/**************************************************************************** Copyright (c) 2013 cocos2d-x.org http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "FlatBuffersSerialize.h" #include "base/ObjectFactory.h" #include "ui/CocosGUI.h" #include "cocostudio/CocoStudio.h" #include "CSParseBinary_generated.h" #include "WidgetReader/NodeReaderProtocol.h" #include "WidgetReader/NodeReaderDefine.h" #include "WidgetReader/NodeReader/NodeReader.h" #include "WidgetReader/SingleNodeReader/SingleNodeReader.h" #include "WidgetReader/SpriteReader/SpriteReader.h" #include "WidgetReader/ParticleReader/ParticleReader.h" #include "WidgetReader/GameMapReader/GameMapReader.h" #include "WidgetReader/ComAudioReader/ComAudioReader.h" #include "WidgetReader/ProjectNodeReader/ProjectNodeReader.h" #include "WidgetReader/ButtonReader/ButtonReader.h" #include "WidgetReader/CheckBoxReader/CheckBoxReader.h" #include "WidgetReader/ImageViewReader/ImageViewReader.h" #include "WidgetReader/TextBMFontReader/TextBMFontReader.h" #include "WidgetReader/TextReader/TextReader.h" #include "WidgetReader/TextFieldReader/TextFieldReader.h" #include "WidgetReader/TextAtlasReader/TextAtlasReader.h" #include "WidgetReader/LoadingBarReader/LoadingBarReader.h" #include "WidgetReader/SliderReader/SliderReader.h" #include "WidgetReader/LayoutReader/LayoutReader.h" #include "WidgetReader/ScrollViewReader/ScrollViewReader.h" #include "WidgetReader/PageViewReader/PageViewReader.h" #include "WidgetReader/ListViewReader/ListViewReader.h" #include "tinyxml2.h" #include "flatbuffers/flatbuffers.h" #include "flatbuffers/util.h" USING_NS_CC; using namespace cocos2d::ui; using namespace cocostudio; using namespace cocostudio::timeline; using namespace flatbuffers; namespace cocostudio { static const char* FrameType_VisibleFrame = "VisibleFrame"; static const char* FrameType_PositionFrame = "PositionFrame"; static const char* FrameType_ScaleFrame = "ScaleFrame"; static const char* FrameType_RotationSkewFrame = "RotationSkewFrame"; static const char* FrameType_AnchorFrame = "AnchorPointFrame"; static const char* FrameType_ColorFrame = "ColorFrame"; static const char* FrameType_TextureFrame = "TextureFrame"; static const char* FrameType_EventFrame = "EventFrame"; static const char* FrameType_ZOrderFrame = "ZOrderFrame"; static FlatBuffersSerialize* _instanceFlatBuffersSerialize = nullptr; FlatBuffersSerialize::FlatBuffersSerialize() : _isSimulator(false) , _builder(nullptr) , _csparsebinary(nullptr) { CREATE_CLASS_NODE_READER_INFO(NodeReader); CREATE_CLASS_NODE_READER_INFO(SingleNodeReader); CREATE_CLASS_NODE_READER_INFO(SpriteReader); CREATE_CLASS_NODE_READER_INFO(ParticleReader); CREATE_CLASS_NODE_READER_INFO(GameMapReader); CREATE_CLASS_NODE_READER_INFO(ButtonReader); CREATE_CLASS_NODE_READER_INFO(CheckBoxReader); CREATE_CLASS_NODE_READER_INFO(ImageViewReader); CREATE_CLASS_NODE_READER_INFO(TextBMFontReader); CREATE_CLASS_NODE_READER_INFO(TextReader); CREATE_CLASS_NODE_READER_INFO(TextFieldReader); CREATE_CLASS_NODE_READER_INFO(TextAtlasReader); CREATE_CLASS_NODE_READER_INFO(LoadingBarReader); CREATE_CLASS_NODE_READER_INFO(SliderReader); CREATE_CLASS_NODE_READER_INFO(LayoutReader); CREATE_CLASS_NODE_READER_INFO(ScrollViewReader); CREATE_CLASS_NODE_READER_INFO(PageViewReader); CREATE_CLASS_NODE_READER_INFO(ListViewReader); } FlatBuffersSerialize::~FlatBuffersSerialize() { purge(); } FlatBuffersSerialize* FlatBuffersSerialize::getInstance() { if (!