER4_NV = 0x8829 gl.DRAW_BUFFER5_NV = 0x882a gl.DRAW_BUFFER6_NV = 0x882b gl.DRAW_BUFFER7_NV = 0x882c gl.DRAW_BUFFER8_NV = 0x882d gl.DRAW_BUFFER9_NV = 0x882e gl.DRAW_BUFFER_EXT = 0xc01 gl.DRAW_FRAMEBUFFER_ANGLE = 0x8ca9 gl.DRAW_FRAMEBUFFER_APPLE = 0x8ca9 gl.DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8ca6 gl.DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8ca6 gl.DRAW_FRAMEBUFFER_BINDING_NV = 0x8ca6 gl.DRAW_FRAMEBUFFER_NV = 0x8ca9 gl.DST_ALPHA = 0x304 gl.DST_COLOR = 0x306 gl.DYNAMIC_DRAW = 0x88e8 gl.ELEMENT_ARRAY_BUFFER = 0x8893 gl.ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 gl.EQUAL = 0x202 gl.ES_VERSION_2_0 = 0x1 gl.ETC1_RGB8_OES = 0x8d64 gl.ETC1_SRGB8_NV = 0x88ee gl.EXTENSIONS = 0x1f03 gl.EXT_blend_minmax = 0x1 gl.EXT_color_buffer_half_float = 0x1 gl.EXT_debug_label = 0x1 gl.EXT_debug_marker = 0x1 gl.EXT_discard_framebuffer = 0x1 gl.EXT_map_buffer_range = 0x1 gl.EXT_multi_draw_arrays = 0x1 gl.EXT_multisampled_render_to_texture = 0x1 gl.EXT_multiview_draw_buffers = 0x1 gl.EXT_occlusion_query_boolean = 0x1 gl.EXT_read_format_bgra = 0x1 gl.EXT_robustness = 0x1 gl.EXT_sRGB = 0x1 gl.EXT_separate_shader_objects = 0x1 gl.EXT_shader_framebuffer_fetch = 0x1 gl.EXT_shader_texture_lod = 0x1 gl.EXT_shadow_samplers = 0x1 gl.EXT_texture_compression_dxt1 = 0x1 gl.EXT_texture_filter_anisotropic = 0x1 gl.EXT_texture_format_BGRA8888 = 0x1 gl.EXT_texture_rg = 0x1 gl.EXT_texture_storage = 0x1 gl.EXT_texture_type_2_10_10_10_REV = 0x1 gl.EXT_unpack_subimage = 0x1 gl.FALSE = 0x0 gl.FASTEST = 0x1101 gl.FENCE_CONDITION_NV = 0x84f4 gl.FENCE_STATUS_NV = 0x84f3 gl.FIXED = 0x140c gl.FJ_shader_binary_GCCSO = 0x1 gl.FLOAT = 0x1406 gl.FLOAT_MAT2 = 0x8b5a gl.FLOAT_MAT3 = 0x8b5b gl.FLOAT_MAT4 = 0x8b5c gl.FLOAT_VEC2 = 0x8b50 gl.FLOAT_VEC3 = 0x8b51 gl.FLOAT_VEC4 = 0x8b52 gl.FRAGMENT_SHADER = 0x8b30 gl.FRAGMENT_SHADER_BIT_EXT = 0x2 gl.FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8b8b gl.FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8a52 gl.FRAMEBUFFER = 0x8d40 gl.FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93a3 gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210 gl.FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211 gl.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8cd1 gl.