TARGET = libbox2d.a SOURCES = ../Collision/Shapes/b2ChainShape.cpp \ ../Collision/Shapes/b2CircleShape.cpp \ ../Collision/Shapes/b2EdgeShape.cpp \ ../Collision/Shapes/b2PolygonShape.cpp \ ../Collision/b2BroadPhase.cpp \ ../Collision/b2CollideCircle.cpp \ ../Collision/b2CollideEdge.cpp \ ../Collision/b2CollidePolygon.cpp \ ../Collision/b2Collision.cpp \ ../Collision/b2Distance.cpp \ ../Collision/b2DynamicTree.cpp \ ../Collision/b2TimeOfImpact.cpp \ ../Common/b2BlockAllocator.cpp \ ../Common/b2Draw.cpp \ ../Common/b2Math.cpp \ ../Common/b2Settings.cpp \ ../Common/b2StackAllocator.cpp \ ../Common/b2Timer.cpp \ ../Dynamics/Contacts/b2ChainAndCircleContact.cpp \ ../Dynamics/Contacts/b2ChainAndPolygonContact.cpp \ ../Dynamics/Contacts/b2CircleContact.cpp \ ../Dynamics/Contacts/b2Contact.cpp \ ../Dynamics/Contacts/b2ContactSolver.cpp \ ../Dynamics/Contacts/b2EdgeAndCircleContact.cpp \ ../Dynamics/Contacts/b2EdgeAndPolygonContact.cpp \ ../Dynamics/Contacts/b2PolygonAndCircleContact.cpp \ ../Dynamics/Contacts/b2PolygonContact.cpp \ ../Dynamics/Joints/b2DistanceJoint.cpp \ ../Dynamics/Joints/b2FrictionJoint.cpp \ ../Dynamics/Joints/b2GearJoint.cpp \ ../Dynamics/Joints/b2Joint.cpp \ ../Dynamics/Joints/b2MouseJoint.cpp \ ../Dynamics/Joints/b2PrismaticJoint.cpp \ ../Dynamics/Joints/b2PulleyJoint.cpp \ ../Dynamics/Joints/b2RevoluteJoint.cpp \ ../Dynamics/Joints/b2RopeJoint.cpp \ ../Dynamics/Joints/b2WeldJoint.cpp \ ../Dynamics/Joints/b2WheelJoint.cpp \ ../Dynamics/b2Body.cpp \ ../Dynamics/b2ContactManager.cpp \ ../Dynamics/b2Fixture.cpp \ ../Dynamics/b2Island.cpp \ ../Dynamics/b2World.cpp \ ../Dynamics/b2WorldCallbacks.cpp \ ../Rope/b2Rope.cpp include ../../../cocos2dx/proj.emscripten/cocos2dx.mk INCLUDES = -I../.. # Unfortunetly Box2D doesn't compiler cleanly without these CXXFLAGS += -Qunused-variable CXXFLAGS += -Wno-uninitialized ifeq ($(DEBUG), 1) DEFINES = -D_DEBUG else DEFINES = endif TARGET := $(LIB_DIR)/$(TARGET) all: $(TARGET) $(TARGET): $(OBJECTS) $(CORE_MAKEFILE_LIST) @mkdir -p $(@D) $(AR) $(ARFLAGS) $(TARGET) $(OBJECTS) $(OBJ_DIR)/%.o: ../%.cpp $(CORE_MAKEFILE_LIST) @mkdir -p $(@D) $(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) -c $< -o $@