#include #include #include "base/CCDirector.h" #include "2d/platform/CCFileUtils.h" #include "2d/CCScene.h" #include "2d/CCTextureCache.h" #include "2d/CCSpriteFrameCache.h" #include "CCBReader.h" #include "CCNodeLoader.h" #include "CCNodeLoaderLibrary.h" #include "CCNodeLoaderListener.h" #include "CCBMemberVariableAssigner.h" #include "CCBSelectorResolver.h" #include "CCBAnimationManager.h" #include "CCBSequenceProperty.h" #include "CCBKeyframe.h" #include using namespace cocos2d; using namespace cocos2d::extension; namespace cocosbuilder { /************************************************************************* Implementation of CCBFile *************************************************************************/ CCBFile::CCBFile():_CCBFileNode(nullptr) {} CCBFile* CCBFile::create() { CCBFile *ret = new CCBFile(); if (ret) { ret->autorelease(); } return ret; } Node* CCBFile::getCCBFileNode() { return _CCBFileNode; } void CCBFile::setCCBFileNode(Node *pNode) { CC_SAFE_RELEASE(_CCBFileNode); _CCBFileNode = pNode; CC_SAFE_RETAIN(_CCBFileNode); } /************************************************************************* Implementation of CCBReader *************************************************************************/ CCBReader::CCBReader(NodeLoaderLibrary * pNodeLoaderLibrary, CCBMemberVariableAssigner * pCCBMemberVariableAssigner, CCBSelectorResolver * pCCBSelectorResolver, NodeLoaderListener * pNodeLoaderListener) : _data(nullptr) , _bytes(nullptr) , _currentByte(-1) , _currentBit(-1) , _owner(nullptr) , _animationManager(nullptr) , _animatedProps(nullptr) { this->_nodeLoaderLibrary = pNodeLoaderLibrary; this->_nodeLoaderLibrary->retain(); this->_CCBMemberVariableAssigner = pCCBMemberVariableAssigner; this->_CCBSelectorResolver = pCCBSelectorResolver; this->_nodeLoaderListener = pNodeLoaderListener; init(); } CCBReader::CCBReader(CCBReader * ccbReader) : _data(nullptr) , _bytes(nullptr) , _currentByte(-1) , _currentBit(-1) , _owner(nullptr) , _animationManager(nullptr) , _animatedProps(nullptr) { this->_loadedSpriteSheets = ccbReader->_loadedSpriteSheets; this->_nodeLoaderLibrary = ccbReader->_nodeLoaderLibrary; this->_nodeLoaderLibrary->retain(); this->_CCBMemberVariableAssigner = ccbReader->_CCBMemberVariableAssigner; this->_CCBSelectorResolver = ccbReader->_CCBSelectorResolver; this->_nodeLoaderListener = ccbReader->_nodeLoaderListener; this->_CCBRootPath = ccbReader->getCCBRootPath(); init(); } CCBReader::CCBReader() : _data(nullptr) , _bytes(nullptr) , _currentByte(-1) , _currentBit(-1) , _owner(nullptr) , _animationManager(nullptr) , _nodeLoaderLibrary(nullptr) , _nodeLoaderListener(nullptr) , _CCBMemberVariableAssigner(nullptr) , _CCBSelectorResolver(nullptr) { init(); } CCBReader::~CCBReader() { CC_SAFE_RELEASE_NULL(_owner); this->_nodeLoaderLibrary->release(); _ownerOutletNames.clear(); _ownerCallbackNames.clear(); // Clear string cache. this->_stringCache.clear(); setAnimationManager(nullptr); } void CCBReader::setCCBRootPath(const char* ccbRootPath) { CCASSERT(ccbRootPath != nullptr, ""); _CCBRootPath = ccbRootPath; } const std::string& CCBReader::getCCBRootPath() const { return _CCBRootPath; } bool CCBReader::init() { // Setup action manager CCBAnimationManager *pActionManager = new CCBAnimationManager(); setAnimationManager(pActionManager); pActionManager->release(); // Setup resolution scale and container size _animationManager->setRootContainerSize(Director::getInstance()->getWinSize()); return