#.rst: # FindGLFW3 # ------------ # # Locate glfw3 library # # This module defines # # :: # # GLFW3_LIBRARIES, the library to link against # GLFW3_FOUND, if false, do not try to link to FREETYPE # GLFW3_INCLUDE_DIRS, where to find headers. # This is the concatenation of the paths: # GLFW3_INCLUDE_DIR # #============================================================================= # Copyright 2014-2014 Martell Malone # # Distributed under the OSI-approved BSD License (the "License"); # see accompanying file Copyright.txt for details. # # This software is distributed WITHOUT ANY WARRANTY; without even the # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # See the License for more information. #============================================================================= # (To distribute this file outside of CMake, substitute the full # License text for the above reference.) # Try find glfw for our arch in external folder if(USE_PREBUILT_LIBS) find_path(GLFW3_INCLUDE_DIR glfw3.h PATHS ${COCOS_EXTERNAL_DIR}/glfw3/include/${PLATFORM_FOLDER} NO_DEFAULT_PATH ) find_library(GLFW3_LIBRARY NAMES glfw3 libglfw3 lgfw PATHS ${COCOS_EXTERNAL_DIR}/glfw3/prebuilt/${PLATFORM_FOLDER}/${ARCH_DIR} ${COCOS_EXTERNAL_DIR}/glfw3/prebuilt/${PLATFORM_FOLDER} NO_DEFAULT_PATH ) # cleanup if not found (prevent from mix prebuilt include paths and system installed libraries) if(NOT GLFW3_INCLUDE_DIR OR NOT GLFW3_LIBRARY) unset(GLFW3_INCLUDE_DIR CACHE) unset(GLFW3_LIBRARY CACHE) endif() endif(USE_PREBUILT_LIBS) FIND_PATH(GLFW3_INCLUDE_DIR glfw3.h HINTS ENV GLFW3_DIR PATH_SUFFIXES include/GLFW include PATHS ~/Library/Frameworks /Library/Frameworks /usr/local /usr /sw # Fink /opt/local # DarwinPorts /opt/csw # Blastwave /opt ) FIND_LIBRARY(GLFW3_LIBRARY NAMES glfw3 libglfw3 glfw HINTS ENV GLFW3_DIR PATH_SUFFIXES lib PATHS ~/Library/Frameworks /Library/Frameworks /usr/local /usr /sw /opt/local /opt/csw /opt ) set(GLFW3_INCLUDE_DIRS "${GLFW3_INCLUDE_DIR}") set(GLFW3_LIBRARIES "${GLFW3_LIBRARY}") INCLUDE(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) # handle the QUIETLY and REQUIRED arguments and set GLFW3_FOUND to TRUE if # all listed variables are TRUE FIND_PACKAGE_HANDLE_STANDARD_ARGS(GLFW3 DEFAULT_MSG GLFW3_LIBRARIES GLFW3_INCLUDE_DIR) MARK_AS_ADVANCED(GLFW3_INCLUDE_DIR GLFW3_LIBRARIES GLFW3_LIBRARY)