/**************************************************************************** Copyright (c) 2013 Zynga Inc. Copyright (c) 2013-2015 Chukong Technologies Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef _CCFontAtlas_h_ #define _CCFontAtlas_h_ /// @cond DO_NOT_SHOW #include #include #include "platform/CCPlatformMacros.h" #include "base/CCRef.h" #include "platform/CCStdC.h" // ssize_t on windows NS_CC_BEGIN class Font; class Texture2D; class EventCustom; class EventListenerCustom; class FontFreeType; struct FontLetterDefinition { float U; float V; float width; float height; float offsetX; float offsetY; int textureID; bool validDefinition; int xAdvance; }; class CC_DLL FontAtlas : public Ref { public: static const int CacheTextureWidth; static const int CacheTextureHeight; static const char* CMD_PURGE_FONTATLAS; static const char* CMD_RESET_FONTATLAS; /** * @js ctor */ FontAtlas(Font &theFont); /** * @js NA * @lua NA */ virtual ~FontAtlas(); void addLetterDefinition(char16_t utf16Char, const FontLetterDefinition &letterDefinition); bool getLetterDefinitionForChar(char16_t utf16Char, FontLetterDefinition &letterDefinition); bool prepareLetterDefinitions(const std::u16string& utf16String); inline const std::unordered_map& getTextures() const{ return _atlasTextures;} void addTexture(Texture2D *texture, int slot); float getLineHeight() const { return _lineHeight; } void setLineHeight(float newHeight); Texture2D* getTexture(int slot); const Font* getFont() const { return _font; } /** listen the event that renderer was recreated on Android/WP8 It only has effect on Android and WP8. */ void listenRendererRecreated(EventCustom *event); /** Removes textures atlas. It will purge the textures atlas and if multiple texture exist in the FontAtlas. */ void purgeTexturesAtlas(); /** sets font texture parameters: - GL_TEXTURE_MIN_FILTER = GL_LINEAR - GL_TEXTURE_MAG_FILTER = GL_LINEAR */ void setAntiAliasTexParameters(); /** sets font texture parameters: - GL_TEXTURE_MIN_FILTER = GL_NEAREST - GL_TEXTURE_MAG_FILTER = GL_NEAREST */ void setAliasTexParameters(); protected: void relaseTextures(); void findNewCharacters(const std::u16string& u16Text, std::unordered_map& charCodeMap); void conversionU16TOGB2312(const std::u16string& u16Text, std::unordered_map& charCodeMap); std::unordered_map _atlasTextures; std::unordered_map _letterDefinitions; float _lineHeight; Font* _font; FontFreeType* _fontFreeType; void* _iconv; // Dynamic GlyphCollection related stuff int _currentPage; unsigned char *_currentPageData; int _currentPageDataSize; float _currentPageOrigX; float _currentPageOrigY; float _letterPadding; int _fontAscender; EventListenerCustom* _rendererRecreatedListener; bool _antialiasEnabled; int _currLineHeight; friend class Label; }; NS_CC_END /// @endcond #endif /* defined(__cocos2d_libs__CCFontAtlas__) */