#include "lua_cocos2dx_spine_auto.hpp" #include "spine-cocos2dx.h" #include "tolua_fix.h" #include "LuaBasicConversions.h" int lua_cocos2dx_spine_SkeletonRenderer_setTimeScale(lua_State* tolua_S) { int argc = 0; spine::SkeletonRenderer* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_setTimeScale'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 1) { double arg0; ok &= luaval_to_number(tolua_S, 2,&arg0, "sp.SkeletonRenderer:setTimeScale"); if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_setTimeScale'", nullptr); return 0; } cobj->setTimeScale(arg0); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setTimeScale",argc, 1); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_setTimeScale'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonRenderer_isOpacityModifyRGB(lua_State* tolua_S) { int argc = 0; spine::SkeletonRenderer* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_isOpacityModifyRGB'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 0) { if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_isOpacityModifyRGB'", nullptr); return 0; } bool ret = cobj->isOpacityModifyRGB(); tolua_pushboolean(tolua_S,(bool)ret); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:isOpacityModifyRGB",argc, 0); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_isOpacityModifyRGB'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonRenderer_setDebugSlotsEnabled(lua_State* tolua_S) { int argc = 0; spine::SkeletonRenderer* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_setDebugSlotsEnabled'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 1) { bool arg0; ok &= luaval_to_boolean(tolua_S, 2,&arg0, "sp.SkeletonRenderer:setDebugSlotsEnabled"); if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_setDebugSlotsEnabled'", nullptr); return 0; } cobj->setDebugSlotsEnabled(arg0); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setDebugSlotsEnabled",argc, 1); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_setDebugSlotsEnabled'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonRenderer_getDebugSlotsEnabled(lua_State* tolua_S) { int argc = 0; spine::SkeletonRenderer* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_getDebugSlotsEnabled'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 0) { if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_getDebugSlotsEnabled'", nullptr); return 0; } bool ret = cobj->getDebugSlotsEnabled(); tolua_pushboolean(tolua_S,(bool)ret); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:getDebugSlotsEnabled",argc, 0); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_getDebugSlotsEnabled'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose(lua_State* tolua_S) { int argc = 0; spine::SkeletonRenderer* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 0) { if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose'", nullptr); return 0; } cobj->setBonesToSetupPose(); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setBonesToSetupPose",argc, 0); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose(lua_State* tolua_S) { int argc = 0; spine::SkeletonRenderer* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 0) { if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose'", nullptr); return 0; } cobj->setSlotsToSetupPose(); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setSlotsToSetupPose",argc, 0); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonRenderer_getBlendFunc(lua_State* tolua_S) { int argc = 0; spine::SkeletonRenderer* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_getBlendFunc'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 0) { if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_getBlendFunc'", nullptr); return 0; } const cocos2d::BlendFunc& ret = cobj->getBlendFunc(); blendfunc_to_luaval(tolua_S, ret); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:getBlendFunc",argc, 0); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_getBlendFunc'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonRenderer_setSkin(lua_State* tolua_S) { int argc = 0; spine::SkeletonRenderer* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_setSkin'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 1) { std::string arg0; ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:setSkin"); if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_setSkin'", nullptr); return 0; } bool ret = cobj->setSkin(arg0); tolua_pushboolean(tolua_S,(bool)ret); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setSkin",argc, 1); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_setSkin'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonRenderer_setToSetupPose(lua_State* tolua_S) { int argc = 0; spine::SkeletonRenderer* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_setToSetupPose'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 