/* * Copyright (c) 2012 cocos2d-x.org * http://www.cocos2d-x.org * * Copyright 2011 Yannick Loriot. * http://yannickloriot.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ #include "CCControlButton.h" #include "CCScale9Sprite.h" #include "support/CCPointExtension.h" #include "label_nodes/CCLabelTTF.h" #include "label_nodes/CCLabelBMFont.h" #include "actions/CCAction.h" #include "actions/CCActionInterval.h" using namespace std; NS_CC_EXT_BEGIN enum { kZoomActionTag = 0xCCCB0001, }; ControlButton::ControlButton() : _currentTitle(NULL) , _currentTitleColor(Color3B::WHITE) , _doesAdjustBackgroundImage(false) , _titleLabel(NULL) , _backgroundSprite(NULL) , _zoomOnTouchDown(false) , _isPushed(false) , _parentInited(false) , _titleDispatchTable(NULL) , _titleColorDispatchTable(NULL) , _titleLabelDispatchTable(NULL) , _backgroundSpriteDispatchTable(NULL) , _marginV(ControlButtonMarginTB) , _marginH(ControlButtonMarginLR) { } ControlButton::~ControlButton() { CC_SAFE_RELEASE(_currentTitle); CC_SAFE_RELEASE(_titleLabel); CC_SAFE_RELEASE(_backgroundSpriteDispatchTable); CC_SAFE_RELEASE(_titleLabelDispatchTable); CC_SAFE_RELEASE(_titleColorDispatchTable); CC_SAFE_RELEASE(_titleDispatchTable); CC_SAFE_RELEASE(_backgroundSprite); } //initialisers bool ControlButton::init() { return this->initWithLabelAndBackgroundSprite(LabelTTF::create("", "Helvetica", 12), Scale9Sprite::create()); } bool ControlButton::initWithLabelAndBackgroundSprite(Node* node, Scale9Sprite* backgroundSprite) { if (Control::init()) { CCAssert(node != NULL, "Label must not be nil."); LabelProtocol* label = dynamic_cast(node); RGBAProtocol* rgbaLabel = dynamic_cast(node); CCAssert(backgroundSprite != NULL, "Background sprite must not be nil."); CCAssert(label != NULL || rgbaLabel!=NULL || backgroundSprite != NULL, ""); _parentInited = true; // Initialize the button state tables this->setTitleDispatchTable(Dictionary::create()); this->setTitleColorDispatchTable(Dictionary::create()); this->setTitleLabelDispatchTable(Dictionary::create()); this->setBackgroundSpriteDispatchTable(Dictionary::create()); setTouchEnabled(true); _isPushed = false; _zoomOnTouchDown = true; _currentTitle=NULL; // Adjust the background image by default setAdjustBackgroundImage(true); setPreferredSize(SizeZero); // Zooming button by default _zoomOnTouchDown = true; // Set the default anchor point ignoreAnchorPointForPosition(false); setAnchorPoint(Point(0.5f, 0.5f)); // Set the nodes setTitleLabel(node); setBackgroundSprite(backgroundSprite); // Set the default color and opacity setColor(Color3B(255.0f, 255.0f, 255.0f)); setOpacity(255.0f); setOpacityModifyRGB(true); // Initialize the dispatch table String* tempString = String::create(label->getString()); //tempString->autorelease(); setTitleForState(tempString, ControlStateNormal); setTitleColorForState(rgbaLabel->getColor(), ControlStateNormal); setTitleLabelForState(node, ControlStateNormal); setBackgroundSpriteForState(backgroundSprite, ControlStateNormal); setLabelAnchorPoint(Point(0.5f, 0.5f)); // Layout update needsLayout(); return true; } //couldn't init the Control else { return false; } } ControlButton* ControlButton::create(Node* label, Scale9Sprite* backgroundSprite) { ControlButton *pRet = new ControlButton(); pRet->initWithLabelAndBackgroundSprite(label, backgroundSprite); pRet->autorelease(); return pRet; } bool ControlButton::initWithTitleAndFontNameAndFontSize(string title, const char * fontName, float fontSize) { LabelTTF *label = LabelTTF::create(title.c_str(), fontName, fontSize); return initWithLabelAndBackgroundSprite(label, Scale9Sprite::create()); } ControlButton* ControlButton::create(string title, const char * fontName, float fontSize) { ControlButton *pRet = new ControlButton(); pRet->initWithTitleAndFontNameAndFontSize(title, fontName, fontSize); pRet->autorelease(); return pRet; } bool ControlButton::initWithBackgroundSprite(Scale9Sprite* sprite) { LabelTTF *label = LabelTTF::create("", "Arial", 30);// return initWithLabelAndBackgroundSprite(label, sprite); } ControlButton* ControlButton::create(Scale9Sprite* sprite) { ControlButton *pRet = new ControlButton(); pRet->initWithBackgroundSprite(sprite); pRet->autorelease(); return