true; } CCBAnimationManager* CCBReader::getAnimationManager() { return _animationManager; } void CCBReader::setAnimationManager(CCBAnimationManager *pAnimationManager) { CC_SAFE_RELEASE(_animationManager); _animationManager = pAnimationManager; CC_SAFE_RETAIN(_animationManager); } CCBReader::CCBAnimationManagerMapPtr CCBReader::getAnimationManagers() { return _animationManagers; } void CCBReader::setAnimationManagers(CCBAnimationManagerMapPtr x) { _animationManagers = x; } CCBMemberVariableAssigner * CCBReader::getCCBMemberVariableAssigner() { return this->_CCBMemberVariableAssigner; } CCBSelectorResolver * CCBReader::getCCBSelectorResolver() { return this->_CCBSelectorResolver; } std::set* CCBReader::getAnimatedProperties() { return _animatedProps; } std::set& CCBReader::getLoadedSpriteSheet() { return _loadedSpriteSheets; } Ref* CCBReader::getOwner() { return _owner; } Node* CCBReader::readNodeGraphFromFile(const char *pCCBFileName) { return this->readNodeGraphFromFile(pCCBFileName, nullptr); } Node* CCBReader::readNodeGraphFromFile(const char* pCCBFileName, Ref* pOwner) { return this->readNodeGraphFromFile(pCCBFileName, pOwner, Director::getInstance()->getWinSize()); } Node* CCBReader::readNodeGraphFromFile(const char *pCCBFileName, Ref *pOwner, const Size &parentSize) { if (nullptr == pCCBFileName || strlen(pCCBFileName) == 0) { return nullptr; } std::string strCCBFileName(pCCBFileName); std::string strSuffix(".ccbi"); // Add ccbi suffix if (!CCBReader::endsWith(strCCBFileName.c_str(), strSuffix.c_str())) { strCCBFileName += strSuffix; } std::string strPath = FileUtils::getInstance()->fullPathForFilename(strCCBFileName.c_str()); auto dataPtr = std::make_shared(FileUtils::getInstance()->getDataFromFile(strPath)); Node *ret = this->readNodeGraphFromData(dataPtr, pOwner, parentSize); return ret; } Node* CCBReader::readNodeGraphFromData(std::shared_ptr data, Ref *pOwner, const Size &parentSize) { _data = data; _bytes =_data->getBytes(); _currentByte = 0; _currentBit = 0; _owner = pOwner; CC_SAFE_RETAIN(_owner); _animationManager->setRootContainerSize(parentSize); _animationManager->_owner = _owner; Node *pNodeGraph = readFileWithCleanUp(true, std::make_shared()); if (pNodeGraph && _animationManager->getAutoPlaySequenceId() != -1) { // Auto play animations _animationManager->runAnimationsForSequenceIdTweenDuration(_animationManager->getAutoPlaySequenceId(), 0); } // Assign actionManagers to userObject for (auto iter = _animationManagers->begin(); iter != _animationManagers->end(); ++iter) { Node* pNode = iter->first; CCBAnimationManager* manager = iter->second; pNode->setUserObject(manager); if (_jsControlled) { _nodesWithAnimationManagers.pushBack(pNode); _animationManagersForNodes.pushBack(manager); } } return pNodeGraph; } Scene* CCBReader::createSceneWithNodeGraphFromFile(const char *pCCBFileName) { return createSceneWithNodeGraphFromFile(pCCBFileName, nullptr); } Scene* CCBReader::createSceneWithNodeGraphFromFile(const char *pCCBFileName, Ref *pOwner) { return createSceneWithNodeGraphFromFile(pCCBFileName, pOwner, Director::getInstance()->getWinSize()); } Scene* CCBReader::createSceneWithNodeGraphFromFile(const char *pCCBFileName, Ref *pOwner, const Size &parentSize) { Node *pNode = readNodeGraphFromFile(pCCBFileName, pOwner, parentSize); Scene *pScene = Scene::create(); pScene->addChild(pNode); return pScene; } void CCBReader::cleanUpNodeGraph(Node *node) { node->setUserObject(nullptr); auto& children = node->getChildren(); for(const auto &obj : children) { cleanUpNodeGraph(obj); } } Node* CCBReader::readFileWithCleanUp(bool bCleanUp, CCBAnimationManagerMapPtr am) { if (! readHeader()) { return nullptr; } if (! readStringCache()) { return nullptr; } if (! readSequences()) { return nullptr; } setAnimationManagers(am); Node *pNode = readNodeGraph(nullptr); _animationManagers->insert(pNode, _animationManager); if (bCleanUp) { cleanUpNodeGraph(pNode); } return pNode; } bool CCBReader::readStringCache() { int numStrings = this->readInt(false); for(int i = 0; i < numStrings; i++) { this->_stringCache.push_back(this->readUTF8()); } return true; } bool CCBReader::readHeader() { /* If no bytes loaded, don't crash about it. */ if(this->_bytes == nullptr) { return false; } /* Read magic bytes */ int magicBytes = *((int*)(this->_bytes + this->_currentByte)); this->_currentByte += 4; if(CC_SWAP_INT32_BIG_TO_HOST(magicBytes) != (*reinterpret_cast("ccbi"))) { return false; } /* Read version. */ int version = this->readInt(false); if(version != CCB_VERSION) { log("WARNING! Incompatible ccbi file version (file: %d reader: %d)", version, CCB_VERSION); return false; } // Read JS check _jsControlled = this->readBool(); _animationManager->_jsControlled = _jsControlled; return true; } unsigned char CCBReader::readByte() { unsigned char byte = this->_bytes[this->_currentByte]; this->_currentByte++; return byte; } bool CCBReader::readBool() { return 0 == this->readByte() ? false : true; } std::string CCBReader::readUTF8() { std::string ret; int b0 = this->readByte(); int b1 = this->readByte(); int numBytes = b0 << 8 | b1; char* pStr = (char*)malloc(numBytes+1); memcpy(pStr, _bytes+_currentByte, numBytes); pStr[numBytes] = '\0'; ret = pStr; free(pStr); _currentByte += numBytes; return ret; } bool CCBReader::getBit() { bool bit; unsigned char byte = *(this->_bytes + this->_currentByte); if(byte & (1 << this->_currentBit)) { bit = true; } else { bit = false; } this->_currentBit++; if(this->_currentBit >= 8) { this->_currentBit = 0; this->_currentByte++; } return bit; } void CCBReader::alignBits() { if(this->_currentBit) { this->_currentBit = 0; this->_currentByte++; } } int CCBReader::readInt(bool pSigned) { // Read encoded int int numBits = 0; while(!this->getBit()) { numBits++; } long long current = 0; for(int a = numBits - 1; a >= 0; a--) { if(this->getBit()) { current |= 1LL << a; } } current |= 1LL << numBits; int num; if(pSigned) { int s = current % 2; if(s) { num = static_cast(current / 2); } else { num = static_cast(-current / 2); } } else { num = static_cast(current - 1); } this->alignBits(); return num; } float CCBReader::readFloat() { FloatType type = static_cast(this->readByte()); switch (type) { case FloatType::_0: return 0; case FloatType::_1: return 1; case FloatType::MINUS1: return -1; case FloatType::_05: return 0.5f; case FloatType::INTEGER: return (float)this->readInt(true); default: { /* using a memcpy since the compiler isn't * doing the float ptr math correctly on device. * TODO still applies in C++ ? */ unsigned char* pF = (this->_bytes + this->_currentByte); float f = 0; // N.B - in order to avoid an unaligned memory access crash on 'memcpy()' the the (void*) casts of the source and // destination pointers are EXTREMELY important for the ARM compiler. // // Without a (void*) cast, the ARM compiler makes the assumption that the float* pointer is naturally aligned // according to it's type size (aligned along 4 byte boundaries) and thus tries to call a more optimized // version of memcpy() which