_instanceFlatBuffersSerialize) { _instanceFlatBuffersSerialize = new FlatBuffersSerialize(); } return _instanceFlatBuffersSerialize; } void FlatBuffersSerialize::purge() { CC_SAFE_DELETE(_instanceFlatBuffersSerialize); } void FlatBuffersSerialize::deleteFlatBufferBuilder() { if (_builder != nullptr) { _builder->Clear(); CC_SAFE_DELETE(_builder); } } std::string FlatBuffersSerialize::serializeFlatBuffersWithXMLFile(const std::string &xmlFileName, const std::string &flatbuffersFileName) { std::string inFullpath = FileUtils::getInstance()->fullPathForFilename(xmlFileName).c_str(); // xml read if (!FileUtils::getInstance()->isFileExist(inFullpath)) { return ".csd file doesn not exists "; } ssize_t size; std::string content =(char*)FileUtils::getInstance()->getFileData(inFullpath, "r", &size); // xml parse tinyxml2::XMLDocument* document = new tinyxml2::XMLDocument(); document->Parse(content.c_str()); const tinyxml2::XMLElement* rootElement = document->RootElement();// Root // CCLOG("rootElement name = %s", rootElement->Name()); const tinyxml2::XMLElement* element = rootElement->FirstChildElement(); bool serializeEnabled = false; std::string rootType = ""; while (element) { // CCLOG("entity name = %s", element->Name()); if (strcmp("PropertyGroup", element->Name()) == 0) { const tinyxml2::XMLAttribute* attribute = element->FirstAttribute(); while (attribute && strcmp("Version", attribute->Name()) != 0) attribute = attribute->Next(); if (attribute) _csdVersion = attribute->Value(); } if (strcmp("Content", element->Name()) == 0) { const tinyxml2::XMLAttribute* attribute = element->FirstAttribute(); // if (!attribute) { serializeEnabled = true; rootType = "NodeObjectData"; } // // // while (attribute) // { // std::string name = attribute->Name(); // std::string value = attribute->Value(); // CCLOG("attribute name = %s, value = %s", name, value); // if (name == "") // { // serializeEnabled = true; // rootType = (strcmp("", value) == 0) ? "Node" : value; // } // // if (serializeEnabled) // { // break; // } // // attribute = attribute->Next(); // } // } if (serializeEnabled) { break; } const tinyxml2::XMLElement* child = element->FirstChildElement(); if (child) { element = child; } else { element = element->NextSiblingElement(); } } if (serializeEnabled) { _builder = new FlatBufferBuilder(); Offset nodeTree; Offset aciton; const tinyxml2::XMLElement* child = element->FirstChildElement(); while (child) { std::string name = child->Name(); if (name == "Animation") // action { const tinyxml2::XMLElement* animation = child; aciton = createNodeAction(animation); } else if (name == "ObjectData") // nodeTree { const tinyxml2::XMLElement* objectData = child; nodeTree = createNodeTree(objectData, rootType); } child = child->NextSiblingElement(); } auto csparsebinary = CreateCSParseBinary(*_builder, _builder->CreateVector(_textures), _builder->CreateVector(_texturePngs), nodeTree, aciton, _builder->CreateString(_csdVersion)); _builder->Finish(csparsebinary); _textures.clear(); _texturePngs.clear(); std::string outFullPath = FileUtils::getInstance()->fullPathForFilename(flatbuffersFileName); size_t pos = outFullPath.find_last_of('.'); std::string convert = outFullPath.substr(0, pos).append(".csb"); auto save = flatbuffers::SaveFile(convert.c_str(), reinterpret_cast(_builder->GetBufferPointer()), _builder->GetSize(), true); if (!save) { return "couldn't save files!"; } deleteFlatBufferBuilder(); } return ""; } // NodeTree Offset FlatBuffersSerialize::createNodeTree(const tinyxml2::XMLElement *objectData, std::string classType) { std::string classname = classType.substr(0, classType.find("ObjectData")); // CCLOG("classname = %s", classname.c_str()); std::string name = ""; Offset options; std::vector> children; if (classname == "ProjectNode") { auto reader = ProjectNodeReader::getInstance(); options = CreateOptions(*_builder, reader->createOptionsWithFlatBuffers(objectData, _builder)); } else if (classname == "SimpleAudio") { auto reader = ComAudioReader::getInstance(); options = CreateOptions(*_builder, reader->createOptionsWithFlatBuffers(objectData, _builder)); } else { std::string readername = getGUIClassName(classname); readername.append("Reader"); NodeReaderProtocol* reader = dynamic_cast(ObjectFactory::getInstance()->createObject(readername)); options = CreateOptions(*_builder, reader->createOptionsWithFlatBuffers(objectData, _builder)); } // children bool containChildrenElement = false; const tinyxml2::XMLElement* child = objectData->FirstChildElement(); while (child) { // CCLOG("child name = %s", child->Name()); if (strcmp("Children", child->Name()) == 0) { containChildrenElement = true; break; } child = child->NextSiblingElement(); } if (containChildrenElement) { child = child->FirstChildElement(); // CCLOG("element name = %s", child->Name()); while (child) { const tinyxml2::XMLAttribute* attribute = child->FirstAttribute(); bool bHasType = false; while (attribute) { std::string attriname = attribute->Name(); std::string value = attribute->Value(); if (attriname == "ctype") { children.push_back(createNodeTree(child, value)); bHasType = true; break; } attribute = attribute->Next(); } if(!bHasType) { children.push_back(createNodeTree(child, "NodeObjectData")); } child = child->NextSiblingElement(); } } // std::string customClassName = ""; const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute(); while (attribute) { std::string attriname = attribute->Name(); std::string value = attribute->Value(); if (attriname == "CustomClassName") { customClassName = value; break; } attribute = attribute->Next(); } return CreateNodeTree(*_builder, _builder->CreateString(classname), _builder->CreateVector(children), options, _builder->CreateString(customClassName)); } int FlatBuffersSerialize::getResourceType(std::string key) { if(key == "Normal" || key == "Default") { return 0; } if(_isSimulator) { if(key == "MarkedSubImage") { return 0; } } return 1; } std::string FlatBuffersSerialize::getGUIClassName(const std::string &name) { std::string convertedClassName = name; if (name == "Panel") { convertedClassName = "Layout"; } else if (name == "TextArea") { convertedClassName = "Text"; } else if (name == "TextButton") { convertedClassName = "Button"; } else if (name == "Label") { convertedClassName = "Text"; } else if (name == "LabelAtlas") { convertedClassName = "TextAtlas"; } else if (name == "LabelBMFont") { convertedClassName = "TextBMFont"; } return convertedClassName; } std::string FlatBuffersSerialize::getWidgetReaderClassName(Widget* widget) { std::string readerName; // 1st., custom widget parse properties of parent widget with parent widget reader if (dynamic_cast(widget)) { readerName = "ButtonReader"; } else if (dynamic_cast(widget)) { readerName = "CheckBoxReader"; } else if (dynamic_cast(widget)) { readerName = "ImageViewReader"; } else if (dynamic_cast(widget)) { readerName = "TextAtlasReader"; } else if (dynamic_cast(widget)) { readerName = "TextBMFontReader"; } else if (dynamic_cast(widget)) { readerName = "TextReader"; } else if (dynamic_cast(widget)) { readerName = "LoadingBarReader"; } else if (dynamic_cast(widget)) { readerName = "SliderReader"; } else if (dynamic_cast(widget)) { readerName = "TextFieldReader"; } else if (dynamic_cast(widget)) { readerName = "ListViewReader"; } else if (dynamic_cast(widget)) { readerName = "PageViewReader"; } else if (dynamic_cast(widget)) { readerName = "ScrollViewReader"; } else if (dynamic_cast(widget)) { readerName = "LayoutReader"; } else if (dynamic_cast(widget)) { readerName = "WidgetReader"; } return readerName; } // // NodeAction Offset FlatBuffersSerialize::createNodeAction(const