// // s3tc.cpp // cocos2d_libs // // Created by zhangrongjian on 13-7-25. // // /* * S3 Texture Compression (S3TC) decoding functions * Copyright (c) 2007 by Ivo van Poorten * * see also: http://wiki.multimedia.cx/index.php?title=S3TC * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * FFmpeg is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with FFmpeg; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ // #include "libavcodec/bytestream.h" // #include "avcodec.h" #include "s3tc.h" typedef enum { dxt1 = 1, dxt3 = 3, dxt5 = 5, }ccS3TCCompressionFlag; void dxt1_decode_pixels(uint8_t **block_data, uint32_t *d, unsigned int qstride, unsigned int flag, uint64_t alpha, ccS3TCCompressionFlag comFlag) { unsigned int x = 0, y = 0, c0 = 0 , c1 = 0, a = (!flag * 255u) << 24; unsigned int rb0 = 0, rb1 = 0, rb2 = 0, rb3 = 0, g0 = 0, g1 = 0, g2 = 0, g3 = 0; uint32_t colors[4], pixels = 0; memcpy((void *)&c0, *block_data, 2); (*block_data) += 2; memcpy((void *)&c1, *block_data, 2); (*block_data) += 2; // the channel is r5g6b5 rb0 = (c0<<19 | c0>>8) & 0xf800f8; rb1 = (c1<<19 | c1>>8) & 0xf800f8; g0 = (c0 <<5) & 0x00fc00; g1 = (c1 <<5) & 0x00fc00; g0 += (g0 >>6) & 0x000300; g1 += (g1 >>6) & 0x000300; colors[0] = rb0 + g0 + a; colors[1] = rb1 + g1 + a; if (c0 > c1 || flag) { rb2 = (((2*rb0+rb1) * 21) >> 6) & 0xff00ff; rb3 = (((2*rb1+rb0) * 21) >> 6) & 0xff00ff; g2 = (((2*g0 +g1 ) * 21) >> 6) & 0x00ff00; g3 = (((2*g1 +g0 ) * 21) >> 6) & 0x00ff00; colors[3] = rb3 + g3 + a; } else { rb2 = ((rb0+rb1) >> 1) & 0xff00ff; g2 = ((g0 +g1 ) >> 1) & 0x00ff00; colors[3] = 0; } colors[2] = rb2 + g2 + a; memcpy((void*)&pixels, *block_data, 4); //read 4 bytes (*block_data) += 4; if(dxt5 == comFlag) //dxt5 use interpolate alpha { unsigned int alphaArray[8]; // 8-Alpha block: derive the other six alphas. // Bit code 000 = alpha0, 001 = alpha1, other are interpolated. alphaArray[0] = (alpha )& 0xff ; alphaArray[1] = (alpha >> 8)& 0xff ; // if(alphaArray[0] >= alphaArray[1]) { alphaArray[2] = (alphaArray[0]*6 + alphaArray[1]*1)/7; alphaArray[3] = (alphaArray[0]*5 + alphaArray[1]*2)/7; alphaArray[4] = (alphaArray[0]*4 + alphaArray[1]*3)/7; alphaArray[5] = (alphaArray[0]*3 + alphaArray[1]*4)/7; alphaArray[6] = (alphaArray[0]*2 + alphaArray[1]*5)/7; alphaArray[7] = (alphaArray[0]*1 + alphaArray[1]*6)/7; } else if(alphaArray[0] < alphaArray[1]) { alphaArray[2] = (alphaArray[0]*4 + alphaArray[1]*1)/5; alphaArray[3] = (alphaArray[0]*3 + alphaArray[1]*2)/5; alphaArray[4] = (alphaArray[0]*2 + alphaArray[1]*3)/5; alphaArray[5] = (alphaArray[0]*1 + alphaArray[1]*4)/5; alphaArray[6] = 0; alphaArray[7] = 255; } // read the flowing 48bit indices (16*3) alpha >>= 16; for (y=0; y<4; y++) { for (x=0; x<4; x++) { d[x] = (alphaArray[alpha & 5] <<24) + colors[pixels & 3]; pixels >>= 2; alpha >>= 3; } d += qstride; } } //if (dxt5 == comFlag) else //dxt1 dxt3 use explicit alpha { for (y=0; y<4; y++) { for (x=0; x<4; x++) { a = (alpha & 0x0f) << 28; a += a >> 4; d[x] = a + colors[pixels & 3]; pixels >>= 2; alpha >>= 4; } d += qstride; } } } void ff_decode_dxt1(uint8_t *in_data, uint8_t *dst, const unsigned int w, const unsigned int h, const unsigned int stride) { unsigned int bx, by, qstride = stride/4; uint32_t *d = (uint32_t *) dst; for (by=0; by < h/4; by++, d += stride-w) //stride = 4*width for (bx = 0; bx < w / 4; bx++, d += 4) //skip 4 pixels dxt1_decode_pixels(&in_data, d, qstride, 0, 0LL, dxt1); } void ff_decode_dxt3(uint8_t *in_data, uint8_t *dst, const unsigned int w, const unsigned int h, const unsigned int stride) { unsigned int bx, by, qstride = stride/4; uint32_t *d = (uint32_t *) dst; for (by=0; by < h/4; by++, d += stride-w) for (bx = 0; bx < w / 4; bx++, d += 4) { uint64_t tempAlpha=0; memcpy((void *)&tempAlpha, in_data, 8); in_data += 8; dxt1_decode_pixels(&in_data, d, qstride, 1, tempAlpha, dxt3); } } void ff_decode_dxt5(uint8_t *in_data, uint8_t *dst, const unsigned int w, const unsigned int h, const unsigned int stride) { unsigned int bx, by, qstride = stride/4; uint32_t *d = (uint32_t *) dst; for (by=0; by < h/4; by++,d += stride-w) { for(bx = 0; bx < w / 4; bx++, d += 4) { uint64_t tempAlpha = 0; memcpy((void *)&tempAlpha, in_data, 8); in_data += 8; dxt1_decode_pixels(&in_data, d, qstride, 1, tempAlpha, dxt5); } } }