set(target_name assets-manager) FILE(GLOB_RECURSE ASSETS_MANAGER_HEADER *.h;./**/*.h) FILE(GLOB_RECURSE ASSETS_MANAGER_SOURCE *.cpp;./**/*.cpp) add_library(${target_name} ${ASSETS_MANAGER_HEADER} ${ASSETS_MANAGER_SOURCE}) target_include_directories(${target_name} PUBLIC src) setup_ax_extension_config(${target_name})