makes this alignment assumption also. When reading back from a file of course our pointers // may not be aligned, hence we need to avoid the compiler making this assumption. The (void*) cast serves this purpose, // and causes the ARM compiler to choose the slower, more generalized (unaligned) version of memcpy() // // For more about this compiler behavior, see: // http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.faqs/ka3934.html memcpy((void*) &f, (const void*) pF, sizeof(float)); this->_currentByte += sizeof(float); return f; } } } std::string CCBReader::readCachedString() { int n = this->readInt(false); return this->_stringCache[n]; } Node * CCBReader::readNodeGraph(Node * pParent) { /* Read class name. */ std::string className = this->readCachedString(); std::string _jsControlledName; if(_jsControlled) { _jsControlledName = this->readCachedString(); } // Read assignment type and name TargetType memberVarAssignmentType = static_cast(this->readInt(false)); std::string memberVarAssignmentName; if(memberVarAssignmentType != TargetType::NONE) { memberVarAssignmentName = this->readCachedString(); } NodeLoader *ccNodeLoader = this->_nodeLoaderLibrary->getNodeLoader(className.c_str()); if (! ccNodeLoader) { log("no corresponding node loader for %s", className.c_str()); return nullptr; } Node *node = ccNodeLoader->loadNode(pParent, this); // Set root node if (! _animationManager->getRootNode()) { _animationManager->setRootNode(node); } // Assign controller if(_jsControlled && node == _animationManager->getRootNode()) { _animationManager->setDocumentControllerName(_jsControlledName); } // Read animated properties std::unordered_map> seqs; _animatedProps = new std::set(); int numSequence = readInt(false); for (int i = 0; i < numSequence; ++i) { int seqId = readInt(false); Map seqNodeProps; int numProps = readInt(false); for (int j = 0; j < numProps; ++j) { CCBSequenceProperty *seqProp = new CCBSequenceProperty(); seqProp->autorelease(); seqProp->setName(readCachedString().c_str()); seqProp->setType(readInt(false)); _animatedProps->insert(seqProp->getName()); int numKeyframes = readInt(false); for (int k = 0; k < numKeyframes; ++k) { CCBKeyframe *keyframe = readKeyframe(static_cast(seqProp->getType())); seqProp->getKeyframes().pushBack(keyframe); } seqNodeProps.insert(seqProp->getName(), seqProp); } seqs[seqId] = seqNodeProps; } if (!seqs.empty()) { _animationManager->addNode(node, seqs); } // Read properties ccNodeLoader->parseProperties(node, pParent, this); bool isCCBFileNode = (nullptr == dynamic_cast(node)) ? false : true; // Handle sub ccb files (remove middle node) if (isCCBFileNode) { CCBFile *ccbFileNode = (CCBFile*)node; Node *embeddedNode = ccbFileNode->getCCBFileNode(); embeddedNode->setPosition(ccbFileNode->getPosition()); embeddedNode->setRotation(ccbFileNode->getRotation()); embeddedNode->setScaleX(ccbFileNode->getScaleX()); embeddedNode->setScaleY(ccbFileNode->getScaleY()); embeddedNode->setTag(ccbFileNode->getTag()); embeddedNode->setVisible(true); //embeddedNode->ignoreAnchorPointForPosition(ccbFileNode->isIgnoreAnchorPointForPosition()); _animationManager->moveAnimationsFromNode(ccbFileNode, embeddedNode); ccbFileNode->setCCBFileNode(nullptr); node = embeddedNode; } #ifdef CCB_ENABLE_JAVASCRIPT /* if (memberVarAssignmentType && memberVarAssignmentName && ![memberVarAssignmentName isEqualToString:@""]) { [[JSCocoa sharedController] setObject:node withName:memberVarAssignmentName]; }*/ #else if (memberVarAssignmentType != TargetType::NONE) { if(!