pRet; } void ControlButton::setMargins(int marginH, int marginV) { _marginV = marginV; _marginH = marginH; needsLayout(); } void ControlButton::setEnabled(bool enabled) { Control::setEnabled(enabled); needsLayout(); } void ControlButton::setSelected(bool enabled) { Control::setSelected(enabled); needsLayout(); } void ControlButton::setHighlighted(bool enabled) { if (enabled == true) { _state = ControlStateHighlighted; } else { _state = ControlStateNormal; } Control::setHighlighted(enabled); Action *action = getActionByTag(kZoomActionTag); if (action) { stopAction(action); } needsLayout(); if( _zoomOnTouchDown ) { float scaleValue = (isHighlighted() && isEnabled() && !isSelected()) ? 1.1f : 1.0f; Action *zoomAction = ScaleTo::create(0.05f, scaleValue); zoomAction->setTag(kZoomActionTag); runAction(zoomAction); } } void ControlButton::setZoomOnTouchDown(bool zoomOnTouchDown) { _zoomOnTouchDown = zoomOnTouchDown; } bool ControlButton::getZoomOnTouchDown() { return _zoomOnTouchDown; } void ControlButton::setPreferredSize(Size size) { if(size.width == 0 && size.height == 0) { _doesAdjustBackgroundImage = true; } else { _doesAdjustBackgroundImage = false; DictElement * item = NULL; CCDICT_FOREACH(_backgroundSpriteDispatchTable, item) { Scale9Sprite* sprite = static_cast(item->getObject()); sprite->setPreferredSize(size); } } _preferredSize = size; needsLayout(); } Size ControlButton::getPreferredSize() { return _preferredSize; } void ControlButton::setAdjustBackgroundImage(bool adjustBackgroundImage) { _doesAdjustBackgroundImage=adjustBackgroundImage; needsLayout(); } bool ControlButton::doesAdjustBackgroundImage() { return _doesAdjustBackgroundImage; } Point ControlButton::getLabelAnchorPoint() { return this->_labelAnchorPoint; } void ControlButton::setLabelAnchorPoint(Point labelAnchorPoint) { this->_labelAnchorPoint = labelAnchorPoint; if (_titleLabel != NULL) { this->_titleLabel->setAnchorPoint(labelAnchorPoint); } } String* ControlButton::getTitleForState(ControlState state) { if (_titleDispatchTable != NULL) { String* title=(String*)_titleDispatchTable->objectForKey(state); if (title) { return title; } return (String*)_titleDispatchTable->objectForKey(ControlStateNormal); } return String::create(""); } void ControlButton::setTitleForState(String* title, ControlState state) { _titleDispatchTable->removeObjectForKey(state); if (title) { _titleDispatchTable->setObject(title, state); } // If the current state if equal to the given state we update the layout if (getState() == state) { needsLayout(); } } const Color3B ControlButton::getTitleColorForState(ControlState state) { Color3B returnColor = Color3B::WHITE; do { CC_BREAK_IF(NULL == _titleColorDispatchTable); Color3bObject* colorObject=(Color3bObject*)_titleColorDispatchTable->objectForKey(state); if (colorObject) { returnColor = colorObject->value; break; } colorObject = (Color3bObject*)_titleColorDispatchTable->objectForKey(ControlStateNormal); if (colorObject) { returnColor = colorObject->value; } } while (0); return returnColor; } void ControlButton::setTitleColorForState(Color3B color, ControlState state) { //Color3B* colorValue=&color; _titleColorDispatchTable->removeObjectForKey(state); Color3bObject* pColor3bObject = new Color3bObject(color); pColor3bObject->autorelease(); _titleColorDispatchTable->setObject(pColor3bObject, state); // If the current state if equal to the given state we update the layout if (getState() == state) { needsLayout(); } } Node* ControlButton::getTitleLabelForState(ControlState state) { Node* titleLabel = (Node*)_titleLabelDispatchTable->objectForKey(state); if (titleLabel) { return titleLabel; } return (Node*)_titleLabelDispatchTable->objectForKey(ControlStateNormal); } void ControlButton::setTitleLabelForState(Node* titleLabel, ControlState state) { Node* previousLabel = (Node*)_titleLabelDispatchTable->objectForKey(state); if (previousLabel) { removeChild(previousLabel, true); _titleLabelDispatchTable->removeObjectForKey(state); } _titleLabelDispatchTable->setObject(titleLabel, state); titleLabel->setVisible(false); titleLabel->setAnchorPoint(Point(0.5f, 0.5f)); addChild(titleLabel, 1); // If the current state if equal to the given state we update the layout if (getState() == state) { needsLayout(); } } void ControlButton::setTitleTTFForState(const char * fntFile, ControlState state) { String * title = this->getTitleForState(state); if (!title) { title = String::create(""); } this->setTitleLabelForState(LabelTTF::create(title->getCString(), fntFile, 12), state); } const char * ControlButton::getTitleTTFForState(ControlState state) { LabelProtocol* label = dynamic_cast(this->getTitleLabelForState(state)); LabelTTF* labelTTF = dynamic_cast(label); if(labelTTF != 0) { return labelTTF->getFontName(); } else { return ""; } } void ControlButton::setTitleTTFSizeForState(float size, ControlState state) { LabelProtocol* label = dynamic_cast(this->getTitleLabelForState(state)); if(label) { LabelTTF* labelTTF = dynamic_cast(label); if(labelTTF != 0) { return labelTTF->setFontSize(size); } } } float ControlButton::getTitleTTFSizeForState(ControlState state) { LabelProtocol* label = dynamic_cast(this->getTitleLabelForState(state)); LabelTTF* labelTTF = dynamic_cast(label); if(labelTTF != 0) { return labelTTF->getFontSize(); } else { return 0; } } void ControlButton::setTitleBMFontForState(const char * fntFile, ControlState state) { String * title = this->getTitleForState(state); if (!title) { title = String::create(""); } this->setTitleLabelForState(LabelBMFont::create(title->getCString(), fntFile), state); } const char * ControlButton::getTitleBMFontForState(ControlState state) { LabelProtocol* label = dynamic_cast(this->getTitleLabelForState(state)); LabelBMFont* labelBMFont = dynamic_cast(label); if(labelBMFont != 0) { return labelBMFont->getFntFile(); } else { return ""; } } Scale9Sprite* ControlButton::getBackgroundSpriteForState(ControlState state) { Scale9Sprite* backgroundSprite = (Scale9Sprite*)_backgroundSpriteDispatchTable->objectForKey(state); if (backgroundSprite) { return backgroundSprite; } return (Scale9Sprite*)_backgroundSpriteDispatchTable->objectForKey(ControlStateNormal); } void ControlButton::setBackgroundSpriteForState(Scale9Sprite* sprite, ControlState state) { Size oldPreferredSize = _preferredSize; Scale9Sprite* previousBackgroundSprite = (Scale9Sprite*)_backgroundSpriteDispatchTable->objectForKey(state); if (previousBackgroundSprite) { removeChild(previousBackgroundSprite, true); _backgroundSpriteDispatchTable->removeObjectForKey(state); } _backgroundSpriteDispatchTable->setObject(sprite, state); sprite->setVisible(false); sprite->setAnchorPoint(Point(0.5f, 0.5f)); addChild(sprite); if (this->_preferredSize.width != 0 || this->_preferredSize.height != 0) { if (oldPreferredSize.equals(_preferredSize)) { // Force update of preferred size sprite->setPreferredSize(Size(oldPreferredSize.width+1, oldPreferredSize.height+1)); } sprite->setPreferredSize(this->_preferredSize); } // If the current state if equal to the given state we update the layout if (getState() == state) { needsLayout(); } } void ControlButton::setBackgroundSpriteFrameForState(SpriteFrame * spriteFrame, ControlState state) { Scale9Sprite * sprite = Scale9Sprite::createWithSpriteFrame(spriteFrame); this->setBackgroundSpriteForState(sprite, state); } void ControlButton::needsLayout() { if (!_parentInited) { return; } // Hide the background and the label if (_titleLabel != NULL) { _titleLabel->setVisible(false); } if (_backgroundSprite) { _backgroundSprite->setVisible(false); } // Update anchor of all labels this->setLabelAnchorPoint(this->_labelAnchorPoint); // Update the label to match with the current state CC_SAFE_RELEASE(_currentTitle); _currentTitle = getTitleForState(_state); CC_SAFE_RETAIN(_currentTitle); _currentTitleColor = getTitleColorForState(_state); this->setTitleLabel(getTitleLabelForState(_state)); LabelProtocol* label = dynamic_cast(_titleLabel); if (label && _currentTitle) { label->setString(_currentTitle->getCString()); } RGBAProtocol* rgbaLabel = dynamic_cast(_titleLabel); if (rgbaLabel) { rgbaLabel->setColor(_currentTitleColor); } if (_titleLabel != NULL) { _titleLabel->setPosition(Point (getContentSize().width / 2, getContentSize().height / 2)); } // Update the background sprite this->setBackgroundSprite(this->getBackgroundSpriteForState(_state)); if (_backgroundSprite != NULL) { _backgroundSprite->setPosition(Point (getContentSize().width / 2, getContentSize().height / 2)); } // Get the title label size Size titleLabelSize; if (_titleLabel != NULL) { titleLabelSize = _titleLabel->boundingBox().size; } // Adjust the background image if necessary if (_doesAdjustBackgroundImage) { // Add the margins if (_backgroundSprite != NULL) { _backgroundSprite->setContentSize(Size(titleLabelSize.width + _marginH * 2, titleLabelSize.height + _marginV * 2)); } } else { //TODO: should this also have margins if one of the preferred sizes is relaxed? if (_backgroundSprite != NULL) { Size preferredSize = _backgroundSprite->getPreferredSize(); if (preferredSize.width <= 0) { preferredSize.width = titleLabelSize.width; } if (preferredSize.height <= 0) { preferredSize.height = titleLabelSize.height; } _backgroundSprite->setContentSize(preferredSize); } } // Set the content size Rect rectTitle; if (_titleLabel != NULL) { rectTitle = _titleLabel->boundingBox(); } Rect rectBackground; if (_backgroundSprite != NULL) { rectBackground = _backgroundSprite->boundingBox(); } Rect maxRect = ControlUtils::RectUnion(rectTitle, rectBackground); setContentSize(Size(maxRect.size.width, maxRect.size.height)); if (_titleLabel != NULL) { _titleLabel->setPosition(Point(getContentSize().width/2, getContentSize().height/2)); // Make visible the background and the label _titleLabel->setVisible(true); } if (_backgroundSprite != NULL) { _backgroundSprite->setPosition(Point(getContentSize().width/2, getContentSize().height/2)); _backgroundSprite->setVisible(true); } } bool ControlButton::ccTouchBegan(Touch *pTouch, Event *pEvent) { if (!isTouchInside(pTouch) || !isEnabled() || !isVisible() || !hasVisibleParents() ) { return false; } for (Node *c = this->_parent; c != NULL; c = c->getParent()) { if (c->isVisible() == false) { return false; } } _isPushed = true; this->setHighlighted(true); sendActionsForControlEvents(ControlEventTouchDown); return true; } void ControlButton::ccTouchMoved(Touch *pTouch, Event *pEvent) { if (!isEnabled() || !isPushed() || isSelected()) { if (isHighlighted()) { setHighlighted(false); } return; } bool isTouchMoveInside = isTouchInside(pTouch); if (isTouchMoveInside && !isHighlighted()) { setHighlighted(true); sendActionsForControlEvents(ControlEventTouchDragEnter); } else if (isTouchMoveInside && isHighlighted()) { sendActionsForControlEvents(ControlEventTouchDragInside); } else if (!isTouchMoveInside && isHighlighted()) { setHighlighted(false); sendActionsForControlEvents(ControlEventTouchDragExit); } else if (!isTouchMoveInside && !isHighlighted()) { sendActionsForControlEvents(ControlEventTouchDragOutside); } } void ControlButton::ccTouchEnded(Touch *pTouch, Event *pEvent) { _isPushed = false; setHighlighted(false); if (isTouchInside(pTouch)) { sendActionsForControlEvents(ControlEventTouchUpInside); } else { sendActionsForControlEvents(ControlEventTouchUpOutside); } } void ControlButton::setOpacity(GLubyte opacity) { // XXX fixed me if not correct Control::setOpacity(opacity); // _opacity = opacity; // // Object* child; // Array* children=getChildren(); // CCARRAY_FOREACH(children, child) // { // RGBAProtocol* pNode = dynamic_cast(child); // if (pNode) // { // pNode->setOpacity(opacity); // } // } DictElement * item = NULL; CCDICT_FOREACH(_backgroundSpriteDispatchTable, item) { Scale9Sprite* sprite = static_cast(item->getObject()); sprite->setOpacity(opacity); } } GLubyte ControlButton::getOpacity() const { return _realOpacity; } void ControlButton::setColor(const Color3B & color) { Control::setColor(color); DictElement * item = NULL; CCDICT_FOREACH(_backgroundSpriteDispatchTable, item) { Scale9Sprite* sprite = static_cast(item->getObject()); sprite->setColor(color); } } const Color3B& ControlButton::getColor() const { return _realColor; } void ControlButton::ccTouchCancelled(Touch *pTouch, Event *pEvent) { _isPushed = false; setHighlighted(false); sendActionsForControlEvents(ControlEventTouchCancel); } ControlButton* ControlButton::create() { ControlButton *pControlButton = new ControlButton(); if (pControlButton && pControlButton->init()) { pControlButton->autorelease(); return pControlButton; } CC_SAFE_DELETE(pControlButton); return NULL; } NS_CC_EXT_END