#ifndef __RESOURCE_H__ #define __RESOURCE_H__ #include "[!output PROJECT_NAME]UnicodeScript_str.h"; [! if CCX_USE_UI_RESOURCE] #include "[!output PROJECT_NAME_LOWER]_res_def.h" extern const AppResourceEntry [!output PROJECT_NAME]ResourceEntry; [! endif] #include "cocos2d.h" const T_ResourceInfo ResInfo[] = { { "CloseNormal.png", [! if CCX_USE_UI_RESOURCE][!output PRO_NAME_PREFIX]_ID_BITMAP_CloseNormal[! else]0[! endif] }, { "CloseSelected.png", [! if CCX_USE_UI_RESOURCE][!output PRO_NAME_PREFIX]_ID_BITMAP_CloseSelected[! else]0[! endif] }, }; #endif // __RESOURCE_H__