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-- @module Ripple3D
-- @extend Grid3DAction
-- @parent_module cc

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-- @function [parent=#Ripple3D] setAmplitudeRate 
-- @param self
-- @param #float float
        
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-- @function [parent=#Ripple3D] getAmplitudeRate 
-- @param self
-- @return float#float ret (return value: float)
        
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-- @function [parent=#Ripple3D] setAmplitude 
-- @param self
-- @param #float float
        
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-- @function [parent=#Ripple3D] getAmplitude 
-- @param self
-- @return float#float ret (return value: float)
        
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-- @function [parent=#Ripple3D] setPosition 
-- @param self
-- @param #vec2_table vec2
        
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-- @function [parent=#Ripple3D] getPosition 
-- @param self
-- @return vec2_table#vec2_table ret (return value: vec2_table)
        
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-- @function [parent=#Ripple3D] create 
-- @param self
-- @param #float float
-- @param #size_table size
-- @param #vec2_table vec2
-- @param #float float
-- @param #unsigned int int
-- @param #float float
-- @return Ripple3D#Ripple3D ret (return value: cc.Ripple3D)
        
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-- @function [parent=#Ripple3D] clone 
-- @param self
-- @return Ripple3D#Ripple3D ret (return value: cc.Ripple3D)
        
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-- @function [parent=#Ripple3D] update 
-- @param self
-- @param #float float
        
return nil