0) { if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_setToSetupPose'", nullptr); return 0; } cobj->setToSetupPose(); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setToSetupPose",argc, 0); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_setToSetupPose'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonRenderer_setOpacityModifyRGB(lua_State* tolua_S) { int argc = 0; spine::SkeletonRenderer* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_setOpacityModifyRGB'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 1) { bool arg0; ok &= luaval_to_boolean(tolua_S, 2,&arg0, "sp.SkeletonRenderer:setOpacityModifyRGB"); if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_setOpacityModifyRGB'", nullptr); return 0; } cobj->setOpacityModifyRGB(arg0); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setOpacityModifyRGB",argc, 1); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_setOpacityModifyRGB'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonRenderer_setDebugBonesEnabled(lua_State* tolua_S) { int argc = 0; spine::SkeletonRenderer* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_setDebugBonesEnabled'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 1) { bool arg0; ok &= luaval_to_boolean(tolua_S, 2,&arg0, "sp.SkeletonRenderer:setDebugBonesEnabled"); if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_setDebugBonesEnabled'", nullptr); return 0; } cobj->setDebugBonesEnabled(arg0); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setDebugBonesEnabled",argc, 1); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_setDebugBonesEnabled'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonRenderer_getSkeleton(lua_State* tolua_S) { int argc = 0; spine::SkeletonRenderer* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_getSkeleton'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 0) { if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_getSkeleton'", nullptr); return 0; } spSkeleton* ret = cobj->getSkeleton(); #pragma warning NO CONVERSION FROM NATIVE FOR spSkeleton*; return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:getSkeleton",argc, 0); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_getSkeleton'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonRenderer_getDebugBonesEnabled(lua_State* tolua_S) { int argc = 0; spine::SkeletonRenderer* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_getDebugBonesEnabled'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 0) { if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_getDebugBonesEnabled'", nullptr); return 0; } bool ret = cobj->getDebugBonesEnabled(); tolua_pushboolean(tolua_S,(bool)ret); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:getDebugBonesEnabled",argc, 0); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_getDebugBonesEnabled'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonRenderer_setBlendFunc(lua_State* tolua_S) { int argc = 0; spine::SkeletonRenderer* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_setBlendFunc'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 1) { cocos2d::BlendFunc arg0; ok &= luaval_to_blendfunc(tolua_S, 2, &arg0, "sp.SkeletonRenderer:setBlendFunc"); if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_setBlendFunc'", nullptr); return 0; } cobj->setBlendFunc(arg0); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:setBlendFunc",argc, 1); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_setBlendFunc'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonRenderer_getTimeScale(lua_State* tolua_S) { int argc = 0; spine::SkeletonRenderer* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonRenderer*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonRenderer_getTimeScale'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 0) { if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonRenderer_getTimeScale'", nullptr); return 0; } double ret = cobj->getTimeScale(); tolua_pushnumber(tolua_S,(lua_Number)ret); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonRenderer:getTimeScale",argc, 0); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_getTimeScale'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonRenderer_createWithFile(lua_State* tolua_S) { int argc = 0; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertable(tolua_S,1,"sp.SkeletonRenderer",0,&tolua_err)) goto tolua_lerror; #endif argc = lua_gettop(tolua_S)-1; do { if (argc == 2) { std::string arg0; ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:createWithFile"); if (!ok) { break; } std::string arg1; ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:createWithFile"); if (!ok) { break; } spine::SkeletonRenderer* ret = spine::SkeletonRenderer::createWithFile(arg0, arg1); object_to_luaval(tolua_S, "sp.SkeletonRenderer",(spine::SkeletonRenderer*)ret); return 1; } } while (0); ok = true; do { if (argc == 3) { std::string arg0; ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:createWithFile"); if (!ok) { break; } std::string arg1; ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonRenderer:createWithFile"); if (!ok) { break; } double arg2; ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:createWithFile"); if (!ok) { break; } spine::SkeletonRenderer* ret = spine::SkeletonRenderer::createWithFile(arg0, arg1, arg2); object_to_luaval(tolua_S, "sp.SkeletonRenderer",(spine::SkeletonRenderer*)ret); return 1; } } while (0); ok = true; do { if (argc == 2) { std::string arg0; ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:createWithFile"); if (!ok) { break; } spAtlas* arg1; #pragma warning NO CONVERSION TO NATIVE FOR spAtlas* ok = false; if (!ok) { break; } spine::SkeletonRenderer* ret = spine::SkeletonRenderer::createWithFile(arg0, arg1); object_to_luaval(tolua_S, "sp.SkeletonRenderer",(spine::SkeletonRenderer*)ret); return 1; } } while (0); ok = true; do { if (argc == 3) { std::string arg0; ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonRenderer:createWithFile"); if (!ok) { break; } spAtlas* arg1; #pragma warning NO CONVERSION TO NATIVE FOR spAtlas* ok = false; if (!ok) { break; } double arg2; ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonRenderer:createWithFile"); if (!ok) { break; } spine::SkeletonRenderer* ret = spine::SkeletonRenderer::createWithFile(arg0, arg1, arg2); object_to_luaval(tolua_S, "sp.SkeletonRenderer",(spine::SkeletonRenderer*)ret); return 1; } } while (0); ok = true; luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d", "sp.SkeletonRenderer:createWithFile",argc, 2); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonRenderer_createWithFile'.",&tolua_err); #endif return 0; } static int lua_cocos2dx_spine_SkeletonRenderer_finalize(lua_State* tolua_S) { printf("luabindings: finalizing LUA object (SkeletonRenderer)"); return 0; } int lua_register_cocos2dx_spine_SkeletonRenderer(lua_State* tolua_S) { tolua_usertype(tolua_S,"sp.SkeletonRenderer"); tolua_cclass(tolua_S,"SkeletonRenderer","sp.SkeletonRenderer","cc.Node",nullptr); tolua_beginmodule(tolua_S,"SkeletonRenderer"); tolua_function(tolua_S,"setTimeScale",lua_cocos2dx_spine_SkeletonRenderer_setTimeScale); tolua_function(tolua_S,"isOpacityModifyRGB",lua_cocos2dx_spine_SkeletonRenderer_isOpacityModifyRGB); tolua_function(tolua_S,"setDebugSlotsEnabled",lua_cocos2dx_spine_SkeletonRenderer_setDebugSlotsEnabled); tolua_function(tolua_S,"getDebugSlotsEnabled",lua_cocos2dx_spine_SkeletonRenderer_getDebugSlotsEnabled); tolua_function(tolua_S,"setBonesToSetupPose",lua_cocos2dx_spine_SkeletonRenderer_setBonesToSetupPose); tolua_function(tolua_S,"setSlotsToSetupPose",lua_cocos2dx_spine_SkeletonRenderer_setSlotsToSetupPose); tolua_function(tolua_S,"getBlendFunc",lua_cocos2dx_spine_SkeletonRenderer_getBlendFunc); tolua_function(tolua_S,"setSkin",lua_cocos2dx_spine_SkeletonRenderer_setSkin); tolua_function(tolua_S,"setToSetupPose",lua_cocos2dx_spine_SkeletonRenderer_setToSetupPose); tolua_function(tolua_S,"setOpacityModifyRGB",lua_cocos2dx_spine_SkeletonRenderer_setOpacityModifyRGB); tolua_function(tolua_S,"setDebugBonesEnabled",lua_cocos2dx_spine_SkeletonRenderer_setDebugBonesEnabled); tolua_function(tolua_S,"getSkeleton",lua_cocos2dx_spine_SkeletonRenderer_getSkeleton); tolua_function(tolua_S,"getDebugBonesEnabled",lua_cocos2dx_spine_SkeletonRenderer_getDebugBonesEnabled); tolua_function(tolua_S,"setBlendFunc",lua_cocos2dx_spine_SkeletonRenderer_setBlendFunc); tolua_function(tolua_S,"getTimeScale",lua_cocos2dx_spine_SkeletonRenderer_getTimeScale); tolua_function(tolua_S,"createWithFile", lua_cocos2dx_spine_SkeletonRenderer_createWithFile); tolua_endmodule(tolua_S); std::string typeName = typeid(spine::SkeletonRenderer).name(); g_luaType[typeName] = "sp.SkeletonRenderer"; g_typeCast["SkeletonRenderer"] = "sp.SkeletonRenderer"; return 1; } int lua_cocos2dx_spine_SkeletonAnimation_setStartListener(lua_State* tolua_S) { int argc = 0; spine::SkeletonAnimation* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_setStartListener'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 1) { std::function arg0; do { // Lambda binding for lua is not supported. assert(false); } while(0) ; if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_setStartListener'", nullptr); return 0; } cobj->setStartListener(arg0); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setStartListener",argc, 1); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_setStartListener'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonAnimation_setTrackEventListener(lua_State* tolua_S) { int