-------------------------------- -- @module Scene -- @extend Node -- @parent_module cc -------------------------------- -- -- @function [parent=#Scene] getPhysicsWorld -- @param self -- @return PhysicsWorld#PhysicsWorld ret (return value: cc.PhysicsWorld) -------------------------------- -- render the scene -- @function [parent=#Scene] render -- @param self -- @param #cc.Renderer renderer -------------------------------- -- creates a new Scene object with a predefined Size -- @function [parent=#Scene] createWithSize -- @param self -- @param #size_table size -- @return Scene#Scene ret (return value: cc.Scene) -------------------------------- -- creates a new Scene object -- @function [parent=#Scene] create -- @param self -- @return Scene#Scene ret (return value: cc.Scene) -------------------------------- -- -- @function [parent=#Scene] createWithPhysics -- @param self -- @return Scene#Scene ret (return value: cc.Scene) -------------------------------- -- -- @function [parent=#Scene] getDescription -- @param self -- @return string#string ret (return value: string) -------------------------------- -- -- @function [parent=#Scene] getScene -- @param self -- @return Scene#Scene ret (return value: cc.Scene) -------------------------------- -- -- @function [parent=#Scene] update -- @param self -- @param #float delta -------------------------------- -- @overload self, cc.Node, int, string -- @overload self, cc.Node, int, int -- @function [parent=#Scene] addChild -- @param self -- @param #cc.Node child -- @param #int zOrder -- @param #int tag return nil