#include "ButtonTestLayer.h" USING_NS_CC; USING_NS_CC_EXT; using namespace cocosbuilder; ButtonTestLayer::ButtonTestLayer() : mControlEventLabel(NULL) {} ButtonTestLayer::~ButtonTestLayer() { CC_SAFE_RELEASE(mControlEventLabel); } SEL_MenuHandler ButtonTestLayer::onResolveCCBCCMenuItemSelector(Ref * pTarget, const char * pSelectorName) { return NULL; } Control::Handler ButtonTestLayer::onResolveCCBCCControlSelector(Ref * pTarget, const char * pSelectorName) { CCB_SELECTORRESOLVER_CCCONTROL_GLUE(this, "onCCControlButtonClicked", ButtonTestLayer::onControlButtonClicked); return NULL; } bool ButtonTestLayer::onAssignCCBMemberVariable(Ref * pTarget, const char * pMemberVariableName, Node * pNode) { CCB_MEMBERVARIABLEASSIGNER_GLUE(this, "mCCControlEventLabel", LabelBMFont *, this->mControlEventLabel); return false; } void ButtonTestLayer::onControlButtonClicked(cocos2d::Ref *pSender, Control::EventType pControlEvent) { switch(pControlEvent) { case Control::EventType::TOUCH_DOWN: this->mControlEventLabel->setString("Touch Down."); break; case Control::EventType::DRAG_INSIDE: this->mControlEventLabel->setString("Touch Drag Inside."); break; case Control::EventType::DRAG_OUTSIDE: this->mControlEventLabel->setString("Touch Drag Outside."); break; case Control::EventType::DRAG_ENTER: this->mControlEventLabel->setString("Touch Drag Enter."); break; case Control::EventType::DRAG_EXIT: this->mControlEventLabel->setString("Touch Drag Exit."); break; case Control::EventType::TOUCH_UP_INSIDE: this->mControlEventLabel->setString("Touch Up Inside."); break; case Control::EventType::TOUCH_UP_OUTSIDE: this->mControlEventLabel->setString("Touch Up Outside."); break; case Control::EventType::TOUCH_CANCEL: this->mControlEventLabel->setString("Touch Cancel."); break; case Control::EventType::VALUE_CHANGED: this->mControlEventLabel->setString("Value Changed."); break; default: assert(false); // OH SHIT! } }