argc = 0; spine::SkeletonAnimation* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackEventListener'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 2) { spTrackEntry* arg0; std::function arg1; #pragma warning NO CONVERSION TO NATIVE FOR spTrackEntry* ok = false; do { // Lambda binding for lua is not supported. assert(false); } while(0) ; if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackEventListener'", nullptr); return 0; } cobj->setTrackEventListener(arg0, arg1); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setTrackEventListener",argc, 2); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackEventListener'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonAnimation_setTrackCompleteListener(lua_State* tolua_S) { int argc = 0; spine::SkeletonAnimation* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackCompleteListener'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 2) { spTrackEntry* arg0; std::function arg1; #pragma warning NO CONVERSION TO NATIVE FOR spTrackEntry* ok = false; do { // Lambda binding for lua is not supported. assert(false); } while(0) ; if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackCompleteListener'", nullptr); return 0; } cobj->setTrackCompleteListener(arg0, arg1); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setTrackCompleteListener",argc, 2); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackCompleteListener'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonAnimation_setTrackStartListener(lua_State* tolua_S) { int argc = 0; spine::SkeletonAnimation* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackStartListener'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 2) { spTrackEntry* arg0; std::function arg1; #pragma warning NO CONVERSION TO NATIVE FOR spTrackEntry* ok = false; do { // Lambda binding for lua is not supported. assert(false); } while(0) ; if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackStartListener'", nullptr); return 0; } cobj->setTrackStartListener(arg0, arg1); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setTrackStartListener",argc, 2); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackStartListener'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonAnimation_setCompleteListener(lua_State* tolua_S) { int argc = 0; spine::SkeletonAnimation* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_setCompleteListener'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 1) { std::function arg0; do { // Lambda binding for lua is not supported. assert(false); } while(0) ; if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_setCompleteListener'", nullptr); return 0; } cobj->setCompleteListener(arg0); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setCompleteListener",argc, 1); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_setCompleteListener'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonAnimation_setTrackEndListener(lua_State* tolua_S) { int argc = 0; spine::SkeletonAnimation* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackEndListener'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 2) { spTrackEntry* arg0; std::function arg1; #pragma warning NO CONVERSION TO NATIVE FOR spTrackEntry* ok = false; do { // Lambda binding for lua is not supported. assert(false); } while(0) ; if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackEndListener'", nullptr); return 0; } cobj->setTrackEndListener(arg0, arg1); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setTrackEndListener",argc, 2); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_setTrackEndListener'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonAnimation_setEventListener(lua_State* tolua_S) { int argc = 0; spine::SkeletonAnimation* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_setEventListener'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 1) { std::function arg0; do { // Lambda binding for lua is not supported. assert(false); } while(0) ; if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_setEventListener'", nullptr); return 0; } cobj->setEventListener(arg0); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setEventListener",argc, 1); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_setEventListener'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonAnimation_setMix(lua_State* tolua_S) { int argc = 0; spine::SkeletonAnimation* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_setMix'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 3) { std::string arg0; std::string arg1; double arg2; ok &= luaval_to_std_string(tolua_S, 2,&arg0, "sp.SkeletonAnimation:setMix"); ok &= luaval_to_std_string(tolua_S, 3,&arg1, "sp.SkeletonAnimation:setMix"); ok &= luaval_to_number(tolua_S, 