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8cd0 gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8cd4 gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8cd3 gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8cd2 gl.FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8d6c gl.FRAMEBUFFER_BINDING = 0x8ca6 gl.FRAMEBUFFER_COMPLETE = 0x8cd5 gl.FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8cd6 gl.FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8cd9 gl.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8cd7 gl.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8d56 gl.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8d56 gl.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8d56 gl.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134 gl.FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8d56 gl.FRAMEBUFFER_UNDEFINED_OES = 0x8219 gl.FRAMEBUFFER_UNSUPPORTED = 0x8cdd gl.FRONT = 0x404 gl.FRONT_AND_BACK = 0x408 gl.FRONT_FACE = 0xb46 gl.FUNC_ADD = 0x8006 gl.FUNC_REVERSE_SUBTRACT = 0x800b gl.FUNC_SUBTRACT = 0x800a gl.GENERATE_MIPMAP_HINT = 0x8192 gl.GEQUAL = 0x206 gl.GPU_OPTIMIZED_QCOM = 0x8fb2 gl.GREATER = 0x204 gl.GREEN_BITS = 0xd53 gl.GUILTY_CONTEXT_RESET_EXT = 0x8253 gl.HALF_FLOAT_OES = 0x8d61 gl.HIGH_FLOAT = 0x8df2 gl.HIGH_INT = 0x8df5 gl.IMG_multisampled_render_to_texture = 0x1 gl.IMG_program_binary = 0x1 gl.IMG_read_format = 0x1 gl.IMG_shader_binary = 0x1 gl.IMG_texture_compression_pvrtc = 0x1 gl.IMG_texture_compression_pvrtc2 = 0x1 gl.IMPLEMENTATION_COLOR_READ_FORMAT = 0x8b9b gl.IMPLEMENTATION_COLOR_READ_TYPE = 0x8b9a gl.INCR = 0x1e02 gl.INCR_WRAP = 0x8507 gl.INFO_LOG_LENGTH = 0x8b84 gl.INNOCENT_CONTEXT_RESET_EXT = 0x8254 gl.INT = 0x1404 gl.INT_10_10_10_2_OES = 0x8df7 gl.INT_VEC2 = 0x8b53 gl.INT_VEC3 = 0x8b54 gl.INT_VEC4 = 0x8b55 gl.INVALID_ENUM = 0x500 gl.INVALID_FRAMEBUFFER_OPERATION = 0x506 gl.INVALID_OPERATION = 0x502 gl.INVALID_VALUE = 0x501 gl.INVERT = 0x150a gl.KEEP = 0x1e00 gl.KHR_debug = 0x1 gl.KHR_texture_compression_astc_ldr = 0x1 gl.LEQUAL = 0x203 gl.LESS = 0x201 gl.LINEAR = 0x2601 gl.LINEAR_MIPMAP_LINEAR = 0x2703 gl.LINEAR_MIPMAP_NEAREST = 0x2701 gl.LINES = 0x1 gl.LINE_LOOP = 0x2 gl.LINE_STRIP = 0x3 gl.LINE_WIDTH = 0xb21 gl.LINK_STATUS = 0x8b82 gl.LOSE_CONTEXT_ON_RESET_EXT = 0x8252 gl.LOW_FLOAT = 0x8df0 gl.LOW_INT = 0x8df3 gl.LUMINANCE = 0x1909 