#include "WidgetReader/WidgetReaderProtocol.h" namespace cocostudio { WidgetReaderProtocol::~WidgetReaderProtocol() {} void WidgetReaderProtocol::setPropsFromProtocolBuffers(cocos2d::ui::Widget* widget, const protocolbuffers::NodeTree& nodeTree) {} void WidgetReaderProtocol::setPropsFromXML(cocos2d::ui::Widget* widget, pugi::xml_node objectData) {} } // namespace cocostudio