class CCGridAction : public CCActionInterval { CCGridBase* getGrid(void); static CCGridAction* actionWithSize(ccGridSize gridSize, ccTime duration); }; class CCAccelDeccelAmplitude : public CCActionInterval { float getRate(void); void setRate(float fRate); static CCAccelDeccelAmplitude* actionWithAction(CCAction *pAction, ccTime duration); }; class CCAccelAmplitude : public CCActionInterval { float getRate(void); void setRate(float fRate); static CCAccelAmplitude* actionWithAction(CCAction *pAction, ccTime duration); }; class CCDeccelAmplitude : public CCActionInterval { float getRate(void); void setRate(float fRate); static CCDeccelAmplitude* actionWithAction(CCAction *pAction, ccTime duration); }; class CCStopGrid : public CCActionInstant { static CCStopGrid* action(void); }; class CCReuseGrid : public CCActionInstant { static CCReuseGrid* actionWithTimes(int times); };