CC = gcc CXX = g++ TARGET = HelloCpp CCFLAGS = -Wall -g -O2 CXXFLAGS = -Wall -g -O2 VISIBILITY = COCOS2DX_PATH = ../../../cocos2dx INCLUDES = -I../ \ -I../Classes \ -I$(COCOS2DX_PATH) \ -I$(COCOS2DX_PATH)/platform/third_party/linux \ -I$(COCOS2DX_PATH)/platform/third_party/linux/libfreetype2 \ -I$(COCOS2DX_PATH)/cocoa \ -I$(COCOS2DX_PATH)/include \ -I$(COCOS2DX_PATH)/platform \ -I$(COCOS2DX_PATH)/platform/linux \ -I$(COCOS2DX_PATH)/platform/third_party/linux/glew-1.7.0/glew-1.7.0/include/ \ -I$(COCOS2DX_PATH)/kazmath/include \ -I$(COCOS2DX_PATH)/platform/third_party/linux/libxml2 \ -I$(COCOS2DX_PATH)/platform/third_party/linux/libjpeg \ DEFINES = -DLINUX OBJECTS = ./main.o \ ../Classes/AppDelegate.o \ ../Classes/HelloWorldScene.o LBITS := $(shell getconf LONG_BIT) ifeq ($(LBITS),64) STATICLIBS_DIR = ../../../cocos2dx/platform/third_party/linux/libraries/lib64 else STATICLIBS_DIR = ../../../cocos2dx/platform/third_party/linux/libraries endif STATICLIBS = STATICLIBS = $(STATICLIBS_DIR)/libfreetype.a \ $(STATICLIBS_DIR)/libcurl.a \ $(STATICLIBS_DIR)/libxml2.a \ $(STATICLIBS_DIR)/libpng.a \ $(STATICLIBS_DIR)/libjpeg.a \ $(STATICLIBS_DIR)/libtiff.a \ # $(STATICLIBS_DIR)/libGLEW.a \ SHAREDLIBS = -L../../../lib/linux/Debug -lcocos2d -lrt -lz -lcocosdenshion -Wl,-rpath,../../../lib/linux/Debug/ SHAREDLIBS += -lglfw SHAREDLIBS += -Wl,-rpath,../../../cocos2dx/platform/third_party/linux/glew-1.7.0/glew-1.7.0/lib SHAREDLIBS += -L../../../cocos2dx/platform/third_party/linux/glew-1.7.0/glew-1.7.0/lib -lGLEW #$(shell ../../build-linux.sh $<) ####### Build rules $(TARGET): $(OBJECTS) $(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(OBJECTS) -o $(TARGET) $(SHAREDLIBS) $(STATICLIBS) ####### Compile %.o: %.cpp $(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@ %.o: %.c $(CC) $(CCFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@ clean: rm -f $(OBJECTS) $(TARGET) core