// // cocos2d constants // // This helper file should be required after jsb_cocos2d.js // var cc = cc || {}; cc.SCROLLVIEW_DIRECTION_NONE = -1; cc.SCROLLVIEW_DIRECTION_HORIZONTAL = 0; cc.SCROLLVIEW_DIRECTION_VERTICAL = 1; cc.SCROLLVIEW_DIRECTION_BOTH = 2; cc.TABLEVIEW_FILL_TOPDOWN = 0; cc.TABLEVIEW_FILL_BOTTOMUP = 1; // PhysicsDebugNode cc.PhysicsDebugNode.create = function( space ) { var s = space; if( space.handle !== undefined ) s = space.handle; return cc.PhysicsDebugNode._create( s ); }; cc.PhysicsDebugNode.prototype.setSpace = function( space ) { var s = space; if( space.handle !== undefined ) s = space.handle; return this._setSpace( s ); }; // PhysicsSprite cc.PhysicsSprite.prototype.setBody = function( body ) { var b = body; if( body.handle !== undefined ) b = body.handle; return this._setCPBody( b ); }; cc.ScrollView.extend = cc.Class.extend; cc.TableView.extend = cc.Class.extend; cc.TableViewCell.extend = cc.Class.extend;