cocos2d-x authors & contributors (ordered by the join in time) Core Developers: Zhe Wang (Walzer) XiaoMing Zhang (Minggo) JianHua Chen (Dumganhar) Developers: Ricardo Quesada Rolando Abarca Javascript Binding and testjs chenium fix a bug that CCRenderTexture can not work when coming to foreground on Android 9re(Taro Kobayashi) add Japanese language support mingulov improve the speed of accessing to files from apk sburavtsov fix for correct unscheduling and instance destruction of extensions/network/HttpClient.cpp wenbin wang add error handler when read image data using libjpeg add korean language support fix getDeviceModel bug in android CocosDenshion Horcruxes fix the bug that CCArray::createWithContentsOfFile() may not read file data on iOS Hu Kaiou contribute the new version of libcurl to support both armv7 & armv7s on iOS fix some memory leak ByungChoi modify linux makefiles to fix compiling errors edbartley update MSVS and MAC projects to use project-relative path CCControl* should not respond to touches if the control is not visible Some improvements for CCScrollView and CCTableView. Weeds use fontconfig to enhance font rendering on linux Nat Weiss (iphonegamekit.com) author of Mac port XiaoLong Zhang (Chukong Inc) Mike McGary (Zynga) Di Wu (Zynga China) CCBReader and cpp reflection mechanic Angus Comrie contributes cocos2d-x port of CCControlExtension. Yannick Loriot author of CCControlExtension in cocos2d-iphone. Surith Thekkiam (folecr, Zynga) contribute for Android module building Nicolas Gramlich (nicolasgramlich, Zynga) fixed CCDirector to use CCLabelBMFont instead of CCLabelTTF added CCBReader (CCBI format) Rohan Kuruvilla (rohankuruvilla, Zynga) Improvements to JS Bindings. Jianfeng Zhou (NetGragon Inc) contributes CCListView and CCTextureWatcher. dducharme author of blackberry port ImperialPenguin Added TTF support for blackberry port. HuaXu Cai (Kongzhong Corporation) author of linux port ciaranj add a build file that correctly generates LuaCocos2d.cpp add a lua template add particle systems to lua bindings use ant to generate LuaCocos2d.cpp and lua projects Marat Yakupov (moadib) add ability of simulating android enter/resume background on win32 add ability of simulating android back/menu key on win32 Eli Yukelzon (reflog) add a helper method to draw filled polygons improvements to CCUserDefaults ZhuoShi Shun contribute the lua binding of CocosDenshion Jirka Fajfr Chris Calm authors of CCTexturePVR RuiXiang Zhou (NetDragon) XiDi Peng (NetDragon) AiYu Ye (NetDragon) authors of lua binding Max Aksenov author and maintainer of Airplay port Giovanni Zito Francis Styck authors of Marmalade port Mat Hopwood( Marmalade official engineer ) Marmalade support for gles20 branch Carlos Sessa implement the accelerometer module for Android port JianHua Chen (Dumganhar) author of Bada port Erawppa implement CCNotificationCenter YuLei Liao(dualface) contribute the factor of lua binding jreitman fix the bug of asynchronous loading resources for iOS Nat Weiss minor enhancements to the Cocos2D-X codebase and Android build scripts Qingyun Huang (greathqy) implement CCHttpRequest donaldalanmorrison fix some warnings and memory leaks Yinghui Peng(mustime) use OpenSL ES to play effects add TestLua sample Dongyang Cai(John-cdy) add automatically test tools Sergey Vikhirev(BorMor) Remove retina specific methods and logic. johnangel OpenGL framebuffer access violation fix. Peter Farkas (fape) contributes Marmalade port for gles20 branch add Hungarian language support Tomoaki Shimizu (tks2shimizu) Adding randomObject to CCDictionary. Retired Core Developers: WenSheng Yang Author of windows port, CCTextField, Designer of CCApplication/CCEGLView/platform structure. He's working together with 2dx core team but leading FishingJoy game Bin Zhang core-team member but put himself in FishingJoy game since 2012. RongHong Huang (flyingpaper) Author of cocos2d-xna and spent all his time on wp7. Cocos2d-x can not grow so fast without the active community. Thanks to all developers who report & trace bugs, discuss the engine usage in forum & QQ groups! Special thanks to Ricardo Quesada for giving us lots of guidances & suggestions.