cmake_minimum_required(VERSION 3.6) set(lib_name luajit) set(target_name ${lib_name}) project(${lib_name}) include(../../cmake/CocosExternalConfig.cmake) if(WINDOWS) add_library(${target_name} SHARED IMPORTED GLOBAL) else() add_library(${target_name} STATIC IMPORTED GLOBAL) endif() set_target_properties(${target_name} PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_SOURCE_DIR}/include" INTERFACE_COMPILE_DEFINITIONS USING_LUAJIT=1 # for lua-cjson ) if(WINDOWS) set_target_properties(${target_name} PROPERTIES IMPORTED_LOCATION "${platform_spec_path}/lua51.dll" IMPORTED_IMPLIB "${platform_spec_path}/lua51.lib" ) else() set_target_properties(${target_name} PROPERTIES IMPORTED_LOCATION "${platform_spec_path}/lib${lib_name}.a" ) endif()