tinyxml2::XMLElement *objectData) { int duration = 0; float speed = 0.0f; // CCLOG("animation name = %s", objectData->Name()); // ActionTimeline const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute(); // attibutes while (attribute) { std::string name = attribute->Name(); std::string value = attribute->Value(); if (name == "Duration") { duration = atoi(value.c_str()); } else if (name == "Speed") { speed = atof(value.c_str()); } attribute = attribute->Next(); } // all Timeline std::vector> timelines; const tinyxml2::XMLElement* timelineElement = objectData->FirstChildElement(); while (timelineElement) { auto timeLine = createTimeLine(timelineElement); timelines.push_back(timeLine); timelineElement = timelineElement->NextSiblingElement(); } return CreateNodeAction(*_builder, duration, speed, _builder->CreateVector(timelines)); } Offset FlatBuffersSerialize::createTimeLine(const tinyxml2::XMLElement *objectData) { int actionTag = 0; std::string frameType = ""; // TimelineData attrsibutes const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute(); while (attribute) { std::string name = attribute->Name(); std::string value = attribute->Value(); if (name == "ActionTag") { actionTag = atoi(value.c_str()); } else if (name == "FrameType") { frameType = value; } attribute = attribute->Next(); } // all Frame std::vector> frames; const tinyxml2::XMLElement* frameElement = objectData->FirstChildElement(); while (frameElement) { Offset frame; if (frameType == FrameType_VisibleFrame) { auto visibleFrame = createTimeLineBoolFrame(frameElement); frame = CreateFrame(*_builder, visibleFrame); } else if (frameType == FrameType_ZOrderFrame) { auto zOrderFrame = createTimeLineIntFrame(frameElement); frame = CreateFrame(*_builder, 0, // VisibleFrame zOrderFrame); } else if (frameType == FrameType_RotationSkewFrame) { auto rotationSkewFrame = createTimeLinePointFrame(frameElement); frame = CreateFrame(*_builder, 0, // VisibleFrame 0, // ZOrderFrame rotationSkewFrame); } else if (frameType == FrameType_EventFrame) { auto eventFrame = createTimeLineStringFrame(frameElement); frame = CreateFrame(*_builder, 0, // VisibleFrame 0, // ZOrderFrame 0, // RotationSkewFrame eventFrame); } else if (frameType == FrameType_AnchorFrame) { auto anchorPointFrame = createTimeLinePointFrame(frameElement); frame = CreateFrame(*_builder, 0, // VisibleFrame 0, // ZOrderFrame 0, // RotationSkewFrame 0, // EventFrame anchorPointFrame); } else if (frameType == FrameType_PositionFrame) { auto positionFrame = createTimeLinePointFrame(frameElement); frame = CreateFrame(*_builder, 0, // VisibleFrame 0, // ZOrderFrame 0, // RotationSkewFrame 0, // EventFrame 0, // AnchorPointFrame positionFrame); } else if (frameType == FrameType_ScaleFrame) { auto scaleFrame = createTimeLinePointFrame(frameElement); frame = CreateFrame(*_builder, 0, // VisibleFrame 0, // ZOrderFrame 0, // RotationSkewFrame 0, // EventFrame 0, // AnchorPointFrame 0, // PositionFrame scaleFrame); } else if (frameType == FrameType_ColorFrame) { auto colorFrame = createTimeLineColorFrame(frameElement); frame = CreateFrame(*_builder, 0, // VisibleFrame 0, // ZOrderFrame 0, // RotationSkewFrame 0, // EventFrame 0, // AnchorPointFrame 0, // PositionFrame 0, // ScaleFrame colorFrame); } else if (frameType == FrameType_TextureFrame) { auto textureFrame = createTimeLineTextureFrame(frameElement); frame = CreateFrame(*_builder, 0, // VisibleFrame 0, // ZOrderFrame 0, // RotationSkewFrame 0, // EventFrame 0, // AnchorPointFrame 0, // PositionFrame 0, // ScaleFrame 0, // ColorFrame textureFrame); } frames.push_back(frame); frameElement = frameElement->NextSiblingElement(); } return