/**************************************************************************** Copyright (c) 2015 Chukong Technologies Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "CCPUParticle3DTechniqueTranslator.h" #include "extensions/Particle3D/ParticleUniverse/CCPUParticle3DMaterialManager.h" NS_CC_BEGIN PUParticle3DTechniqueTranslator::PUParticle3DTechniqueTranslator()//:mTechnique(0) { } PUParticle3DTechniqueTranslator::~PUParticle3DTechniqueTranslator() { } void PUParticle3DTechniqueTranslator::translate(PUScriptCompiler* compiler, PUAbstractNode *node) { PUObjectAbstractNode* obj = reinterpret_cast(node); PUObjectAbstractNode* parent = obj->parent ? reinterpret_cast(obj->parent) : 0; // Create the technique _system = PUParticleSystem3D::create(); //mTechnique = ParticleSystemManager::getSingletonPtr()->createTechnique(); //if (!mTechnique) //{ // compiler->addError(ScriptCompiler::CE_INVALIDPARAMETERS, obj->file, obj->line); // return; //} if (parent && parent->context) { PUParticleSystem3D* system = static_cast(parent->context); system->addChild(_system); } //else //{ // // It is an alias // mTechnique->setAliasName(parent->name); // PU 1.4 // ParticleSystemManager::getSingletonPtr()->addAlias(mTechnique); //} _system->setName(obj->name); obj->context = _system; // Add this to the context, because it is needed for the underlying emitters, affectors, ... // Get the name of the technique //if(!obj->name.empty()) // mTechnique->setName(obj->name); for(PUAbstractNodeList::iterator i = obj->children.begin(); i != obj->children.end(); ++i) { if((*i)->type == ANT_PROPERTY) { PUPropertyAbstractNode* prop = reinterpret_cast((*i)); if (prop->name == token[TOKEN_ENABLED]) { // Property: enabled if (passValidateProperty(compiler, prop, token[TOKEN_ENABLED], VAL_BOOL)) { bool val; if(getBoolean(*prop->values.front(), &val)) { _system->setEnabled(val); } } } else if (prop->name == token[TOKEN_POSITION]) { // Property: positon if (passValidateProperty(compiler, prop, token[TOKEN_POSITION], VAL_VECTOR3)) { Vec3 val; if(getVector3(prop->values.begin(), prop->values.end(), &val)) { _system->setPosition3D(val); } } } else if (prop->name == token[TOKEN_KEEP_LOCAL]) { // Property: keep_local if (passValidateProperty(compiler, prop, token[TOKEN_KEEP_LOCAL], VAL_BOOL)) { bool val; if(getBoolean(*prop->values.front(), &val)) { _system->setKeepLocal(val); } } } else if (prop->name == token[TOKEN_TECH_VISUAL_PARTICLE_QUOTA]) { // Property: visual_particle_quota if (passValidateProperty(compiler, prop, token[TOKEN_TECH_VISUAL_PARTICLE_QUOTA], VAL_UINT)) { unsigned int val = 0; if(getUInt(*prop->values.front(), &val)) { _system->setParticleQuota(val); } } } else if (prop->name == token[TOKEN_TECH_EMITTED_EMITTER_QUOTA]) { //// Property: emitted_emitter_quota //if (passValidateProperty(compiler, prop, token[TOKEN_TECH_EMITTED_EMITTER_QUOTA], VAL_UINT)) //{ // uint val = 0; // if(getUInt(prop->values.front(), &val)) // { // mTechnique->setEmittedEmitterQuota(val); // } //} } else if (prop->name == token[TOKEN_TECH_EMITTED_AFFECTOR_QUOTA]) { //// Property: emitted_affector_quota //if (passValidateProperty(compiler, prop, token[TOKEN_TECH_EMITTED_AFFECTOR_QUOTA], VAL_UINT)) //{ // uint val = 0; // if(getUInt(prop->values.front(), &val)) // { // mTechnique->setEmittedAffectorQuota(val); // } //} } else if (prop->name == token[TOKEN_TECH_EMITTED_TECHNIQUE_QUOTA]) { //// Property: emitted_technique_quota //if (passValidateProperty(compiler, prop, token[TOKEN_TECH_EMITTED_TECHNIQUE_QUOTA], VAL_UINT)) //{ // uint val = 0; // if(getUInt(prop->values.front(), &val)) // { // mTechnique->setEmittedTechniqueQuota(val); // } //} } else if (prop->name == token[TOKEN_TECH_EMITTED_SYSTEM_QUOTA]) { //// Property: emitted_system_quota //if (passValidateProperty(compiler, prop, token[TOKEN_TECH_EMITTED_SYSTEM_QUOTA], VAL_UINT)) //{ // uint val = 0; // if(getUInt(prop->values.front(), &val)) // { // mTechnique->setEmittedSystemQuota(val); // } //} } else if (prop->name == token[TOKEN_MATERIAL]) { // Property: material if (passValidateProperty(compiler, prop, token[TOKEN_MATERIAL], VAL_STRING)) { std::string val; if(getString(*prop->values.front(), &val)) { _system->setMaterialName(val); PUParticle3DMaterial *material = PUParticle3DMaterialCache::Instance()->getMaterial(val); if (material){ _system->setBlendFunc(material->blendFunc); } } } } else if (prop->name == token[TOKEN_TECH_LOD_INDEX]) { //// Property: lod_index //if (passValidateProperty(compiler, prop, token[TOKEN_TECH_LOD_INDEX], VAL_UINT)) //{ // uint val = 0; // if(getUInt(prop->values.front(), &val)) // { // mTechnique->setLodIndex(val); // } //} } else if (prop->name == token[TOKEN_TECH_DEFAULT_PARTICLE_WIDTH]) { // Property: default_particle_width if (passValidateProperty(compiler, prop, token[TOKEN_TECH_DEFAULT_PARTICLE_WIDTH], VAL_REAL)) { float val = 0.0f; if(getFloat(*prop->values.front(), &val)) { _system->setDefaultWidth(val); } } } else if (prop->name == token[TOKEN_TECH_DEFAULT_PARTICLE_HEIGHT]) { // Property: default_particle_height if (passValidateProperty(compiler, prop, token[TOKEN_TECH_DEFAULT_PARTICLE_HEIGHT], VAL_REAL)) { float val = 0.0f; if(getFloat(*prop->values.front(), &val)) { _system->setDefaultHeight(val); } } } else if (prop->name == token[TOKEN_TECH_DEFAULT_PARTICLE_DEPTH]) { // Property: default_particle_depth if (passValidateProperty(compiler, prop, token[TOKEN_TECH_DEFAULT_PARTICLE_DEPTH], VAL_REAL)) { float val = 0.0f; if(getFloat(*prop->values.front(), &val)) { _system->setDefaultDepth(val); } } } else if (prop->name == token[TOKEN_TECH_SPHASHING_CELL_DIMENSION]) { //// Property: spatial_hashing_cell_dimension //if (passValidateProperty(compiler, prop, token[TOKEN_TECH_SPHASHING_CELL_DIMENSION], VAL_UINT)) //{ // unsigned int val = 0; // if(getUInt(prop->values.front(), &val)) // { // mTechnique->setSpatialHashingCellDimension(val); // } //} } else if (prop->name == token[TOKEN_TECH_SPHASHING_CELL_OVERLAP]) { //// Property: spatial_hashing_cell_overlap //if (passValidateProperty(compiler, prop, token[TOKEN_TECH_SPHASHING_CELL_OVERLAP], VAL_UINT)) //{ // unsigned int val = 0; // if(getUInt(prop->values.front(), &val)) // { // mTechnique->setSpatialHashingCellOverlap(val); // } //} } else if (prop->name == token[TOKEN_TECH_SPHASHING_SIZE]) { //// Property: spatial_hashtable_size //if (passValidateProperty(compiler, prop, token[TOKEN_TECH_SPHASHING_SIZE], VAL_UINT)) //{ // unsigned int val = 0; // if(getUInt(prop->values.front(), &val)) // { // mTechnique->setSpatialHashTableSize(val); // } //} } else if (prop->name == token[TOKEN_TECH_SPHASHING_UPDATE_INTERVAL]) { //// Property: spatial_hashing_update_interval //if (passValidateProperty(compiler, prop, token[TOKEN_TECH_SPHASHING_UPDATE_INTERVAL], VAL_REAL)) //{ // float val = 