gl.LUMINANCE16F_EXT = 0x881e gl.LUMINANCE32F_EXT = 0x8818 gl.LUMINANCE4_ALPHA4_OES = 0x8043 gl.LUMINANCE8_ALPHA8_EXT = 0x8045 gl.LUMINANCE8_ALPHA8_OES = 0x8045 gl.LUMINANCE8_EXT = 0x8040 gl.LUMINANCE8_OES = 0x8040 gl.LUMINANCE_ALPHA = 0x190a gl.LUMINANCE_ALPHA16F_EXT = 0x881f gl.LUMINANCE_ALPHA32F_EXT = 0x8819 gl.MALI_PROGRAM_BINARY_ARM = 0x8f61 gl.MALI_SHADER_BINARY_ARM = 0x8f60 gl.MAP_FLUSH_EXPLICIT_BIT_EXT = 0x10 gl.MAP_INVALIDATE_BUFFER_BIT_EXT = 0x8 gl.MAP_INVALIDATE_RANGE_BIT_EXT = 0x4 gl.MAP_READ_BIT_EXT = 0x1 gl.MAP_UNSYNCHRONIZED_BIT_EXT = 0x20 gl.MAP_WRITE_BIT_EXT = 0x2 gl.MAX_3D_TEXTURE_SIZE_OES = 0x8073 gl.MAX_COLOR_ATTACHMENTS_NV = 0x8cdf gl.MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8b4d gl.MAX_CUBE_MAP_TEXTURE_SIZE = 0x851c gl.MAX_DEBUG_GROUP_STACK_DEPTH = 0x826c gl.MAX_DEBUG_LOGGED_MESSAGES = 0x9144 gl.MAX_DEBUG_MESSAGE_LENGTH = 0x9143 gl.MAX_DRAW_BUFFERS_NV = 0x8824 gl.MAX_EXT = 0x8008 gl.MAX_FRAGMENT_UNIFORM_VECTORS = 0x8dfd gl.MAX_LABEL_LENGTH = 0x82e8 gl.MAX_MULTIVIEW_BUFFERS_EXT = 0x90f2 gl.MAX_RENDERBUFFER_SIZE = 0x84e8 gl.MAX_SAMPLES_ANGLE = 0x8d57 gl.MAX_SAMPLES_APPLE = 0x8d57 gl.MAX_SAMPLES_EXT = 0x8d57 gl.MAX_SAMPLES_IMG = 0x9135 gl.MAX_SAMPLES_NV = 0x8d57 gl.MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111 gl.MAX_TEXTURE_IMAGE_UNITS = 0x8872 gl.MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84ff gl.MAX_TEXTURE_SIZE = 0xd33 gl.MAX_VARYING_VECTORS = 0x8dfc gl.MAX_VERTEX_ATTRIBS = 0x8869 gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8b4c gl.MAX_VERTEX_UNIFORM_VECTORS = 0x8dfb gl.MAX_VIEWPORT_DIMS = 0xd3a gl.MEDIUM_FLOAT = 0x8df1 gl.MEDIUM_INT = 0x8df4 gl.MIN_EXT = 0x8007 gl.MIRRORED_REPEAT = 0x8370 gl.MULTISAMPLE_BUFFER_BIT0_QCOM = 0x1000000 gl.MULTISAMPLE_BUFFER_BIT1_QCOM = 0x2000000 gl.MULTISAMPLE_BUFFER_BIT2_QCOM = 0x4000000 gl.MULTISAMPLE_BUFFER_BIT3_QCOM = 0x8000000 gl.MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 gl.MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 gl.MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 gl.MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 gl.MULTIVIEW_EXT = 0x90f1 gl.NEAREST = 0x2600 gl.NEAREST_MIPMAP_LINEAR = 0x2702 gl.NEAREST_MIPMAP_NEAREST = 0x2700 gl.NEVER = 0x200 gl.NICEST = 0x1102 gl.NONE = 0x0 gl.NOTEQUAL = 0x205 gl.NO_ERROR = 0x0 