4,&arg2, "sp.SkeletonAnimation:setMix"); if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_setMix'", nullptr); return 0; } cobj->setMix(arg0, arg1, arg2); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setMix",argc, 3); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_setMix'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonAnimation_setEndListener(lua_State* tolua_S) { int argc = 0; spine::SkeletonAnimation* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_setEndListener'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 1) { std::function arg0; do { // Lambda binding for lua is not supported. assert(false); } while(0) ; if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_setEndListener'", nullptr); return 0; } cobj->setEndListener(arg0); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:setEndListener",argc, 1); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_setEndListener'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonAnimation_clearTracks(lua_State* tolua_S) { int argc = 0; spine::SkeletonAnimation* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_clearTracks'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 0) { if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_clearTracks'", nullptr); return 0; } cobj->clearTracks(); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:clearTracks",argc, 0); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_clearTracks'.",&tolua_err); #endif return 0; } int lua_cocos2dx_spine_SkeletonAnimation_clearTrack(lua_State* tolua_S) { int argc = 0; spine::SkeletonAnimation* cobj = nullptr; bool ok = true; #if COCOS2D_DEBUG >= 1 tolua_Error tolua_err; #endif #if COCOS2D_DEBUG >= 1 if (!tolua_isusertype(tolua_S,1,"sp.SkeletonAnimation",0,&tolua_err)) goto tolua_lerror; #endif cobj = (spine::SkeletonAnimation*)tolua_tousertype(tolua_S,1,0); #if COCOS2D_DEBUG >= 1 if (!cobj) { tolua_error(tolua_S,"invalid 'cobj' in function 'lua_cocos2dx_spine_SkeletonAnimation_clearTrack'", nullptr); return 0; } #endif argc = lua_gettop(tolua_S)-1; if (argc == 0) { if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_clearTrack'", nullptr); return 0; } cobj->clearTrack(); lua_settop(tolua_S, 1); return 1; } if (argc == 1) { int arg0; ok &= luaval_to_int32(tolua_S, 2,(int *)&arg0, "sp.SkeletonAnimation:clearTrack"); if(!ok) { tolua_error(tolua_S,"invalid arguments in function 'lua_cocos2dx_spine_SkeletonAnimation_clearTrack'", nullptr); return 0; } cobj->clearTrack(arg0); lua_settop(tolua_S, 1); return 1; } luaL_error(tolua_S, "%s has wrong number of arguments: %d, was expecting %d \n", "sp.SkeletonAnimation:clearTrack",argc, 0); return 0; #if COCOS2D_DEBUG >= 1 tolua_lerror: tolua_error(tolua_S,"#ferror in function 'lua_cocos2dx_spine_SkeletonAnimation_clearTrack'.",&tolua_err); #endif return 0; } static int lua_cocos2dx_spine_SkeletonAnimation_finalize(lua_State* tolua_S) { printf("luabindings: finalizing LUA object (SkeletonAnimation)"); return 0; } int lua_register_cocos2dx_spine_SkeletonAnimation(lua_State* tolua_S) { tolua_usertype(tolua_S,"sp.SkeletonAnimation"); tolua_cclass(tolua_S,"SkeletonAnimation","sp.SkeletonAnimation","sp.SkeletonRenderer",nullptr); tolua_beginmodule(tolua_S,"SkeletonAnimation"); tolua_function(tolua_S,"setStartListener",lua_cocos2dx_spine_SkeletonAnimation_setStartListener); tolua_function(tolua_S,"setTrackEventListener",lua_cocos2dx_spine_SkeletonAnimation_setTrackEventListener); tolua_function(tolua_S,"setTrackCompleteListener",lua_cocos2dx_spine_SkeletonAnimation_setTrackCompleteListener); tolua_function(tolua_S,"setTrackStartListener",lua_cocos2dx_spine_SkeletonAnimation_setTrackStartListener); tolua_function(tolua_S,"setCompleteListener",lua_cocos2dx_spine_SkeletonAnimation_setCompleteListener); tolua_function(tolua_S,"setTrackEndListener",lua_cocos2dx_spine_SkeletonAnimation_setTrackEndListener); tolua_function(tolua_S,"setEventListener",lua_cocos2dx_spine_SkeletonAnimation_setEventListener); tolua_function(tolua_S,"setMix",lua_cocos2dx_spine_SkeletonAnimation_setMix); tolua_function(tolua_S,"setEndListener",lua_cocos2dx_spine_SkeletonAnimation_setEndListener); tolua_function(tolua_S,"clearTracks",lua_cocos2dx_spine_SkeletonAnimation_clearTracks); tolua_function(tolua_S,"clearTrack",lua_cocos2dx_spine_SkeletonAnimation_clearTrack); tolua_endmodule(tolua_S); std::string typeName = typeid(spine::SkeletonAnimation).name(); g_luaType[typeName] = "sp.SkeletonAnimation"; g_typeCast["SkeletonAnimation"] = "sp.SkeletonAnimation"; return 1; } TOLUA_API int register_all_cocos2dx_spine(lua_State* tolua_S) { tolua_open(tolua_S); tolua_module(tolua_S,"sp",0); tolua_beginmodule(tolua_S,"sp"); lua_register_cocos2dx_spine_SkeletonRenderer(tolua_S); lua_register_cocos2dx_spine_SkeletonAnimation(tolua_S); tolua_endmodule(tolua_S); return 1; }