/**************************************************************************** Copyright (c) 2013-2017 Chukong Technologies Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef __LUA_WEB_SOCKET_H__ #define __LUA_WEB_SOCKET_H__ #if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS || CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID || CC_TARGET_PLATFORM == CC_PLATFORM_WIN32 || CC_TARGET_PLATFORM == CC_PLATFORM_MAC) #ifdef __cplusplus extern "C" { #endif #include "tolua++.h" #ifdef __cplusplus } #endif #include "network/WebSocket.h" ///@cond class LuaWebSocket: public cocos2d::network::WebSocket,public cocos2d::network::WebSocket::Delegate { public: virtual ~LuaWebSocket(); virtual void onOpen(WebSocket* ws) override; virtual void onMessage(WebSocket* ws, const WebSocket::Data& data) override; virtual void onClose(WebSocket* ws) override; virtual void onError(WebSocket* ws, const WebSocket::ErrorCode& error) override; enum WebSocketScriptHandlerType { kWebSocketScriptHandlerOpen, kWebSocketScriptHandlerMessage, kWebSocketScriptHandlerClose, kWebSocketScriptHandlerError, }; }; TOLUA_API int tolua_web_socket_open(lua_State* tolua_S); TOLUA_API int register_web_socket_manual(lua_State* tolua_S); ///@endcond #endif //(CC_TARGET_PLATFORM == CC_PLATFORM_IOS ... #endif //__LUA_WEB_SOCKET_H__