_jsControlled) { Ref* target = nullptr; if(memberVarAssignmentType == TargetType::DOCUMENT_ROOT) { target = _animationManager->getRootNode(); } else if(memberVarAssignmentType == TargetType::OWNER) { target = this->_owner; } if(target != nullptr) { CCBMemberVariableAssigner * targetAsCCBMemberVariableAssigner = dynamic_cast(target); bool assigned = false; if (memberVarAssignmentType != TargetType::NONE) { if(targetAsCCBMemberVariableAssigner != nullptr) { assigned = targetAsCCBMemberVariableAssigner->onAssignCCBMemberVariable(target, memberVarAssignmentName.c_str(), node); } if(!assigned && this->_CCBMemberVariableAssigner != nullptr) { assigned = this->_CCBMemberVariableAssigner->onAssignCCBMemberVariable(target, memberVarAssignmentName.c_str(), node); } } } } else { if(memberVarAssignmentType == TargetType::DOCUMENT_ROOT) { _animationManager->addDocumentOutletName(memberVarAssignmentName); _animationManager->addDocumentOutletNode(node); } else { _ownerOutletNames.push_back(memberVarAssignmentName); _ownerOutletNodes.pushBack(node); } } } // Assign custom properties. if (!ccNodeLoader->getCustomProperties().empty()) { bool customAssigned = false; if(!_jsControlled) { Ref* target = node; if(target != nullptr) { CCBMemberVariableAssigner * targetAsCCBMemberVariableAssigner = dynamic_cast(target); if(targetAsCCBMemberVariableAssigner != nullptr) { auto& customPropeties = ccNodeLoader->getCustomProperties(); for (auto iter = customPropeties.begin(); iter != customPropeties.end(); ++iter) { customAssigned = targetAsCCBMemberVariableAssigner->onAssignCCBCustomProperty(target, iter->first.c_str(), iter->second); if(!customAssigned && this->_CCBMemberVariableAssigner != nullptr) { customAssigned = this->_CCBMemberVariableAssigner->onAssignCCBCustomProperty(target, iter->first.c_str(), iter->second); } } } } } } #endif // CCB_ENABLE_JAVASCRIPT delete _animatedProps; _animatedProps = nullptr; /* Read and add children. */ int numChildren = this->readInt(false); for(int i = 0; i < numChildren; i++) { Node * child = this->readNodeGraph(node); node->addChild(child); } // FIX ISSUE #1860: "onNodeLoaded will be called twice if ccb was added as a CCBFile". // If it's a sub-ccb node, skip notification to NodeLoaderListener since it will be // notified at LINE #734: Node * child = this->readNodeGraph(node); if (!isCCBFileNode) { // Call onNodeLoaded NodeLoaderListener * nodeAsNodeLoaderListener = dynamic_cast(node); if(nodeAsNodeLoaderListener != nullptr) { nodeAsNodeLoaderListener->onNodeLoaded(node, ccNodeLoader); } else if(this->_nodeLoaderListener != nullptr) { this->_nodeLoaderListener->onNodeLoaded(node, ccNodeLoader); } } return node; } CCBKeyframe* CCBReader::readKeyframe(PropertyType type) { CCBKeyframe *keyframe = new CCBKeyframe(); keyframe->autorelease(); keyframe->setTime(readFloat()); CCBKeyframe::EasingType easingType = static_cast(readInt(false)); float easingOpt = 0; Value value; if (easingType == CCBKeyframe::EasingType::CUBIC_IN || easingType == CCBKeyframe::EasingType::CUBIC_OUT || easingType == CCBKeyframe::EasingType::CUBIC_INOUT || easingType == CCBKeyframe::EasingType::ELASTIC_IN || easingType == CCBKeyframe::EasingType::ELASTIC_OUT || easingType == CCBKeyframe::EasingType::ELASTIC_INOUT) { easingOpt = readFloat(); } keyframe->setEasingType(easingType); keyframe->setEasingOpt(easingOpt); if (type == PropertyType::CHECK) { value = readBool(); } else if (type == PropertyType::BYTE) { value = readByte(); } else