gl.NO_RESET_NOTIFICATION_EXT = 0x8261 gl.NUM_COMPRESSED_TEXTURE_FORMATS = 0x86a2 gl.NUM_PROGRAM_BINARY_FORMATS_OES = 0x87fe gl.NUM_SHADER_BINARY_FORMATS = 0x8df9 gl.NV_coverage_sample = 0x1 gl.NV_depth_nonlinear = 0x1 gl.NV_draw_buffers = 0x1 gl.NV_draw_instanced = 0x1 gl.NV_fbo_color_attachments = 0x1 gl.NV_fence = 0x1 gl.NV_framebuffer_blit = 0x1 gl.NV_framebuffer_multisample = 0x1 gl.NV_generate_mipmap_sRGB = 0x1 gl.NV_instanced_arrays = 0x1 gl.NV_read_buffer = 0x1 gl.NV_read_buffer_front = 0x1 gl.NV_read_depth = 0x1 gl.NV_read_depth_stencil = 0x1 gl.NV_read_stencil = 0x1 gl.NV_sRGB_formats = 0x1 gl.NV_shadow_samplers_array = 0x1 gl.NV_shadow_samplers_cube = 0x1 gl.NV_texture_border_clamp = 0x1 gl.NV_texture_compression_s3tc_update = 0x1 gl.NV_texture_npot_2D_mipmap = 0x1 gl.OBJECT_TYPE_APPLE = 0x9112 gl.OES_EGL_image = 0x1 gl.OES_EGL_image_external = 0x1 gl.OES_compressed_ETC1_RGB8_texture = 0x1 gl.OES_compressed_paletted_texture = 0x1 gl.OES_depth24 = 0x1 gl.OES_depth32 = 0x1 gl.OES_depth_texture = 0x1 gl.OES_element_index_uint = 0x1 gl.OES_fbo_render_mipmap = 0x1 gl.OES_fragment_precision_high = 0x1 gl.OES_get_program_binary = 0x1 gl.OES_mapbuffer = 0x1 gl.OES_packed_depth_stencil = 0x1 gl.OES_required_internalformat = 0x1 gl.OES_rgb8_rgba8 = 0x1 gl.OES_standard_derivatives = 0x1 gl.OES_stencil1 = 0x1 gl.OES_stencil4 = 0x1 gl.OES_surfaceless_context = 0x1 gl.OES_texture_3D = 0x1 gl.OES_texture_float = 0x1 gl.OES_texture_float_linear = 0x1 gl.OES_texture_half_float = 0x1 gl.OES_texture_half_float_linear = 0x1 gl.OES_texture_npot = 0x1 gl.OES_vertex_array_object = 0x1 gl.OES_vertex_half_float = 0x1 gl.OES_vertex_type_10_10_10_2 = 0x1 gl.ONE = 0x1 gl.ONE_MINUS_CONSTANT_ALPHA = 0x8004 gl.ONE_MINUS_CONSTANT_COLOR = 0x8002 gl.ONE_MINUS_DST_ALPHA = 0x305 gl.ONE_MINUS_DST_COLOR = 0x307 gl.ONE_MINUS_SRC_ALPHA = 0x303 gl.ONE_MINUS_SRC_COLOR = 0x301 gl.OUT_OF_MEMORY = 0x505 gl.PACK_ALIGNMENT = 0xd05 gl.PACK_REVERSE_ROW_ORDER_ANGLE = 0x93a4 gl.PALETTE4_R5_G6_B5_OES = 0x8b92 gl.PALETTE4_RGB5_A1_OES = 0x8b94 gl.PALETTE4_RGB8_OES = 0x8b90 gl.PALETTE4_RGBA4_OES = 0x8b93 gl.PALETTE4_RGBA8_OES = 0x8b91 gl.PALETTE8_R5_G6_B5_OES = 0x8b97 gl.PALETTE8_RGB5_A1_OES = 0x8b99 gl.PALETTE8_RGB8_OES = 0x8b95 gl.PALETTE8_RGBA4_OES = 0x8b98 gl.PALETTE8_RGBA8_OES = 0x8b96 gl.PERCENTAGE_AMD = 0x8bc3 gl.PERFMON_GLOBAL_MODE_QCOM = 0x8fa0 gl.PERFMON_RESULT_AMD = 0x8bc6 gl.PERFMON_RESULT_AVAILABLE_AMD = 0x8bc4 gl.PERFMON_RESULT_SIZE_AMD = 0x8bc5 gl.POINTS = 0x0 gl.POLYGON_OFFSET_FACTOR = 0x8038 gl.POLYGON_OFFSET_FILL = 0x8037 gl.POLYGON_OFFSET_UNITS = 0x2a00 gl.PROGRAM = 0x82e2 gl.PROGRAM_BINARY_ANGLE = 0x93a6 gl.PROGRAM_BINARY_FORMATS_OES = 0x87ff gl.PROGRAM_BINARY_LENGTH_OES = 0x8741 gl.PROGRAM_OBJECT_EXT = 0x8b40 gl.PROGRAM_PIPELINE_BINDING_EXT = 0x825a gl.PROGRAM_PIPELINE_OBJECT_EXT = 0x8a4f gl.PROGRAM_SEPARABLE_EXT = 0x8258 gl.QCOM_alpha_test = 0x1 gl.QCOM_binning_control = 0x1 gl.QCOM_driver_control = 0x1 gl.QCOM_extended_get = 0x1 gl.QCOM_extended_get2 = 0x1 gl.QCOM_perfmon_global_mode = 0x1 gl.QCOM_tiled_rendering = 0x1 gl.QCOM_writeonly_rendering = 0x1 gl.QUERY = 0x82e3 gl.QUERY_OBJECT_EXT = 0x9153 gl.QUERY_RESULT_AVAILABLE_EXT = 0x8867 gl.QUERY_RESULT_EXT = 0x8866 gl.R16F_EXT = 0x822d gl.R32F_EXT = 0x822e gl.R8_EXT = 0x8229 gl.READ_BUFFER_EXT = 0xc02 gl.READ_BUFFER_NV = 0xc02 gl.READ_FRAMEBUFFER_ANGLE = 0x8ca8 gl.READ_FRAMEBUFFER_APPLE = 0x8ca8 gl.READ_FRAMEBUFFER_BINDING_ANGLE = 0x8caa gl.READ_FRAMEBUFFER_BINDING_APPLE = 0x8caa gl.READ_FRAMEBUFFER_BINDING_NV = 0x8caa gl.READ_FRAMEBUFFER_NV = 0x8ca8 gl.RED_BITS = 0xd52 gl.RED_EXT = 0x1903 gl.RENDERBUFFER = 0x8d41 gl.RENDERBUFFER_ALPHA_SIZE = 0x8d53 gl.RENDERBUFFER_BINDING = 0x8ca7 gl.RENDERBUFFER_BLUE_SIZE = 0x8d52 gl.RENDERBUFFER_DEPTH_SIZE = 0x8d54 gl.RENDERBUFFER_GREEN_SIZE = 0x8d51 gl.RENDERBUFFER_HEIGHT = 0x8d43 gl.RENDERBUFFER_INTERNAL_FORMAT = 0x8d44 gl.RENDERBUFFER_RED_SIZE = 0x8d50 gl.RENDERBUFFER_SAMPLES_ANGLE = 0x8cab gl.RENDERBUFFER_SAMPLES_APPLE = 0x8cab gl.RENDERBUFFER_SAMPLES_EXT = 0x8cab gl.RENDERBUFFER_SAMPLES_IMG = 0x9133 gl.RENDERBUFFER_SAMPLES_NV = 0x8cab gl.RENDERBUFFER_STENCIL_SIZE = 0x8d55 gl.RENDERBUFFER_WIDTH = 0x8d42 gl.RENDERER = 0x1f01 gl.RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8fb3 gl.REPEAT = 0x2901 gl.REPLACE = 0x1e01 gl.REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8d68 gl.RESET_NOTIFICATION_STRATEGY_EXT = 0x8256 gl.RG16F_EXT = 0x822f gl.RG32F_EXT = 0x8230 gl.RG8_EXT = 0x822b gl.RGB = 0x1907 gl.RGB10_A2_EXT = 0x8059 gl.RGB10_EXT = 0x8052 gl.RGB16F_EXT = 0x881b gl.RGB32F_EXT = 0x8815 gl.RGB565 = 0x8d62 gl.RGB565_OES = 0x8d62 gl.RGB5_A1 = 0x8057 gl.RGB5_A1_OES = 0x8057 gl.RGB8_OES = 0x8051 gl.RGBA = 0x1908 gl.RGBA16F_EXT = 0x881a gl.RGBA32F_EXT = 0x8814 gl.RGBA4 = 0x8056 gl.RGBA4_OES = 0x8056 gl.RGBA8_OES = 0x8058 gl.RGB_422_APPLE = 0x8a1f gl.RG_EXT = 0x8227 gl.SAMPLER = 0x82e6 gl.SAMPLER_2D = 0x8b5e gl.SAMPLER_2D_ARRAY_SHADOW_NV = 0x8dc4 gl.SAMPLER_2D_SHADOW_EXT = 0x8b62 gl.SAMPLER_3D_OES = 0x8b5f gl.SAMPLER_CUBE = 0x8b60 gl.SAMPLER_CUBE_SHADOW_NV = 0x8dc5 gl.SAMPLER_EXTERNAL_OES = 0x8d66 gl.SAMPLES = 0x80a9 gl.SAMPLE_ALPHA_TO_COVERAGE = 0x809e gl.SAMPLE_BUFFERS = 0x80a8 gl.SAMPLE_COVERAGE = 0x80a0 gl.SAMPLE_COVERAGE_INVERT = 0x80ab gl.SAMPLE_COVERAGE_VALUE = 0x80aa gl.SCISSOR_BOX = 0xc10 gl.SCISSOR_TEST = 0xc11 gl.SGX_BINARY_IMG = 0x8c0a gl.SGX_PROGRAM_BINARY_IMG = 0x9130 gl.SHADER = 0x82e1 gl.SHADER_BINARY_DMP = 0x9250 gl.SHADER_BINARY_FORMATS = 0x8df8 gl.SHADER_BINARY_VIV = 0x8fc4 gl.SHADER_COMPILER = 0x8dfa gl.SHADER_OBJECT_EXT = 0x8b48 gl.SHADER_SOURCE_LENGTH = 0x8b88 gl.SHADER_TYPE = 0x8b4f gl.SHADING_LANGUAGE_VERSION = 0x8b8c gl.SHORT = 0x1402 gl.SIGNALED_APPLE = 0x9119 gl.SLUMINANCE8_ALPHA8_NV = 0x8c45 gl.SLUMINANCE8_NV = 0x8c47 gl.SLUMINANCE_ALPHA_NV = 0x8c44 gl.SLUMINANCE_NV = 0x8c46 gl.SRC_ALPHA = 0x302 gl.SRC_ALPHA_SATURATE = 0x308 gl.SRC_COLOR = 0x300 gl.SRGB8_ALPHA8_EXT = 0x8c43 gl.SRGB8_NV = 0x8c41 gl.SRGB_ALPHA_EXT = 0x8c42 gl.SRGB_EXT = 0x8c40 gl.STACK_OVERFLOW = 0x503 gl.STACK_UNDERFLOW = 0x504 gl.STATE_RESTORE = 0x8bdc gl.STATIC_DRAW = 0x88e4 gl.STENCIL_ATTACHMENT = 0x8d20 gl.STENCIL_BACK_FAIL = 0x8801 gl.STENCIL_BACK_FUNC = 0x8800 gl.STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 gl.STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 gl.STENCIL_BACK_REF = 0x8ca3 gl.STENCIL_BACK_VALUE_MASK = 0x8ca4 gl.STENCIL_BACK_WRITEMASK = 0x8ca5 gl.STENCIL_BITS = 0xd57 gl.STENCIL_BUFFER_BIT = 0x400 gl.STENCIL_BUFFER_BIT0_QCOM = 0x10000 gl.STENCIL_BUFFER_BIT1_QCOM = 0x20000 gl.STENCIL_BUFFER_BIT2_QCOM = 0x40000 gl.STENCIL_BUFFER_BIT3_QCOM = 0x80000 gl.STENCIL_BUFFER_BIT4_QCOM = 0x100000 gl.STENCIL_BUFFER_BIT5_QCOM = 0x200000 gl.STENCIL_BUFFER_BIT6_QCOM = 0x400000 gl.STENCIL_BUFFER_BIT7_QCOM = 0x800000 gl.STENCIL_CLEAR_VALUE = 0xb91 gl.STENCIL_EXT = 0x1802 gl.STENCIL_FAIL = 0xb94 gl.STENCIL_FUNC = 0xb92 gl.STENCIL_INDEX1_OES = 0x8d46 gl.STENCIL_INDEX4_OES = 0x8d47 