0.0f; // if(getReal(prop->values.front(), &val)) // { // mTechnique->setSpatialHashingInterval(val); // } //} } else if (prop->name == token[TOKEN_TECH_MAX_VELOCITY]) { // Property: max_velocity if (passValidateProperty(compiler, prop, token[TOKEN_TECH_MAX_VELOCITY], VAL_REAL)) { float val = 0.0f; if(getFloat(*prop->values.front(), &val)) { _system->setMaxVelocity(val); } } } else if (prop->name == token[TOKEN_USE_ALIAS]) { //// Property: use_alias //if (passValidateProperty(compiler, prop, token[TOKEN_USE_ALIAS], VAL_STRING)) //{ // String val; // if(getString(prop->values.front(), &val)) // { // IAlias* alias = ParticleSystemManager::getSingletonPtr()->getAlias(val); // switch (alias->getAliasType()) // { // case IAlias::AT_RENDERER: // { // ParticleRenderer* renderer = static_cast(alias); // ParticleRenderer* newRenderer = ParticleSystemManager::getSingletonPtr()->cloneRenderer(renderer); // mTechnique->setRenderer(newRenderer); // } // break; // // case IAlias::AT_EMITTER: // { // ParticleEmitter* emitter = static_cast(alias); // ParticleEmitter* newEmitter = ParticleSystemManager::getSingletonPtr()->cloneEmitter(emitter); // mTechnique->addEmitter(newEmitter); // } // break; // // case IAlias::AT_AFFECTOR: // { // ParticleAffector* affector = static_cast(alias); // ParticleAffector* newAffector = ParticleSystemManager::getSingletonPtr()->cloneAffector(affector); // mTechnique->addAffector(newAffector); // } // break; // // case IAlias::AT_OBSERVER: // { // ParticleObserver* observer = static_cast(alias); // ParticleObserver* newObserver = ParticleSystemManager::getSingletonPtr()->cloneObserver(observer); // mTechnique->addObserver(newObserver); // } // break; // // case IAlias::AT_EXTERN: // { // Extern* externObject = static_cast(alias); // Extern* newExternObject = ParticleSystemManager::getSingletonPtr()->cloneExtern(externObject); // mTechnique->addExtern(newExternObject); // } // break; // // case IAlias::AT_BEHAVIOUR: // { // ParticleBehaviour* behaviour = static_cast(alias); // ParticleBehaviour* newBehaviour = ParticleSystemManager::getSingletonPtr()->cloneBehaviour(behaviour); // mTechnique->_addBehaviourTemplate(newBehaviour); // } // break; // } // } //} } else { errorUnexpectedProperty(compiler, prop); } } else if((*i)->type == ANT_OBJECT) { //ObjectAbstractNode* child = reinterpret_cast((*i).get()); //if (child->cls == token[TOKEN_CAMERA_DEPENDENCY]) //{ // // Property: camera_dependency // CameraDependency* cameraDependency = PU_NEW_T(CameraDependency, MEMCATEGORY_SCRIPTING)(); // child->context = Any(cameraDependency); // CameraDependencyTranslator cameraDependencyTranslator; // cameraDependencyTranslator.translate(compiler, *i); // Real threshold = cameraDependency->getThreshold(); // bool increase = cameraDependency->isIncrease(); // if (child->name == token[TOKEN_TECH_DEFAULT_PARTICLE_WIDTH]) // { // mTechnique->setWidthCameraDependency(threshold * threshold, increase); // } // else if (child->name == token[TOKEN_TECH_DEFAULT_PARTICLE_HEIGHT]) // { // mTechnique->setHeightCameraDependency(threshold * threshold, increase); // } // else if (child->name == token[TOKEN_TECH_DEFAULT_PARTICLE_DEPTH]) // { // mTechnique->setDepthCameraDependency(threshold * threshold, increase); // } // // Delete the camera dependency // PU_DELETE_T(cameraDependency, CameraDependency, MEMCATEGORY_SCRIPTING); //} //else { processNode(compiler, *i); } } else { errorUnexpectedToken(compiler, *i); } } } NS_CC_END