CreateTimeLine(*_builder, _builder->CreateString(frameType), actionTag, _builder->CreateVector(frames)); } Offset FlatBuffersSerialize::createTimeLineBoolFrame(const tinyxml2::XMLElement *objectData) { int frameIndex = 0; bool tween = true; bool value = false; const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute(); while (attribute) { std::string name = attribute->Name(); std::string attrivalue = attribute->Value(); if (name == "Value") { value = (attrivalue == "True") ? true : false; } else if (name == "FrameIndex") { frameIndex = atoi(attrivalue.c_str()); } else if (name == "Tween") { tween = atoi(attrivalue.c_str()); } attribute = attribute->Next(); } return CreateTimeLineBoolFrame(*_builder, frameIndex, tween, value); } Offset FlatBuffersSerialize::createTimeLineIntFrame(const tinyxml2::XMLElement *objectData) { int frameIndex = 0; bool tween = true; int value = 0; const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute(); while (attribute) { std::string name = attribute->Name(); std::string attrivalue = attribute->Value(); if (name == "Value") // to be gonna modify { value = atoi(attrivalue.c_str()); } else if (name == "FrameIndex") { frameIndex = atoi(attrivalue.c_str()); } else if (name == "Tween") { tween = (attrivalue == "True") ? true : false; } attribute = attribute->Next(); } return CreateTimeLineIntFrame(*_builder, frameIndex, tween, value); } Offset FlatBuffersSerialize::createTimeLineStringFrame(const tinyxml2::XMLElement *objectData) { int frameIndex = 0; bool tween = true; std::string value = ""; const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute(); while (attribute) { std::string name = attribute->Name(); std::string attrivalue = attribute->Value(); if (name == "Value") // to be gonna modify { value = attrivalue; } else if (name == "FrameIndex") { frameIndex = atoi(attrivalue.c_str()); } else if (name == "Tween") { tween = (attrivalue == "True") ? true : false; } attribute = attribute->Next(); } return CreateTimeLineStringFrame(*_builder, frameIndex, tween, _builder->CreateString(value)); } Offset FlatBuffersSerialize::createTimeLinePointFrame(const tinyxml2::XMLElement *objectData) { int frameIndex = 0; bool tween = true; Vec2 position; const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute(); while (attribute) { std::string name = attribute->Name(); std::string value = attribute->Value(); if (name == "X") { position.x = atof(value.c_str()); } else if (name == "Y") { position.y = atof(value.c_str()); } else if (name == "FrameIndex") { frameIndex = atoi(value.c_str()); } else if (name == "Tween") { tween = (value == "True") ? true : false; } attribute = attribute->Next(); } Position f_position(position.x, position.y); return CreateTimeLinePointFrame(*_builder, frameIndex, tween, &f_position); } Offset FlatBuffersSerialize::createTimeLineColorFrame(const tinyxml2::XMLElement *objectData) { int frameIndex = 0; bool tween = true; Color4B color; const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute(); while (attribute) { std::string name = attribute->Name(); std::string value = attribute->Value(); if (name == "FrameIndex") { frameIndex = atoi(value.c_str()); } else if (name == "Alpha") { color.a = atoi(value.c_str()); } else if (name == "Tween") { tween = (value == "True") ? true : false; } attribute = attribute->Next(); } // color const tinyxml2::XMLElement* child = objectData->FirstChildElement(); while (child) { attribute = child->FirstAttribute(); while (attribute) { std::string name = attribute->Name(); std::string value = attribute->Value(); if (name == "R") { color.r = atoi(value.c_str()); } else if (name == "G") { color.g = atoi(value.c_str()); } else if (name == "B") { color.b = atoi(value.c_str()); } attribute = attribute->Next(); } child = child->NextSiblingElement(); } Color f_color(color.a, color.r, color.g, color.b); return CreateTimeLineColorFrame(*_builder, frameIndex, tween, &f_color); } Offset FlatBuffersSerialize::createTimeLineTextureFrame(const tinyxml2::XMLElement *objectData) { int frameIndex = 0; bool tween = true; std::string path = ""; std::string plistFile = ""; int resourceType = 0; std::string texture = ""; std::string texturePng = ""; const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute(); while (attribute) { std::string attriname = attribute->Name(); std::string value = attribute->Value(); if (attriname == "FrameIndex") { frameIndex = atoi(value.c_str()); } else if (attriname == "Tween") { tween = (value == "True") ? true : false; } attribute = attribute->Next(); } const tinyxml2::XMLElement* child = objectData->FirstChildElement(); while (child) { attribute = child->FirstAttribute(); while (attribute) { std::string attriname = attribute->Name(); std::string value = attribute->Value(); if (attriname == "Path") { path = value; } else if (attriname == "Type") { resourceType = getResourceType(value); } else if (attriname == "Plist") { plistFile = value; texture = value; } attribute = attribute->Next(); } if (resourceType == 1) { _textures.push_back(_builder->CreateString(texture)); } child = child->NextSiblingElement(); } return CreateTimeLineTextureFrame(*_builder, frameIndex, tween, CreateResourceData(*_builder, _builder->CreateString(path), _builder->CreateString(plistFile), resourceType)); } /* create flat buffers with XML */ FlatBufferBuilder* FlatBuffersSerialize::createFlatBuffersWithXMLFileForSimulator(const std::string &xmlFileName) { std::string inFullpath = FileUtils::getInstance()->fullPathForFilename(xmlFileName).c_str(); // xml read if (!FileUtils::getInstance()->isFileExist(inFullpath)) { // CCLOG(".csd file doesn not exists "); } ssize_t size; std::string content =(char*)FileUtils::getInstance()->getFileData(inFullpath, "r", &size); // xml parse tinyxml2::XMLDocument* document = new tinyxml2::XMLDocument(); document->Parse(content.c_str()); const tinyxml2::XMLElement* rootElement = document->RootElement();// Root // CCLOG("rootElement name = %s", rootElement->Name()); const tinyxml2::XMLElement* element = rootElement->FirstChildElement(); bool serializeEnabled = false; std::string rootType = ""; while (element) { // CCLOG("entity name = %s", element->Name()); if (strcmp("PropertyGroup", element->Name()) == 0) { const tinyxml2::XMLAttribute* attribute = element->FirstAttribute(); while (attribute && strcmp("Version", attribute->Name()) != 0) attribute = attribute->Next(); if (attribute) _csdVersion = attribute->Value(); } if (strcmp("Content", element->Name()) == 0) { const tinyxml2::XMLAttribute* attribute = element->FirstAttribute(); // if (!attribute) { serializeEnabled = true; rootType = "NodeObjectData"; } } if (serializeEnabled) { break; } const tinyxml2::XMLElement* child = element->FirstChildElement(); if (child) { element = child; } else { element = element->NextSiblingElement(); } } if (serializeEnabled) { _builder = new FlatBufferBuilder(); Offset nodeTree; Offset aciton; const tinyxml2::XMLElement* child = element->FirstChildElement(); while (child) { std::string name = child->Name(); if (name == "Animation") // action { const tinyxml2::XMLElement* animation = child; aciton = createNodeAction(animation); } else if (name == "ObjectData") // nodeTree { const tinyxml2::XMLElement* objectData = child; nodeTree = createNodeTreeForSimulator(objectData, rootType); } child = child->NextSiblingElement(); } auto csparsebinary = CreateCSParseBinary(*_builder, _builder->CreateVector(_textures), _builder->CreateVector(_texturePngs), nodeTree, aciton, _builder->CreateString(_csdVersion)); _builder->Finish(csparsebinary); _textures.clear(); _texturePngs.clear(); } return _builder; } Offset FlatBuffersSerialize::createNodeTreeForSimulator(const tinyxml2::XMLElement *objectData, std::string classType) { std::string classname = classType.substr(0, classType.find("ObjectData")); // CCLOG("classname = %s", classname.c_str()); std::string name = ""; Offset options; std::vector> children; if (classname == "ProjectNode") { auto projectNodeOptions = createProjectNodeOptionsForSimulator(objectData); options = CreateOptions(*_builder, *(Offset*)(&projectNodeOptions)); } else if (classname == "SimpleAudio") { auto reader = ComAudioReader::getInstance(); options = CreateOptions(*_builder, reader->createOptionsWithFlatBuffers(objectData, _builder)); } else { std::string readername = getGUIClassName(classname); readername.append("Reader"); NodeReaderProtocol* reader = dynamic_cast(ObjectFactory::getInstance()->createObject(readername)); options = CreateOptions(*_builder, reader->createOptionsWithFlatBuffers(objectData, _builder)); } // children bool containChildrenElement = false; const tinyxml2::XMLElement* child = objectData->FirstChildElement(); while (child) { // CCLOG("child name = %s", child->Name()); if (strcmp("Children", child->Name()) == 0) { containChildrenElement = true; break; } child = child->NextSiblingElement(); } if (containChildrenElement) { child = child->FirstChildElement(); // CCLOG("element name = %s", child->Name()); while (child) { const tinyxml2::XMLAttribute* attribute = child->FirstAttribute(); bool bHasType = false; while (attribute) { std::string attriname = attribute->Name(); std::string value = attribute->Value(); if (attriname == "ctype") { children.push_back(createNodeTreeForSimulator(child, value)); bHasType = true; break; } attribute = attribute->Next(); } if(!bHasType) { children.push_back(createNodeTreeForSimulator(child, "NodeObjectData")); } child = child->NextSiblingElement(); } } // std::string customClassName = ""; const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute(); while (attribute) { std::string attriname = attribute->Name(); std::string value = attribute->Value(); if (attriname == "CustomClassName") { customClassName = value; break; } attribute = attribute->Next(); } return CreateNodeTree(*_builder, _builder->CreateString(classname), _builder->CreateVector(children), options, _builder->CreateString(customClassName)); } Offset FlatBuffersSerialize::createProjectNodeOptionsForSimulator(const tinyxml2::XMLElement *objectData) { auto temp = NodeReader::getInstance()->createOptionsWithFlatBuffers(objectData, _builder); auto nodeOptions = *(Offset*)(&temp); std::string filename = ""; bool isloop = true; bool isAutoPlay = true; const tinyxml2::XMLAttribute* attribute = objectData->FirstAttribute(); while (attribute) { std::string attriname = attribute->Name(); std::string value = attribute->Value(); if (attriname == "IsLoop") { isloop = (value == "True") ? true : false; } else if (attriname == "IsAutoPlay") { isAutoPlay = (value == "True") ? true : false; } attribute = attribute->Next(); } // FileData const tinyxml2::XMLElement* child = objectData->FirstChildElement(); while (child) { std::string name = child->Name(); if (name == "FileData") { const tinyxml2::XMLAttribute* attribute = child->FirstAttribute(); while (attribute) { name = attribute->Name(); std::string value = attribute->Value(); if (name == "Path") { filename = value; } attribute = attribute->Next(); } } child = child->NextSiblingElement(); } return CreateProjectNodeOptions(*_builder, nodeOptions, _builder->CreateString(filename), isloop, isAutoPlay); } } /**/