gl.STENCIL_INDEX8 = 0x8d48 gl.STENCIL_PASS_DEPTH_FAIL = 0xb95 gl.STENCIL_PASS_DEPTH_PASS = 0xb96 gl.STENCIL_REF = 0xb97 gl.STENCIL_TEST = 0xb90 gl.STENCIL_VALUE_MASK = 0xb93 gl.STENCIL_WRITEMASK = 0xb98 gl.STREAM_DRAW = 0x88e0 gl.SUBPIXEL_BITS = 0xd50 gl.SYNC_CONDITION_APPLE = 0x9113 gl.SYNC_FENCE_APPLE = 0x9116 gl.SYNC_FLAGS_APPLE = 0x9115 gl.SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x1 gl.SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117 gl.SYNC_OBJECT_APPLE = 0x8a53 gl.SYNC_STATUS_APPLE = 0x9114 gl.TEXTURE = 0x1702 gl.TEXTURE0 = 0x84c0 gl.TEXTURE1 = 0x84c1 gl.TEXTURE10 = 0x84ca gl.TEXTURE11 = 0x84cb gl.TEXTURE12 = 0x84cc gl.TEXTURE13 = 0x84cd gl.TEXTURE14 = 0x84ce gl.TEXTURE15 = 0x84cf gl.TEXTURE16 = 0x84d0 gl.TEXTURE17 = 0x84d1 gl.TEXTURE18 = 0x84d2 gl.TEXTURE19 = 0x84d3 gl.TEXTURE2 = 0x84c2 gl.TEXTURE20 = 0x84d4 gl.TEXTURE21 = 0x84d5 gl.TEXTURE22 = 0x84d6 gl.TEXTURE23 = 0x84d7 gl.TEXTURE24 = 0x84d8 gl.TEXTURE25 = 0x84d9 gl.TEXTURE26 = 0x84da gl.TEXTURE27 = 0x84db gl.TEXTURE28 = 0x84dc gl.TEXTURE29 = 0x84dd gl.TEXTURE3 = 0x84c3 gl.TEXTURE30 = 0x84de gl.TEXTURE31 = 0x84df gl.TEXTURE4 = 0x84c4 gl.TEXTURE5 = 0x84c5 gl.TEXTURE6 = 0x84c6 gl.TEXTURE7 = 0x84c7 gl.TEXTURE8 = 0x84c8 gl.TEXTURE9 = 0x84c9 gl.TEXTURE_2D = 0xde1 gl.TEXTURE_3D_OES = 0x806f gl.TEXTURE_BINDING_2D = 0x8069 gl.TEXTURE_BINDING_3D_OES = 0x806a gl.TEXTURE_BINDING_CUBE_MAP = 0x8514 gl.TEXTURE_BINDING_EXTERNAL_OES = 0x8d67 gl.TEXTURE_BORDER_COLOR_NV = 0x1004 gl.TEXTURE_COMPARE_FUNC_EXT = 0x884d gl.TEXTURE_COMPARE_MODE_EXT = 0x884c gl.TEXTURE_CUBE_MAP = 0x8513 gl.TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 gl.TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 gl.TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851a gl.TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 gl.TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 gl.TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 gl.TEXTURE_DEPTH_QCOM = 0x8bd4 gl.TEXTURE_EXTERNAL_OES = 0x8d65 gl.TEXTURE_FORMAT_QCOM = 0x8bd6 gl.TEXTURE_HEIGHT_QCOM = 0x8bd3 gl.TEXTURE_IMAGE_VALID_QCOM = 0x8bd8 gl.TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912f gl.TEXTURE_INTERNAL_FORMAT_QCOM = 0x8bd5 gl.TEXTURE_MAG_FILTER = 0x2800 gl.TEXTURE_MAX_ANISOTROPY_EXT = 0x84fe gl.TEXTURE_MAX_LEVEL_APPLE = 0x813d