class CCRibbon: public CCNode { void setTexture(CCTexture2D* val); CCTexture2D* getTexture(); void setTextureLength(float val); float getTextureLength(); void setBlendFunc(ccBlendFunc val); ccBlendFunc getBlendFunc(); void setColor(ccColor4B val); ccColor4B getColor(); void addPointAt(CCPoint location, float width); float sideOfLine(CCPoint p, CCPoint l1, CCPoint l2); static CCRibbon * create(float w, const char *path, float length, ccColor4B color, float fade); };