--------------------------------
-- @module Skeleton
-- @extend Node,BlendProtocol

--------------------------------
-- @function [parent=#Skeleton] setToSetupPose 
-- @param self
        
--------------------------------
-- @function [parent=#Skeleton] setBlendFunc 
-- @param self
-- @param #cc.BlendFunc blendfunc
        
--------------------------------
-- @function [parent=#Skeleton] onDraw 
-- @param self
-- @param #mat4_table mat4
-- @param #unsigned int int
        
--------------------------------
-- @function [parent=#Skeleton] setSlotsToSetupPose 
-- @param self
        
--------------------------------
-- @function [parent=#Skeleton] getBlendFunc 
-- @param self
-- @return BlendFunc#BlendFunc ret (return value: cc.BlendFunc)
        
--------------------------------
-- @function [parent=#Skeleton] setSkin 
-- @param self
-- @param #char char
-- @return bool#bool ret (return value: bool)
        
--------------------------------
-- @function [parent=#Skeleton] setBonesToSetupPose 
-- @param self
        
--------------------------------
-- @function [parent=#Skeleton] getBoundingBox 
-- @param self
-- @return rect_table#rect_table ret (return value: rect_table)
        
--------------------------------
-- @function [parent=#Skeleton] onEnter 
-- @param self
        
--------------------------------
-- @function [parent=#Skeleton] onExit 
-- @param self
        
return nil