if (type == PropertyType::COLOR3) { unsigned char r = readByte(); unsigned char g = readByte(); unsigned char b = readByte(); ValueMap colorMap; colorMap["r"] = r; colorMap["g"] = g; colorMap["b"] = b; value = colorMap; } else if (type == PropertyType::DEGREES) { value = readFloat(); } else if (type == PropertyType::SCALE_LOCK || type == PropertyType::POSITION || type == PropertyType::FLOAT_XY) { float a = readFloat(); float b = readFloat(); ValueVector ab; ab.push_back(Value(a)); ab.push_back(Value(b)); value = ab; } else if (type == PropertyType::SPRITEFRAME) { std::string spriteSheet = readCachedString(); std::string spriteFile = readCachedString(); SpriteFrame* spriteFrame; if (spriteSheet.length() == 0) { spriteFile = _CCBRootPath + spriteFile; Texture2D *texture = Director::getInstance()->getTextureCache()->addImage(spriteFile.c_str()); Rect bounds = Rect(0, 0, texture->getContentSize().width, texture->getContentSize().height); spriteFrame = SpriteFrame::createWithTexture(texture, bounds); } else { spriteSheet = _CCBRootPath + spriteSheet; SpriteFrameCache* frameCache = SpriteFrameCache::getInstance(); // Load the sprite sheet only if it is not loaded if (_loadedSpriteSheets.find(spriteSheet) == _loadedSpriteSheets.end()) { frameCache->addSpriteFramesWithFile(spriteSheet.c_str()); _loadedSpriteSheets.insert(spriteSheet); } spriteFrame = frameCache->getSpriteFrameByName(spriteFile.c_str()); } keyframe->setObject(spriteFrame); } if (!value.isNull()) keyframe->setValue(value); return keyframe; } bool CCBReader::readCallbackKeyframesForSeq(CCBSequence* seq) { int numKeyframes = readInt(false); if(!numKeyframes) return true; CCBSequenceProperty* channel = new CCBSequenceProperty(); channel->autorelease(); for(int i = 0; i < numKeyframes; ++i) { float time = readFloat(); std::string callbackName = readCachedString(); int callbackType = readInt(false); ValueVector valueVector; valueVector.push_back(Value(callbackName)); valueVector.push_back(Value(callbackType)); CCBKeyframe* keyframe = new CCBKeyframe(); keyframe->autorelease(); keyframe->setTime(time); keyframe->setValue(Value(valueVector)); if(_jsControlled) { std::stringstream callbackIdentifier; callbackIdentifier << callbackType; callbackIdentifier << ":" + callbackName; _animationManager->getKeyframeCallbacks().push_back(Value(callbackIdentifier.str())); } channel->getKeyframes().pushBack(keyframe); } seq->setCallbackChannel(channel); return true; } bool CCBReader::readSoundKeyframesForSeq(CCBSequence* seq) { int numKeyframes = readInt(false); if(!numKeyframes) return true; CCBSequenceProperty* channel = new CCBSequenceProperty(); channel->autorelease(); for(int i = 0; i < numKeyframes; ++i) { float time = readFloat(); std::string soundFile = readCachedString(); float pitch = readFloat(); float pan = readFloat(); float gain = readFloat(); ValueVector vec; vec.push_back(Value(soundFile)); vec.push_back(Value(pitch)); vec.push_back(Value(pan)); vec.push_back(Value(gain)); CCBKeyframe* keyframe = new CCBKeyframe(); keyframe->setTime(time); keyframe->setValue(Value(vec)); channel->getKeyframes().pushBack(keyframe); keyframe->release(); } seq->setSoundChannel(channel); return true; } Node * CCBReader::readNodeGraph() { return this->readNodeGraph(nullptr); } bool CCBReader::readSequences() { auto& sequences = _animationManager->getSequences(); int numSeqs = readInt(false); for (int i = 0; i < numSeqs; i++) { CCBSequence *seq = new