winSize = cocos2d.CCDirector:sharedDirector():getWinSize() sceneGame= cocos2d.CCScene:node() layer= cocos2d.CCLayerColor:layerWithColor( cocos2d.ccc4(0,0,255, 255) ) sceneGame:addChild( layer ) label= cocos2d.CCLabelTTF:labelWithString("LuaProjectTemplate", "Arial", 48.0) label:setColor( cocos2d.ccc3(255,255,255) ) label:setPosition( cocos2d.CCPoint( winSize.width/2, winSize.height/2) ) layer:addChild( label ) -- run cocos2d.CCDirector:sharedDirector():runWithScene( sceneGame )