#include "LoadingBarReader.h" #include "ui/UILoadingBar.h" USING_NS_CC; using namespace ui; namespace cocostudio { static LoadingBarReader* instanceLoadingBar = NULL; IMPLEMENT_CLASS_WIDGET_READER_INFO(LoadingBarReader) LoadingBarReader::LoadingBarReader() { } LoadingBarReader::~LoadingBarReader() { } LoadingBarReader* LoadingBarReader::getInstance() { if (!instanceLoadingBar) { instanceLoadingBar = new LoadingBarReader(); } return instanceLoadingBar; } void LoadingBarReader::setPropsFromJsonDictionary(Widget *widget, const rapidjson::Value &options) { WidgetReader::setPropsFromJsonDictionary(widget, options); LoadingBar* loadingBar = static_cast(widget); const rapidjson::Value& imageFileNameDic = DICTOOL->getSubDictionary_json(options, "textureData"); int imageFileNameType = DICTOOL->getIntValue_json(imageFileNameDic, "resourceType"); std::string imageFileName = this->getResourcePath(imageFileNameDic, "path", (TextureResType)imageFileNameType); loadingBar->loadTexture(imageFileName, (TextureResType)imageFileNameType); /* gui mark add load bar scale9 parse */ bool scale9Enable = DICTOOL->getBooleanValue_json(options, "scale9Enable"); loadingBar->setScale9Enabled(scale9Enable); if (scale9Enable) { float cx = DICTOOL->getFloatValue_json(options, "capInsetsX"); float cy = DICTOOL->getFloatValue_json(options, "capInsetsY"); float cw = DICTOOL->getFloatValue_json(options, "capInsetsWidth"); float ch = DICTOOL->getFloatValue_json(options, "capInsetsHeight"); loadingBar->setCapInsets(Rect(cx, cy, cw, ch)); float width = DICTOOL->getFloatValue_json(options, "width"); float height = DICTOOL->getFloatValue_json(options, "height"); loadingBar->setSize(Size(width, height)); } /**/ loadingBar->setDirection(LoadingBarType(DICTOOL->getIntValue_json(options, "direction"))); loadingBar->setPercent(DICTOOL->getIntValue_json(options, "percent")); WidgetReader::setColorPropsFromJsonDictionary(widget, options); } }