CCBSequence(); seq->autorelease(); seq->setDuration(readFloat()); seq->setName(readCachedString().c_str()); seq->setSequenceId(readInt(false)); seq->setChainedSequenceId(readInt(true)); if(!readCallbackKeyframesForSeq(seq)) return false; if(!readSoundKeyframesForSeq(seq)) return false; sequences.pushBack(seq); } _animationManager->setAutoPlaySequenceId(readInt(true)); return true; } std::string CCBReader::lastPathComponent(const char* pPath) { std::string path(pPath); size_t slashPos = path.find_last_of("/"); if(slashPos != std::string::npos) { return path.substr(slashPos + 1, path.length() - slashPos); } return path; } std::string CCBReader::deletePathExtension(const char* pPath) { std::string path(pPath); size_t dotPos = path.find_last_of("."); if(dotPos != std::string::npos) { return path.substr(0, dotPos); } return path; } std::string CCBReader::toLowerCase(const char* pString) { std::string copy(pString); std::transform(copy.begin(), copy.end(), copy.begin(), ::tolower); return copy; } bool CCBReader::endsWith(const char* pString, const char* pEnding) { std::string string(pString); std::string ending(pEnding); if(string.length() >= ending.length()) { return (string.compare(string.length() - ending.length(), ending.length(), ending) == 0); } else { return false; } } bool CCBReader::isJSControlled() { return _jsControlled; } void CCBReader::addOwnerCallbackName(const std::string& name) { _ownerCallbackNames.push_back(name); } void CCBReader::addOwnerCallbackNode(Node *node) { _ownerCallbackNodes.pushBack(node); } void CCBReader::addOwnerCallbackControlEvents(Control::EventType type) { _ownerOwnerCallbackControlEvents.push_back(Value((int)type)); } void CCBReader::addDocumentCallbackName(const std::string& name) { _animationManager->addDocumentCallbackName(name); } void CCBReader::addDocumentCallbackNode(Node *node) { _animationManager->addDocumentCallbackNode(node); } void CCBReader::addDocumentCallbackControlEvents(Control::EventType eventType) { _animationManager->addDocumentCallbackControlEvents(eventType); } ValueVector CCBReader::getOwnerCallbackNames() { ValueVector ret; ret.reserve(_ownerCallbackNames.size()); std::vector::iterator it = _ownerCallbackNames.begin(); for (; it != _ownerCallbackNames.end(); ++it) { ret.push_back(Value(*it)); } return ret; } Vector& CCBReader::getOwnerCallbackNodes() { return _ownerCallbackNodes; } ValueVector& CCBReader::getOwnerCallbackControlEvents() { return _ownerOwnerCallbackControlEvents; } ValueVector CCBReader::getOwnerOutletNames() { ValueVector ret; ret.reserve(_ownerOutletNames.size()); std::vector::iterator it = _ownerOutletNames.begin(); for (; it != _ownerOutletNames.end(); ++it) { ret.push_back(Value(*it)); } return ret; } Vector& CCBReader::getOwnerOutletNodes() { return _ownerOutletNodes; } Vector& CCBReader::getNodesWithAnimationManagers() { return _nodesWithAnimationManagers; } Vector& CCBReader::getAnimationManagersForNodes() { return _animationManagersForNodes; } void CCBReader::addOwnerOutletName(std::string name) { _ownerOutletNames.push_back(name); } void CCBReader::addOwnerOutletNode(Node *node) { if (nullptr == node) return; _ownerOutletNodes.pushBack(node); } /************************************************************************ Static functions ************************************************************************/ static float __ccbResolutionScale = 1.0f; float CCBReader::getResolutionScale() { return __ccbResolutionScale; } void CCBReader::setResolutionScale(float scale) { __ccbResolutionScale = scale; } };