gl.TEXTURE_MIN_FILTER = 0x2801 gl.TEXTURE_NUM_LEVELS_QCOM = 0x8bd9 gl.TEXTURE_OBJECT_VALID_QCOM = 0x8bdb gl.TEXTURE_SAMPLES_IMG = 0x9136 gl.TEXTURE_TARGET_QCOM = 0x8bda gl.TEXTURE_TYPE_QCOM = 0x8bd7 gl.TEXTURE_USAGE_ANGLE = 0x93a2 gl.TEXTURE_WIDTH_QCOM = 0x8bd2 gl.TEXTURE_WRAP_R_OES = 0x8072 gl.TEXTURE_WRAP_S = 0x2802 gl.TEXTURE_WRAP_T = 0x2803 gl.TIMEOUT_EXPIRED_APPLE = 0x911b gl.TIMEOUT_IGNORED_APPLE = 0xffffffffffffffff gl.TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93a0 gl.TRIANGLES = 0x4 gl.TRIANGLE_FAN = 0x6 gl.TRIANGLE_STRIP = 0x5 gl.TRUE = 0x1 gl.UNKNOWN_CONTEXT_RESET_EXT = 0x8255 gl.UNPACK_ALIGNMENT = 0xcf5 gl.UNPACK_ROW_LENGTH = 0xcf2 gl.UNPACK_SKIP_PIXELS = 0xcf4 gl.UNPACK_SKIP_ROWS = 0xcf3 gl.UNSIGNALED_APPLE = 0x9118 gl.UNSIGNED_BYTE = 0x1401 gl.UNSIGNED_INT = 0x1405 gl.UNSIGNED_INT64_AMD = 0x8bc2 gl.UNSIGNED_INT_10_10_10_2_OES = 0x8df6 gl.UNSIGNED_INT_24_8_OES = 0x84fa gl.UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368 gl.UNSIGNED_NORMALIZED_EXT = 0x8c17 gl.UNSIGNED_SHORT = 0x1403 gl.UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 gl.UNSIGNED_SHORT_4_4_4_4 = 0x8033 gl.UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 gl.UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365 gl.UNSIGNED_SHORT_5_5_5_1 = 0x8034 gl.UNSIGNED_SHORT_5_6_5 = 0x8363 gl.UNSIGNED_SHORT_8_8_APPLE = 0x85ba gl.UNSIGNED_SHORT_8_8_REV_APPLE = 0x85bb gl.VALIDATE_STATUS = 0x8b83 gl.VENDOR = 0x1f00 gl.VERSION = 0x1f02 gl.VERTEX_ARRAY_BINDING_OES = 0x85b5 gl.VERTEX_ARRAY_OBJECT_EXT = 0x9154 gl.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889f gl.VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88fe gl.VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88fe gl.VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 gl.VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886a gl.VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 gl.VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 gl.VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 gl.VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 gl.VERTEX_SHADER = 0x8b31 gl.VERTEX_SHADER_BIT_EXT = 0x1 gl.VIEWPORT = 0xba2 gl.VIV_shader_binary = 0x1 gl.WAIT_FAILED_APPLE = 0x911d gl.WRITEONLY_RENDERING_QCOM = 0x8823 gl.WRITE_ONLY_OES = 0x88b9 gl.Z400_BINARY_AMD = 0x8740 gl.ZERO = 0x0